This document discusses various agile software development methodologies including eXtreme Programming (XP), Scrum, Evolutionary Project Management (EVO), Unified Process (UP), Crystal, Lean Development (LD), Adaptive Software Development (ASD), Dynamic System Development Method (DSDM), and Feature Driven Development (FDD). It emphasizes that different methodologies may suit different clients and that the key is selecting the approach that best meets a client's requirements rather than taking a single approach for all. Communication is also highlighted as important for software project success.
This document provides an overview of agile methodology, focusing on Scrum, Kanban, and XP. It describes traditional project management methods like waterfall and spiral models. The agile manifesto values individuals, interactions, working software, and responding to change over processes, tools, documentation, and plans. Scrum uses small self-organizing teams, sprints, daily stand-ups, and product backlogs. Kanban visualizes workflows and limits work in progress. XP values communication, courage, feedback, respect, and simplicity and employs practices like pair programming and test-driven development. The document emphasizes that agile is a set of tools to pick from to best fit needs and that retrospectives help teams evolve their processes.
This PPT throws light on some of the essential elements of the Agile methodology which has become crucial to ensure quality in this day and age. To know more on agile methodology, Scrum Model, Agile Principles and Scrum Board go through this presentation as well as the ones coming soon.
This slide share will help users to understand the agile software development methodology and how does it work. It also defines the whole process to implement scrum methodology.
Agile is a software development methodology in which the development is carried out iteratively and the requirements evolve through continuous inspection and adaptation. Some of the most commonly used agile software development methods/frameworks are: Adaptive Software Development (ASD), Extreme Programming (XP), Scrum and Kanban.
The document discusses reasons why software development projects often fail, including unrealistic deadlines, poor estimation, requirement changes, immature architecture and design, lack of domain knowledge, too many assumptions, bad code quality, inadequate documentation or testing, and treating development like a "death march." It notes that treating software development as a simple equation of estimated effort divided by resources does not work. True success requires focusing on people, skills, quality, usefulness, and eliminating waste. Agile processes emphasize collaboration, eliminating waste, and adaptive planning over rigid processes. While Agile seems good, widespread adoption faces challenges as with any new technology or process.
This document provides an introduction to agile development. It begins by noting some common questions about agile and what will be discussed. The document then covers basic agile concepts like the history of agile, the agile manifesto, and agile principles. It provides a quick comparison of waterfall vs. agile development. Common agile methods like Scrum and Kanban are mentioned. Finally, it discusses some common pitfalls in agile, such as treating sprints like waterfall phases or allowing technical debt to build up.
Tonex has provided industry-leading training for over 30 years. They offer reasonably priced and customized agile methodology courses taught by expert trainers to help organizations improve processes. Their two-day introduction to agile training course teaches the basics of the agile method and how to apply it to software development.
This document discusses various agile software development methodologies including eXtreme Programming (XP), Scrum, Evolutionary Project Management (EVO), Unified Process (UP), Crystal, Lean Development (LD), Adaptive Software Development (ASD), Dynamic System Development Method (DSDM), and Feature Driven Development (FDD). It emphasizes that different methodologies may suit different clients and that the key is selecting the approach that best meets a client's requirements rather than taking a single approach for all. Communication is also highlighted as important for software project success.
This document provides an overview of agile methodology, focusing on Scrum, Kanban, and XP. It describes traditional project management methods like waterfall and spiral models. The agile manifesto values individuals, interactions, working software, and responding to change over processes, tools, documentation, and plans. Scrum uses small self-organizing teams, sprints, daily stand-ups, and product backlogs. Kanban visualizes workflows and limits work in progress. XP values communication, courage, feedback, respect, and simplicity and employs practices like pair programming and test-driven development. The document emphasizes that agile is a set of tools to pick from to best fit needs and that retrospectives help teams evolve their processes.
This PPT throws light on some of the essential elements of the Agile methodology which has become crucial to ensure quality in this day and age. To know more on agile methodology, Scrum Model, Agile Principles and Scrum Board go through this presentation as well as the ones coming soon.
This slide share will help users to understand the agile software development methodology and how does it work. It also defines the whole process to implement scrum methodology.
Agile is a software development methodology in which the development is carried out iteratively and the requirements evolve through continuous inspection and adaptation. Some of the most commonly used agile software development methods/frameworks are: Adaptive Software Development (ASD), Extreme Programming (XP), Scrum and Kanban.
The document discusses reasons why software development projects often fail, including unrealistic deadlines, poor estimation, requirement changes, immature architecture and design, lack of domain knowledge, too many assumptions, bad code quality, inadequate documentation or testing, and treating development like a "death march." It notes that treating software development as a simple equation of estimated effort divided by resources does not work. True success requires focusing on people, skills, quality, usefulness, and eliminating waste. Agile processes emphasize collaboration, eliminating waste, and adaptive planning over rigid processes. While Agile seems good, widespread adoption faces challenges as with any new technology or process.
This document provides an introduction to agile development. It begins by noting some common questions about agile and what will be discussed. The document then covers basic agile concepts like the history of agile, the agile manifesto, and agile principles. It provides a quick comparison of waterfall vs. agile development. Common agile methods like Scrum and Kanban are mentioned. Finally, it discusses some common pitfalls in agile, such as treating sprints like waterfall phases or allowing technical debt to build up.
Tonex has provided industry-leading training for over 30 years. They offer reasonably priced and customized agile methodology courses taught by expert trainers to help organizations improve processes. Their two-day introduction to agile training course teaches the basics of the agile method and how to apply it to software development.
This document provides an overview of agile methodologies and Scrum. It defines agile as processes that enable quick movement. Traditional waterfall models often fail due to poor requirements. Scrum is described as a lightweight framework where self-organizing teams work in short cycles to incrementally deliver working software. Key Scrum elements include sprints, daily stand-ups, sprint planning, reviews, and retrospectives.
This document provides an overview of Scrum, an agile software development process. It discusses the history and principles of Scrum, key roles like Product Owner and Scrum Master, artifacts like the Product and Sprint Backlogs, and the Scrum process which involves sprints, daily stand-ups, and sprint reviews. Advantages include delivering working software frequently in short iterations, while disadvantages include potential high implementation costs and training needs. In conclusion, Scrum offers flexibility and a high chance of project success when implemented properly.
The document provides an overview of the Agile Scrum methodology. It describes that Agile is an iterative process involving constant collaboration with stakeholders. Scrum is an Agile framework that breaks work into sprints with daily stand-ups. Key Scrum roles include the Product Owner who manages the backlog, the Scrum Master who removes impediments, and the Development Team who delivers increments each sprint. Artifacts include the Product and Sprint Backlogs, the Definition of Done, and the increment delivered at the end of each sprint.
Overview of the agile methods. Ths presentation addresses the questions - what is an agile method, and when should you use one. Presented at the Agile BarCamp, Wellington, New Zealand 7 December 2007
This document provides an overview of Agile project management and the Scrum framework. It defines Agile as an alternative to traditional development that embraces flexibility and change through incremental "sprints". Scrum is then introduced as the most popular Agile method, utilizing fixed-length sprints and roles like the Product Owner and Scrum Master to structure development. The document emphasizes that Scrum focuses on collaboration, feedback loops, and adapting to optimize outcomes.
This document provides an overview of agile software development methodologies, focusing on Scrum. It describes the traditional waterfall methodology and its limitations. Agile methodologies like Scrum promote iterative development through collaboration between cross-functional teams. Scrum uses sprints, daily stand-ups, sprint reviews and retrospectives. Key roles include the product owner, Scrum master, and self-organizing development team. The product backlog and sprint backlog are key artifacts that help manage work in progress.
Scrum and Kanban are agile frameworks for software development. Scrum uses fixed length sprints to select work from a backlog, while Kanban uses a continuous flow and pull system. In Scrum, a sprint planning meeting is held at the start of each sprint to select high priority backlog items for the team to complete. Daily stand-up meetings are held for the team to update progress. At the end of each sprint, a review and retrospective are conducted. Kanban uses a kanban board to visualize work flow across columns with work in progress limits to optimize flow. Items are pulled from the backlog as capacity allows and released when complete.
“Scrum Master” & “Agile Project Manager”: A Tale of Two Different Roles by Manohar Prasad, CSP®-SM, CSP®-PO, CSM®, CSPO®, PSM I®, Agile Coach
“The Scrum Master is responsible for ensuring Scrum is understood and enacted. Scrum Masters do this by ensuring that the Scrum Team adheres to Scrum theory, practices, and rules.”
“The Scrum Master helps those outside the Scrum Team understand which of their interactions with the Scrum Team are helpful and which aren’t. The Scrum Master helps everyone change these interactions to maximize the value created by the Scrum Team.”
Agile Retrospective by Manohar Prasad
Topics which are covered -
Agile Manifesto
Agile Principles
Scrum Values
What is Retrospective
Why Retrospectives
How to perform Retrospectives
Best Retrospective Practices
Best Retrospective Methods
The aim of agile methods is to reduce overheads in the software process (e.g. by limiting documentation) and to be able to respond quickly to changing requirements without excessive rework.
This presentation is about Scrum methodology. First it reviewed traditional SDM and then talk about Agile and Scrum
This document introduces Scrum and provides guidance on introducing Agile and Scrum to an organization. It defines Scrum roles and meetings. It notes that adopting Scrum requires systemic change that is difficult but can make an organization more productive and innovative. It recommends adopting Scrum both top-down with executive support and bottom-up driven by teams, starting small with at-risk projects to minimize risk while gaining support.
This document provides an overview of Agile principles and methodologies like Scrum and Kanban. Some key points include:
- The Agile Manifesto values individuals, interactions, working software, and customer collaboration over processes, tools, documentation, and contract negotiation.
- Scrum uses sprints, daily stand-ups, and meetings to deliver working software frequently from self-organizing teams. Roles include the Product Owner, Development Team, and Scrum Master.
- Kanban uses a visual board to manage work flows and limit work-in-progress to continue delivering value.
Modern Software Methodologies(Agile ,Scrum & Lean) + CASE STUDY(Google)Aditya Taneja
This document discusses modern software methodologies like Agile and Scrum. It provides an overview of Agile principles like valuing individuals, working software, customer collaboration and responding to change. Specific Agile frameworks like Scrum and Kanban are described, including Scrum processes like sprints, stand-up meetings and prioritizing a backlog. Google's software development methodology is also summarized, which focuses on tools like Percolator, Dremel and Pregel for incremental processing, analytics and graph processing. The document concludes with an overview of Google's 20% time rule for employees to work on self-directed projects.
In this Business Analysis Training, you will learn Agile Methodology. Topics covered in this session are:
• Agile Approach
• What is Agile?
• What does the Agile Manifesto Mean?
• Principles of Agile
• Central: Incremental and Iterative Development
• Agile Methods
• Scrum Lifecycle
• SCRUM team
• Agile Methods – Scrum
For more information, click on this link:
https://www.mindsmapped.com/courses/agile-and-scrum/introduction-to-agile/
Methodologies, frameworks, and processes Part 2Portolearn
Scrum is a popular lightweight agile framework that is easy to understand. It is documented in the Scrum Guide and based on principles of transparency, inspection, and adaptation. The Scrum team consists of a Product Owner, Scrum Master, and team of 5-9 members. The Product Owner is responsible for goals and priorities while the Scrum Master removes impediments. The team self-organizes during sprints which include planning, daily stand-ups, review and retrospective meetings. Key activities focus on backlog refinement, sprint planning, daily scrums and sprint reviews and retrospectives.
Scrum is a Agile framework which allows teams to work together in order to develop a product.
Building complex products for customers is an naturally difficult task.
In the Scrum methodology a sprint is the basic unit of development.
A fair analysis of the Agile Methodology. A quick comparison of Agile and Waterfall to clear up misconceptions about the two. Scalability is a major issue with Agile and is worth considering if you're not a large software company.
Happiness is the topic of the presentation which hopes to make the audience happy. The presentation was created by MB in 2010 and contains copyrighted photos and music belonging to their original authors.
This presentation is about the secret of how we spend a meaningful life by following some principals that followed by some of successful people in the world
This document provides an overview of agile methodologies and Scrum. It defines agile as processes that enable quick movement. Traditional waterfall models often fail due to poor requirements. Scrum is described as a lightweight framework where self-organizing teams work in short cycles to incrementally deliver working software. Key Scrum elements include sprints, daily stand-ups, sprint planning, reviews, and retrospectives.
This document provides an overview of Scrum, an agile software development process. It discusses the history and principles of Scrum, key roles like Product Owner and Scrum Master, artifacts like the Product and Sprint Backlogs, and the Scrum process which involves sprints, daily stand-ups, and sprint reviews. Advantages include delivering working software frequently in short iterations, while disadvantages include potential high implementation costs and training needs. In conclusion, Scrum offers flexibility and a high chance of project success when implemented properly.
The document provides an overview of the Agile Scrum methodology. It describes that Agile is an iterative process involving constant collaboration with stakeholders. Scrum is an Agile framework that breaks work into sprints with daily stand-ups. Key Scrum roles include the Product Owner who manages the backlog, the Scrum Master who removes impediments, and the Development Team who delivers increments each sprint. Artifacts include the Product and Sprint Backlogs, the Definition of Done, and the increment delivered at the end of each sprint.
Overview of the agile methods. Ths presentation addresses the questions - what is an agile method, and when should you use one. Presented at the Agile BarCamp, Wellington, New Zealand 7 December 2007
This document provides an overview of Agile project management and the Scrum framework. It defines Agile as an alternative to traditional development that embraces flexibility and change through incremental "sprints". Scrum is then introduced as the most popular Agile method, utilizing fixed-length sprints and roles like the Product Owner and Scrum Master to structure development. The document emphasizes that Scrum focuses on collaboration, feedback loops, and adapting to optimize outcomes.
This document provides an overview of agile software development methodologies, focusing on Scrum. It describes the traditional waterfall methodology and its limitations. Agile methodologies like Scrum promote iterative development through collaboration between cross-functional teams. Scrum uses sprints, daily stand-ups, sprint reviews and retrospectives. Key roles include the product owner, Scrum master, and self-organizing development team. The product backlog and sprint backlog are key artifacts that help manage work in progress.
Scrum and Kanban are agile frameworks for software development. Scrum uses fixed length sprints to select work from a backlog, while Kanban uses a continuous flow and pull system. In Scrum, a sprint planning meeting is held at the start of each sprint to select high priority backlog items for the team to complete. Daily stand-up meetings are held for the team to update progress. At the end of each sprint, a review and retrospective are conducted. Kanban uses a kanban board to visualize work flow across columns with work in progress limits to optimize flow. Items are pulled from the backlog as capacity allows and released when complete.
“Scrum Master” & “Agile Project Manager”: A Tale of Two Different Roles by Manohar Prasad, CSP®-SM, CSP®-PO, CSM®, CSPO®, PSM I®, Agile Coach
“The Scrum Master is responsible for ensuring Scrum is understood and enacted. Scrum Masters do this by ensuring that the Scrum Team adheres to Scrum theory, practices, and rules.”
“The Scrum Master helps those outside the Scrum Team understand which of their interactions with the Scrum Team are helpful and which aren’t. The Scrum Master helps everyone change these interactions to maximize the value created by the Scrum Team.”
Agile Retrospective by Manohar Prasad
Topics which are covered -
Agile Manifesto
Agile Principles
Scrum Values
What is Retrospective
Why Retrospectives
How to perform Retrospectives
Best Retrospective Practices
Best Retrospective Methods
The aim of agile methods is to reduce overheads in the software process (e.g. by limiting documentation) and to be able to respond quickly to changing requirements without excessive rework.
This presentation is about Scrum methodology. First it reviewed traditional SDM and then talk about Agile and Scrum
This document introduces Scrum and provides guidance on introducing Agile and Scrum to an organization. It defines Scrum roles and meetings. It notes that adopting Scrum requires systemic change that is difficult but can make an organization more productive and innovative. It recommends adopting Scrum both top-down with executive support and bottom-up driven by teams, starting small with at-risk projects to minimize risk while gaining support.
This document provides an overview of Agile principles and methodologies like Scrum and Kanban. Some key points include:
- The Agile Manifesto values individuals, interactions, working software, and customer collaboration over processes, tools, documentation, and contract negotiation.
- Scrum uses sprints, daily stand-ups, and meetings to deliver working software frequently from self-organizing teams. Roles include the Product Owner, Development Team, and Scrum Master.
- Kanban uses a visual board to manage work flows and limit work-in-progress to continue delivering value.
Modern Software Methodologies(Agile ,Scrum & Lean) + CASE STUDY(Google)Aditya Taneja
This document discusses modern software methodologies like Agile and Scrum. It provides an overview of Agile principles like valuing individuals, working software, customer collaboration and responding to change. Specific Agile frameworks like Scrum and Kanban are described, including Scrum processes like sprints, stand-up meetings and prioritizing a backlog. Google's software development methodology is also summarized, which focuses on tools like Percolator, Dremel and Pregel for incremental processing, analytics and graph processing. The document concludes with an overview of Google's 20% time rule for employees to work on self-directed projects.
In this Business Analysis Training, you will learn Agile Methodology. Topics covered in this session are:
• Agile Approach
• What is Agile?
• What does the Agile Manifesto Mean?
• Principles of Agile
• Central: Incremental and Iterative Development
• Agile Methods
• Scrum Lifecycle
• SCRUM team
• Agile Methods – Scrum
For more information, click on this link:
https://www.mindsmapped.com/courses/agile-and-scrum/introduction-to-agile/
Methodologies, frameworks, and processes Part 2Portolearn
Scrum is a popular lightweight agile framework that is easy to understand. It is documented in the Scrum Guide and based on principles of transparency, inspection, and adaptation. The Scrum team consists of a Product Owner, Scrum Master, and team of 5-9 members. The Product Owner is responsible for goals and priorities while the Scrum Master removes impediments. The team self-organizes during sprints which include planning, daily stand-ups, review and retrospective meetings. Key activities focus on backlog refinement, sprint planning, daily scrums and sprint reviews and retrospectives.
Scrum is a Agile framework which allows teams to work together in order to develop a product.
Building complex products for customers is an naturally difficult task.
In the Scrum methodology a sprint is the basic unit of development.
A fair analysis of the Agile Methodology. A quick comparison of Agile and Waterfall to clear up misconceptions about the two. Scalability is a major issue with Agile and is worth considering if you're not a large software company.
Happiness is the topic of the presentation which hopes to make the audience happy. The presentation was created by MB in 2010 and contains copyrighted photos and music belonging to their original authors.
This presentation is about the secret of how we spend a meaningful life by following some principals that followed by some of successful people in the world
This document provides an agenda and materials for a two-day grant writing workshop in Pakistan. Day one covers introductions, expectations, an example request for proposals, and homework on developing project ideas. Day two reviews homework, then covers topics like finding funding, understanding the sponsor, proposal components, and getting feedback. Exercises are included to help participants practice writing goals, objectives, and approaches. The workshop aims to improve understanding of the grant writing process.
This document provides first aid instructions for mine blast injuries, including controlling bleeding through direct pressure and elevation, immobilizing injured limbs, treating shock, eye injuries, head trauma, blast lung, abdominal injuries, burns, spinal injuries, and safe patient movement. Key steps include wearing gloves, applying pressure until bleeding stops, immobilizing limbs as needed, and using a cervical collar or towel to immobilize the spine.
This document discusses glossophobia, the fear of public speaking. It begins by defining glossophobia as the fear stemming from the Greek roots "glossa" meaning tongue, and "phobia" meaning fear. Common physical symptoms of stage fright are then listed, such as a dry mouth, sweating, and increased heart rate. The document continues by explaining that public speaking is considered a greater fear than death for many people. It emphasizes that public speaking is a skill required for many careers and encourages overcoming excuses not to improve. Strategies are then provided for managing fears of public speaking, including understanding the audience's perspective, deep breathing, practicing presentations, and envisioning success.
Here are 9 out of 24 tips on how to overcome fear of failure. For 13 more tips of this type, click the link: http://vkool.com/how-to-overcome-fear-of-failure/.
1. Identify Causes
Identifying where the fear of failure starts is the first step to get over it. You should sit down, breathe deeply, and try to figure out why the fear of failure appeared. The reasons may be negative thoughts, pessimism, or wrong predictions.
2. Research Alternatives
You should think of as many potential consequences as possible. Doing it this way helps you aware of all difficulties you may have, and be able to determine what should be done for success.
You should prepare at least one alternative solution to use when the initial plan does not work.
3. Treat Failure As A Lesson
One of the most efficient tips on how to overcome fear of failure is to consider it a good lesson or experience. If you fail this time, you will still get something called experience. With this experience, you will get success easier next time.
4. Make A Concrete Plan
Making a concrete plan is another tip on how to overcome fear of failure. What you need to do is to prepare carefully for every single step in the plan. The more detailed your plan is, the easier the success comes.
5. Take Action
The best way to eliminate fear of failure is to take action. Practice makes perfect. Taking action is a chance to experience the facts and gain knowledge. If you dare not do anything, you will never know how to do them right. Everything is difficult when you do it the first time. After that, it will be easier.
6. Balance Your Life
No matter how important the success is, you should still balance your life with other activities rather than focusing on the success only. You should spend time doing your hobbies to refresh your body and mind so as to come closer to success.
7. Believe In Yourself
You should believe that if you try, you will be able to overcome difficulties. Do not give up easily. If you try hard, you will have chances to succeed no matter how hard the case is. If you give up, you will no longer have any chance to be successful.
8. Learn From Others
Learning from others’ stories or successes is also a tip on how to overcome fear of failure. Successful stories will encourage you to move forward. You can also learn from those people the way to carry out their plans for success.
9. Free Your Mind
This is the most important technique on how to overcome fear of failure at work and in life. The fear is from your mind. If your mind is full of negative or pessimistic thoughts, it will create fears. Therefore, you should learn to clean, and refresh your mind by doing yoga or meditation every day. The quieter the mind is, the better it can hear and see, and the easier you can get success.
This document provides an overview of how to write a winning grant proposal. It discusses the key components of a proposal including an abstract, statement of need, objectives, methods, evaluation plan, future funding sources, budget, and management plan. It emphasizes that grant proposals require thorough research on the problem and solution, clear and measurable objectives, and a detailed budget and evaluation plan. Successful proposals stand out from others by demonstrating a strong understanding of the issues and how the proposed project will address them.
Fight for Yourself: How to Sell Your Ideas and Crush PresentationsDigital Surgeons
Don't let your blood, sweat, and pixels be overlooked, great creative doesn't sell itself.
Every presentation is a story, an opportunity to sell not just your work, but what people actually buy — YOU.
This presentation will walk viewers through three core aspects of winning at any presentation, Confidence, Comprehension, and Conviction.
These concepts, central to your work as a creative professional, are backed by science and bolstered by thoughts from some of the world’s leading creative professionals.
Top 16 ways to make money online foreverjobguide247
The document provides 16 ways to make money online, beginning with making money from YouTube videos. It recommends choosing popular niche topics and describes how to earn money from views via Google Adsense or YouTube partner networks. The second way discussed is affiliate marketing, explaining how affiliates are rewarded for promoting products. Top affiliate networks like Amazon, Rakuten, and Clickbank are recommended. Other methods discussed include making money from blogs on Blogger, using Clickbank to promote affiliate products, earning from shortened links on Adf.ly, freelancing on sites like Freelancer, creating websites using Wordpress or Blogger, and publishing ebooks on Amazon Kindle.
17 Ways to Design a Presentation People Want to ViewJim MacLeod
Tired of boring PowerPoint presentations? Me too. Here are 17 tips to help you create a presentation that not only engages the audience, but forces them to remember what you want them to remember.
SCRUM is an agile framework for managing projects, originally developed in the 1980s. It is intended to be a flexible, lightweight process that helps teams deliver value to customers more quickly through short cycles of work called sprints.
The core roles in SCRUM include the Product Owner, who represents stakeholders and prioritizes features; the ScrumMaster, who helps remove impediments and guide the team; and the cross-functional team.
The team works in sprints, usually 2-4 weeks, to deliver a working product increment. They use a product backlog, sprint backlog, daily scrums, and burndown charts to stay aligned and track progress towards sprint goals.
The document discusses key concepts in Agile and Scrum project management frameworks. It outlines some common misconceptions about Agile, describes Scrum roles and ceremonies like sprint planning and review meetings, and emphasizes that adopting Scrum requires changes to team dynamics, skills, and work habits.
Scrum is an efficient framework within which you can develop software with teamwork. It is based on agile principles.
This presentation will help you understand agile development in general and Scrum in specific. You will get familiar with its associated terminology along with appropriate examples.
I got a copy of this from the internet, and it was not written by me. yet I found this PPT quite helpful for you to understand the Scrum, so just enjoy it.
Scrum is an agile framework for managing product development that focuses on iterative delivery of working software. It involves short development cycles called sprints that typically last 2-4 weeks. Teams are self-organizing and work is planned and tracked using artifacts like a product backlog, sprint backlog, and daily stand-up meetings. The goal is to frequently deliver working, tested software to gain early customer feedback and continuously adapt to changing requirements.
This document provides an overview of different software development processes including the waterfall model, iterative model, Rational Unified Process (RUP), and Agile Development Process (ADP). It describes the key aspects of each process including phases, roles, artifacts, and ceremonies. Specifically, it provides detailed explanations of Scrum, an agile methodology, including Scrum roles like Product Owner and Scrum Master, ceremonies like the Daily Scrum, and artifacts like the Product Backlog and Sprint Backlog. The document concludes with references for further information.
The document discusses Agile software development methods. It defines Agile as iterative development methods that promote adaptive planning, evolutionary development, rapid response to change, and value interactions and collaboration over processes and tools. It describes common Agile frameworks like Scrum, which uses sprints, daily stand-ups, and artifacts like product backlogs to help teams self-organize and deliver working software frequently. The document contrasts traditional waterfall methods with Agile's emphasis on adaptability, collaboration, and rapid delivery of working software.
This document provides an introduction to Agile SCRUM methodology. It defines Agile as an iterative approach to software delivery that builds incrementally from the start. SCRUM is described as the most commonly used Agile framework. The core components of SCRUM include roles like Product Owner and Scrum Master, ceremonies such as Sprint Planning and Daily Scrum, and artifacts like the Product Backlog and Sprint Backlog. The document outlines the SCRUM process, which involves prioritizing work, committing to sprints, and delivering working software incrementally in short cycles with daily stand-ups and sprint reviews.
Scrum is an agile framework for managing product development that focuses on iterative delivery of working software in short cycles called sprints. It involves self-organizing cross-functional teams, prioritized backlogs to track requirements, and daily stand-up meetings. The goal is to rapidly and repeatedly deliver the highest business value in the shortest time through a flexible, holistic and collaborative approach.
Introduction to Agile Scrum MethodologyVishwanath KC
The document provides an introduction to the Agile Scrum methodology. It defines Agile as an alternative to traditional project management that uses iterative development where requirements evolve through collaboration. Scrum is described as an Agile process that allows teams to focus on delivering high business value quickly through short Sprints. The key Scrum roles of Product Owner, Development Team and Scrum Master are outlined along with artifacts like the Product and Sprint Backlogs. Meetings such as the Daily Scrum, Sprint Planning and Review are also summarized.
Agile Methodologies: Introduction to Scrum .Lisette ZOUNON
Scrum is an agile methodology for managing software development projects that emphasizes iterative development, self-organizing cross-functional teams, and adaptive planning. It consists of sprints where a team works to complete user stories from the product backlog, conducting daily stand-ups, sprint reviews, and retrospectives. Key roles include the product owner who manages the backlog, the scrum master who facilitates the process, and team members who do the work. The agile manifesto values individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, contract negotiation, and documentation.
Agile Methodology in Software DevelopmentRaghav Seth
The document discusses various agile methodologies and frameworks, with a focus on Scrum. It defines Scrum as an agile process that allows teams to focus on delivering the highest business value in the shortest time through rapid inspection of working software every 2-4 weeks. Key Scrum roles include the Product Owner who prioritizes features, the Scrum Master who facilitates the process, and self-organizing Development Teams. Sprints involve planning, daily stand-ups, demos, and retrospectives to continuously improve.
This document provides an overview and summary of Steve Forte's half-day Agile seminar presented by SSW. The seminar covers topics including an introduction to Agile and Scrum, Agile estimation, Agile and offshore teams, and Agile tools. Attendees can ask questions throughout the interactive seminar.
The document provides an overview of Agile software development using Scrum. It describes Scrum as an Agile framework that focuses on delivering business value through short iterative development cycles called sprints. Key aspects of Scrum include self-organizing cross-functional teams, prioritized product backlogs maintained by a Product Owner, and regular sprint planning, daily standup, review and retrospective meetings facilitated by a Scrum Master.
The document discusses adopting an agile approach to human resource management. An agile organization is responsive to changing business needs and customer demands. Adopting agile practices like continuous feedback, rapid learning, and frequent updates allows HR processes to keep pace in a dynamic environment. The Scrum framework is presented as an example of an agile methodology, with sprints, product backlogs, stand-up meetings, and retrospectives that aim to frequently deliver value. Making HR functions more adaptable through agile practices can help organizations embrace changes and remain competitive.
The document discusses scrum and agile frameworks. It provides information on scrum roles and ceremonies like stand-ups, planning, reviews and retrospectives. It also discusses metrics like velocity and burn down/up charts. The document reviews participants' past project experiences and has them identify success and failure factors. It aligns these factors to scrum roles and ceremonies. It also discusses aligning with the values in the Agile Manifesto and whether participants currently practice these values.
This document provides an overview of Agile methodology and SCRUM. It discusses the principles of Agile, including its emphasis on collaboration, adaptability, and delivering working software frequently. It then describes SCRUM in more detail, covering the roles of Product Owner, Scrum Master, and Team. The key SCRUM artifacts like Product Backlog, Sprint Backlog, and Burn Down Chart are explained. It also outlines the core SCRUM ceremonies of Sprint Planning, Daily Scrum, Sprint Review, and Retrospective. The document concludes by discussing challenges of adopting SCRUM and provides tips for SCRUM Team members.
Agile , SCRUM
Introduction
What is Agile Methodology?
What is Scrum?
History of Scrum
Functionality of Scrum
Components of Scrum
Scrum Roles
The Process
Scrum Artifacts
Scaling Scrum
Q & A Session
The document discusses Agile software development methodologies, with a focus on Scrum. It defines Agile as iterative development methods that promote adaptation over planning. Scrum is described as the most commonly used Agile framework, involving short development cycles called sprints, daily stand-up meetings, and product backlogs to track work. The key roles in Scrum include the Product Owner, Development Team, and Scrum Master.
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3. What is Srum
“The… ‘relay race’ approach to product
development…may conflict with the
goals of maximum speed and flexibility.
Instead a holistic or ‘rugby’ approach—
where a team tries to go the distance as
a unit, passing the ball back and forth—
may better serve today’s competitive
requirements.”
Hirotaka Takeuchi and Ikujiro Nonaka, “The New New Product Development
Game”,
Harvard Business Review, January 1986
4. What is SCRUM?
Originated in 1980s, as new new product
development game out of Japan.
Agile process for managing projects
(often but not necessarily software)
Project management, not technology
management.
No engineering practices (ie unit testing,
continuous integration)
5. What is SCRUM?
Simple method for managing complex projects.
Delivering business value early and frequently.
Emperical approach, frequent inspection and
adaption.
Replace illusion of predictability with a flexible
approach.
Software development is not a well defined repeatable task,
each task is different.
6. Agile Manifesto Values
Individuals and
interactions
Processes and tools
Working software
Customer
collaboration
Responding to
change
Comprehensive
documentation
Contract negotiation
Processes and tools
over
over
over
over
8. ScrumMaster
Implements and encourages Scrum process.
Coaches team.
Removes impediments.
Interface between outside world and team.
Focus team on here and now.
9. Product Owner
Represents the customer.
Compiles all changes for the product.
Priortizes changes.
Maintains Product Backlog.
10. Team
-Ideally 5-9 people. Should be full
time.
-Cross-functional.
No specific roles, but some have
specific expertise
-Self organizing.
-Joint responsibility.
-Collaboration.
13. Product Backlog
Managed, controlled by Product Owner (one
person).
Items originate from many sources.
ToDo list, constantly updated, and prioritzed.
Estimates added by team (for ROI), as items
added.
Might be made up of simple list, might be user
stories.
15. Sprint
Project progresses as number of sprints.
Each sprint is typically 2 - 4 weeks. Time
boxed.
No new requirements mid-sprint.
Working product delivered at the end of each
sprint.
Constant duration leads to a better rhythm.
16. Sprint Backlog
Features to be delivered in next sprint.
Focus on features with best ROI.
Each feature split into small tasks.
Team sign up for tasks, they are not
allocated.
Backlog updated to reflect progress through
the sprint.
17. Daily Scrum (meeting)
All are welcome, but only 'pigs' may speak.
Each team member answers three
questions:
What have you done since yesterday?
What are you planning to do today?
Do you have any impediments?
These are not status for the ScrumMaster,
they are commitments in front of peers.