This document provides an overview of reinforcement learning in a grid world problem. It introduces reinforcement learning and compares it to supervised learning. Reinforcement learning involves an agent interacting with an environment and receiving rewards or penalties for its actions without being explicitly told which actions to take. The document discusses Markov decision processes and uses a grid world as an example. It presents the iterative policy evaluation and policy iteration algorithms for solving grid world problems and includes example output and state-action mappings generated by these algorithms.