The document provides an overview of the Agile Scrum methodology. It describes that Agile is an iterative process involving constant collaboration with stakeholders. Scrum is an Agile framework that breaks work into sprints with daily stand-ups. Key Scrum roles include the Product Owner who manages the backlog, the Scrum Master who removes impediments, and the Development Team who delivers increments each sprint. Artifacts include the Product and Sprint Backlogs, the Definition of Done, and the increment delivered at the end of each sprint.
Introduction to the scrum framework: roles, activities and artifacts.
Scrum is an agile methodology for project management, to create a high quality product.
www.nieldeckx.be
Join BostonPHP and Michael Bourque as he presents the concept of Scrum and shows why so many people are now deploying scrum to their development projects. Michael will take us through the process and talk about how his company, Parametric Technology Inc. (PTC) , is successfully applying Scrum.
The "2017 Scrum by Picture" is something you can call Scrum Guide illustrated. It is based on the newest version of "Scrum Guide".
You will find the theory, scrum values, scrum team, scrum events including sprint, sprint planning, daily scrum, review and retrospective as well as scrum artifacts. All of those is explained in easy to follow, illustrated nicely presentation, which can assist you to catch the idea behind Scrum.
Feel free to share "2017 Scrum by Picture" with your Scrum friends.
Introduction to the scrum framework: roles, activities and artifacts.
Scrum is an agile methodology for project management, to create a high quality product.
www.nieldeckx.be
Join BostonPHP and Michael Bourque as he presents the concept of Scrum and shows why so many people are now deploying scrum to their development projects. Michael will take us through the process and talk about how his company, Parametric Technology Inc. (PTC) , is successfully applying Scrum.
The "2017 Scrum by Picture" is something you can call Scrum Guide illustrated. It is based on the newest version of "Scrum Guide".
You will find the theory, scrum values, scrum team, scrum events including sprint, sprint planning, daily scrum, review and retrospective as well as scrum artifacts. All of those is explained in easy to follow, illustrated nicely presentation, which can assist you to catch the idea behind Scrum.
Feel free to share "2017 Scrum by Picture" with your Scrum friends.
When I needed to do presentations of Scrum to executives and students, I started to look for existing ones. Most presentations I found were very good for detailed presentations or training. But what I was looking for was a presentation I could give in less than 15 minutes (or more if I wanted). Most of them also contained out dated content. For example, the latest changes in the Scrum framework were not present and what has been removed was still there.
This presentation describes the basics of Agile methodologies and how it is differed from Waterfall. Then continues with the most famous Agile approach: Scrum
This is my presentation from the 17th Agile Greece meetup. The event was a series of lightning talks about the events of Scrum.
My presentations has a collection of bad and good practices when implementing a Daily Scrum or Daily standup at Scrum.
http://www.meetup.com/Agile-Greece/
explains basic scrum jargon and details regarding scrum like duties of product owner,duties of scrum master,duties of development team,sprint planning,daily scrum,sprint overview,sprint retrospective
When I needed to do presentations of Scrum to executives and students, I started to look for existing ones. Most presentations I found were very good for detailed presentations or training. But what I was looking for was a presentation I could give in less than 15 minutes (or more if I wanted). Most of them also contained out dated content. For example, the latest changes in the Scrum framework were not present and what has been removed was still there.
This presentation describes the basics of Agile methodologies and how it is differed from Waterfall. Then continues with the most famous Agile approach: Scrum
This is my presentation from the 17th Agile Greece meetup. The event was a series of lightning talks about the events of Scrum.
My presentations has a collection of bad and good practices when implementing a Daily Scrum or Daily standup at Scrum.
http://www.meetup.com/Agile-Greece/
explains basic scrum jargon and details regarding scrum like duties of product owner,duties of scrum master,duties of development team,sprint planning,daily scrum,sprint overview,sprint retrospective
the presentation gives brief description about a methodology of software engineering which is most using software engineering process in today's IT world and helps student to know how a software company runs and build software product using various software engineering methodologies.
The slide explains the basics of the Scrum Framework one of the most popular Agile implementations for beginners. You can learn fundamental knowledge about it.
Software Development Guide To Accelerate PerformanceZaid Shabbir
Scrum is the most widely used framework across all software and business industries. By following complete scrum framework you can improve the quality product deliver in more adaptive way.
Slides contents content guidelines related to scrum framework and how some one become a certified scrum master. Slides elaborate scrum framework by using user friendly diagrams and bulleted points. After grasping the slides any one can easily pass certified scrum examination.
I am sure you will enjoy the contents and its really helpful to become a certified scrum practitioner.
Artificial intelligence (AI) offers new opportunities to radically reinvent the way we do business. This study explores how CEOs and top decision makers around the world are responding to the transformative potential of AI.
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Oprah Winfrey: A Leader in Media, Philanthropy, and Empowerment | CIO Women M...CIOWomenMagazine
This person is none other than Oprah Winfrey, a highly influential figure whose impact extends beyond television. This article will delve into the remarkable life and lasting legacy of Oprah. Her story serves as a reminder of the importance of perseverance, compassion, and firm determination.
The case study discusses the potential of drone delivery and the challenges that need to be addressed before it becomes widespread.
Key takeaways:
Drone delivery is in its early stages: Amazon's trial in the UK demonstrates the potential for faster deliveries, but it's still limited by regulations and technology.
Regulations are a major hurdle: Safety concerns around drone collisions with airplanes and people have led to restrictions on flight height and location.
Other challenges exist: Who will use drone delivery the most? Is it cost-effective compared to traditional delivery trucks?
Discussion questions:
Managerial challenges: Integrating drones requires planning for new infrastructure, training staff, and navigating regulations. There are also marketing and recruitment considerations specific to this technology.
External forces vary by country: Regulations, consumer acceptance, and infrastructure all differ between countries.
Demographics matter: Younger generations might be more receptive to drone delivery, while older populations might have concerns.
Stakeholders for Amazon: Customers, regulators, aviation authorities, and competitors are all stakeholders. Regulators likely hold the greatest influence as they determine the feasibility of drone delivery.
Senior Project and Engineering Leader Jim Smith.pdfJim Smith
I am a Project and Engineering Leader with extensive experience as a Business Operations Leader, Technical Project Manager, Engineering Manager and Operations Experience for Domestic and International companies such as Electrolux, Carrier, and Deutz. I have developed new products using Stage Gate development/MS Project/JIRA, for the pro-duction of Medical Equipment, Large Commercial Refrigeration Systems, Appliances, HVAC, and Diesel engines.
My experience includes:
Managed customized engineered refrigeration system projects with high voltage power panels from quote to ship, coordinating actions between electrical engineering, mechanical design and application engineering, purchasing, production, test, quality assurance and field installation. Managed projects $25k to $1M per project; 4-8 per month. (Hussmann refrigeration)
Successfully developed the $15-20M yearly corporate capital strategy for manufacturing, with the Executive Team and key stakeholders. Created project scope and specifications, business case, ROI, managed project plans with key personnel for nine consumer product manufacturing and distribution sites; to support the company’s strategic sales plan.
Over 15 years of experience managing and developing cost improvement projects with key Stakeholders, site Manufacturing Engineers, Mechanical Engineers, Maintenance, and facility support personnel to optimize pro-duction operations, safety, EHS, and new product development. (BioLab, Deutz, Caire)
Experience working as a Technical Manager developing new products with chemical engineers and packaging engineers to enhance and reduce the cost of retail products. I have led the activities of multiple engineering groups with diverse backgrounds.
Great experience managing the product development of products which utilize complex electrical controls, high voltage power panels, product testing, and commissioning.
Created project scope, business case, ROI for multiple capital projects to support electrotechnical assembly and CPG goods. Identified project cost, risk, success criteria, and performed equipment qualifications. (Carrier, Electrolux, Biolab, Price, Hussmann)
Created detailed projects plans using MS Project, Gant charts in excel, and updated new product development in Jira for stakeholders and project team members including critical path.
Great knowledge of ISO9001, NFPA, OSHA regulations.
User level knowledge of MRP/SAP, MS Project, Powerpoint, Visio, Mastercontrol, JIRA, Power BI and Tableau.
I appreciate your consideration, and look forward to discussing this role with you, and how I can lead your company’s growth and profitability. I can be contacted via LinkedIn via phone or E Mail.
Jim Smith
678-993-7195
jimsmith30024@gmail.com
2. What is Agile?
• Agile is a process by which a team can manage a project by breaking it up into several stages and
involving constant collaboration with stakeholders and continuous improvement and iteration at every
stage.
• The Agile methodology begins with clients describing how the end product will be used and what
problem it will solve. This clarifies the customer's expectations to the project team.
• Once the work begins, teams cycle through a process of planning, executing, and evaluating — which
might just change the final deliverable to fit the customer's needs better.
• Continuous collaboration is key, both among team members and with project stakeholders, to make
fully-informed decisions.
Agile Methodologies:
The main Agile methodologies are:
• Scrum
• Kanban
• XP (Extreme Programming)
• FDD (Feature Driven Development)
• AUP (Agile Unified Process)
3. Kanban:
• A visual approach to project management where teams create physical representations of their tasks,
often using sticky notes on whiteboards (or via online apps). Tasks are moved through predetermined
stages to track progress and identify common roadblocks.
Scrum:
• A PM methodology where a small team is led by a Scrum Master whose main job is to clear away all
obstacles to completing work. Work is done in short cycles called sprints, but the team meets daily to
discuss current tasks and roadblocks that need clearing.
Adaptive Project Framework (APF):
• A project management methodology that grew from the idea that most IT projects can’t be managed
using traditional PM methods. Work is done in stages, and evaluated after each stage.
Extreme Project Management (XPM):
• A PM methodology wherein you can change the project plan, budget, and even the final deliverable to
fit changing needs, no matter how far along the project is.
Agile Methodologies:
4. Scrum Overview:
• Scrum is a process framework used to manage product development and other knowledge
work. Scrum is empirical in that it provides a means for teams to establish a hypothesis of how they
think something works, try it out, reflect on the experience, and make the appropriate adjustments.
• That is, when the framework is used properly. Scrum is structured in a way that allows teams to
incorporate practices from other frameworks where they make sense for the team’s context.
Values:
• Teams following scrum are expected to learn and explore the following values:
Commitment
• Team members personally commit to achieving team goals.
Courage
• Team members do the right thing and work on tough problems.
Focus
• Concentrate on the work identified for the sprint and the goals of the team.
Openness
• Team members and stakeholders are open about all the work and the challenges the team encounters.
Respect
• Team members respect each other to be capable and independent.
5. Scrum Overview:
Principles
• The following principles underpin the empirical nature of scrum:
Transparency
• The team must work in an environment where everyone is aware of what issues other team members
are running into. Teams surface issues within the organization, often ones that have been there for a
long time, that get in the way of the team’s success.
Inspection
• Frequent inspection points built into the framework to allow the team an opportunity to reflect on how
the process is working. These inspection points include the Daily Scrum meeting and the Sprint Review
Meeting.
Adaptation
• The team constantly investigates how things are going and revises those items that do not seem to
make sense.
7. Scrum Events:
• In scrum all the events all time boxed, such that each event has a maximum duration. Scrum
prescribes four formal events for inspection and adaptation. Scrum events were called
ceremonies in the past.
• Sprint
• Sprint Planning
• Daily Scrum
• Sprint Review
• Sprint Retrospective
9. Scrum Process:
Sprint
The Sprint is a timebox of one month or less during which the team produces a potentially shippable
product Increment. Typical characteristics of Sprints:
• Maintain a consistent duration throughout a development effort
• A new Sprint immediately follows the conclusion of the previous Sprint
• Start date and end date of Sprint are fixed
Sprint Planning
• A team starts out a Sprint with a discussion to determine which items from the product backlog they
will work on during the Sprint. The end result of Sprint Planning is the Sprint Backlog.
• Sprint Planning typically occurs in two parts. In the first part, the product owner and the rest of the
team agree on which product backlog items will be included in the Sprint.
• In the Second Part of Sprint Planning, the team determines how they will successfully deliver the
identified product backlog items as part of the potentially shippable product increment.
• The team may identify specific tasks necessary to make that happen if that is one of their
practices. The product backlog items identified for delivery and tasks if applicable, makes up the
Sprint Backlog.
10. Scrum Process:
• Once the team and product owner establish the scope of the Sprint as described by the product
backlog items no more items can be added to the Sprint Backlog. This protects the team from scope
changes within that Sprint.
Daily Scrum
• The Daily Scrum is a short (usually limited to 15 minutes) discussion where the team coordinates their
activities for the following day. The Daily Scrum is not intended to be a status reporting meeting or a
problem-solving discussion.
Sprint Review
• At the end of the Sprint, the entire team (including product owner) reviews the results of the sprint
with stakeholders of the product. The purpose of this discussion is to discuss, demonstrate, and
potentially give the stakeholders a chance to use, the increment in order to get feedback. The Sprint
Review is not intended to provide a status report. Feedback from the sprint review gets placed into the
Product Backlog for future consideration.
Sprint Retrospective
• At the end of the Sprint following the sprint review the team (including product owner) should reflect
upon how things went during the previous sprint and identify adjustments they could make going
forward. The result of this retrospective is at least one action item included on the following Sprint’s
Sprint Backlog.
12. Scrum Roles:
• In scrum there are three roles. Together these are known as the Scrum Team. The scrum
team sets the length of the sprint.
• Product Owner
• Team, also called the development team
• Scrum Master
13. Scrum Roles:
The Product Owner
• The product owner is a role team responsible for managing the product backlog in order to achieve the
desired outcome that the team seeks to accomplish.
• The product owner role exists in Scrum to address challenges that product development teams had
with multiple, conflicting direction, or no direction at all with respect to what to build.
The Scrum Master
• The scrum master is the team role responsible for ensuring the team lives agile values and principles
and follows the processes and practices that the team agreed they would use.
• The name was initially intended to indicate someone who is an expert at Scrum and can therefore
coach others.
• The role does not generally have any actual authority. People filling this role have to lead from a
position of influence, often taking a servant-leadership stance.
The Development Team
• The development team consists of the people who deliver the product increment inside a Sprint.
• The main responsibility of the development team is to deliver the increment that delivers value every
Sprint.
• How the work is divided up to do that is left up to the team to determine based on the conditions at
that time.
15. Scrum Artifacts:
• Scrum artefacts represent work or value to provide transparency and opportunities for
inspection and adaptation. The scrum artefacts are:
• Product backlog
• Sprint backlog
• Increment
• Definition of Done
• Monitoring Progress towards a goal (whole project)
• Monitoring sprint progress
16. Scrum Artifacts:
Product Backlog
• The product backlog is an ordered list of all the possible changes that could be made to the
product. Items on the product backlog are options, not commitments in that just because they exist on
the Product Backlog does not guarantee they will be delivered.
• The Product Owner maintains the product backlog on an ongoing basis including its content,
availability, and ordering.
Sprint Backlog
• The Sprint Backlog is the collection of product backlog items selected for delivery in the Sprint, and if
the team identifies tasks, the tasks necessary to deliver those product backlog items and achieve the
Sprint Goal.
Increment
• The increment is the collection of the Product Backlog Items that meet the team’s Definition of Done by
the end of the Sprint. The Product Owner may decide to release the increment or build upon it in
future Sprints.
Definition of Done
• The definition of done is a team’s shared agreement on the criteria that a Product Backlog Item must
meet before it is considered done.