The document describes the design process for a toy called "Bug Heads". It involved research on children's play, workshops to explore ideas, and multiple iterations of prototyping. The goal was to create a toy that teaches children about insect anatomy and environments in a fun way. Early prototypes using materials like paper and metal got children curious but were not wearable. Later prototypes added softer, flexible materials and more details inspired by insect features. User testing provided feedback on interactions and how well it conveyed its educational aims. Areas for improvement include more strongly representing natural environments and traditions to further engage children in learning.