An Efficient Methodology To Develop A Secured E-Learning System Using Cloud C...IJMERJOURNAL
ABSTRACT: Now-a-days, each and every action involved in our life becomes computerized in order to reduce the time, complexity and manual power. The education systems are also being computerized, to train the students in a much efficient way. This system is termed as E-Learning. E-Learning is an Internet-based learning process, in which the Internet technology is used to design, implement, manage and extend learning, which will improve the efficiency of learning. Learning, Teaching and Training are intensely connected components, which are all included in the development of E-Learning system. Cloud Computing provides an efficient platform to support the E-Learning systems, as it can be dramatically changes over time .In this paper, an overview on the new emerging E-Learning system , utilization of the SAAS (Software as a Service) and the methodology to test the efficiency of the person in a secured way are described.
An Efficient Methodology To Develop A Secured E-Learning System Using Cloud C...IJMERJOURNAL
ABSTRACT: Now-a-days, each and every action involved in our life becomes computerized in order to reduce the time, complexity and manual power. The education systems are also being computerized, to train the students in a much efficient way. This system is termed as E-Learning. E-Learning is an Internet-based learning process, in which the Internet technology is used to design, implement, manage and extend learning, which will improve the efficiency of learning. Learning, Teaching and Training are intensely connected components, which are all included in the development of E-Learning system. Cloud Computing provides an efficient platform to support the E-Learning systems, as it can be dramatically changes over time .In this paper, an overview on the new emerging E-Learning system , utilization of the SAAS (Software as a Service) and the methodology to test the efficiency of the person in a secured way are described.
The purpose of this paper is to design reference architecture for intelligent personal
learning environments (PLE). This research effort is a result of a multi-stage approach.
First, semi-structured interviews have been conducted with software development
practitioners working in a large technology and communications services provider
company. Interview content has been evaluated using thematic analysis. Second,
reference architecture for intelligent personal learning environments has been designed
and validated using the Software Architecture Analysis Method (SAAM). During SAAM
evaluation, the output of the first phase and previous Personal Learning Environment
literature reviews has been used. As a result, we demonstrated a novel architecture for
personal learning environments. Proposed personal learning architecture has met the
requirements of industry demands and previous literature.
Presentation by Olaf Zawacki-Richter, University of Oldenburg, Senior EDEN Fellow, at the 2019 European Distance Learning Week's fourth-day webinar on "Artificial Intelligence (AI) in Higher Education" - 14 November 2019
Recording of the discussion is available: https://eden-online.adobeconnect.com/p7d4zev81s1s/ & https://www.youtube.com/watch?v=4eebqKEIcM8
Glocal University has been the latest trend in the top Electronics and Communication Engineering Colleges in India, Glocal lies on the western parts of Uttar Pradesh and is known as one of the top ECE Colleges in India.
THE USE OF ARTIFICIAL INTELLIGENCE IN HUMAN RESOURCES DEVELOPMENTEEIJ journal
Artificial intelligence has been an eye-popping word that is impacting every industry in the world. With the
rise of such advanced technology, there will be always a question regarding its impact on our social life,
environment and economy thus impacting all efforts exerted towards continuous development. From the
definition, the welfare of human beings is the core of continuous development. Continuous development is
useful only when ordinary people’s lives are improved whether in health, education, employment,
environment, equality or justice. Securing decent jobs is a key enabler to promote the components of
continuous development, economic growth, social welfare and environmental sustainability. The human
resources are the precious resource for all nations. The high unemployment and underemployment rates
especially in youth is a great threat affecting the continuous economic development of many countries and
is influenced by investment in education, and quality of living.
In this presentation, Ashutosh introduces SMAC and associated trends. His interest area lies in analytics and apps. He wants to build crowd sourcing apps to help locate parking spaces and help students make right decisions.
HPCC Systems Engineering Summit Presentation - Collaborative Research with FA...HPCC Systems
Presenters: Borko Furht, Department of Electrical & Computer Engineering and Computer Science, FAU
In 2009, Florida Atlantic University (FAU) received a grant from the National Science Foundation (NSF) to create the site of the Center for Advanced Knowledge Enablement (CAKE) as an Industry/University Cooperative Research Center (I/UCRC) that provides a framework for interaction between university faculty and industry in the areas of information technology, communication, and computing. LexisNexis is currently one of the CAKE industry members. In this session, we will talk about the significance of the membership, joint accomplishments, contributions back to the HPCC Systems community, as well as sharing experiences on including a Data Intensive Computing program in the FAU curriculum.
NOTE: This is one of 3 presentations for this session and is the 2nd one shown in the accompanying YouTube video.
Exploring Motivational Aspects for Technology-Enhanced Informal Learning in t...Christine Kunzmann
Presentation on the results of an exploratory study of the Learning Layers projects as part of the MATEL 2013 workshop on Motivational & Affective Aspects in Technology Enhanced Learning at ECTEL 2013
Smart School Framework for Boarding School Based on Service System Engineeringsabaribmt
The implementation of smart school concept is still fairly green in Indonesia. Not all schools at the urban level use it, especially in rural areas. In perspective of Boarding school like Merchant Marine of Polytechnic, there are so many shortcomings that need to be assessed and corrected. Inequality in the field of education is a problem that continues to develop even though Indonesian students are the largest technology users today. This research utilizes the existence of advanced technology and service system engineering that are currently being researched to build a framework for smart schools with limitation of boarding school. The framework built also accommodate Smart Education Framework and smart system development project (SSDP) in system. as the result, smart school framework will help to increase the value of education in Indonesia
The purpose of this paper is to design reference architecture for intelligent personal
learning environments (PLE). This research effort is a result of a multi-stage approach.
First, semi-structured interviews have been conducted with software development
practitioners working in a large technology and communications services provider
company. Interview content has been evaluated using thematic analysis. Second,
reference architecture for intelligent personal learning environments has been designed
and validated using the Software Architecture Analysis Method (SAAM). During SAAM
evaluation, the output of the first phase and previous Personal Learning Environment
literature reviews has been used. As a result, we demonstrated a novel architecture for
personal learning environments. Proposed personal learning architecture has met the
requirements of industry demands and previous literature.
Presentation by Olaf Zawacki-Richter, University of Oldenburg, Senior EDEN Fellow, at the 2019 European Distance Learning Week's fourth-day webinar on "Artificial Intelligence (AI) in Higher Education" - 14 November 2019
Recording of the discussion is available: https://eden-online.adobeconnect.com/p7d4zev81s1s/ & https://www.youtube.com/watch?v=4eebqKEIcM8
Glocal University has been the latest trend in the top Electronics and Communication Engineering Colleges in India, Glocal lies on the western parts of Uttar Pradesh and is known as one of the top ECE Colleges in India.
THE USE OF ARTIFICIAL INTELLIGENCE IN HUMAN RESOURCES DEVELOPMENTEEIJ journal
Artificial intelligence has been an eye-popping word that is impacting every industry in the world. With the
rise of such advanced technology, there will be always a question regarding its impact on our social life,
environment and economy thus impacting all efforts exerted towards continuous development. From the
definition, the welfare of human beings is the core of continuous development. Continuous development is
useful only when ordinary people’s lives are improved whether in health, education, employment,
environment, equality or justice. Securing decent jobs is a key enabler to promote the components of
continuous development, economic growth, social welfare and environmental sustainability. The human
resources are the precious resource for all nations. The high unemployment and underemployment rates
especially in youth is a great threat affecting the continuous economic development of many countries and
is influenced by investment in education, and quality of living.
In this presentation, Ashutosh introduces SMAC and associated trends. His interest area lies in analytics and apps. He wants to build crowd sourcing apps to help locate parking spaces and help students make right decisions.
HPCC Systems Engineering Summit Presentation - Collaborative Research with FA...HPCC Systems
Presenters: Borko Furht, Department of Electrical & Computer Engineering and Computer Science, FAU
In 2009, Florida Atlantic University (FAU) received a grant from the National Science Foundation (NSF) to create the site of the Center for Advanced Knowledge Enablement (CAKE) as an Industry/University Cooperative Research Center (I/UCRC) that provides a framework for interaction between university faculty and industry in the areas of information technology, communication, and computing. LexisNexis is currently one of the CAKE industry members. In this session, we will talk about the significance of the membership, joint accomplishments, contributions back to the HPCC Systems community, as well as sharing experiences on including a Data Intensive Computing program in the FAU curriculum.
NOTE: This is one of 3 presentations for this session and is the 2nd one shown in the accompanying YouTube video.
Exploring Motivational Aspects for Technology-Enhanced Informal Learning in t...Christine Kunzmann
Presentation on the results of an exploratory study of the Learning Layers projects as part of the MATEL 2013 workshop on Motivational & Affective Aspects in Technology Enhanced Learning at ECTEL 2013
Smart School Framework for Boarding School Based on Service System Engineeringsabaribmt
The implementation of smart school concept is still fairly green in Indonesia. Not all schools at the urban level use it, especially in rural areas. In perspective of Boarding school like Merchant Marine of Polytechnic, there are so many shortcomings that need to be assessed and corrected. Inequality in the field of education is a problem that continues to develop even though Indonesian students are the largest technology users today. This research utilizes the existence of advanced technology and service system engineering that are currently being researched to build a framework for smart schools with limitation of boarding school. The framework built also accommodate Smart Education Framework and smart system development project (SSDP) in system. as the result, smart school framework will help to increase the value of education in Indonesia
This paper introduces the concepts of Hypermedia and Hypertext systems as tools for managing information in the field of architecture and enhancing the landscape of education. An application developed by the author is used to illustrate the use of Hypertext programs in architectural education. Paradox, a powerful relational database program, is used to develop an application illustrating the works and philosophies of twentieth century masters of architecture. The paper recommends the development of similar applications to be available for students through computer networks, as tools for managing growing amounts of information and enhancing the landscape of learning.
Towards Mining Software Repositories Research that MattersTao Xie
Towards Mining Software Repositories Research that Matters. Talk slides at Next Generation of Mining Software Repositories '14 (Pre-FSE 2014 Event), Nov 15–16. HKUST, Hong Kong http://ng2014.msrworld.org/
Accelerating the Pace of Engineering Education with Simulation, Hardware and ...Joachim Schlosser
Presentation for MathWorks (www.mathworks.com) at World Engineering Education Forum 2014, Dubai.
Education is challenging. It always was challenging, and it always will be challenging, but every generation of educators and society has to find answers specific to their era. This talk addresses some of the challenges in engineering education in the 21st century.
Industry complains about the skills gap they face with graduates in engineering, for lack of project awareness, problem solving skills, applicable tool skills or applied science skills. Academia complains about students not bringing the necessary basic skills as engineering freshmen. Teachers complain about a lack of student engagement. Students complain about classes not engaging them and seeming irrelevant.
When putting this chain of challenges – industry, academia, school, students – on its head and starting with the student engagement, one method getting attention is Project-Based Learning. Students educate themselves on concepts they need, with the teacher facilitating the learning experience. Applying theory in practical ways with tools that are used in industry gives students first-hand experience on industry relevant methods as well as the why behind theory. The talk shows examples of programming, modeling and simulation to gain insight into theory and application.
Too often students and educators feel that topics throughout their education are not connected. Early on they lack understanding of the why they are learning something. Later they no longer see the connection of advanced theory to fundamental concepts. Reusing learning artifacts, skills and methods helps mapping out the story. Demonstrations illustrate how educators implement this re-use throughout teaching.
Consequent reuse leads to Integrated Curriculum, where methods and skills in each year build on previous ones. Evaluations in integrated curriculum enabled programs show a higher retention of know-how.
We all can make math, physics and engineering able to experience using simulation and hardware experiments. The tools and resources are there. Let's address our generation's engineering education challenges.
Developing a Computer-Assisted Instruction Model for Vocational High Schoolsinventy
Research Inventy : International Journal of Engineering and Science is published by the group of young academic and industrial researchers with 12 Issues per year. It is an online as well as print version open access journal that provides rapid publication (monthly) of articles in all areas of the subject such as: civil, mechanical, chemical, electronic and computer engineering as well as production and information technology. The Journal welcomes the submission of manuscripts that meet the general criteria of significance and scientific excellence. Papers will be published by rapid process within 20 days after acceptance and peer review process takes only 7 days. All articles published in Research Inventy will be peer-reviewed.
An exploration of AI and analytics, blockchain, robotics and 3D printing, 5G and immersive technology, gamification, video based learning and their likely impact on learning in the medium term. Also has some cautions. Developed for a series of presentations across Canada.
Shaneece Davis conducted her research on 'Increasing Active Learning Among Students: NCCU's Introduction of Virtual Computing Lab to Grades K-12' as part of the 9th annual BDPA IT Showcase held August 4-5, 2011 in Chicago IL. In today's classrooms there are sometimes problems related to teaching students and how they retain information. Incorporating active learning into courses is a solution that would involve students in the learning process will help them to retain, recall and use information in an effective way. High School students in Durham, NC participated in a pilot program that introduced them to Virtual Computing Lab (VCL) in an effort to increase active learning. The pilot program results show that students engage in active learning when given the resources to do so.
This is her 10-page research paper.
Shaneece has recently graduated cum laude with a Bachelors of Science degree in Computer Information Systems (CIS) from North Carolina Central University (NCCU). she attended NCCU for a total of three years and has been an active student, serving as the Secretary and Chair of Events Committee for the CIS Club and by being a member of the Senior Class Council on her campus. She received several awards while a student at NCCU, including two awards for Excellent Academic Achievement and the Courtney S. Ferguson Awards for upholding the ideals of the CIS discipline.
Shaneece is now attending the Unviersity of Maryland for its Masters of Information Management Program. She is truly excited about her journey of education.
Webinar: Learning Informatics Lab, University of Minnesota
Replay the talk: https://youtu.be/dcJZeDIMr2I
Learning Informatics
AI • Analytics • Accountability • Agency
Simon Buckingham Shum
Professor of Learning Informatics
Director, Connected Intelligence Centre
University of Technology Sydney
Abstract:
“Health Informatics”. “Urban Informatics”. “Social Informatics”. Informatics offers systemic ways of analyzing and designing the interaction of natural and artificial information processing systems. In the context of education, I will describe some Learning Informatics lenses and practices which we have developed for co-designing analytics and AI with educators and students. We have a particular focus on closing the feedback loop to equip learners with competencies to navigate a complex, uncertain future, such as critical thinking, professional reflection and teamwork. En route, we will touch on how we build educators’ trust in novel tools, our design philosophy of “embracing imperfection” in machine intelligence, and the ways that these infrastructures embody values. Speaking from the perspective of leading an institutional innovation centre in learning analytics, I hope that our experiences spark productive reflection around as the UMN Learning Informatics Lab builds its program.
Biography:
Simon Buckingham Shum is Professor of Learning Informatics at the University of Technology Sydney, where he serves as inaugural director of the Connected Intelligence Centre. CIC is a transdisciplinary innovation centre, using analytics to provide new insights for university teams, with particular expertise in educational data science. Simon’s career-long fascination with software’s ability to make thinking visible has seen him active in communities including Computer-Supported Cooperative Work, Hypertext, Design Rationale, Scholarly Publishing, Semantic Web, Computational Argumentation, Educational Technology and Learning Analytics. The challenge of visualizing contested knowledge has produced several books: Visualizing Argumentation, Knowledge Cartography, and Constructing Knowledge Art. He has been active over the last decade in shaping the field of Learning Analytics, co-founding the Society for Learning Analytics Research, and catalyzing several strands: Social Learning Analytics, Discourse Analytics, Dispositional Analytics and Writing Analytics. http://Simon.BuckinghamShum.net
Track 12. Educational innovation
Authors: Araceli Queiruga Dios, Angel Martin Del Rey, Ascensión Hernández, Jesus Martin-Vaquero, Luis Hernandez Encinas and Gerardo Rodriguez Sanchez
Impact of Technology and Globality in Engineering EducationManuel Castro
This invited presentation during REV 2015 in Bangkok will show how new global activities and technology are impacting Engineering Education. New ways of teaching, such as MOOCs and blended learning, as well as different kinds of learning analytics, assessment and engagement will be analyzed and connected. The evolution of teaching through face-to-face, distance learning and now online learning will be linked to the increasing use of technology in teaching, analyzing the main critical factors in the EHEA, USA and other reference countries and continents. This evolution is driving us to blended learning and jumping to open education (OCW and MOOCs) caused today by a change in the higher education paradigm pushed by the international crisis as well as the in-depth refurbishing of the public and private university roles in the different education steps and in longlife learning. Manuel Castro, Past President Jr of IEEE Education Society and UNED Head of Department
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June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
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Storyboard moores week 11 multimedia presentation
1. Storyboard on Computer Simulation sakondra.moore@waldenu.edu PhD in EducationSpecialization: Educational Technology Educ 7101-2 Diffusion and Integration of Technology in Education
4. What is Computer Simulation? Computer Simulation is a computer model, or a computational model that is a computer program, or network of computers, that attempts to simulate an abstract model of a particular system. Computer simulations have become a useful part of mathematical modeling of many natural systems in physics, astrophysics, chemistry and biology, human systems in economics, psychology, social science, and engineering. (Wikipedia, 2010)
11. Computer Simulation Timeline See attached http://sophia.javeriana.edu.co/~ochavarr/computer_graphics_history/historia/
12. Research It all began in the 1960s with Ivan Sutherland of Stanford University experimented with computer graphics and wrote a software program called SketchPad while working toward his doctoral degree making his computer manipulate engineering drawings.
67. Route 21. (2007) Building 21st Century Skills Retrieved from: http://www.p21.org/route21/index.php?option=com_content&view=article&id=5&Itemid=2 Strangman, N., & Hall, T. (2003). Virtual reality/simulations. Wakefield, MA: National Center on Accessing the General Curriculum. Retrieved [December 19, 2010] from http://aim.cast.org/learn/historyarchive/backgroundpapers/virtual_simula Wikimedia Foundation, Inc. (2010). Wikipedia Free Encyclopedia. Retrieved from: http://en.wikipedia.org/wiki/Computer_simulation. December 19, 2010. Woodward, J., Carnine, D., & Gersten, R. A. O. (1988). Teaching problem solving through computer simulation. American Educational Research Journal, 25(1), 72-86.
Editor's Notes
Greetings,From the Walden University Faculty, Staff, and entire student body. I am Sakondra Moore, a graduate student currently pursuing an Ed.S in Educational Technology.Today, I will introduce to you computer simulation. We are living in a society where children are born into a digital age meaning they are digital learners. Therefore, we as instructors must be able to teach them and relate to them correspondingly. It has been stated that instructors are afraid of technology. Well technology has changed to promote efficiency in communication and effectiveness in instruction to increase student achievement. Research has proven that students learn best when they are able to apply or relate skills taught with hands-on real life scenarios.
1. Reflection- provides individual learning styles and 2.Benchmark-test simulation3. Measure against learning objectives4. Students have the opportunity to form connections5.Bridging theoretical knowledge with the real world6. Scaffolding, facilitated by the teacher
Support a balance of assessments, including high-quality standardized testing along with effective classroom formative and summative assessmentsEmphasize useful feedback on student performance that is embedded into everyday learningRequire a balance of technology-enhanced, formative and summative assessments that measure student mastery of 21st century skillsEnable development of portfolios of student work that demonstrate mastery of 21st century skills to educators and prospective employersEnable a balanced portfolio of measures to assess the educational system’s effectiveness at reaching high levels of student competency in 21st century skillshttp://www.p21.org/route21/index.php?option=com_content&view=article&id=30&Itemid=18
The history of computer simulation dates back to World War II when two mathematicians Jon Von Neumann and Stanislaw Ulam were faced with the puzzling problem of behavior of neutrons. Hit and trial experimentation were too costly and the problem was too complicated for analysis. Hence, the Roulette wheel technique was suggested by the mathematicians. The basic data regarding the occurrence of various events were known, into which the probabilities of separate events were merged in a step by step analysis to predict the outcome of the whole sequence of events. With the remarkable success of the techniques on neutron problem, it soon became popular and found many applications in the business and industry. This was a time, in the post-war world, when new technologies, developed for military purposes during the war, began to emerge as new problem-solving tools in the world at large. At that time the field of computing was divided into two approaches: analog and digital. Analog computers were particularly suitable for problems requiring the solution of differential equations. Analog computers used electronic DC amplifiers configured as integrators and summers with a variety of non-linear, electronic and Electro-mechanical Components for multiplication, division, function generation, etc. These units were manually interconnected so as to produce a system that obeyed the differential equations under study. A great deal of ingenuity was often necessary in order to produce accurate, stable solutions. The electronics used vacuum tubes (valves), as did the early. The transistor was still some years in the future.
1. 3D modeling used in science, architecture, computer games, motion pictures, and video games.2. Computer and Games are one of the U.S. top sellers ranking at sales over $7.4 billion dollars.3. Average user is 33 and majority womenComputer Simulated environments need to be prepared thoroughly. Therefore, enough funds need to be calculated in school budgets. Take into considerations the need of the students, the content area, class schedules, building in which classroom is located, time allotted for implementation, and infrastructure needs.
Professional Developments should be set for vendors, teachers, and administrators. There should be a minimum of two days for training. Day 1 should be the introduction of simulation software for content areas. Day 2 should be hands-on team experiments, administrative tasks, implementation tasks such as cost, and Introduction to structure of the software.
Rogers (2003) Innovation-Decision Process. Knowledge persuasionDecisionImplementationConfirmation2. I will discuss each one as it pertains to computer simulation in the upcoming slides
Many learning tools incorporated into the curriculums now are in the form of games or digital media technology.It makes learning more interesting and entertaining.Children remember better when the lessons are related to real world situations or entertainment.Children today are born into a digital media society so that is what their learning environment has to relate to.According to research, computer simulation increases student achievement.Computer simulation can be used to tell stories, interactive spreadsheets, mathemetics, and virtual tours in science
Games make classes engaging: fun, rewards, competitions, discovery, and social worth.Genre of games:Role playing AdventureMultiplayerAction Fighting
Computer Simulation helps student s develop analytical and decision-making skills
Computer simulation guides and training books will be provided for instructional purposes, including content area, objective, lessons, and activities.
Administrators and teachers need to have done research develop an understanding of the need of computer simulation and be prepared to present it to parents and other community officials if necessary.Teachers need to be prepared to introduce software to students.
Who would you expect to be (or who are) the innovators and early adopters in your field of work for the innovation you are exploring? What strategies are the most persuasive in convincing them to adopt the innovation? There are a large number of professors and corporate level personnel conducting research on computer simulation. Implementing new ways to enhance simulation in the workforce and training students how to use it at collegiate levels.
Who do you think would be (or who are) the laggards in terms of rejecting the innovation? What strategies would be best to help move them toward adoption? Computer Simulation will be excellent to implement in vocational schools, math, and science courses to facilitate real world experiments.
Scholarships
Which combination of perceived attributes would be best for helping your innovation meet critical mass in your industry? Complexity- parents who are technical literate will not understand the benefits iof computer simulation. Therefore, teacher must provide demonstrations Compatibility –the parent-teacher-student interaction where teachers provide demonstrations of software used for simulation in the classroomObservability- parent’s day where the parents can come into the classroom to see what students are working on
Do you believe a centralized or decentralized approach would work best for the adoption of the innovation you are proposing to the Board of Directors? The classical diffusion approach assumes a centralized research and development organization that makes most decisions about the innovation and its diffusion. The advantages of the centralized approach to technology development and dissemination are: a collectivity of technical experts devoted to improving the quality of the technology, coordinated efforts at technology transfer, and a limited ability to gain adoption of innovations not popular but important for societal well-being (e.g., seat belt requirements, anti-smoking campaigns, environmental protection laws, civil rights legislation). The decentralized diffusion approach entails technology development and dissemination from small firms, local entrepreneurs, and grass-roots organizations. The advantages of decentralized innovation development and diffusion are: advancement of needed changes in the social system (i.e., social movements regarding civil rights, feminism, environmentalism), encouragement of local initiative in small firms, local control of technology development, and motivation for self-reliance.
Who will you recommend as key change agents in your organization, and how can the seven roles of a change agent be used in your organization to effect positive social change? These people must first acknowledge the need for computer simulation, build a relationship with vendors, implement a plan of action, stabilize, and build a terminal relationship. (Rogers, 2003)The change agent influences clients' innovation decisions in a direction deemed desirable by a change agency. Change agents act as linkers between the change agency and clients. The change agent: develops a perceived need for change, establishes an information exchange relationship (credibility), diagnoses problems, creates intent to change in the client, translates intent into action, stabilizes adoption and prevents discontinuance, and achieves a terminal relationship. Change agent success depends upon: change agent effort, change agency vs. client orientation, change agent empathy, homophily and change agent contact, change agent contact with lower status clients, effective use of paraprofessional aides, working with opinion leaders, and the client's evaluative ability to judge the innovation for themselves (the change agent should educate as well as diffuse). Teachers-we want to target teachers who are leaders, and content expertise. Teachers need to understand how the simulated activities connect to the curriculum standards. -What the goals are for each exercise and the benefits of the student-teachers should formulat a comfort zone before teaching it to students-teachers need to be technology friendlyAdministrators-should value technology and understand its worth to students as well as society, be team leaders, understand the need of teachers and how they react to change.StudentsBoard MembersSoftware Vendors
Has the innovation you are proposing to the Board already met critical mass in society? If it has not met critical mass, which of the four strategies for achieving critical mass do you recommend to the Board for your innovation?