This document outlines two project plans - Plan A and Plan B - for creating an educational board game or toy. Plan A involves developing a physical board game with detailed concepts, user testing of prototypes to explore play patterns and rules, and a final prototype. The focus is on the play process and how it teaches children. Plan B is a backup idea of 'refrigerator magnet stories' that similarly involves assembling parts but with a different play space. A timeline is then provided laying out the project schedule from early September to mid-October, including concept development, prototyping, testing, refinement, and documentation.