1. THE EVOLUTION OF TECHNOLOGY. EXT. LONDON
PRESENTER
Throughout the years technology has continually evolved,
from 2D to 3D, type in to touch screen and cable to
wireless.
In this series we take a look at the different
technologies that have evolved overtime
PRESENTER (VOICEOVER)
focusing on the developments of computers, games and
phones.
Clips of these technologies
PRESENTER (VOICEOVER)
Last week we looked at computers and how they have
evolved in time, we visited the Convent of Jesus and Mary
and observed how the use of computers has benefited
education; we also looked at the shift from home PCs to
portable forms of computing.
A video game is an electronic game that involves human
interaction. It's a form of media that is enjoyed by
everyone.
In this episode, we're going tobe looking at how games
have changed, such as the improvement of graphic
resolution, players becoming more interactive and the
changes of gender representation in video games.
The resolution of video games has dramatically improved
over the years form pixelated games such as Super Mario
and Tetris compared with CGI games such as LA Noir, Final
Fantasy 13, and 3D games such as the Nintendo 3Ds.
There are 31 million active gamers in the UK, imagine how
many people are playing worldwide? Gaming is no longer a
single gaming experience; it can be enjoyed with others
around the world, through MMO known as Massively
Multiplayer Online such as C.O.D, Fifa and World of
Warcraft. This advert from Italy shows just how big this
multiplayer experience can be.
Unlike traditional games, violence within video games is
now the norm and through its common use it can even be
said to have desensitised the player to violence. In
Grand Theft Auto, the players have easy access to weapons
2. and can learn different ways to kill and steal cars,
without the game showing a real consequence.
Women are now more sexualised and have now accepted
violence within video games, this idea links to the fact
that women are seen as sex objects within the media and
dominated by men. Women are also presented as powerful
and independent; they can now fight their own battles.
We asked a sociologist about the representation of women
Cuts to expert interview
After the break we will look at the mental effects and
physical effects of video games on gamers.