This document discusses effective uses of technology to support literacy instruction for elementary students. It outlines Richard Allington's six elements of effective literacy instruction ("The Six Ts"): Time, Texts, Teach, Talk, Tasks, and Tests. It then provides examples of literacy apps and built-in technologies on iPads that can enable, motivate, empower and engage students with reading, writing, storytelling and assessment. Specific apps are demonstrated for brainstorming, writing, digital storytelling, and assessing comprehension. The presentation emphasizes allowing students to use technology to create their own texts and demonstrate understanding.
Welcome to the Digital Neighborhood: A Fred Rogers Center and Little eLit Dig...claudiahaines
Tanya B. Smith and Claudia Haines presented these slides during the Fred Rogers Center and Little eLit Digital Literacy Symposium at the Harford County Public Library in Maryland on April 7, 2015. Additional slides for the portion of the program about early literacy and Every Child Ready to Read can be found at: http://www.slideshare.net/claudiahaines/hcpl-new-media-and-young-children-training-ecrr-portion
Welcome to the Digital Neighborhood: A Fred Rogers Center and Little eLit Dig...claudiahaines
Tanya B. Smith and Claudia Haines presented these slides during the Fred Rogers Center and Little eLit Digital Literacy Symposium at the Harford County Public Library in Maryland on April 7, 2015. Additional slides for the portion of the program about early literacy and Every Child Ready to Read can be found at: http://www.slideshare.net/claudiahaines/hcpl-new-media-and-young-children-training-ecrr-portion
The Hard Cell: Writing for Animation in Digital LearningBrightwave Group
Engaging, inspiring and informative, they are one of our oldest and most versatile visual media – and with technological advances exploding traditional barriers to entry, animations are becoming an ever-more attractive option for digital learning projects. But the sheer scope and possibility of writing for animation can be a challenge in itself. From music to movement, and from visuals to learning impact, every element requires careful planning and a consistent focus on your learning needs.
Interactive Fiction and Game Design Using Inform7Douglas Kiang
Designing a good game involves sketching and storyboarding, storytelling and testing. Inform7 is a free tool that allows kids to create text-based adventure games using a programming language that is easy to learn and understand. Discover how we used Inform7 with fourth graders and high schoolers, implementing a game design framework modeled after the real world, to engage them in a rich design process that promoted deep learning and understanding.
Presentation at CUE 2014 Conference focusing on creating Agile Learning Spaces with the flexible, reconfigurable furniture, public platforms and the incorporation of iPad Apps and Apple TV.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/techtips and http://teacherrebootcamp.com
Living the iDream: Opportunities and Challenges in the Children's App Market ...Carla Fisher
Following up on her iKids 2014 presentation, Dr. Carla Fisher shares an overview of the three major challenges for children’s app developers and ways to address them. An overview of the presentation can also be read at kidscreen.com/category/blogs/kids-got-game.
R storytelling is a new and immersive way to read stories. This application provides you with the most advanced storytelling techniques using Augmented Reality.
OLC13 704 From Storytelling to Immersive SimulationDebbie Richards
Storytelling has changed through immersive simulations. Simulations allow the audience to interact with the story instead of just passively taking in the story. They allow the audience to be a part of the story and become the storyteller as well. You’ll discuss the basics of storytelling and how it can be adapted to immersive simulations. You’ll explore storyboard examples, techniques and technology-based tools used to create immersive simulations.
Similar to Reading, Writing, Technology and Young Learners (20)
Sharpen existing tools or get a new toolbox? Contemporary cluster initiatives...Orkestra
UIIN Conference, Madrid, 27-29 May 2024
James Wilson, Orkestra and Deusto Business School
Emily Wise, Lund University
Madeline Smith, The Glasgow School of Art
0x01 - Newton's Third Law: Static vs. Dynamic AbusersOWASP Beja
f you offer a service on the web, odds are that someone will abuse it. Be it an API, a SaaS, a PaaS, or even a static website, someone somewhere will try to figure out a way to use it to their own needs. In this talk we'll compare measures that are effective against static attackers and how to battle a dynamic attacker who adapts to your counter-measures.
About the Speaker
===============
Diogo Sousa, Engineering Manager @ Canonical
An opinionated individual with an interest in cryptography and its intersection with secure software development.
Have you ever wondered how search works while visiting an e-commerce site, internal website, or searching through other types of online resources? Look no further than this informative session on the ways that taxonomies help end-users navigate the internet! Hear from taxonomists and other information professionals who have first-hand experience creating and working with taxonomies that aid in navigation, search, and discovery across a range of disciplines.
Acorn Recovery: Restore IT infra within minutesIP ServerOne
Introducing Acorn Recovery as a Service, a simple, fast, and secure managed disaster recovery (DRaaS) by IP ServerOne. A DR solution that helps restore your IT infra within minutes.
This presentation, created by Syed Faiz ul Hassan, explores the profound influence of media on public perception and behavior. It delves into the evolution of media from oral traditions to modern digital and social media platforms. Key topics include the role of media in information propagation, socialization, crisis awareness, globalization, and education. The presentation also examines media influence through agenda setting, propaganda, and manipulative techniques used by advertisers and marketers. Furthermore, it highlights the impact of surveillance enabled by media technologies on personal behavior and preferences. Through this comprehensive overview, the presentation aims to shed light on how media shapes collective consciousness and public opinion.
This presentation by Morris Kleiner (University of Minnesota), was made during the discussion “Competition and Regulation in Professions and Occupations” held at the Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found out at oe.cd/crps.
This presentation was uploaded with the author’s consent.
13. The Making of a Digital Story
• Gather or create digital images and audio
• Make your story come alive
• Share your story
• Brainstorm ideas for a story
• Decide who is your audience and what is your purpose
• Write a script or a story
• Create a storyboard
16. Storyboard
Name:
Group Members:
Scene 1 (Beginning) Scene 2 (Middle) Scene 3 (End)
Words Words Words
Camera or illustration Camera or illustration Camera or illustration
18. B Bogo
Lives in: Balls
Eats: bears, bees, bananas,
Brown and barns
F Fit
Lives in: Flames
Eats: fireballs, friends, fighters
french fries, fried fish
Writing
21. The llamas were big.
They are fluffy. They are
related to the camel. When
They are angry their ears go
back and they spit.
One of our favorite parts of the
farm were the baby kittens in the
Llama’s pen. They were too little
for us to hold.
Writing
22. There were many apples.
The ones on the ground
were called “windfalls”.
The End
Writing
23.
24.
25. The Story Spine
Once upon a time . . .
Every day . . .
But one day . . .
Because of that . . .
Because of that . . .
Because of that . . .
Until finally . . .
Ever since then . . .
The moral of this story is. . .
26. Once upon a time
there was a cute
cat who liked to
catch mice.
54. Create a Book Rubric
Name:
Group members:
Assignment: Create a book using technology.
Comments:
All words are spelled
correctly. All
sentences have
capital letters at the
beginning and
punctuation at the
end.
Some words are not
spelled correctly.
Some sentences do
not have capital
letters at the
beginning and
punctuation at the
end.
Many words are not
spelled correctly.
Many sentences do
not have capital
letters at the
beginning and
punctuation at the
end.
Mechanics
Photos are edited
and communicate
ideas well.
Some photos are
edited. Most photos
communicate the
story idea.
Photos are not
edited. Some
photos do not
belong in the story.
Editing
Works well with
others. Shares in
decisions and
responsibilities.
Helps others to do
their best.
Works well with
others, but has
difficulty sharing
decisions and
responsibilities.
Cannot work with
others in most
situations.
Cooperative
Group Work
The camera shots
are fairly steady.
All camera shots are
focused.
The camera is not
held steady.
Camera skill
(if used)
Includes complete
information and
encourages readers
to learn more.
Includes enough
information to give
readers
understanding of the
topic.
Includes little
essential information.
Topic/ content
Storyboard is well
planned.
Storyboard is
needing some
clarification.
Some planning is
shown on the
storyboard.
Storyboard
SecureDevelopingBeginning
55. Toy Story Bike Ride Danny The Dragon
Meets Jimmy
Listening (and more) Apps
Don't Let the Pigeon
Run This App!
Collins’ Big Cat:
It Was a Cold, Dark
Night Story Creator
Bats!
57. Reading Skills Apps
Bluster! Duck Duck Moose
Reading HD
Endless Reader Endless Alphabet
Reading RavenLearn with
Homer
Tiggly
Story Maker
Words for Osmo
77. Wordle
Passionate about technology and educating others, Gayle Berthiaume has provided
training and presentations to other educators and businesses nationwide.
Gayle offers consulting services on various professional development topics and
technology integration. As a teacher for 35 years with a Masters degree in Curriculum
and Instruction, Gayle has many practical ideas to share with others. As a professional
photographer, Gayle also offers advice and training in digital photography.
78. Wordle
Passionate about technology and educating others, Gayle Berthiaume has provided
training and presentations to other educators and businesses nationwide.
Gayle offers consulting services on various professional development topics and
technology integration. As a teacher for 35 years with a Masters degree in Curriculum
and Instruction, Gayle has many practical ideas to share with others. As a professional
photographer, Gayle also offers advice and training in digital photography.