2. About Me
Amir H. Fassihi
Co-founder and Studio Director at Dead Mage
Background: Programming - Design - Production
Interests: Creative Teams (Leadership and Teamwork)
4. Garshasp: The Monster Slayer
Action/Adventure, PC
Garshasp: Temple of the Dragon
Action/Adventure, PC
Shadow Blade
Action Platformer, Mobile
2011
2014
2012
Released Games
5. Epic of Kings
Action RPG, Mobile
Shadow Blade: Reload
Action Platformer, PC, PS4, Switch,
Mobile
Children of Morta
Action RPG, PC, PS4, Xbox One,
Switch
2015
2019
2016
Released Games
14. Fun from games arises out of mastery, it is
the act of solving puzzles that makes games
fun. In other words, with games, learning is
the drug.
Raph Koster, A Theory of Fun
84. Find the new Problem or Solution
1
Planning
for
Creativity
is this:
85. Find the new Problem or Solution
1
Disaggregate to find tasks
2
Planning
for
Creativity
is this:
86. Find the new Problem or Solution
1
Disaggregate to find tasks
2
Prioritize and do those tasks
3
Planning
for
Creativity
is this:
87. Find the new Problem or Solution
1
Disaggregate to find tasks
2
Validate your solution's quality
4
Prioritize and do those tasks
3
Planning
for
Creativity
is this:
88. Find the new Problem or Solution
1
Disaggregate to find tasks
2
Validate your solution's quality
4
Prioritize and do those tasks
3
Repeat step 2
5
Planning
for
Creativity
is this: