- Audience feedback is important to determine if a product is suitable for consumers and their preferences rather than just the creator's preferences.
- The document's target audience was determined to be teenagers aged 13-17 through questionnaires showing they prefer pop music.
- Feedback was gathered from the target audience on elements of music videos and products to ensure they were appealing and appropriate.
- Feedback revealed issues with the narrative of a first draft music video, allowing it to be improved for clarity.
- Seeing the final products' positive reception from the target audience confirmed they were successful in meeting expectations.
Through questionnaires and focus groups with their target audience of females aged 16-35, the group learned that their audience enjoys supernatural and possession horror films. They found that elements like scary fonts, the use of a blue ribbon theme, and creepy edited images were effective in engaging their audience. Most of the feedback on their promotional materials was positive, praising the scary and unsettling feel, though some suggested toning down the image editing slightly. Overall, the audience seemed persuaded to watch the film based on the promotional packages.
Amber O'Dell conducted audience research for her short film project through surveys, a focus group, and testing poster designs. She found that her target audience was female aged 16-22 who prefer mainstream narrative films. Feedback from her focus group was useful in improving scenes and marketing the film effectively. Testing poster designs provided insights into conveying tone and appealing to audience expectations for conventional posters. This feedback influenced Amber to select a striking image and enhance it for maximum audience attraction.
The document discusses feedback the creator received from their target audience regarding music videos and how it shaped their own music video project. They conducted primary research through questionnaires and interviews to understand what their target audience, young females, like and dislike in music videos. Key findings included that the audience prefers narratives, good editing, costumes, and visuals that match the lyrics. They also disliked when visuals didn't match lyrics or when women were portrayed as sex objects. The creator incorporated this feedback into their music video by including a narrative, varied editing techniques, and ensuring visuals matched the lyrics. Additional feedback from pitching ideas and storyboards helped further refine the project.
The document discusses several topics related to audience theory and uses of media:
1. Twitter is used to get news and information quickly from multiple perspectives to help form opinions. Fan accounts provide updates on music and entertainment.
2. Social media like YouTube and Twitter allow people to find and reinforce personal values by connecting with others who share similar views and behaviors. However, strongly identifying with influencers can threaten personal identity.
3. Sites like Twitter, Instagram and Reddit enable social interaction and identity through shared interests in music, games and other topics. Online friends can substitute for real-world connections by reducing anxiety.
"I'm sorry, I don't actually have any information to share about what this opportunity is. As the document explains, it's better if they hear about it directly from someone more qualified."
Luke Ross evaluated the strengths and weaknesses of his research process for an FMP project. Some strengths included analyzing existing similar products to identify effective techniques to incorporate. This helped shape key elements like background scenes, characters, and logos. Audience research through surveys and interviews also provided useful qualitative data on preferences. However, weaknesses included limited time to fully research four similar products. Audience profiling focusing on age and gender was also deemed less important than psychographic factors. Interviews alone would have better informed the project than combining them with surveys. The qualitative data from surveys was also difficult to apply. Overall, the research process provided insights but could be improved with more focus and in-depth interviews.
The group created surveys to gather feedback on their magazine cover, teaser poster, and teaser trailer from classmates, families, and peers. They designed multiple options for the poster and cover and used the surveys to determine which design most people preferred and provided the best feedback. For the magazine cover, they received positive feedback indicating people would purchase it and that it fit conventions well. They similarly got feedback on their teaser poster designs and went with the one that left the most mysteries. For the trailer, they solicited ideas to help decide on a setting and concept that would suit their target teenage to young adult audience.
The group created surveys to gather feedback on their magazine cover, teaser poster, and teaser trailer for a film campaign. They designed multiple options for the magazine cover and poster and used the surveys to determine which design should be selected based on responses. For the magazine cover, one design was seen as most effectively suiting the trailer. For the poster, Holly's design was preferred as it created mystery about the content of the trailer without revealing too much. The group similarly gathered feedback on ideas for the trailer itself before developing it further to align with the preferences of their target audience.
Through questionnaires and focus groups with their target audience of females aged 16-35, the group learned that their audience enjoys supernatural and possession horror films. They found that elements like scary fonts, the use of a blue ribbon theme, and creepy edited images were effective in engaging their audience. Most of the feedback on their promotional materials was positive, praising the scary and unsettling feel, though some suggested toning down the image editing slightly. Overall, the audience seemed persuaded to watch the film based on the promotional packages.
Amber O'Dell conducted audience research for her short film project through surveys, a focus group, and testing poster designs. She found that her target audience was female aged 16-22 who prefer mainstream narrative films. Feedback from her focus group was useful in improving scenes and marketing the film effectively. Testing poster designs provided insights into conveying tone and appealing to audience expectations for conventional posters. This feedback influenced Amber to select a striking image and enhance it for maximum audience attraction.
The document discusses feedback the creator received from their target audience regarding music videos and how it shaped their own music video project. They conducted primary research through questionnaires and interviews to understand what their target audience, young females, like and dislike in music videos. Key findings included that the audience prefers narratives, good editing, costumes, and visuals that match the lyrics. They also disliked when visuals didn't match lyrics or when women were portrayed as sex objects. The creator incorporated this feedback into their music video by including a narrative, varied editing techniques, and ensuring visuals matched the lyrics. Additional feedback from pitching ideas and storyboards helped further refine the project.
The document discusses several topics related to audience theory and uses of media:
1. Twitter is used to get news and information quickly from multiple perspectives to help form opinions. Fan accounts provide updates on music and entertainment.
2. Social media like YouTube and Twitter allow people to find and reinforce personal values by connecting with others who share similar views and behaviors. However, strongly identifying with influencers can threaten personal identity.
3. Sites like Twitter, Instagram and Reddit enable social interaction and identity through shared interests in music, games and other topics. Online friends can substitute for real-world connections by reducing anxiety.
"I'm sorry, I don't actually have any information to share about what this opportunity is. As the document explains, it's better if they hear about it directly from someone more qualified."
Luke Ross evaluated the strengths and weaknesses of his research process for an FMP project. Some strengths included analyzing existing similar products to identify effective techniques to incorporate. This helped shape key elements like background scenes, characters, and logos. Audience research through surveys and interviews also provided useful qualitative data on preferences. However, weaknesses included limited time to fully research four similar products. Audience profiling focusing on age and gender was also deemed less important than psychographic factors. Interviews alone would have better informed the project than combining them with surveys. The qualitative data from surveys was also difficult to apply. Overall, the research process provided insights but could be improved with more focus and in-depth interviews.
The group created surveys to gather feedback on their magazine cover, teaser poster, and teaser trailer from classmates, families, and peers. They designed multiple options for the poster and cover and used the surveys to determine which design most people preferred and provided the best feedback. For the magazine cover, they received positive feedback indicating people would purchase it and that it fit conventions well. They similarly got feedback on their teaser poster designs and went with the one that left the most mysteries. For the trailer, they solicited ideas to help decide on a setting and concept that would suit their target teenage to young adult audience.
The group created surveys to gather feedback on their magazine cover, teaser poster, and teaser trailer for a film campaign. They designed multiple options for the magazine cover and poster and used the surveys to determine which design should be selected based on responses. For the magazine cover, one design was seen as most effectively suiting the trailer. For the poster, Holly's design was preferred as it created mystery about the content of the trailer without revealing too much. The group similarly gathered feedback on ideas for the trailer itself before developing it further to align with the preferences of their target audience.
This document is a proposal for a final major project (FMP) creating promotional materials for a horror film. The proposed project will include creating trailers, DVD cover art, posters, and a magazine article. Research will include analyzing existing promotional materials to inspire creative ideas. The target audience is identified as 16-24 year old males due to the horror genre. Production will involve filming, editing music, and designing promotional assets in software like Photoshop and Premiere Pro. Progress will be evaluated through weekly reflections and surveys to gather feedback on strengths and weaknesses. A timeline schedules tasks over 10 weeks including research, production experiments, filming, and a final evaluation.
The document summarizes audience feedback received on a music video and related promotional materials. Feedback indicated that the music video successfully conveyed excitement and set the right tone. Some elements like editing and lip syncing were praised, while other aspects like pixelated images in promotional materials could be improved. Focus groups provided helpful feedback on the animatic and suggestions that were incorporated into the final music video, such as quick editing and filming in London. The finished music video was well-received overall, though some felt it conveyed violence which was not intended.
The document discusses feedback received on a music video from two audiences - a media studies class and the target audience. Feedback from both audiences highlighted that more scenes of the character at the party were wanted. While some found the narrative of taking drugs stereotypical, others felt the video avoided glamorizing drugs. The author learns that giving an open interpretation allowed new pleasures to emerge for viewers and areas for improvement, like clarifying the party scenes.
The document discusses how audience feedback helped the creator improve their advertising campaign for a horror film. Key points:
- Feedback from peers and classmates helped shape the campaign to appeal to different people.
- A survey of the target audience (ages 15-24) informed choices like the setting, characters, and desire to see the villain.
- Feedback improved early designs of the poster, magazine cover, and film trailer by recommending a scary close-up image and adding sound/editing to the trailer.
- Revisions based on feedback made the text more readable in the poster and improved colors in the magazine cover.
- The audience feedback was vital in helping create a realistic and effective campaign that would
Erin Stephenson is researching existing products to help with her final major project focusing on promoting a photographer's exhibit. She looks at the TV show Gossip Girl for inspiration as a character exhibits art and the target audience belongs to the upper middle class. By analyzing scenes involving art galleries and exhibits in the show, she hopes to understand how to attract attention from her target market. Erin also researches the York Art Gallery's Instagram presence to get ideas on promoting exhibitions through social media, including geotagging and hashtag usage. She conducts surveys and interviews to learn more about potential attendees' preferences regarding art viewing and exhibition timing.
The document discusses feedback the student received from their audience research. They conducted a survey that showed their target audience was mostly aged 17-19 and enjoyed crime documentaries. This informed their decision to create a crime documentary. They also received feedback that documentaries should be factual but also entertaining. Peer feedback on documentary styles indicated an expository style with interviews and reenactments would appeal most. Focus group responses confirmed this and suggested other elements like air time and channel style. The feedback helped the student tailor their documentary to their target audience.
Lauren gained feedback on her music video project by distributing anonymous surveys and interviewing her class. The feedback was positive overall, with most people rating the video an 8 out of 10. Respondents confirmed that the video fit the pop genre due to its bright colors and costumes. They enjoyed the color scheme, different shots, scenes, and group shots most as these kept them engaged. Areas for improvement included lip syncing, adding more shots with the boyfriends, improving lighting, and strengthening the dance routine. Overall, Lauren learned that the audience enjoyed the video and auxiliary materials. They felt the images captured the group's fun personalities. While most elements fit the pop genre, not including a full dance routine or boyfriend shots was
Through audience feedback on social media platforms and interviews, the document summarizes what was learned about the promotional package created for a band. Feedback indicated that the music video's editing, storyline, and live performance elements were effective overall. The digipak and magazine ad were praised for their simple yet eye-catching designs that matched the retro punk style. Suggestions included making the storyline and genre conventions in the video clearer and redesigning one graphic element digitally for consistency.
This week the student continued research for their documentary film project. They analyzed responses to a questionnaire they distributed to gather information about audience interest in documentaries and religion. The student used this information to define their target audience and aims. They also contacted potential interview subjects to schedule filming. The student reviewed existing documentary films and styles to inform technical decisions for their own film, such as camerawork and crew size. Researching film festivals helped the student plan for presenting their completed film. Overall, the research is helping the student tailor their film to better engage their target audience.
The document provides details about the feedback the creator received from audiences on their thriller film project and ancillary products at different stages.
At the research stage, a focus group of media students provided feedback on the initial pitch, which influenced the choice of actors. During production, research on similar successful films informed content decisions. Multiple focus groups provided feedback on teaser trailers, identifying needed improvements to narrative clarity and conventions. Feedback from friends guided ancillary product edits. The creator made targeted changes in response like re-filming scenes and adding audio. Overall, audience feedback helped shape the products to better suit the target audience's desires.
The respondent gathered audience feedback on their music video, CD digi pack, and magazine advertisement to identify strengths and areas for improvement. Most people enjoyed the music video but felt some footage was repetitive. Reviews of editing quality in the video were mixed. The advertisement was unanimously deemed professional with correct formatting. The digi pack also received mostly positive reviews, though one person felt stronger images could have been used. The color scheme was viewed as fitting the simple genre and mood of the song or artist.
What have you learnt from your audience feedback?elainehope
Audience feedback is important for media creators to understand how the audience interprets and responds to their work. The creator gathered feedback through questionnaires after showing an early draft of their music video. This helped them understand if the video was on the right track and if the audience understood the intended message. They also received feedback by uploading the finished video to YouTube to see comments and likes. Most feedback praised aspects like the overlaying shots, while some noted areas for improvement like lip syncing. Feedback on promotional materials through social media also provided useful insights. This process helped the creator evaluate their work from the audience's perspective and identify ways to improve.
The audience feedback received for the music video and accompanying materials was generally positive. Feedback indicated that the music video set the right tone for the song and featured contrasting peaceful and protest elements. Some minor issues with lip syncing were noted. Feedback on the digipak and magazine poster commented that the materials looked realistic but the images appeared pixelated. The group's research identified their target audience as 14-21 year olds interested in genres like pop and rock. Focus groups provided helpful feedback on the animatic that informed edits to the final music video.
What have you learnt from your audience feedbackgethpricee
The document discusses feedback received from audiences on various stages of creating a film trailer. For the initial questionnaire, audiences indicated a preference for relationship drama plots. For the animatic, viewers felt the possession scene needed more clarity and suggested adding asynchronous dialogue. During focus groups, audiences recommended using more dialogue and child footage in the trailer. Overall, the feedback helped strengthen the narrative and ensure the trailer appealed to its target 20-30 year old demographic.
The document summarizes research the author conducted to inform the creation of a music video. They used SurveyMonkey to gather worldwide feedback on audience preferences. They also had people describe images that came to mind while listening to the song to understand common themes. This synesthesia research helped with narrative and visual ideas. Feedback was also gathered in person and influenced design choices for the album artwork and website. After finishing, the author screened the video and collected qualitative data from a questionnaire and discussion to evaluate the final product.
What have i learnt from my audience feedbackElianaMedalie
1. The document discusses audience feedback the author received from a questionnaire and interviews about a music video and single they created.
2. The feedback informed decisions about the music video's narrative, locations, and digipak design. Respondents preferred an illustrative narrative that matched the song's lyrics.
3. The author used audience suggestions and preferences to make changes to their creative work, like choosing a forest location for the music video that over 35% of respondents selected.
1. The document analyzes the results of a survey about a music magazine produced by the author. Question 1 shows that 90% of respondents found the cover page engaging.
2. Question 2 found that respondents liked the cover lines and found them effective at piquing interest.
3. Question 3 found that respondents could instantly understand the main topic of the featured article and were not confused.
The document summarizes feedback received from an audience questionnaire about a student-produced short film. Key findings include:
- Respondents correctly identified the film's genre as thriller and felt connected to the main character.
- The club scene and character abduction were most people's favorite parts.
- Editing was viewed as the strongest element of the film by most of the audience.
- Lighting and music were areas identified for possible improvement in a rough cut.
- The final cut addressed this feedback and received an average rating of 4 out of 5 from viewers.
Charlotte Green learned from audience feedback in developing a horror trailer and promotional materials. She gathered feedback at various stages of pre-production and production to gauge what elements audiences found appealing and unappealing. Charlotte incorporated feedback to strengthen her ideas and final products. She received positive feedback indicating her trailer achieved its goals of being an effective horror for a 15+ audience. However, some scenes could be improved by reducing visual clutter to enhance focus. Overall, Charlotte found audience feedback invaluable for developing trailer and materials that successfully targeted her intended market.
The document provides details about a short film created by the author. The film is from the perspective of an iPhone that goes on a journey of self-discovery after meeting other electronic devices like a book, Nintendo DS, computer and iPod. These characters teach the iPhone about how humans forget about technology over time. The film was created using both filming and stop-motion techniques to make the objects seem human-like. Audience feedback suggested the film was generally well-received and helped the filmmakers understand how to improve future projects.
Questionnaire results – young adults (18 30 years)Bekah3000
The document summarizes the results of a questionnaire about music video preferences for young adults aged 18-30. It finds that this age group prefers rock music and watching videos on Kerrang! TV. They also prefer bands that are mixed gender and seen in a professional concert environment performing, rather than videos with complex narratives. However, the conclusion is that this age group is not the target audience for a music video being made for an all-male pop band.
School uniform, jeans and a t-shirt, and instruments were among the most popular costume and prop choices from the options provided. The main stage, recording studio, music centre, and field were the preferred location selections. The document analyzed results to determine the most commonly selected costumes, locations, and props that could be incorporated into a music video based on the given options.
This document is a proposal for a final major project (FMP) creating promotional materials for a horror film. The proposed project will include creating trailers, DVD cover art, posters, and a magazine article. Research will include analyzing existing promotional materials to inspire creative ideas. The target audience is identified as 16-24 year old males due to the horror genre. Production will involve filming, editing music, and designing promotional assets in software like Photoshop and Premiere Pro. Progress will be evaluated through weekly reflections and surveys to gather feedback on strengths and weaknesses. A timeline schedules tasks over 10 weeks including research, production experiments, filming, and a final evaluation.
The document summarizes audience feedback received on a music video and related promotional materials. Feedback indicated that the music video successfully conveyed excitement and set the right tone. Some elements like editing and lip syncing were praised, while other aspects like pixelated images in promotional materials could be improved. Focus groups provided helpful feedback on the animatic and suggestions that were incorporated into the final music video, such as quick editing and filming in London. The finished music video was well-received overall, though some felt it conveyed violence which was not intended.
The document discusses feedback received on a music video from two audiences - a media studies class and the target audience. Feedback from both audiences highlighted that more scenes of the character at the party were wanted. While some found the narrative of taking drugs stereotypical, others felt the video avoided glamorizing drugs. The author learns that giving an open interpretation allowed new pleasures to emerge for viewers and areas for improvement, like clarifying the party scenes.
The document discusses how audience feedback helped the creator improve their advertising campaign for a horror film. Key points:
- Feedback from peers and classmates helped shape the campaign to appeal to different people.
- A survey of the target audience (ages 15-24) informed choices like the setting, characters, and desire to see the villain.
- Feedback improved early designs of the poster, magazine cover, and film trailer by recommending a scary close-up image and adding sound/editing to the trailer.
- Revisions based on feedback made the text more readable in the poster and improved colors in the magazine cover.
- The audience feedback was vital in helping create a realistic and effective campaign that would
Erin Stephenson is researching existing products to help with her final major project focusing on promoting a photographer's exhibit. She looks at the TV show Gossip Girl for inspiration as a character exhibits art and the target audience belongs to the upper middle class. By analyzing scenes involving art galleries and exhibits in the show, she hopes to understand how to attract attention from her target market. Erin also researches the York Art Gallery's Instagram presence to get ideas on promoting exhibitions through social media, including geotagging and hashtag usage. She conducts surveys and interviews to learn more about potential attendees' preferences regarding art viewing and exhibition timing.
The document discusses feedback the student received from their audience research. They conducted a survey that showed their target audience was mostly aged 17-19 and enjoyed crime documentaries. This informed their decision to create a crime documentary. They also received feedback that documentaries should be factual but also entertaining. Peer feedback on documentary styles indicated an expository style with interviews and reenactments would appeal most. Focus group responses confirmed this and suggested other elements like air time and channel style. The feedback helped the student tailor their documentary to their target audience.
Lauren gained feedback on her music video project by distributing anonymous surveys and interviewing her class. The feedback was positive overall, with most people rating the video an 8 out of 10. Respondents confirmed that the video fit the pop genre due to its bright colors and costumes. They enjoyed the color scheme, different shots, scenes, and group shots most as these kept them engaged. Areas for improvement included lip syncing, adding more shots with the boyfriends, improving lighting, and strengthening the dance routine. Overall, Lauren learned that the audience enjoyed the video and auxiliary materials. They felt the images captured the group's fun personalities. While most elements fit the pop genre, not including a full dance routine or boyfriend shots was
Through audience feedback on social media platforms and interviews, the document summarizes what was learned about the promotional package created for a band. Feedback indicated that the music video's editing, storyline, and live performance elements were effective overall. The digipak and magazine ad were praised for their simple yet eye-catching designs that matched the retro punk style. Suggestions included making the storyline and genre conventions in the video clearer and redesigning one graphic element digitally for consistency.
This week the student continued research for their documentary film project. They analyzed responses to a questionnaire they distributed to gather information about audience interest in documentaries and religion. The student used this information to define their target audience and aims. They also contacted potential interview subjects to schedule filming. The student reviewed existing documentary films and styles to inform technical decisions for their own film, such as camerawork and crew size. Researching film festivals helped the student plan for presenting their completed film. Overall, the research is helping the student tailor their film to better engage their target audience.
The document provides details about the feedback the creator received from audiences on their thriller film project and ancillary products at different stages.
At the research stage, a focus group of media students provided feedback on the initial pitch, which influenced the choice of actors. During production, research on similar successful films informed content decisions. Multiple focus groups provided feedback on teaser trailers, identifying needed improvements to narrative clarity and conventions. Feedback from friends guided ancillary product edits. The creator made targeted changes in response like re-filming scenes and adding audio. Overall, audience feedback helped shape the products to better suit the target audience's desires.
The respondent gathered audience feedback on their music video, CD digi pack, and magazine advertisement to identify strengths and areas for improvement. Most people enjoyed the music video but felt some footage was repetitive. Reviews of editing quality in the video were mixed. The advertisement was unanimously deemed professional with correct formatting. The digi pack also received mostly positive reviews, though one person felt stronger images could have been used. The color scheme was viewed as fitting the simple genre and mood of the song or artist.
What have you learnt from your audience feedback?elainehope
Audience feedback is important for media creators to understand how the audience interprets and responds to their work. The creator gathered feedback through questionnaires after showing an early draft of their music video. This helped them understand if the video was on the right track and if the audience understood the intended message. They also received feedback by uploading the finished video to YouTube to see comments and likes. Most feedback praised aspects like the overlaying shots, while some noted areas for improvement like lip syncing. Feedback on promotional materials through social media also provided useful insights. This process helped the creator evaluate their work from the audience's perspective and identify ways to improve.
The audience feedback received for the music video and accompanying materials was generally positive. Feedback indicated that the music video set the right tone for the song and featured contrasting peaceful and protest elements. Some minor issues with lip syncing were noted. Feedback on the digipak and magazine poster commented that the materials looked realistic but the images appeared pixelated. The group's research identified their target audience as 14-21 year olds interested in genres like pop and rock. Focus groups provided helpful feedback on the animatic that informed edits to the final music video.
What have you learnt from your audience feedbackgethpricee
The document discusses feedback received from audiences on various stages of creating a film trailer. For the initial questionnaire, audiences indicated a preference for relationship drama plots. For the animatic, viewers felt the possession scene needed more clarity and suggested adding asynchronous dialogue. During focus groups, audiences recommended using more dialogue and child footage in the trailer. Overall, the feedback helped strengthen the narrative and ensure the trailer appealed to its target 20-30 year old demographic.
The document summarizes research the author conducted to inform the creation of a music video. They used SurveyMonkey to gather worldwide feedback on audience preferences. They also had people describe images that came to mind while listening to the song to understand common themes. This synesthesia research helped with narrative and visual ideas. Feedback was also gathered in person and influenced design choices for the album artwork and website. After finishing, the author screened the video and collected qualitative data from a questionnaire and discussion to evaluate the final product.
What have i learnt from my audience feedbackElianaMedalie
1. The document discusses audience feedback the author received from a questionnaire and interviews about a music video and single they created.
2. The feedback informed decisions about the music video's narrative, locations, and digipak design. Respondents preferred an illustrative narrative that matched the song's lyrics.
3. The author used audience suggestions and preferences to make changes to their creative work, like choosing a forest location for the music video that over 35% of respondents selected.
1. The document analyzes the results of a survey about a music magazine produced by the author. Question 1 shows that 90% of respondents found the cover page engaging.
2. Question 2 found that respondents liked the cover lines and found them effective at piquing interest.
3. Question 3 found that respondents could instantly understand the main topic of the featured article and were not confused.
The document summarizes feedback received from an audience questionnaire about a student-produced short film. Key findings include:
- Respondents correctly identified the film's genre as thriller and felt connected to the main character.
- The club scene and character abduction were most people's favorite parts.
- Editing was viewed as the strongest element of the film by most of the audience.
- Lighting and music were areas identified for possible improvement in a rough cut.
- The final cut addressed this feedback and received an average rating of 4 out of 5 from viewers.
Charlotte Green learned from audience feedback in developing a horror trailer and promotional materials. She gathered feedback at various stages of pre-production and production to gauge what elements audiences found appealing and unappealing. Charlotte incorporated feedback to strengthen her ideas and final products. She received positive feedback indicating her trailer achieved its goals of being an effective horror for a 15+ audience. However, some scenes could be improved by reducing visual clutter to enhance focus. Overall, Charlotte found audience feedback invaluable for developing trailer and materials that successfully targeted her intended market.
The document provides details about a short film created by the author. The film is from the perspective of an iPhone that goes on a journey of self-discovery after meeting other electronic devices like a book, Nintendo DS, computer and iPod. These characters teach the iPhone about how humans forget about technology over time. The film was created using both filming and stop-motion techniques to make the objects seem human-like. Audience feedback suggested the film was generally well-received and helped the filmmakers understand how to improve future projects.
Questionnaire results – young adults (18 30 years)Bekah3000
The document summarizes the results of a questionnaire about music video preferences for young adults aged 18-30. It finds that this age group prefers rock music and watching videos on Kerrang! TV. They also prefer bands that are mixed gender and seen in a professional concert environment performing, rather than videos with complex narratives. However, the conclusion is that this age group is not the target audience for a music video being made for an all-male pop band.
School uniform, jeans and a t-shirt, and instruments were among the most popular costume and prop choices from the options provided. The main stage, recording studio, music centre, and field were the preferred location selections. The document analyzed results to determine the most commonly selected costumes, locations, and props that could be incorporated into a music video based on the given options.
1. The document provides editing notes and descriptions for 18 shots to film a music video for the song "Mr. Brightside" by The Killers.
2. The shots include both close-ups and long shots of the band performing, as well as shots showing a narrative of a boy watching his girlfriend with another guy.
3. The shots are described in detail with information on camera angles, lighting, color effects, settings, costumes, and how each shot relates to and advances the lyrics of the song.
The document provides details on 34 shots for a music video adaptation of the song "Mr. Brightside" by The Killers. The shots include both performance shots of the band playing in a music practice room and storyline shots following characters Lauren and two guys (Guy A and Guy B) to depict the song's lyrics. The shots vary from close-ups to mid and long shots, include notes on camera angles, lighting, location, and costumes. Precise editing notes are provided to seamlessly connect the shots and sync them to the song.
A survey was conducted of older adults over 50 years old about their music video preferences. Most respondents preferred the Spice Girls "Wannabe" music video and did not think music videos impacted their decision to buy a song. The majority watched music videos on Vintage TV and preferred pop or classical genres that featured the band performing to a crowd over narratives with other actors. Most also preferred watching music videos on social media like YouTube rather than TV. In conclusion, this older demographic was not the target audience for the band based on their music and genre preferences.
The document summarizes costume, location, and prop choices for a video based on survey results. School uniforms, jeans and t-shirts were the top costume choices. Main stage, recording studio, music center, and field received the most votes for locations. Instruments, cigarettes, and mobile phones were selected as the preferred props.
The document outlines a pitch for a music video for the song "Mr. Brightside" by the band JAR Productions. It will tell the story of a rocky relationship through narrative scenes with actors interspersed with performances by the band. The band members and their roles are identified. Locations like a field, music room, and main stage are listed. Costume details are provided for both the band and actors. Themes of love, betrayal, and lies from the song will be reflected. The target audience is identified as teenage males and females aged 13-17, and the video aims to appeal to them through age-appropriate actors, locations like a school, and a rebellious school band theme.
Questionnaire results – young adults (18 30 years)Bekah3000
The document summarizes the results of a questionnaire given to young adults aged 18-30 about their music video preferences. It finds that this age group prefers rock music and watches the Kerrang! TV channel most. They prefer bands with mixed gender that are portrayed professionally in a concert setting. Respondents also indicated a preference for performance-focused music videos rather than narratives. The conclusion is that this demographic is not the target audience for a video about an all-male pop band.
This document provides details on 31 shots to film a music video for the song "Mr. Brightside" by The Killers. Each shot is described in terms of camera angle, movement, scene setting, lighting, color, and characters' costumes. The shots alternate between scenes of a band performing the song and scenes telling a narrative of relationship drama between characters Guy A, Lauren, and Guy B that mirrors the song's lyrics. The shots are planned to seamlessly transition between the band and narrative scenes to fully synchronize the visuals with the music.
This document provides a detailed shot-by-shot breakdown and analysis of a music video. It describes each shot in terms of camera angles, movements, transitions, subjects, and how they relate to the overall story and message. The video follows a girl who feels like an outsider and discovers she connects with the band's music. It uses techniques like green screen, different locations, and color/black-and-white to illustrate her journey from not fitting in to finding acceptance through the band's performance.
The document contains the results of a survey about music video preferences. It shows:
- Pop music videos are most popular, especially those by bands like McFly and One Direction.
- Teenagers prefer watching music videos online through sites like YouTube rather than TV.
- They prefer bands made up of male members portrayed in a rebellious style, like in a school setting.
- The survey results indicate teenagers are the target audience for music videos. Using another McFly song would appeal to them based on the data.
This document summarizes the results of a survey about music video preferences. It finds that most adult respondents between 30-50 prefer rock music, watching music videos on TV rather than online, and videos with a narrative over just showing the band. They also generally prefer bands with a mixed gender and professional/concert environment over a rebellious school setting. The conclusion is that this age group would not be the target audience for a pop band aimed at teenagers.
Music videos have evolved significantly since the late 19th century. Early music videos in the 1890s were still images projected with live songs, while videos in the 1920s and 1930s featured dancers and singers in short musical films and films incorporating music and song. In the 1960s, the Beatles pioneered the concept of promotional music videos. The launch of MTV in 1981 brought music videos to mass audiences and transformed the industry. Music video budgets and production values increased greatly in subsequent decades, with some major artists spending over $1 million per video by the 1990s. New technologies in the 2000s like YouTube democratized music video sharing but also contributed to their decline on television.
Beth conducted extensive audience research through profiles, online surveys, and focus groups to inform the creation of her music video and ancillary materials for the band Southlakes. The feedback revealed preferences for narrative videos featuring emotional storylines and uncovered opportunities to improve pacing and character relatability. Edits were made to address these points and increase audience engagement. Beth learned it is crucial to continually refer to target audiences to shape products according to their wants. Detailed audience understanding facilitates smooth creation of appealing materials.
What have you learned from your audience feedbackcharliesexton
The document discusses feedback received during various stages of a media project. The student learned that getting feedback from a diverse group of people, including those outside the target audience, is important as it can significantly impact the work. Presenting work to a class and recording the feedback session allows questions to be asked and the feedback to be reviewed later. For future projects, the student aims to get feedback from an even wider range of people to help make the final product as strong as possible.
The document discusses methods used to gather target audience feedback for a music video project, including focus groups and questionnaires. It analyzes the effectiveness of these methods and identifies areas for improvement. Specifically, focus groups provided useful insights but could have benefited from more participants with media knowledge. Questionnaires had mixed success due to some irrelevant questions and would have been better conducted digitally. Overall, the feedback informed changes to the narrative and representation, but conducting additional focus groups throughout the process may have further strengthened the project.
What have you learned from your audience feedback? Question 3zaramcdermott
This document discusses the importance of feedback at various stages of creating a media product. It provides examples of feedback received on a treatment, rough cut, and Digipak. The feedback helped refine and improve the work by pointing out what was effective and suggesting areas to build upon or challenge. Implementing the feedback resulted in a stronger final product that better met audience needs and expectations.
The film industry spends a significant amount of time and money doing test screenings and market research to understand what audiences like. This helps ensure films will be successful by appealing to audience interests and having a large audience. When creating a media product, the target audience must always be considered as the product is being made for them. Getting feedback from audiences at different stages of production is important to evaluate what is working well and what needs improvement to meet audience expectations.
The document summarizes audience feedback received from surveys about a student film project to create a music video for The 1975 song "Milk." The surveys helped the students decide on the song and understand their target audience. Most respondents were younger students. Feedback indicated a preference for a developed storyline over lip syncing. The students incorporated symbols, props, and locations to tell a story about a woman's heartbreak and drug use without overtly showing drugs. They included a plot twist where the woman is shown as an elderly person, implying she overcame her struggles. The document discusses how the feedback informed their creative choices for the music video.
The document discusses how the author gathered and incorporated feedback from their target audience of teenagers aged 12 to 18 to improve their media project. They conducted a survey, interviews, and a showcase screening to understand what the audience wanted and evaluate their work. Feedback revealed issues like poor sound quality in one trailer section and unnatural acting that were addressed. Regular informal feedback also helped fix problems like unrealistic head movement in a scene. Considering the target audience's needs and feedback allowed the author to create a final product better suited for their demographic.
The document discusses feedback received from audiences on a music video project. It indicates that pitching the initial idea to 10 female classmates helped ensure the story and themes would interest audiences. However, the author realized adding a male protagonist may have appealed to more viewers. Additional research with other students provided feedback on song choices and themes. Showcasing the final video and getting feedback helped identify small mistakes like making the narrative clearer. Audiences particularly liked the layering of shots showing the two main characters' shared experiences and the use of cigarettes to represent stress in a realistic way. Overall, audience feedback was found to be vital for improving the video before a wider release.
Through audience feedback on a rough cut of his music video, the author learned that his target audience was young females, not young males as initially thought. Feedback from focus groups showed that the narrative was unclear and needed work. Questions to the focus groups assessed if the video represented the pop genre correctly and identified strengths and weaknesses. The author plans to present the final video on social media and YouTube to reach a wide audience and get feedback on views, likes, and comments.
Joanne and Ricardo conducted a survey using Survey Monkey to collect feedback on their film and advertising methods from their audience. The survey results showed that 75% of participants were female as hoped, 75% preferred the posters over the radio ad as advertising, and 75% felt the posters effectively advertised what the film was about. They learned that the film's colors were dull and characters were a strength, and that the posters used powerful images to convey the film better than the radio ad.
1) The document discusses the methods used to conduct target audience research for a music video, including questionnaires, Flickr, focus groups, and social media.
2) Feedback from these methods found that the target audience preferred some black and white/sepia shots but not exclusively, listened to music on YouTube, and used Spotify, iTunes, and Soundcloud.
3) The research influenced the creation of the music video and related products to better appeal to the target audience based on their preferences.
Through collecting audience feedback on a music video, the author learned that their target audience was different than initially expected. Feedback from social media sites like YouTube showed that most fans of the band Maroon 5 were young females, not young males as originally thought. Focus groups provided helpful feedback on the strengths and weaknesses of the rough cut, including that the narrative was unclear at times. Collecting reactions on video and through questionnaires helped the author improve the music video and better understand how to share the final product with audiences.
The filmmaker attracted their target audience (demographic groups E and D) through realistic scenes that allowed audiences to think deeply into the antagonist's mind. Low key lighting and locations helped audiences relate to the ideas presented. A central prop, like the puppet in Saw, gave audiences something to focus on and engage with. The characters followed Propp's character theory involving a villain the audience could feel hatred towards. Audience research through film synopses and questionnaires helped choose an obsessive stalker narrative and female lead to make audiences feel more sympathetic. Sharing the draft widely online through YouTube and social media attracted a broader target audience and allowed the filmmaker to improve the film based on varied feedback.
Question 3 what have you learned from youraudience feedbacktashhhhhhhhhhh
The document discusses using qualitative research methods like classroom discussions and interviews to gather feedback on media productions from an audience. The feedback was useful to understand what worked well and improvements that could be made. Viewers commented on aspects like the editing, effects, costumes, and themes of empowerment portrayed. The feedback showed that not all interpretations were intended and different target audiences read the texts in various ways.
Question 3: What have you learned from your audience feedback?DavidDenn96
The document discusses various methods used to collect feedback from their target audience during the creation of marketing products for an indie rock band. These methods included qualitative one-on-one interviews, quantitative surveys, presenting draft ideas to their class, and receiving individual feedback on draft products from other students. The feedback helped them understand that their target audience was mainly interested in social media integration and tour dates, and had shifted to digital content over physical packaging. It also revealed issues with an ambitious music video concept that needed to be scaled back.
Dilraj Singh conducted audience research through a questionnaire to understand what type of music sixth formers and staff enjoyed. The questionnaire found that most of the intended audience was between 16-18 years old and consisted of equal males and females. It also revealed that the audience prefers finding new music on social media and learning about artists this way. The responses helped the filmmaker understand that the audience would prefer a concept-based music video with a storyline and creative/unique elements that have a deeper meaning. This provided guidance on the type of narrative and style that would appeal most to the intended viewers.
The document discusses the results of a focus group conducted on a music video. A focus group of regular people provided feedback on how the artist was perceived and if the goals of creating an organic, relatable artist were achieved. The group found the artist seemed organic but the song choice made them seem less so. Having the artist in the video was both positive to show his authenticity and talents, but could also be misleading if viewers thought he was being sold based on his look rather than music. Both qualitative and quantitative research methods were used to gather a variety of feedback, including group interviews and open-ended questions.
- The document summarizes research conducted with a target audience in October through December to develop and gather feedback on a music video.
- In October, a focus group provided feedback on the narrative and confirmed the topic of domestic abuse was suitable but needed delicate handling.
- Research in November found that most audience members consumed music videos on YouTube and Spotify.
- In December, feedback on an early cover design helped improve the layout and add more text.
- Post-release feedback confirmed the video successfully conveyed the narrative without offending viewers.
What have we learned from our audience feedbackMason Wills
The document provides feedback from focus groups on a documentary about the music industry. Overall, the feedback was very positive. For the documentary, respondents thought the introduction was engaging, there was enough background footage, the titles were interesting, and it was informative. They enjoyed the expert interviews and thought the music fit well. They also felt it seemed like a realistic documentary. The only criticism was that some vox-pops could be louder. Feedback on related promotional materials also identified minor improvements but was largely positive. The feedback validated many of the creative choices and identified a few small areas for improvement.
The document discusses feedback received from target audiences on various stages of a music video project. Initial questionnaires helped establish what to include to attract the target audience. Feedback on a rough cut was positive and identified specific shots audiences enjoyed. Further questionnaires after completion provided feedback on the final video, with most saying they understood the narrative and were able to identify the main star through performance shots. Some minor aspects were identified for potential improvement, such as adding some side view close ups.
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
The chapter Lifelines of National Economy in Class 10 Geography focuses on the various modes of transportation and communication that play a vital role in the economic development of a country. These lifelines are crucial for the movement of goods, services, and people, thereby connecting different regions and promoting economic activities.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
Level 3 NCEA - NZ: A Nation In the Making 1872 - 1900 SML.pptHenry Hollis
The History of NZ 1870-1900.
Making of a Nation.
From the NZ Wars to Liberals,
Richard Seddon, George Grey,
Social Laboratory, New Zealand,
Confiscations, Kotahitanga, Kingitanga, Parliament, Suffrage, Repudiation, Economic Change, Agriculture, Gold Mining, Timber, Flax, Sheep, Dairying,
2. What is the importance of audience
feedback?
Audience feedback is when you ask the
Audience feedback is when you ask the
consumer if they like the product to see if it
consumer if they like the product to see if it
suitable for them. Without this process we would
suitable for them. Without this process we would
end up playing a guessing game, meaning we
end up playing a guessing game, meaning we
would be throwing elements at our products from
would be throwing elements at our products from
what we wanted rather than what the audience
what we wanted rather than what the audience
wanted.
wanted.
3. Who is our target audience?
From doing our questionnaires we found that our target audience would be
From doing our questionnaires we found that our target audience would be
teenagers of the ages between the ages of 13-17. This is because through
teenagers of the ages between the ages of 13-17. This is because through
conducting the research we found the older generation to be more
conducting the research we found the older generation to be more
interested in country, and rock music. McFly’s version of Mr Brightside is
interested in country, and rock music. McFly’s version of Mr Brightside is
more pop and with 80% of teens between 13-17 liking pop music we thought
more pop and with 80% of teens between 13-17 liking pop music we thought
it would be better to have them as our target audience. We found that
it would be better to have them as our target audience. We found that
females would prefer the band because the band are males.
females would prefer the band because the band are males.
Having a target audience means that we can
Having a target audience means that we can
focus our product so it is suitable for them.
focus our product so it is suitable for them.
Obviously there will be anomalies that enjoy the
Obviously there will be anomalies that enjoy the
products we created outside of the target
products we created outside of the target
audience, but by knowing who the products are
audience, but by knowing who the products are
aimed at the products will be clearer and of a
aimed at the products will be clearer and of a
better quality. It also meant we knew who to ask
better quality. It also meant we knew who to ask
when we wanted feedback, and know that they
when we wanted feedback, and know that they
had similar ideas to people within that collective
had similar ideas to people within that collective
identity.
identity.
4. Mise-en-scene Survey
After the production of our products I I
After the production of our products
asked the target audience what they
asked the target audience what they
felt about not having cigarettes in
felt about not having cigarettes in
the video.
the video.
With the mise-en-scene survey we found that
With the mise-en-scene survey we found that
even asking the target audience some elements
even asking the target audience some elements
would be seen as inappropriate for example a large
would be seen as inappropriate for example a large
proportion of the audience said that cigarettes would
proportion of the audience said that cigarettes would
be good in the video, ititpresents a negative message
be good in the video, presents a negative message
which we wouldn’t want to the band to portray.
which we wouldn’t want to the band to portray.
Therefore we felt sometimes we had to change what
Therefore we felt sometimes we had to change what
the audience wanted for the purposes of brand image
the audience wanted for the purposes of brand image
and the audience looking up to the band and seeing
and the audience looking up to the band and seeing
them as good people.
them as good people.
“I think it wouldn’t have been
“I think it wouldn’t have been
necessary, the video is good as it
necessary, the video is good as it
is and if there was smoking in it
is and if there was smoking in it
there would be people influenced
there would be people influenced
by it. So I Ithink it was a good idea
by it. So think it was a good idea
that you left it out.”
that you left it out.”
From this I Ilearnt that audience
From this learnt that audience
feedback is important especially ifif
feedback is important especially
you are changing what they
you are changing what they
originally asked for. I Ithink itittaught
originally asked for. think taught
me most that you don’t have to stick
me most that you don’t have to stick
to every element they want because
to every element they want because
in some cases they don’t know what
in some cases they don’t know what
will be best for them because they
will be best for them because they
might not know of the connotations
might not know of the connotations
and messages the props can give
and messages the props can give
off.
off.
5. Pitching to the Class
When we pitched to the class we ended up with a lot
When we pitched to the class we ended up with a lot
of questions asked at the end from the teachers and
of questions asked at the end from the teachers and
class mates. Even though the class isn’t our target
class mates. Even though the class isn’t our target
audience sometimes it’s better to have another
audience sometimes it’s better to have another
viewpoint on the products so that you know you are
viewpoint on the products so that you know you are
going in the right direction.
going in the right direction.
Elements we got feedback on however could be
Elements we got feedback on however could be
influenced by the target audience for example:
influenced by the target audience for example:
Have you considered how you will direct the
Have you considered how you will direct the
band?
band?
In the mise-en-survey ititbecomes clear that the
In the mise-en-survey becomes clear that the
audience want the band to be on the main stage
audience want the band to be on the main stage
and performing studio suggesting that they want
and performing studio suggesting that they want
them to make ititfeel like the band were performing
them to make feel like the band were performing
to them. We felt that we would be right to direct
to them. We felt that we would be right to direct
them in this way, making sure the band looked like
them in this way, making sure the band looked like
natural performers. By having the band members
natural performers. By having the band members
being a band already helped with this case as they
being a band already helped with this case as they
had their own individual way of performing some of
had their own individual way of performing some of
which we could incorporate within how we wanted
which we could incorporate within how we wanted
them to be.
them to be.
Pitching to the class
Pitching to the class
was important. The
was important. The
main reason being
main reason being
the class knew the
the class knew the
technical
technical
conventions and
conventions and
that meant that they
that meant that they
would have to be
would have to be
the ones to critic on
the ones to critic on
the technical side of
the technical side of
our video, whilst the
our video, whilst the
audience would be
audience would be
looking out for
looking out for
things that would
things that would
make ititmore
make more
enjoyable for them.
enjoyable for them.
So even though the
So even though the
class isn’t the target
class isn’t the target
audience I Ilearnt
audience learnt
they could help give
they could help give
feedback in the
feedback in the
productions of our
productions of our
products.
products.
6. Pitching to the Focus Group
This was a more important pitch than the pitching to class, which was done to iron
This was a more important pitch than the pitching to class, which was done to iron
out any problems that would seem confusing to the audience. Thus meaning if any
out any problems that would seem confusing to the audience. Thus meaning if any
questions had been asked we would know what we would be saying because our
questions had been asked we would know what we would be saying because our
ideas would be more clear.
ideas would be more clear.
So we ended up pitching our original ideas to them. This included the brand image,
So we ended up pitching our original ideas to them. This included the brand image,
narrative the band locations etc.. IIasked them if they had any problems with it at this
narrative the band locations etc.. asked them if they had any problems with it at this
stage to see if they would change it but they didn’t suggest anything needed
stage to see if they would change it but they didn’t suggest anything needed
changing at this point which confirmed our research was conducted well.
changing at this point which confirmed our research was conducted well.
Pitching to the target audience is very important, because it allows you to make sure
Pitching to the target audience is very important, because it allows you to make sure
that the decisions we made were correct. IIlearnt here that the audience had a lot of
that the decisions we made were correct. learnt here that the audience had a lot of
control of what they wanted so long we kept asking them how they felt about the
control of what they wanted so long we kept asking them how they felt about the
products but if we didn’t we had control and wouldn’t be creating a product for them
products but if we didn’t we had control and wouldn’t be creating a product for them
but for us.
but for us.
7. Brand Image
"The band names
"The band names
ideas you initially
ideas you initially
came up with are
came up with are
too rock with them
too rock with them
being Skeleton Key
being Skeleton Key
and Humanize.
and Humanize.
Your chosen band
Your chosen band
genre is rock pop I I
genre is rock pop
think you need
think you need
to have aaname
to have name
which reflects both
which reflects both
of these elements."
of these elements."
The audience were a big part of this image we created for the band,
feeling that is was important for the audience to have some input to
what the band’s style, band and album name was. On our ancillary
research and planning this is shown through post-it notes where we
jotted ideas together.
"I think by using
"I think by using
the colour red in
the colour red in
your name you
your name you
are symbolising
are symbolising
what the band is
what the band is
about and
about and
some of the
some of the
themes their
themes their
songs may be
songs may be
based around."
based around."
"I think that your website
"I think that your website
needs to be more than just
needs to be more than just
scarletta.co.uk, as you can't
scarletta.co.uk, as you can't
tell that they are aaband and if
tell that they are band and if
I Ijust saw the link I Iwouldn't
just saw the link wouldn't
assume that it is the band, it
assume that it is the band, it
could be aanumber of other
could be number of other
companies. I Ithink something
companies. think something
like scarlettamusic.com
like scarlettamusic.com
would be much more
would be much more
appropriate."
appropriate."
I Ilearnt that the audience will be the ones buying the album
learnt that the audience will be the ones buying the album
and being the bands fans so they have to like who they are
and being the bands fans so they have to like who they are
and have some input, however it’s also a bands decision to
and have some input, however it’s also a bands decision to
be who they want to be.
be who they want to be.
"I think that the other bands
"I think that the other bands
that you are looking at are good
that you are looking at are good
and fit with your genre, and
and fit with your genre, and
really like the idea of
really like the idea of
incorporating the color red into
incorporating the color red into
your band name as this is
your band name as this is
shown continuously throughout
shown continuously throughout
your music video. I Idon't think
your music video. don't think
your name should be too
your name should be too
abstract though."
abstract though."
"I really like the album title
"I really like the album title
because I Ithink it reflects
because think it reflects
the pop-rock genre and
the pop-rock genre and
works well with the song list
works well with the song list
you have created."
you have created."
8. First Draft Music Video
After our first draft we got feedback from the class and audience on our video.
After our first draft we got feedback from the class and audience on our video.
This was useful as ititmeant we could improve and make our video more
This was useful as meant we could improve and make our video more
professional and suitable to what the target audience want.
professional and suitable to what the target audience want.
Our main problem was the narrative, ititmade no sense ititwas literally a jumble of
Our main problem was the narrative, made no sense was literally a jumble of
clips stuck together and I Ithink we knew ititdidn’t make sense but we weren’t sure
clips stuck together and think we knew didn’t make sense but we weren’t sure
how confusing ititreally was. This meant we had to ask our audience, and we did.
how confusing really was. This meant we had to ask our audience, and we did.
We felt ititwould be important because the product is for them. They confirmed
We felt would be important because the product is for them. They confirmed
that the narrative wasn’t making any sense, they didn’t know why there was two
that the narrative wasn’t making any sense, they didn’t know why there was two
male characters and ititwas a shambles. So we felt that by taking the audience’s
male characters and was a shambles. So we felt that by taking the audience’s
opinions on board we could create a better product.
opinions on board we could create a better product.
“The twin idea doesn’t work, but then why is there two males. I Idon’t
“The twin idea doesn’t work, but then why is there two males. don’t
understand what’s going on. One minute they are hugging and the next
understand what’s going on. One minute they are hugging and the next
they are arguing and there is nothing in between.”
they are arguing and there is nothing in between.”
This helped us because we knew what was going wrong, and meant the
This helped us because we knew what was going wrong, and meant the
narrative had to be sorted out. I Ilearnt that without this feedback we got from our
narrative had to be sorted out. learnt that without this feedback we got from our
audience we probably wouldn’t have noticed how critical ititwas because we were
audience we probably wouldn’t have noticed how critical was because we were
working on ititfor a long time so things pass you by, so I Ilearnt target audience is
working on for a long time so things pass you by, so learnt target audience is
like a second eye who sees the product a fresh and can point out the mistakes
like a second eye who sees the product a fresh and can point out the mistakes
we made easier than we can.
we made easier than we can.
9. Final Products: Feedback
IIshowed the Music Video, Advert and Digipak to the girls IIoriginally had pitched
showed the Music Video, Advert and Digipak to the girls originally had pitched
to. IIfelt this would be appropriate as they had an idea of what the products
to. felt this would be appropriate as they had an idea of what the products
particularly the music video were about and meant IIcould see if it met up to
particularly the music video were about and meant could see if it met up to
their expectations. Unlike the pitch IIdidn’t film this, with the girls being under 16,
their expectations. Unlike the pitch didn’t film this, with the girls being under 16,
however got some positive feedback.
however got some positive feedback.
IIdidn’t even have to ask them if they enjoyed the video, they looked delighted
didn’t even have to ask them if they enjoyed the video, they looked delighted
by it, and they began to chat amongst them of how they felt about the video.
by it, and they began to chat amongst them of how they felt about the video.
Then IIasked them a few questions regarding their favourite bits of the video,
Then asked them a few questions regarding their favourite bits of the video,
whether they would change anything in any of the products and whether it would
whether they would change anything in any of the products and whether it would
be something they would buy.
be something they would buy.
IIfound this feedback to be useful because it meant that if the audience
found this feedback to be useful because it meant that if the audience
accepted that the products we had completed them to how they wanted them.
accepted that the products we had completed them to how they wanted them.
This meant our band would defiantly fit in the genre and attract that sort of
This meant our band would defiantly fit in the genre and attract that sort of
audience. It taught me that audience feedback is important because it allows the
audience. It taught me that audience feedback is important because it allows the
products to have a purpose to sell, and a purpose to sell to an set audience. II
products to have a purpose to sell, and a purpose to sell to an set audience.
would prefer this rather than a risk being taken that they wouldn’t sell them if the
would prefer this rather than a risk being taken that they wouldn’t sell them if the
products were generalised and aimed at everyone.
products were generalised and aimed at everyone.
10. Final Products: Feedback continued
When asking the target audience ififthey would change anything, I Igot a response from
When asking the target audience they would change anything, got a response from
everyone shouting back at me ‘NO!’, I Ithen asked Why, and one person replied saying
everyone shouting back at me ‘NO!’, then asked Why, and one person replied saying
‘The video is good as it is, you managed to incorporate many of the elements we
‘The video is good as it is, you managed to incorporate many of the elements we
originally asked for and the video in my opinion is a success, as it makes me want to
originally asked for and the video in my opinion is a success, as it makes me want to
watch it again and again.”
watch it again and again.”
I Iwas curious to know what the audience’s favourite part was and why and anything else they
was curious to know what the audience’s favourite part was and why and anything else they
wanted to share. There was many responses:
wanted to share. There was many responses:
I Iliked the fact you used the
liked the fact you used the
instruments, I Iactually believed for
instruments, actually believed for
a second that the band were
a second that the band were
playing the song and when I I
playing the song and when
realised they were thought itit
realised they were thought
looked very natural. Great choice
looked very natural. Great choice
of people and directing skills!
of people and directing skills!
When the band and the characters
When the band and the characters
stood in front of the wall. This I Ifelt
stood in front of the wall. This felt
linked everything together at the
linked everything together at the
end.
end.
The editing was good, I Iliked how ititwas done to the
The editing was good, liked how was done to the
beat of the song creating a natural flow. This makes
beat of the song creating a natural flow. This makes
the video more exciting to me.
the video more exciting to me.
I Iliked how lots of different camera shots were used,
liked how lots of different camera shots were used,
ititmade ititmore interesting, making you want to
made more interesting, making you want to
watch the video rather than just listen to the song.
watch the video rather than just listen to the song.
The burning photo because I Ithink ititadded further
The burning photo because think added further
interest and whilst watching ititwanted to know why
interest and whilst watching wanted to know why
this was happening.
this was happening.
11. Learnt Overall
I Ilearnt that target audiences are important because ititgives the product a purpose and a
learnt that target audiences are important because gives the product a purpose and a
more focused idea. Without a target audience the product will be generalised for anyone
more focused idea. Without a target audience the product will be generalised for anyone
and would have the purpose to ‘sell’ and risk that this might not happen.
and would have the purpose to ‘sell’ and risk that this might not happen.
Audience feedback therefore can be achieved because you know exactly who you are
Audience feedback therefore can be achieved because you know exactly who you are
asking to give you criticism whether positive or negative. Audience feedback is important
asking to give you criticism whether positive or negative. Audience feedback is important
ififyou want the product to be tailored towards them. By having ititmade for a certain type
you want the product to be tailored towards them. By having made for a certain type
of ‘collective identity’ you don’t only achieve the purpose of being able to sell ititto a
of ‘collective identity’ you don’t only achieve the purpose of being able to sell to a
certain person but you can also gain their respect from the band. This is because ififititis
certain person but you can also gain their respect from the band. This is because
is
made to how they like ititand want ititthey are more likely to buy ititwith this in mind and see
made to how they like and want they are more likely to buy with this in mind and see
the band as good people. So I Ilearnt that audience feedback doesn’t just reflect to make
the band as good people. So learnt that audience feedback doesn’t just reflect to make
the product look better but to make the brand image of the band greater and more
the product look better but to make the brand image of the band greater and more
likeable.
likeable.
Audience feedback is also important so we aren’t just guessing what they would like, and
Audience feedback is also important so we aren’t just guessing what they would like, and
instead making the products how they really want it. Thus learning without ititwe would be
instead making the products how they really want it. Thus learning without we would be
making the product for ourselves rather than them.
making the product for ourselves rather than them.
So overall audience feedback is an important component in the production of the
So overall audience feedback is an important component in the production of the
products. I Ilearnt a lot from ititas ititmeant we had to change our product multiple times to
products. learnt a lot from as meant we had to change our product multiple times to
create what they wanted. Without audience feedback our product wouldn’t be as ititis now.
create what they wanted. Without audience feedback our product wouldn’t be as is now.