The document discusses using short Scrum games to build team cohesion. It provides examples of games that can be used such as the "Yes and, Yes but" game to convince others of using Agile games, the 6 hats brainstorming technique, introducing yourself and rumors about "Mr. Agile", writing goodbye or admiration letters, and having team members count to 40 as fast as possible by saying numbers in any order. The purpose of these games is to encourage interaction, communication, learning, breaking routine, motivation, and challenge to produce a cohesive team that can be highly productive.