Refactoring (the brain) for developers ;
a collection of basic ideas about how to advance in career as software engineers and how to improve our brain to support this effort
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/assessment & http://shellyterrell.com/examprep
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/assessment & http://shellyterrell.com/examprep
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources http://shellyterrell.com/assessment
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources http://shellyterrell.com/assessment
A 5-minute beginner's guide to prototyping for UI, wireframes, and web design. Learn the basics and best practices of the prototype process to apply to a solid user experience strategy. Whether designing for a mobile application or website, those initial steps of jotting down layouts and conducting usability testing are imperative to creating an intuitive experience.
Project Retrospectives are an important part of any software development process. The Principles Behind the Agile Manifesto state that, "At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly." How can this be done? By taking the time to reflect and learn and proactively determine what should be done differently in the next iteration, release, or project. Linda's presentation will introduce techniques for project retrospectives, whether they are agile or not. The techniques help teams discover what they’re doing well so that successful practices can continue and identify what should be done differently to improve performance. Retrospectives are not finger pointing or blaming sessions, but rather a highly effective process in which teams reflect on the past to become more productive in the future. Linda will share her experiences with leading retrospectives of several kinds for dozens of projects—successful and unsuccessful, small and large, in academia and industry. Her lessons learned can be applied to any project to enable teams and organizations to become learning organizations.
We’ve collaborated on design research for 15 years—now we have 15 lessons learned to make you more awesome.
Whether you’re just starting out or have years of experience, come to find out our lessons learned (with examples, strategies, and resources) to be even more effective as a design researcher.
Where our hard-earned lessons come from: We’ve done research at startups, large corporations, agencies and as independent consultants. We’ve done everything from ethnography to usability to optimization to hybrid experiments. We do research in-person, in groups, online, in labs, coffee shops, living rooms and offices. We do research globally and locally. We do research to support feature and product design, product strategy, communication, content, brand—whatever needs to be informed, we inform it.
We're passionate about design research and want to help you be a great researcher because time is ticking—get out there and be awesome!
I was asked by Geelong College to present on Sustainability. I am not a scientist or climate change expert, so I decided to focus my presentation on the stuff I know best. This is a presentation about learning to make the transition to a more more sustainable lifestyle, business, school community or wahtever. In advance, apologies for the 'clutter' on a few of the slides.
Complexity, Collaboration and UnconferencingGeoff Brown
I was asked by Geelong College to present on Sustainability. I am not a scientist or climate change expert, so I decided to focus my presentation on the stuff I know best. This is a presentation about learning to make the transition to a more more sustainable lifestyle, business, school community or whatever. In advance, apologies for the 'clutter' on a few of the slides.
slides from my recent presentation to the Malaysian Higher Education conference in Langkawi on March 1st, 2007. See blog posting at www.autodesk.com/waynehodgins
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources http://shellyterrell.com/assessment
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources http://shellyterrell.com/assessment
A 5-minute beginner's guide to prototyping for UI, wireframes, and web design. Learn the basics and best practices of the prototype process to apply to a solid user experience strategy. Whether designing for a mobile application or website, those initial steps of jotting down layouts and conducting usability testing are imperative to creating an intuitive experience.
Project Retrospectives are an important part of any software development process. The Principles Behind the Agile Manifesto state that, "At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly." How can this be done? By taking the time to reflect and learn and proactively determine what should be done differently in the next iteration, release, or project. Linda's presentation will introduce techniques for project retrospectives, whether they are agile or not. The techniques help teams discover what they’re doing well so that successful practices can continue and identify what should be done differently to improve performance. Retrospectives are not finger pointing or blaming sessions, but rather a highly effective process in which teams reflect on the past to become more productive in the future. Linda will share her experiences with leading retrospectives of several kinds for dozens of projects—successful and unsuccessful, small and large, in academia and industry. Her lessons learned can be applied to any project to enable teams and organizations to become learning organizations.
We’ve collaborated on design research for 15 years—now we have 15 lessons learned to make you more awesome.
Whether you’re just starting out or have years of experience, come to find out our lessons learned (with examples, strategies, and resources) to be even more effective as a design researcher.
Where our hard-earned lessons come from: We’ve done research at startups, large corporations, agencies and as independent consultants. We’ve done everything from ethnography to usability to optimization to hybrid experiments. We do research in-person, in groups, online, in labs, coffee shops, living rooms and offices. We do research globally and locally. We do research to support feature and product design, product strategy, communication, content, brand—whatever needs to be informed, we inform it.
We're passionate about design research and want to help you be a great researcher because time is ticking—get out there and be awesome!
I was asked by Geelong College to present on Sustainability. I am not a scientist or climate change expert, so I decided to focus my presentation on the stuff I know best. This is a presentation about learning to make the transition to a more more sustainable lifestyle, business, school community or wahtever. In advance, apologies for the 'clutter' on a few of the slides.
Complexity, Collaboration and UnconferencingGeoff Brown
I was asked by Geelong College to present on Sustainability. I am not a scientist or climate change expert, so I decided to focus my presentation on the stuff I know best. This is a presentation about learning to make the transition to a more more sustainable lifestyle, business, school community or whatever. In advance, apologies for the 'clutter' on a few of the slides.
slides from my recent presentation to the Malaysian Higher Education conference in Langkawi on March 1st, 2007. See blog posting at www.autodesk.com/waynehodgins
A workbook that facilitates a User Centered Design Charrette created by students in the Human Centered Design and Engineering Department at the University of Washington.
Grokking Techtalk #45: First Principles ThinkingGrokking VN
Bạn có từng nghe ai đó nói về First Principles Thinking? Nó là gì và engineers chúng ta có thể sử dụng như thế nào cho công việc của mình?
---
First Principles Thinking là một trong những phương pháp mà chúng ta có thể vận dụng để phân chia những vấn đề phức tạp thành những vấn đề nhỏ và cơ bản hơn có thể giải quyết được, cuối cùng tổng hợp lại thành một giải pháp có thể giải quyết được vấn đề phức tạp ban đầu.
Nối tiếp về chủ đề Problem Solving, trong Techtalk lần này, Grokking Vietnam cùng Gambaru sẽ mang đến cho các bạn thêm một góc nhìn về tư duy giải quyết vấn đề. Chúng ta sẽ cùng gặp gỡ anh Hùng Đoàn - exFacebook và hiện đang là Software Engineer tại Coda và cùng nhau thảo luận sâu hơn về chủ đề First Principles Thinking này nhé.
Nội dung bài talk:
* Analogy thinking
* Breaking a problem space down to its building blocks
* Techniques to arrive at first principles thinking
* Application in Programming
---
Ngôn ngữ: Tiếng Việt
---
Speaker:
- Hùng Đoàn - Software Engineer @ Coda.io, Ex-Facebook SWE
Anh Hùng có nhiều năm kinh nghiệm trong các lĩnh vực thuộc software engineering. Anh từng thi quốc gia tin học quốc tế và đoạt huy chương vào 2007
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
1. Refactoring (the Brain)
for Developers
Today about The Basics of our Brain…. next time will be about Thinking & Learning
Ionel Condor, Cluj-Napoca, Romania, January 16, 2012
2. Agenda
Attention warm-up exercise
Our story: A never ending journey from Novice to Expert
Our Brain
Today it’s an intro to brain teasers… in pairs of 2 (these
are not IQ tests)
3. Attention warm-up exercise
Quick! say aloud what color you see in every word, NOT the word you read.
Source: http://snre.umich.edu/eplab/demos/st0/stroop_program/stroopgraphicnonshockwave.gif
4. Our story: A never ending
journey from Novice to Expert
Intro to the Dreyfus model
Skill acquisition
5 levels : Novice, Advanced Beginner, Competent,
Proficient, Expert
5. Our story: A never ending
journey from Novice to Expert
Source: http://www.coderfriendly.com/2009/05/22/when-do-we-reach-the-expert-stage/
6. Our story: A never ending
journey from Novice to Expert
A Novice needs rules in form of:
Checklists
How-to lists
Focused trainings for his daily activities
A mentor/mentorship
To be helped
An Advanced Beginner needs:
Controlled Simulations
Environments where to try out things in safety
Mailing Lists/ Communities (eg. stackoverflow.com, …) to ask
questions and find solutions to common problems
Assignments to practice his new found skills
Source: http://www.learninggeneralist.com/2009/08/using-dreyfus-model-to-engage-people-in.html
7. Our story: A never ending
journey from Novice to Expert
A Competent needs:
Case Studies to support their grow by understanding
other (similar) problems& solutions
Continue their social exposure to read about real
problems and solutions
Read books and blogs, listen podcasts, attend
conferences and webinars
A lot of practice – daily work !
Source: http://www.learninggeneralist.com/2009/08/using-dreyfus-model-to-engage-people-in.html
8. Our story: A never ending
journey from Novice to Expert
Source: http://www.learninggeneralist.com/2009/08/using-dreyfus-model-to-engage-people-in.html
9. Our story: A never ending
journey from Novice to Expert
A recommended rule: Favor rules for Novice and intuition plus creativity
for Experts
A sad true: Most people are and will remain as Advanced Beginners
“performing the tasks they need and learning new tasks as the need arises but never do
some extra miles if not requested” (e.g. using Google as part of IDE for copy&paste )
!!! R&D does not stand for “Rip off and duplicate” !!!
10. Our story: A never ending
journey from Novice to Expert
Do you want to be an expert in a field?
BAD NEWS:
You need to budget 10 years of effort in the same subject area
AND practice in an environment where:
- Tasks are well defined (for your level of expertise)
- Tasks are challenging & doable
- The environment (context) gives you feedback that you can use
- The environment provides opportunities for repetition and correction
GOOD NEWS: Once you become an expert in one field, it becomes
much easier to gain experience in another (acquisition skills, model-building abilities)
11. Our story: A never ending
journey from Novice to Expert
WARNING 1: Winners do not carry losers: A group is only as good as
its weakest link
WARNING 2: “if you think you are standing firm, be careful that you
don't fall!”(The Holly Bible, The New Testament, Corinthians 10),
SO WE NEED TO KEEP PRACTICE AND KEEP STUDY
WARNING 3: Alienate experienced practitioners in favor of novices:
usually by creating general rules and ask the experts to follow them
WARNING 4: Mystification, slogans all over (es. “We are Agile in
planning”)
WARNING 5: There is no substitute (rule, tool, methodology, standard,
formal method, etc) for thinking
12. Our Brain
Looks like this
Source: http://science-techquest.blogspot.com/2011/05/universe-of-
brain.html
Or these… funny:
http://www.guy-sports.com/humor/pictures/picture_male_female_brain.htm
13. Our Brain
• L mode : analysis vs R mode: synthesis (“Don’t
analyse, build it”)
• About neurons: new discovery: to grow them you
need a rich environment with sensory
opportunities: learn, observe, interact
14. Our Brain
Skills and abilities we constantly use/practice will begin to dominate and more of our brain will
become wired for these purposes
“use it or loose it”: want to be a better task estimator? Practice more task estimations and
retrospectives
L is dominant in engineering, so to access R we need to come with something that the verbal,
analythical L will turn down: some people try music, drawing, meditation…
R mode will not solve our problems but what we need is a better way of synch L & R so the whole
mind can work better
“Write drunk, revise sober” – when problem solving, learn to be comfortable with uncertainty
Experiment: pair programming when you are in L and your partner in R (navigator and driver)
L & R use to meet in “metaphors” : a powerful technique to open up creativity (at the end we use
metaphors all the time: window, mouse, trash, threads, zombie cloud…) or “system metaphors” (any
sw module or system can be described/guided by metaphors)
see Andy Hunt’s book bellow, a great book
R mode can be invited, not commanded
Many ideas cannot be fully expressed in words( but can be implemented!!!)
es. you are not able to describe all the faces but someone can even draw them
When you focus on a creative goal (design, solve a problem that requires creativity, …) L mode will
dominate, so you cannot solve it easy; solution? Defocus to focus see Andy Hunt’s book bellow, a
great book
Source, some ideas taken from : Pragmatic Thinking and Learning: Refactor Your Wetware (Pragmatic Programmers ) by Andy Hunt
15. Some tests – a sample
In which direction is the bus travelling ?
Note: this test above will probably be a test for my daughter Ligia in kindergarten
16. Some tests – a sample
Give your own short examples of brain teasers
(exercises designed to stimulate our brain functions and
grow them also)
17. Some tests
Individual: L vs R dominancy http://similarminds.com/brain.html
In the same time: Attention and working memory:
http://viscog.beckman.illinois.edu/grafs/demos/15.html
Individual: Senses :
http://www.bbc.co.uk/science/humanbody/body/interactives/senseschallenge/senses.swf
Individual: Attention Skills:
http://www.vigorousmind.com/demos/demo2.html
Individual: Attention again:
http://www.vigorousmind.com/demos/demo1.html
Individual: Name two objects for every let-ter in your com-plete name. Work up to five objects,
try-ing to use dif-fer-ent items each time.
Team: Pattern recognition: A blind beggar had a brother who died. What rela-tion was
the blind beggar to the brother who died?
“Brother” is not the answer.
(or someone may know this as “a blind masseur” )
Individual: A Brain Teaser for your peripheral vision: http://gprime.net/game.php/catchthirtythree
Team: Of the 100 peo-ple at a recent party, 90 spoke Span-ish, 80 spoke Ital-ian, and 75 spoke
Man-darin. At least how many spoke all three languages?
18. Thank you
Twitter: @ionel_condor
https://twitter.com/#!/ionel_condor
Blog: http://ionelcondor.wordpress.com/