This document discusses using social networking platforms for civic education. It outlines opportunities and challenges of teachers and students using social media tools for civic purposes. It provides examples of social networking sites like Facebook, instructional tools like Socrative and iCivics that foster civic engagement. It also discusses the digital divide and approaches to engage both digital natives and immigrants in civic networking and education.
Problem Based Learning (K-12) – Web 2.0 is about revolutionary new ways of creating, collaborating,
editing and sharing user-generated content on line. It’s also about ease of use. There is no
need to download and teachers and students can master many of these tools in minutes.
Technology has never been easier or more accessible to all. See how you can
promote technology, create user generated content and collaborate with your staff
members and among students in your library.
Bosa Mijaljevic, Librarian, Arts High School, Newark, Deborah Liberato, Librarian, Paterson
Public Schools & Cara Cunha, Librarian, Roseland Public Schools
Gaming in the School Library: the How & Why
Beth Gallaway offers a presentation of best practices in literacy-based gaming of all types from in U.S. libraries, including a guide to launching gaming at your library, no matter what your size, space, staff or budget.
This document discusses shifts towards digital fluency and embracing change in education. It notes that children are immersed in digital technologies from a young age, but the idea of "digital natives" is inaccurate as access and opportunities vary. It defines digital fluency as using technologies readily and strategically for learning, work and play. Communicating, connecting and collaborating online requires network literacies and understanding how networks function. Examples show using relevant modes, the power of global audiences, utilizing networks, and teaching/learning online. Embracing change involves planning for technology renewal, evaluating emerging technologies, responsible use policies, embracing free and open resources, understanding privacy and citizenship issues online.
This document provides guidance for teachers on discussing digital citizenship with middle school students. It covers several key topics:
1. The presenter introduces herself and her background in education to establish her expertise in discussing these issues with students.
2. She outlines the "411" or essential information teachers need to cover, including how technology works, online privacy and safety issues, the impact of students' digital footprints, and the importance of being kind online.
3. Examples of cyberbullying are defined and the presenter stresses the importance of teachers promoting kindness over being a bystander to online bullying or harm.
This document provides an overview of roles and responsibilities for various teams within the DEN LC Insider community. It discusses the roles of the LC Chair in serving as a liaison and maintaining communication. It also outlines focus areas for the Events Team, Blog Team, Social Media Team, and Regional Teams. Various resources and events are promoted, including webinars, lesson plans, and family activities. The document serves to inform LC members about opportunities to get involved and how the different teams work to support the larger DEN community.
Deep learning in the Age of DistractionAlec Couros
This document discusses deep learning in the age of digital distraction. It notes that today's social and mobile reality features vast amounts of online content and connectivity. However, some argue that constant connectivity may be leading to shallow thinking. The document discusses debates around the idea of "digital natives" and examines how youth use social media to socialize and express identity. It provides examples of how multimedia tools can enable deep learning when used to collaborate, give voice, make connections, and engage in lifelong learning networks. The document suggests key ideas around deep learning include sharing, audience, identity, and relationships in a digital world.
Three converging conditions are redefining education by preparing students for an uncertain future:
1) Students have a rich information experience and are accustomed to deep, readily available information.
2) The information landscape is dynamic, with new technologies empowering learners through blogging, digital content creation and global communities.
3) Literacy must be redefined from basic reading and writing to include skills like exposing truth, employing information, expressing ideas and ethics in this environment.
Educators must help students learn to teach themselves by paying attention to their information experiences and habits, rather than just skills or lifelong learning, to prepare them for opportunity in an insecure future.
Three converging conditions are redefining education by preparing students for an uncertain future:
1) Students have a rich information experience and are accustomed to a deep, connected digital world.
2) The information landscape is dynamic and changing rapidly, with new technologies emerging constantly.
3) Literacy must be redefined beyond just reading and writing to include skills like exposing truth, employing information, expressing ideas, and practicing ethics in a digital world.
Educators must prepare students to teach themselves, focus on students' information experiences, and rethink basic skills and habits to develop a learning lifestyle for continual change.
Problem Based Learning (K-12) – Web 2.0 is about revolutionary new ways of creating, collaborating,
editing and sharing user-generated content on line. It’s also about ease of use. There is no
need to download and teachers and students can master many of these tools in minutes.
Technology has never been easier or more accessible to all. See how you can
promote technology, create user generated content and collaborate with your staff
members and among students in your library.
Bosa Mijaljevic, Librarian, Arts High School, Newark, Deborah Liberato, Librarian, Paterson
Public Schools & Cara Cunha, Librarian, Roseland Public Schools
Gaming in the School Library: the How & Why
Beth Gallaway offers a presentation of best practices in literacy-based gaming of all types from in U.S. libraries, including a guide to launching gaming at your library, no matter what your size, space, staff or budget.
This document discusses shifts towards digital fluency and embracing change in education. It notes that children are immersed in digital technologies from a young age, but the idea of "digital natives" is inaccurate as access and opportunities vary. It defines digital fluency as using technologies readily and strategically for learning, work and play. Communicating, connecting and collaborating online requires network literacies and understanding how networks function. Examples show using relevant modes, the power of global audiences, utilizing networks, and teaching/learning online. Embracing change involves planning for technology renewal, evaluating emerging technologies, responsible use policies, embracing free and open resources, understanding privacy and citizenship issues online.
This document provides guidance for teachers on discussing digital citizenship with middle school students. It covers several key topics:
1. The presenter introduces herself and her background in education to establish her expertise in discussing these issues with students.
2. She outlines the "411" or essential information teachers need to cover, including how technology works, online privacy and safety issues, the impact of students' digital footprints, and the importance of being kind online.
3. Examples of cyberbullying are defined and the presenter stresses the importance of teachers promoting kindness over being a bystander to online bullying or harm.
This document provides an overview of roles and responsibilities for various teams within the DEN LC Insider community. It discusses the roles of the LC Chair in serving as a liaison and maintaining communication. It also outlines focus areas for the Events Team, Blog Team, Social Media Team, and Regional Teams. Various resources and events are promoted, including webinars, lesson plans, and family activities. The document serves to inform LC members about opportunities to get involved and how the different teams work to support the larger DEN community.
Deep learning in the Age of DistractionAlec Couros
This document discusses deep learning in the age of digital distraction. It notes that today's social and mobile reality features vast amounts of online content and connectivity. However, some argue that constant connectivity may be leading to shallow thinking. The document discusses debates around the idea of "digital natives" and examines how youth use social media to socialize and express identity. It provides examples of how multimedia tools can enable deep learning when used to collaborate, give voice, make connections, and engage in lifelong learning networks. The document suggests key ideas around deep learning include sharing, audience, identity, and relationships in a digital world.
Three converging conditions are redefining education by preparing students for an uncertain future:
1) Students have a rich information experience and are accustomed to deep, readily available information.
2) The information landscape is dynamic, with new technologies empowering learners through blogging, digital content creation and global communities.
3) Literacy must be redefined from basic reading and writing to include skills like exposing truth, employing information, expressing ideas and ethics in this environment.
Educators must help students learn to teach themselves by paying attention to their information experiences and habits, rather than just skills or lifelong learning, to prepare them for opportunity in an insecure future.
Three converging conditions are redefining education by preparing students for an uncertain future:
1) Students have a rich information experience and are accustomed to a deep, connected digital world.
2) The information landscape is dynamic and changing rapidly, with new technologies emerging constantly.
3) Literacy must be redefined beyond just reading and writing to include skills like exposing truth, employing information, expressing ideas, and practicing ethics in a digital world.
Educators must prepare students to teach themselves, focus on students' information experiences, and rethink basic skills and habits to develop a learning lifestyle for continual change.
Three converging conditions are redefining education by preparing students for an uncertain future:
1) Students have a rich information experience and are accustomed to a deep, connected digital world.
2) The information landscape is dynamic and changing rapidly, with new technologies emerging constantly.
3) Literacy must be redefined beyond just reading and writing to include skills like exposing truth, employing information, expressing ideas, and practicing ethics in a digital world.
Educators must prepare students to teach themselves, focus on students' information experiences, and rethink basic skills and habits to develop a learning lifestyle for continual change.
Developing a Digital Citizenship ProgramCathy Oxley
This document discusses developing a digital citizenship program for schools. It begins by asking who needs digital citizenship education and why they need educating. It notes some issues students face online like cyberbullying, inappropriate images, and gaming and social media addiction.
It then discusses what responsibility schools and teachers have to address these issues. The document outlines steps schools can take to develop a digital citizenship program, including forming a team, conducting surveys, developing policies, and choosing a framework. It provides examples of frameworks like Mike Ribble's Digital Compass and the ISTE NETS standards.
The document also discusses resources available, including lesson plans, units, and scope and sequence documents from groups like Common Sense Media. It emphasizes using a
1. Digital media have complicated controlling our digital footprint and separating digital and real lives, directly impacting identity. The speed and spread of social media make information easily shared publicly by default.
2. Many children have a significant digital presence and footprint from a very young age. This challenges the notion of having separate online and offline identities.
3. The complex issues around digital identity pose challenges for youth well-being but education around these topics is lacking. Cyberbullying is associated with increased risks of suicide. While students are immersed in technology, they need guidance to use it responsibly and for learning.
The document discusses how school librarians can shift to embrace new technologies and social media. It suggests librarians create blogs, wikis, and use tools like Twitter to connect with students and the community. By making these digital shifts, librarians can help their libraries stay relevant and their programs be less vulnerable to budget cuts. The document emphasizes that this revolution is easy - librarians can keep what they love while also making space for new formats, tools, and ways of connecting.
The document outlines steps for English language learners to complete a research paper on a famous person using the MLA format, including choosing a topic, gathering information from sources, creating an outline and annotated bibliography, drafting and revising the paper, and presenting the final product. It also discusses creating an innovative learning environment called the Learning Commons to support students through the research process.
Learning without Frontiers: School libraries and meta-literacy in actionJudy O'Connell
Since their establishment school libraries have been instrumental in language and writing, showcasing and empowering the best in good reading and research immersion for their students. Now the best minds on our planet are suggesting that the Internet and the technology tools it has spawned will continue to be arguably the most influential invention of our time. With the maturation of the web we now use and interpret multiple kinds of literacy which are embedded in multimodal texts. Because of it we have found ourselves in the midst of highly dynamic and dramatically changing literacy learning landscapes – new frontiers populated by a plethora of mind matters as diverse as Alice in Wonderland, Angry Birds, Audioboo and Augmented Reality.
So you think you can curate resources, nurture literacy and teach in this new information ecology? Don your dark glasses and be prepared for the ride of your (professional) life in Learning without frontiers. This presentation will explore how teacher librarians can bind together teaching, emerging technologies, and the growing number of literacies to promote information-rich meta-literacy media environments suitable for 21st century school libraries.
Rethinking Teaching & Learning in a Networked RealityAlec Couros
This document discusses how networked technologies are transforming education and learning. It explores how social media and online networks enable new forms of learning, communication, sharing and collaboration. The author argues that meaningful learning can be fostered through informal learning networks and that educators should embrace open, connected, social models of learning using digital tools and online networks. However, educators also need to pay attention to issues like privacy, identity and building trust in online spaces. Overall, the document examines how networked technologies are changing the roles of educators and the nature of teaching and learning.
kostas tozis.gr.'' AGIOGRAFOS ZOGRAFOS STOIXOYROS MOUSIKOS KAI SKHNOTHET...kostas tozis
This document is the main page of an English language Wikipedia that currently contains zero articles. It provides introductory information about Wikipedia, highlights recent content additions from other language Wikipedias, lists upcoming notable events and anniversaries, and identifies the largest Wikipedia languages by article count. The main page acts as an entry point for new users to explore Wikipedia.
Arc 211 American Diversity and Design Vincent ScozzaroVincent Scozzaro
This document summarizes an online course on diversity and design taken by the author. It includes an introduction describing how the course influenced the author's thinking. The rest of the document outlines the author's responses to weekly discussion questions from the course. It provides a link to the campus life page of the University at Buffalo, where the course was taken.
This document summarizes a presentation given by Caroline Cerveny on serving as a catechetical leader in a digital culture. The presentation discusses how digital natives have a different language and culture with technology, and how religious leaders must evangelize in the digital world. It provides examples of using tools like videos, social media, and mobile apps to engage in relational ministry online. The presentation argues catechetical leaders should observe technology, collaborate digitally, identify best practices, and advocate for resources to integrate technology into religious education. Leaders are called to creatively use new tools to share faith in this evolving digital age.
ARC 211: American Diversity and Design: Anika FrenchAnika French
This document appears to be a student's responses to online discussion questions for a course on American Diversity and Design at the University at Buffalo. The student introduces herself and provides an interesting fact. She then responds to two discussion prompts, discussing how an invention like the telegraph impacted business and those without access, and how the radio advanced the spread of information during world wars.
There are a couple of variations in these slides. I made a couple of changes after Day 1. This was mainly to give more time 'online' for the participants to 'play' with the pupil wikis.
Identity, Networks, and Connected LearningAlec Couros
Slides from my keynote presentation at the DesireToLearn Fusion conference in Boston, MA, on July 17, 2013. You can download the .key (Keynote) file at https://www.dropbox.com/s/tzmw3pccuugu7aq/D2L.key ... feel free to reuse/remix under the CC-NC/ATT/SA license.
A video of this presentation is available at: http://www.youtube.com/watch?v=tF2Xj48iRhw
1) The document discusses designing learning experiences for open and networked environments using new technologies and tools.
2) It highlights how tools like mobile devices, social media, and online networks have significantly shifted how information is accessed, shared, and learned. Knowledge is now abundant and learning is increasingly social and informal.
3) The key aspects of open and networked learning discussed include using hashtags to connect learners globally, creating open online courses and spaces for shared learning events, and developing long-term learning connections through openness and collaboration.
Three converging conditions are redefining education by preparing students for an uncertain future:
1) Students have a rich information experience and are accustomed to a deep, connected digital world.
2) The information landscape is dynamic and changing rapidly, with new technologies emerging constantly.
3) Literacy must be redefined beyond just reading and writing to include skills like exposing truth, employing information, expressing ideas, and practicing ethics in a digital world.
Educators must prepare students to teach themselves, focus on students' information experiences, and rethink basic skills and habits to develop a learning lifestyle for continual change.
Developing a Digital Citizenship ProgramCathy Oxley
This document discusses developing a digital citizenship program for schools. It begins by asking who needs digital citizenship education and why they need educating. It notes some issues students face online like cyberbullying, inappropriate images, and gaming and social media addiction.
It then discusses what responsibility schools and teachers have to address these issues. The document outlines steps schools can take to develop a digital citizenship program, including forming a team, conducting surveys, developing policies, and choosing a framework. It provides examples of frameworks like Mike Ribble's Digital Compass and the ISTE NETS standards.
The document also discusses resources available, including lesson plans, units, and scope and sequence documents from groups like Common Sense Media. It emphasizes using a
1. Digital media have complicated controlling our digital footprint and separating digital and real lives, directly impacting identity. The speed and spread of social media make information easily shared publicly by default.
2. Many children have a significant digital presence and footprint from a very young age. This challenges the notion of having separate online and offline identities.
3. The complex issues around digital identity pose challenges for youth well-being but education around these topics is lacking. Cyberbullying is associated with increased risks of suicide. While students are immersed in technology, they need guidance to use it responsibly and for learning.
The document discusses how school librarians can shift to embrace new technologies and social media. It suggests librarians create blogs, wikis, and use tools like Twitter to connect with students and the community. By making these digital shifts, librarians can help their libraries stay relevant and their programs be less vulnerable to budget cuts. The document emphasizes that this revolution is easy - librarians can keep what they love while also making space for new formats, tools, and ways of connecting.
The document outlines steps for English language learners to complete a research paper on a famous person using the MLA format, including choosing a topic, gathering information from sources, creating an outline and annotated bibliography, drafting and revising the paper, and presenting the final product. It also discusses creating an innovative learning environment called the Learning Commons to support students through the research process.
Learning without Frontiers: School libraries and meta-literacy in actionJudy O'Connell
Since their establishment school libraries have been instrumental in language and writing, showcasing and empowering the best in good reading and research immersion for their students. Now the best minds on our planet are suggesting that the Internet and the technology tools it has spawned will continue to be arguably the most influential invention of our time. With the maturation of the web we now use and interpret multiple kinds of literacy which are embedded in multimodal texts. Because of it we have found ourselves in the midst of highly dynamic and dramatically changing literacy learning landscapes – new frontiers populated by a plethora of mind matters as diverse as Alice in Wonderland, Angry Birds, Audioboo and Augmented Reality.
So you think you can curate resources, nurture literacy and teach in this new information ecology? Don your dark glasses and be prepared for the ride of your (professional) life in Learning without frontiers. This presentation will explore how teacher librarians can bind together teaching, emerging technologies, and the growing number of literacies to promote information-rich meta-literacy media environments suitable for 21st century school libraries.
Rethinking Teaching & Learning in a Networked RealityAlec Couros
This document discusses how networked technologies are transforming education and learning. It explores how social media and online networks enable new forms of learning, communication, sharing and collaboration. The author argues that meaningful learning can be fostered through informal learning networks and that educators should embrace open, connected, social models of learning using digital tools and online networks. However, educators also need to pay attention to issues like privacy, identity and building trust in online spaces. Overall, the document examines how networked technologies are changing the roles of educators and the nature of teaching and learning.
kostas tozis.gr.'' AGIOGRAFOS ZOGRAFOS STOIXOYROS MOUSIKOS KAI SKHNOTHET...kostas tozis
This document is the main page of an English language Wikipedia that currently contains zero articles. It provides introductory information about Wikipedia, highlights recent content additions from other language Wikipedias, lists upcoming notable events and anniversaries, and identifies the largest Wikipedia languages by article count. The main page acts as an entry point for new users to explore Wikipedia.
Arc 211 American Diversity and Design Vincent ScozzaroVincent Scozzaro
This document summarizes an online course on diversity and design taken by the author. It includes an introduction describing how the course influenced the author's thinking. The rest of the document outlines the author's responses to weekly discussion questions from the course. It provides a link to the campus life page of the University at Buffalo, where the course was taken.
This document summarizes a presentation given by Caroline Cerveny on serving as a catechetical leader in a digital culture. The presentation discusses how digital natives have a different language and culture with technology, and how religious leaders must evangelize in the digital world. It provides examples of using tools like videos, social media, and mobile apps to engage in relational ministry online. The presentation argues catechetical leaders should observe technology, collaborate digitally, identify best practices, and advocate for resources to integrate technology into religious education. Leaders are called to creatively use new tools to share faith in this evolving digital age.
ARC 211: American Diversity and Design: Anika FrenchAnika French
This document appears to be a student's responses to online discussion questions for a course on American Diversity and Design at the University at Buffalo. The student introduces herself and provides an interesting fact. She then responds to two discussion prompts, discussing how an invention like the telegraph impacted business and those without access, and how the radio advanced the spread of information during world wars.
There are a couple of variations in these slides. I made a couple of changes after Day 1. This was mainly to give more time 'online' for the participants to 'play' with the pupil wikis.
Identity, Networks, and Connected LearningAlec Couros
Slides from my keynote presentation at the DesireToLearn Fusion conference in Boston, MA, on July 17, 2013. You can download the .key (Keynote) file at https://www.dropbox.com/s/tzmw3pccuugu7aq/D2L.key ... feel free to reuse/remix under the CC-NC/ATT/SA license.
A video of this presentation is available at: http://www.youtube.com/watch?v=tF2Xj48iRhw
1) The document discusses designing learning experiences for open and networked environments using new technologies and tools.
2) It highlights how tools like mobile devices, social media, and online networks have significantly shifted how information is accessed, shared, and learned. Knowledge is now abundant and learning is increasingly social and informal.
3) The key aspects of open and networked learning discussed include using hashtags to connect learners globally, creating open online courses and spaces for shared learning events, and developing long-term learning connections through openness and collaboration.
Ngày 20/11 hướng tới công dạy dỗ thầy cô, việc chọn món quà phù hợp, độc đáo đế tri ân là điều chúng ta luôn hướng tới.
www.belcholat.com
www.quatangsocola.com
www.chocolate.com.vn
The document provides several iPad tips and tricks, including using four finger swipes to see running apps or go to the last open app. It also discusses creating folders, accessing running apps, taking screenshots, turning on caps lock, and lists 50 useful tips and example apps. Additional sections discuss using Google Forms, online education resources like SimpleK12, Common Core lessons, using Pinterest for education, book recommendations for boys, video editing and task management tools, and tips for using Twitter and other social media platforms for professional development.
Eurofi luxembourg forum (draft agenda) 9-11 septembreLuxemburger Wort
The Eurofi Financial Forum 2015 will take place from September 9-11 in Luxembourg. The draft agenda outlines the following key events:
- On September 9, discussions will focus on growth challenges in the EU and ensuring coherence of EU financial regulations. There will also be a cocktail reception and gala dinner.
- September 10 sessions will address emerging trends like digitalization, climate finance initiatives, and data availability challenges. The afternoon will focus on implementing the Capital Markets Union and prospects for asset management.
- Closing discussions on September 11 will center on achieving stronger growth in the EU and remaining challenges for financial regulation and supervision.
The document outlines the course expectations for an online class. It discusses that the syllabus and schedule can be found online and should be reviewed. The main expectations are to be respectful by adhering to netiquette guidelines, be on time by submitting assignments and discussion posts when due, be prepared by obtaining all required materials and completing pre-work before discussions, and participate by actively engaging in discussions and not just doing the minimum required. Participation is key to learning in an online course.
Health Score is a mobile app that provides daily health tips and quizzes sourced from healthfinder.gov to generate a score out of 100 rating a user's health. The app tracks scores over time, allows users to form groups to share scores, and provides resources on nutrition, physical activity, doctor visits, and mental health to help improve scores. Features include daily audio health tips, celebrity news, question hints, graphical score displays, and goal-setting prompts based on quiz results.
Belgium is one of the world's leading chocolate producers. The document discusses Belgium's chocolate industry, highlighting the high quality standards, innovative chocolate creations, world records, unique shops, lively festivals, and how the leading global flavors can now be enjoyed in Vietnam under the Belcholat brand. It wishes readers a happy new year 2013.
Este documento describe la recreación y su importancia. Define la recreación como actividades que renuevan y restauran a las personas produciendo satisfacción. Explica que la recreación tiene funciones como el descanso, diversión y desarrollo personal. También discute los valores biogenéticos, sociales, físicos, psicológicos y educativos de la recreación. Concluye resaltando que los momentos de recreación son importantes para despejar la mente de las tensiones laborales y distraerse realizando actividades de ocio.
The document discusses 5 steps for small businesses to consider for branding: 1) Have a professionally designed website and logo, 2) Make the website name match the domain name, 3) Optimize the website using search engine optimization, 4) Ensure advertising represents the business professionally, and 5) Maximize the logo while minimizing ego in marketing efforts. The goal of these steps is to clearly communicate the brand to target audiences and help the small business grow.
The author has completed over a week of a 30-day content marketing challenge and has seen promising results so far. Website visits have nearly doubled from around 150 per month previously to over 300 currently. The number of backlinks to the site has also increased, which should provide further benefits over time as the site matures. The challenge has involved writing and publishing a blog post and article on EzineArticles each day with minimal keyword research, social bookmarking of content, and pinging the site.
The document provides a review checklist for a Spanish language course, including reviewing vocabulary, idioms, grammar rules, verb forms, and cultural information from the five units. It recommends using vocabulary flashcards and communicating with the teacher about any areas that need more clarification.
Health Score is a mobile app that provides a daily health score based on answers to questions from healthfinder.gov. It aims to guide users to maintain their health and prevent disease. The app will track users' scores over time, allow them to create social circles and compare scores with others. It will also provide daily health tips, recipes, doctors' recommendations and tools to find fitness groups or improve mental health through puzzles.
The document discusses affordable SEO and what is really possible. It notes that affordable, cheap, and low-cost SEO are commonly searched terms. While SEO services typically cost more for higher quality, companies should ask providers what specific tasks will be performed for a given price rather than being blinded by technical terms. Key questions to ask include what keyword and competitor analysis will be done, the scope of work, and what ongoing activities will be provided monthly.
This document discusses reasons for startup failure from both practical and theoretical perspectives. The practical analysis examines over 300 startup failure case studies and identifies common reasons including poor timing, incomplete or unskilled teams, flawed business models, lack of funding, and inability to achieve product-market fit or effective marketing. The theoretical section will review literature on topics such as the exploration-exploitation dilemma, statistical explanations, conflicts between VCs and CEOs, and the effect of top management team size on conflict.
1) The document provides a review for Algebra 1 Chapter 1 with 10 problems to solve in your notebook. Bring your solved problems to the teacher to receive an answer key to check your work. Questions include solving equations, simplifying expressions, distributing, order of operations, evaluating radicals, and solving quadratic equations.
Watchful Eyes: A Solution Spotlight on Remote Proctoring Technology - ET4Onli...Software Secure, Inc.
An institution’s online education strategy is only as good as the quality of the degree programs that drive it. Proctoring is a valuable tactic to help institutions protect the integrity of their online offerings, and to provide students with a degree they can be proud of--because they earned it. The strategies that drive proctoring in today’s online learning environment vary widely. In this session, we’ll dive into the technology models that are making it possible to deliver exam freedom to the student without sacrificing integrity -- and empowering educational institutions to do what they do best – educate. Software Secure offers a suite of products tailored to suit the varying security needs of institutions looking to provide online exam proctoring options for students.
Bertram (Chip) Bruce
National College of Ireland, 2007-08
University of Illinois at Urbana-Champaign
Closing presentation, Univest\'08, The student as the axis of change in university, Girona, Spain, 3 June, 2008
Defining Purposes for Using Web 2.0 ToolsRichard Beach
This presentation to the 2009 Minnesota Council of Teachers of English argues that learning Web 2.0 tools requires an understanding of the purposes for using these tools.
This presentation explains the work being done by Digital Democracy and VozMob and our ideas for collaboration between our two organizations, for N2Y4 Featured Projects Pitch Series
With the rise of web 2.0 and social media platforms taking over vast tracts of territory on the internet, the media landscape has shifted drastically in the past 20 years, transforming previously stable relationships between media creators and consumers. The Social Media Reader is the first collection to address the collective transformation with pieces on social media, peer production, copyright politics, and other aspects of contemporary internet culture from all the major thinkers in the field.
Culling a broad range and incorporating different styles of scholarship from foundational pieces and published articles to unpublished pieces, journalistic accounts, personal narratives from blogs, and whitepapers, The Social Media Reader promises to be an essential text, with contributions from Lawrence Lessig, Henry Jenkins, Clay Shirky, Tim O’Reilly, Chris Anderson, Yochai Benkler, danah boyd, and Fred von Loehmann, to name a few. It covers a wide-ranging topical terrain, much like the internet itself, with particular emphasis on collaboration and sharing, the politics of social media and social networking, Free Culture and copyright politics, and labor and ownership. Theorizing new models of collaboration, identity, commerce, copyright, ownership, and labor, these essays outline possibilities for cultural democracy that arise when the formerly passive audience becomes active cultural creators, while warning of the dystopian potential of new forms of surveillance and control.
Publisher NYU Press, 2012
Creative Commons Attribution NonCommercial ShareAlike (CC BY-NC-SA) license
ISBN 0814763022, 9780814763025
289 pages
Skillful Digital Activism: Cultivating Media Ecologies for Transformative Soc...Vicki Callahan
“Skillful Digital Activism: Designing Strategies for Transformative Social Change”
This presentation explores the conceptual frameworks and practical strategies employed in social change campaigns that have utilized digital media as a crucial component of their organizing tool kit. Moving beyond the hazards of superficial social media engagement, or the justly maligned “clicktivism,” to transformative and long term impact, I examine a range of case studies that have worked to develop a “horizontal,” rather than top down, rich media ecology, which networks diverse groups, fosters community, and promotes real change. Whether using virtual reality, interactive documentaries, or DIY tools, projects such as Half the Sky, Lunch Love Community, Food Inc, Triangle Fire Archive, Through the Lens Darkly/Digital Diaspora, VozMob, and #BlackLivesMatter are all pioneering digital tools and strategies in the struggle for social justice. While their philosophies and strategies might be different each campaign mark a shift from a broadcast to a participant focused model where advocacy and engagement are connected. This work was presented at Dublin City University on November 10, 2015 and also an earlier version of this was at the Performance, Protest, and Politics Conference at University College Cork in August 2015. These presentations with part of my Fulbright Research award for 2015-2016.
Helen DeMichiel and Patricia Zimmerman, “Documentary as Open Space,” in Brian Winston’s The Documentary Film Book (Palgrave McMillan, 2013)
Sasha Constanza-Chock, Out of the Shadows and Into the Streets: Transmedia Organizing and the Immigrant Rights Movement (MIT Press, 2014)
Henry Jenkins, Sam Ford, and Joshua Green, Spreadable Media: Creating Value and Meaning in Networked Culture (NYU Press, 2013)
Deborah Willis (ed.), Picturing Us: African American Identity in Photography (The New Press, 1996).
Rf2 Presentation - Investigating the Lived Experience of a Virtual World Afte...Chris Bailey
This document outlines a forthcoming study investigating a Minecraft after-school club for primary school children. The researcher plans to conduct a year-long ethnographic study of approximately 15 children ages 10-11 who participate in the club. The goals are to understand how the children's identities are formed through interactions in the virtual world, how they negotiate relationships between the material and virtual spaces, and how they are engaged and motivated by participation. The researcher discusses their role in the club and challenges of studying a "hybrid site" that incorporates both virtual and real experiences. Methods will include observation, discussion, interviews, and collection of materials produced by the children.
Start an information riot! Student led collaborative knowledge construction i...Peter Bryant
The response of higher education programmes to the transformative and creative spaces promulgated by web 2.0 and social media has been both inconsistent and intermittent, ignoring and embracing the potential for collaboration, knowledge construction and bricolage (Franklin & Harmelen 2007; Grosseck 2009). Outside the constraints of a Virtual Learning Environment and the University firewall, web 2.0 can support a deconstruction of the role of the teacher, a significant re-evaluation of the way knowledge is constructed and shared and a dramatic re-thinking of the inter-connections between learners, the crowd and their wider, separate networks in which learning can also occur (Downes 2009; O'Reilly 2003; Siemens 2005).
This case study will look at the use web 2.0 and social media in the design and delivery of the BA Professional Practice programme at Middlesex University. The programme utilised a set of enhanced literacies centred on a do-it-yourself inquiry philosophy, the application, sharing and reflection upon social experiences and the construction of professional identity, ‘for’ the practice of work, ‘at’ the practice of work and ‘through’ the practice of work (Garnett & Workman 2009; Hanley 2011; Kamenetz 2010).
This document provides guidance for students on conducting a community history project. It discusses why such projects are beneficial, including enhancing learning skills, involving students with their community, and building pride. The document then outlines the steps to take, including studying other examples, gathering information from primary sources, designing the project, collecting documentation through methods like interviews, and completing a final multimedia product to share what was learned. Groups are shown researching sources, examining archives, and recognizing partners who helped with the project.
The key steps to developing a social media strategy are to 1) tie social media goals to the organization's mission and objectives, 2) decide which tools best meet those goals, 3) develop engaging content, 4) assign owners and define the audience, and 5) create an implementation and evaluation schedule. The strategy should leverage various social media tools like blogs, videos, podcasts, and social networking.
The document discusses whether social media can help resolve social divisions in American society. It summarizes that while social media allows for more connections, it often replicates real-world segregation online. Friend groups on social media tend to be economically and racially homogeneous, as the same systems of segregation exist online as offline. While some believe technology can solve these problems, technology alone does not address the deeper cultural and structural issues that cause divisions. Social media users often express and spread racism, but attempts to publicly shame these individuals often further incite hate and reinforce divisions. The choices teens make in social networks, like preferring Facebook over MySpace, reflected the underlying segregation in their real-world social networks. Overall, just because the
This document discusses how emerging trends will impact the information environment. It notes that libraries have new populations to serve, including some who don't know about or can't access library services, or don't care about them. Technologies are becoming ubiquitous, personalized, and focused on community over privacy. Users want information brought to them through personalized portals and search engines with social networking features. Libraries face challenges in adapting to these changes.
Serendipity, that unexpected but fortunate discovery or learning experience that happened accidentally, is often characterized by successful people as a “chance encounter” or a “lucky break”. In reality, luck is what happens when preparation meets opportunity (Roman Philosopher, Seneca), and gifted students in particular have the preparation, but may not have the skills to leverage technology to create opportunities. This session highlights how gifted students are uniquely qualified to leverage technology to achieve their goals, illustrates the strategies successful individuals use to make their own luck, and provides concrete examples and activities that can be applied in classrooms or at home to enable gifted students to manifest their potential for self-fulfillment and the betterment of society.
This document discusses how networks and new technologies are changing learning. It notes that knowledge is now abundant and free online, learning is increasingly social and visible, and networks enable new forms of collaboration. Weak ties and open sharing of ideas can spark innovation. The document provides examples of how YouTube, social media, and memes spread information and new literacies like network literacy are important. It emphasizes making the learning process visible and contributing to others' learning through open sharing.
Can I Use The Word I In An Argumentative EssayTonya Lomeli
The document provides instructions for requesting writing assistance from HelpWriting.net. It outlines a 5-step process: 1) Create an account with a password and email. 2) Complete a 10-minute order form providing instructions, sources, and deadline. 3) Review bids from writers and choose one based on qualifications. 4) Review the completed paper and authorize payment if pleased. 5) Request revisions until fully satisfied, with the option of a full refund for plagiarized work.
SPUTNIK,NDEA, 21st CENTURY SKILLS power point presentationJellyMaeMaligon
The document discusses politics and education in the United States from 1950-1962. It was largely driven by Cold War rivalry with the Soviet Union. The Soviet launch of Sputnik led the US to focus more on science and math education due to fears of falling behind technologically. This resulted in acts like the National Defense Education Act to bolster STEM education. Separately, the document defines and categorizes 21st century skills as including skills like critical thinking, creativity, collaboration and adaptability that are important for students' future careers.
The document discusses strategies for recruiting and retaining volunteers of different generations based on their shared experiences and preferences. It outlines the key attributes and motivations of the Silent Generation, Baby Boomers, and Generation X, and how to approach, retain, and recognize each group. Younger generations like Generation Y may be highly interested in volunteer opportunities that allow them to see direct impact and combine interests with meaningful causes. Understanding generational differences can help create more effective volunteer programs.
This document discusses using VoiceThread in K-12 classrooms to enhance student learning and engagement in history and social studies. It provides examples of how teachers have used VoiceThread for various history projects, including having first graders create a walking tour of their town, third graders create timelines of important colonial events, and eleventh graders develop digital stories around important historical events. The document advocates for VoiceThread as it allows students to create multimedia content, engage in discussion, and make revisions easily to support 21st century learning skills.
1. Jason Harshman Brad Maguth
The Ohio State University University of Akron
2. Overview
• The ways in which social networking platforms
have emerged as an important civics space.
• The opportunities and challenges of social
studies teachers and students using social
networking tools for civic education.
• Instructional resources and tools, based upon
teachers’/students’ levels of comfort and
access, to use social networks to foster civic
mindedness.
3. What are social networks?
The practice by which
individuals, organizations, an
d institutions use the
Internet to access and post
information, build
relationships, and connect
with other users.
6. The Convergence of Social Networking and
Civic Education
Civic Networking Civic Networking
The use of social media to: Education
• Access civic information Providing citizens with the
and resources. opportunity and training to
meaningfully, constructivel
• Create a civic commons
y, and safely use social
whereby citizens can
networking for civic
share, deliberate, and
purposes
advocate on important civic
issues.
7. Encountering and Crossing the Digital Divide
Young people today have grown • Just-in-Time Learning
accustomed to living portions of their (Collins & Halverson, 2010).
life online by • Digital Natives, Digital
shopping, socializing, and learning Immigrants (Prensky, 2002).
through technology (Lenhart &
Madden, 2005).
Digital Explorer
Digital Immigrant Digital Native
8. Updating our/their “status”
• “Youthscapes”
(Maira & Soep, 2005)
• NCSS statement on
media literacy
• CORE Curriculum
• Judging a website by
it’s 21st century cover
• Whose voices are
represented in your
classroom?
10. E2Ks:
remind 101 --Students text a
code that you
create to a neutral
number.
--Students never
have your
number.
--The teacher
never has the
student’s number.
Why use it:
--Pre-program HW
reminders.
--Remind students
about an upcoming
test.
--Let parents know
there is a project
due in two days.
11. facebook Wall Photos Flair Boxes John F. Kennedy Logout
John F. Kennedy is preparing to sign the Nuclear Test Ban Treaty
Wall Info Photos Boxes
Fakebook
Write something…
Share
View photos of JFK (5)
Send JFK a message John F. Kennedy is preparing to sign the Nuclear Test Ban Treaty
October 7, 1963
Poke message
Bobby Kennedy to John F. Kennedy Have you finalized your plans for the Texas
Information trip?
October 1, 1963
Networks:
Washington D.C.
Birthday:
May 29, 1917 John F. Kennedy I can’t believe I had to actually send the National Guard to Alabama
Political: just so some kids could go to college!
Democrat June 11, 1963
Religion:
Catholic
Hometown: John F. Kennedy is so glad we avoided war with the Russians! That Crisis in Cuba had
Brookline, Mass. my blood boiling!
October 28, 1962
Friends
John F. Kennedy hopes everyone realizes how serious I am about putting a man on the
moon!!!
September 9, 1962
LBJ Frank Marilyn John F. Kennedy wishes the Bay of Pigs invasion had gone better! I think Castro is going
to be a major thorn in the side of the U.S.
April 17, 1961
Bobby Jackie Robert
12. Facebook: Building Civic Connections
• Ohio Arts Council
• Ohio Council for the Social Studies
• Council on World Affairs
(Akron, Cleveland, Columbus)
• Cleveland City Club
• American Historical Association
• World History Association
• Ohio Historical Society
• New York Times
• Washington Post
• Huffington Post
• Cleveland Plain Dealer
• Columbus Dispatch
• Toledo Blade
• Sandusky Register
• Ohio General Assembly Reps:
– Ohio House Standing Committee
on Education
– Ohio Senate Standing Committee
on Education
13. The sky is the
limit when it
comes to
technology
and social
studies! “Socrative is a smart student
response system that
empowers teachers to
engage their classrooms
through a series of
educational exercises and
games via
smartphones, laptops, and
tablets.”
Teachers have used it
for: Exit
tickets, checks for
understanding, openi
ng class, closure, HW.
16. iCivics
Retired Supreme Court Justice Sandra Day
O’Connor
Games based platform and civics curriculum to
meet students where the are- in the
gaming, media, and social networking world.
21. Polleverywhere.com
(1) Please take out your
cell phones.
(2) This is a free service
that will not result in
spam or invasion of
privacy.
You will text your
responses to: 37607
23. Questions & Comments?
• Mr. Jason Harshman
The Ohio State University-
harshman.22@buckeyemail.osu.edu
• Dr. Brad Maguth
University of Akron –
bmaguth@uakron.edu
Editor's Notes
87% of all young Americans 12 to 17 are online (Pew Internet and American Life Survey, 2005).Debate: As youth increasingly use the Internet, does this: A. Create an ideal opportunity to foster civic engagement (local and global) by using the tools youth are familiar with: William BennettTraditionalists: Dismissing youth civic efforts in cyberspace (Robert Putnam, 2000/ Neil Postman, Amusing Ourselves to Death).Teens are consumers and producers:Over 40% have designed websites.Over 25% have posted videos to YouTube.10% have initiated Cause Campaigns.Over 40% of teens volunteered time and labor to charitable group.Technology: Virtual Volunteering & Search Platform.93% of teens (12-17) use the Internet, and spend over 14 hrs a week online (Pew Research, 2011).
Civic institutions and organizations like the White House, CNN, local governments, and non-governmental organizations are increasingly turning to social networks to inform and push information to citizens. Police Departments blasting Amber AlertsOhio Department of Transportation: Traffic AlertsFederal Emergency Management Agency: Severe weather alters via Facebook, Twitter, YouTube
YouTube Debates: 2008 CNN/YouTube Debates (McCain and Obama)eReports and Citizens Journalist: 2009 Iranian Presidential Elections: mainstream and international journalists banned from streetsArab Spring 2011: video shot by Tunisian shopkeeper setting himself on fire to protest authoritarian rule. -footage swept through North Africa and the Middle East. 2011: Occupy Movement (economist magazine, America’s 1st Social Networking uprising2012 State of the Union: Senators and Representatives turn to Twitter to deliver key talking points following2012: Anti-Muslim video posted to YouTube (YouTube banned in Pakistan, Bangladesh, and Saudi Arabia)
Issues/Concerns:SchoolPolicyPersonal comfort levelStudent accessReliability of technologyRepresentation/voices perspectives (who speaks? But also who is not entering consideration by not connecting?)But also: relevancy, literacy, skill, citizenship what is missed by avoiding?
Connections of youth experiences and citizenship; citizenship as a process should not deny the place of teenagers as they take on multiple experiences to help understand citizenship is not a fixed, static status but changes and is always becoming. Scaffolding students to point of view analysis in order to read media sources not just for content or as passive consumers but as informed citizens who question vague claims (Giroux, 2010, 2012).Are we creating a 21st century canon by emphasizing .com, .edu, .org sites rather than engaging students in multiple ideas from which to formulate opinions and critique? (i.e. blogs, on-line news sources, on-line journals that are on-line for financial reasons but still seen as reputable).When we connect students to people in places outside of their community, who are they connecting to? What ideas and perspectives are being represented? Why is it important to engage students in a critical self-reflection about access on both ends?
Research continues to report student disdain and apathetic attitudes for humanities & social sciences (Berson, 1996, Shaughnessy & Haladyana, 1985).Meaningful use of technology in classroom is positively correlated to student motivation (Heafner, 2004). “Glorified Information Gathering (VanFossen, 2005)” & “Digital Consumption versus Digital Production (Maguth, 2010).”Pew Research Center: 66% of American adults use social networking sites. -Only ¼ considering using these sites for discussing political issues or civic causes.
http://www.socrative.com/
Chief Justice Sandra Day O’Connor: “We need to bring civics into the 21st Century”