This document discusses key factors of real-time distributed database systems. It defines hard and soft real-time systems and explains how concurrency control is more challenging in a distributed real-time environment. Both pessimistic and optimistic concurrency control approaches are covered. Replication strategies are also discussed, including full replication with eager vs lazy updating, and primary vs update-anywhere models. Partial replication is presented as an alternative to reduce overhead. The conclusion emphasizes that replication strategies must adapt to real-time constraints.