This proposal outlines a mobile game called COMMUTER aimed at 16-19 year olds. The game follows a commuter who gets stranded in the wilderness and must make their way home while fending off enemies. It will have a top-down view, health bars, items to aid the player, and be inspired by classic games like The Legend of Zelda. The student believes their experience in Photoshop and a similar past project will help them complete the task. They plan to evaluate their work through screenshots, explanations of challenges, and feedback from classmates.