‫وﯾدﯾوﯾﯽ‬ ‫ﺑﺎزیھﺎی‬ ‫ﮐﺳبوﮐﺎر‬
The Business of Videogames
‫اول‬ ‫ﺟﻠﺳﮫ‬
‫ﻓﺻﯾﺣﯽ‬ ‫اﻣﯾرﺣﺳﯾن‬
١٣٩۶ ‫دی‬
‫ﭘﯾشﻧﯾﺎز‬
‫ﺳﺎزی؟‬ ‫ﺑﺎزی‬ ‫ﭼﺎﻟشھﺎی‬
‫ﻣﯽﺷود؟‬ ‫ﻣوﻓق‬ ‫ﺑﺎزی‬ ‫ﮐدام‬
١.٣٨٢.٩۵۴
۶.٧٢٣
‫اﯾران؟‬ ‫در‬ ‫ﺑﺎزیﺳﺎزی‬ ‫ﭼﺎﻟشھﺎی‬
!‫ﺻﻧﻌت‬ ‫در‬ ‫ﭘﺎﯾدار‬ ‫ﮐﺳبوﮐﺎر‬
Second System Syndrome
‫ﺑﯾﺷﺗر‬ ‫ﮐﺎرھﺎی‬
‫ﻣﺧﺗﻠف‬ ‫ﻓﺎزھﺎی‬ ‫در‬ ‫ﺗﯾم‬ ‫اﻧدازه‬
‫ﭼﺷماﻧداز‬
· creating the vision
· communicating the vision (and repeating it until blue)
· delegating who is going to do what
· tracking who is doing what by when
The Game Outcomes Project
‫ﻣﺷﮑﻼت؟‬ ‫ﺳﺎﯾر‬
‫ﭘﯾﺷﻧﮭﺎد‬ ‫ﭼﻧد‬
‫ﻣدﯾرﯾت‬
‫ﭼﯾﮑﺎر؟‬ ‫ﻣﯽﺧواد‬ ‫ﻣدﯾر‬ ‫ﺳﺎزی‬ ‫ﺑﺎزی‬
‫ﺑرﻧﺎﻣﮫرﯾزی‬
‫ﺑﻧدی‬ ‫ﺑودﺟﮫ‬
‫اﻧﺳﺎﻧﯽ‬ ‫ﻣﻧﺎﺑﻊ‬
Hi Mr. Fassihi
...actually nothing especial, ...you know! now days i'm trying to carve my way into 3d animation!
...creating computer games, or 3d animation... anyway i just need something to help me show what is there flowing in my mind, ...i just want to
live a meaningful life, ...i need it.
...may be just programming was too slow for it, I think i need to design... .
Computer Games or Animation both are good tools for talking about what people don't talk about,
...Make people nicer :- ) , ...Start them thinking :- | .
On 12/10/07, Amir H. Fassihi <fassihi@gmail.com > wrote:
Hi Faham,
I just wanted to know how you are doing on game programming.
Cheers,
Amir Hossein
On Nov 5, 2006 7:02 PM, Gray Fox <grayfox.g@gmail.com > wrote:
Hello Mr. Fassihi.
I'm sorry for the delay, I've called at your number many times but I couldn't manage to talk to you, It seams you are so busy or something.
But, I'll keep trying.
Anyway this is my number: 77384471 and my name is Faham Negini, and of course I would like to come to your office, if possible, for a talk around
the way we are.
‫ﺑﯾروﻧﯽ‬ ‫ﻧﮭﺎدھﺎی‬ ‫ﺑﺎ‬ ‫ارﺗﺑﺎط‬
‫وظﺎﯾف‬ ‫ﺗﻘﺳﯾم‬
‫رھﺑری‬
Producer
https://www.youtube.com/watch?v=lgyap-lJrkQ
Producer ‫ﻧﻘش‬ ‫ﭘﯾﺷﻧﮭﺎد‬
‫ﺑﺎزی‬ ‫ﺗوﻟﯾد‬ ‫ﻓﺎزھﺎی‬
:‫ﻓناﻓزار‬ ‫ﻣﺷﮑل‬
!‫ﺑزرگ‬ ‫ﭘﯾشﺗوﻟﯾد‬ ‫ﯾﮏ‬
‫ﻧﺑودهام؟‬ ‫ﺧوﺑﯽ‬ producer ‫ﻣن‬ ‫ﭼرا‬
Dynamic Systems Theory
Edge of Chaos
‫زﯾﺎد‬ ‫ﻧظم‬ ‫ﻣﺷﮑل‬
‫آﺷوب‬ ‫ﻣﺷﮑل‬
‫ﻣﻐز‬ ‫ﭘوﻧﮓ‬ ‫ﭘﯾﻧﮓ‬
1 - Variation
2- Feedback
3 - Selection
‫ﺷرﮐت‬ ‫ﯾﮏ‬ ‫در‬ ‫آﺷوب‬ ‫ﻟﺑﮫ‬
‫ﺗﯾم‬ ‫ﮐﺎرﮐرد‬
Collective Intelligence
‫ﻧظر‬ ‫اﺧﺗﻼف‬
‫ﻋﻠﻣﯽ‬ - ١
‫ﺗﺟرﺑﯽ‬ - ٢
‫ﺷﮭودی‬ - ٣
‫ﺳﻠﯾﻘﮫای‬ - ۴
!‫ﺟدی‬ ‫ﻣرز‬
!‫ﺟدی‬ ‫ﺧﯾﻠﯽ‬
‫ﮐﻧﯾم؟‬ ‫اﻧﺗﺧﺎب‬ ‫ﭘروژهای‬ ‫ﭼﮫ‬
Good To Great
Jim Collins
‫ﺑﺎﺷد؟‬ ‫ﭼﻘدر‬ ‫ﻣﺎ‬ ‫ﺗﯾم‬ ‫اﻧدازه‬
٧
Teams optimizing for goals, empathy, and
relationships should stay small.
Ringlemann Effect
‫ﺗﻣرﮐز‬
‫ﺗﯾﻣﯽ‬ ‫ﮐﺎر‬
‫ﺧوب‬ ‫ھمﺗﯾﻣﯽ‬ ‫ﺧﺻوﺻﯾتھﺎی‬
‫اﻧﻌطﺎف‬ ‫دارای‬ - ١‫ﺗﯾم‬ ‫ﭼﺷماﻧداز‬ ‫ﺑﮫ‬ ‫آﮔﺎه‬ - ١١
‫ھﻣﮑﺎری‬ ‫در‬ ‫ﻓﻌﺎل‬ - ٢‫آﻣﺎدﮔﯽ‬ ‫دارای‬ - ١٢
‫ﻣﺗﻌﮭد‬ - ٣‫ﺧوب‬ ‫رواﺑط‬ ‫دارای‬ - ١٣
‫ﺧوب‬ ‫ارﺗﺑﺎطﺎت‬ ‫دارای‬ - ۴‫ﺷﺧﺻﯽ‬ ‫ﺗﻘوﯾت‬ ‫دﻧﺑﺎل‬ - ١۴
‫ﺗواﻧﺎ‬ - ۵‫ﮔذﺷﺗﮫ‬ ‫ﺧود‬ ‫از‬ - ١۵
‫اطﻣﯾﻧﺎن‬ ‫ﻗﺎﺑل‬ - ۶‫ﻣﺳﺎﻟﮫ‬ ‫ﺟواب‬ ‫دﻧﺑﺎل‬ - ١۶
‫دﯾﺳﯾﭘﻠﯾن‬ ‫ﺑﺎ‬ - ٧‫ﺳﺧتﮐوش‬ - ١٧
‫ﺑﻘﯾﮫ‬ ‫ﭘﺷﺗﯾﺑﺎن‬ - ٨
‫ﻣﺷﺗﺎق‬ - ٩
‫ھدف‬ ‫ﺑﺎ‬ - ١٠
‫ﺧوب‬ ‫ھمﺗﯾﻣﯽ‬ ‫ﺧﺻوﺻﯾتھﺎی‬
‫اﻧﻌطﺎف‬ ‫دارای‬ - ١‫ﺗﯾم‬ ‫ﭼﺷماﻧداز‬ ‫ﺑﮫ‬ ‫آﮔﺎه‬ - ١١
‫ھﻣﮑﺎری‬ ‫در‬ ‫ﻓﻌﺎل‬ - ٢‫آﻣﺎدﮔﯽ‬ ‫دارای‬ - ١٢
‫ﻣﺗﻌﮭد‬ - ٣‫ﺧوب‬ ‫رواﺑط‬ ‫دارای‬ - ١٣
‫ﺧوب‬ ‫ارﺗﺑﺎطﺎت‬ ‫دارای‬ - ۴‫ﺷﺧﺻﯽ‬ ‫ﺗﻘوﯾت‬ ‫دﻧﺑﺎل‬ - ١۴
‫ﺗواﻧﺎ‬ - ۵‫ﮔذﺷﺗﮫ‬ ‫ﺧود‬ ‫از‬ - ١۵
‫اطﻣﯾﻧﺎن‬ ‫ﻗﺎﺑل‬ - ۶‫ﻣﺳﺎﻟﮫ‬ ‫ﺟواب‬ ‫دﻧﺑﺎل‬ - ١۶
‫دﯾﺳﯾﭘﻠﯾن‬ ‫ﺑﺎ‬ - ٧‫ﺳﺧتﮐوش‬ - ١٧
‫ﺑﻘﯾﮫ‬ ‫ﭘﺷﺗﯾﺑﺎن‬ - ٨
‫ﻣﺷﺗﺎق‬ - ٩
‫ھدف‬ ‫ﺑﺎ‬ - ١٠
‫ﺗﯾم‬ ‫در‬ ‫دوﺗﺎﯾﯽ‬ ‫ﭘﯾوﻧدھﺎی‬
‫ﭘﯾﻣﺎن‬
‫ﻣﮭر‬
‫ﻣﮭر‬ ‫زﯾرﺑﻧﺎی‬
‫اﺣﺗرام‬
‫ﻣﮭر‬ ‫ھﺳﺗﮫ‬
‫ﻋﺷق‬
Project Aristotle by Google
1 - Psychological Safety
2 - Social Intelligence
‫ﺑﺣث‬
‫ﻣﻧﺎﺑﻊ‬
1 - Hübler, A. & Wotherspoon, T.: "Self-Adjusting Systems Avoid Chaos". Complexity.
14(4), 8 – 11. 2008
2 - The Mythical Man-month, Fred Brooks
3 - On the Edge of Chaos, Where Creativity Flourishes
https://ww2.kqed.org/mindshift/2014/05/06/on-the-edge-of-chaos-where-creativity-flourishes/
4 - The Science Behind Why Jeff Bezos’s Two-Pizza Team Rule Works
http://blog.idonethis.com/two-pizza-team/
‫ﻣﻧﺎﺑﻊ‬
5 - ‫ھﻔت‬ ‫ﻋدد‬ ‫ﻣورد‬ ‫در‬ ‫ﺧواﻧدﻧﯽ‬ ‫ﻣطﺎﻟﺑﯽ‬
https://goo.gl/zJAERn
6 - Creativity Inc., Ed Catmull
7 - Focus: The Hidden Driver of Excellence, Daniel Goleman
8 - The 17 Essential Qualities Of A Team Player, John C Maxwell
9 - Is Justin Timberlake a Product of Cumulative Advantage?
http://www.nytimes.com/2007/04/15/magazine/15wwlnidealab.t.html
10 - Pascal Does Delegation – A Knowledge Worker’s Guide to Effective Effort with
Increasing Team Size
https://www.next-action.eu/2015/02/11/pascal-delegation-knowledge-workers-guide-effective-effort-increasing-team-size/
11 - What's the Optimal Team Size for Workplace Productivity?
https://www.getflow.com/blog/optimal-team-size-workplace-productivity
12 - The Game Outcomes Project
https://www.gamasutra.com/blogs/PaulTozour/20141216/232023/The_Game_Outcomes_Project_Part_1_The_Best_and_the_
Rest.php
13 - Ringleman Effect
https://en.wikipedia.org/wiki/Ringelmann_effect
14 - Game Changer, The Topology of Creativity
http://www.personal.ceu.hu/staff/Balazs_Vedres/papers/devaan.vedres.stark.games.pdf

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