The document summarizes feedback received by a group on various projects including a pitch presentation, rough cut of a trailer, magazine cover, and poster. The feedback helped the group improve their work by making it more understandable to audiences, look more professional, and fix issues with sound, pacing, and layout. The group provided evidence of how they enhanced their work based on the feedback to produce higher quality final products.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
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Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
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Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
DevOps and Testing slides at DASA ConnectKari Kakkonen
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My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
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Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
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Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
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Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
Generating a custom Ruby SDK for your web service or Rails API using Smithyg2nightmarescribd
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Have you ever wanted a Ruby client API to communicate with your web service? Smithy is a protocol-agnostic language for defining services and SDKs. Smithy Ruby is an implementation of Smithy that generates a Ruby SDK using a Smithy model. In this talk, we will explore Smithy and Smithy Ruby to learn how to generate custom feature-rich SDKs that can communicate with any web service, such as a Rails JSON API.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
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In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
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A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
2. Feedback Given For Pitch Presentation
The feedback we received after our pitch presentation helped aid us in providing an entertaining and enticing teaser trailer
for our target audience. In the first sheet we received we were told that the original idea was too male dominant and could
be seen as sexist, we attempted to combat this by recruiting a female actor to be in the trailer but due to commitments she
couldn't be present on the filming day. We were praised for our original idea and not going down the route of popular genres
like Horror, Thriller or Action. We wanted something different and something that would produce a challenge for all of us in
the group. They also made the point that we had not explained our idea that well when it came across on the pitch, this
inspired us to produce a great final product and challenge ourselves in order to make it easier to understand or our target
audience. The feedback made the point that we shouldn’t make it too like a TV Show. We had explained greatly in our pitch
that is was very closely related to The Office TV Show, this is where we took most of our inspiration from, and I think it
would have been easier if we didn’t stick so closely to that original inspiration because I felt like it limited ideas.
3. Feedback Given For Rough Cut
In our rough cut feedback, the improvements we were told to make
where :-
â—Ź More Indication Of Understandable Narrative
â—Ź More like a TV Show than a movie trailer
â—Ź Stronger & funnier ending
● Music didn’t fit with the comedy genre
â—Ź Voiceover was difficult to understand for some people
â—Ź Music was too loud over other sounds
â—Ź Volume of sounds needs to be a the same level or it causes
confusion
â—Ź Range the editing pace
● Title text wasn’t the same
The Feedback we received we took on board and we used to [enhance
our trailer and come out with an improved final porduct.
4. Evidence Of Improvement
Original Rough Cut After Improvements : Final Teaser Trailer
The improvements are quite significant, you can tell from the finalised version that it has been made to look similar to
a Movie teaser trailer and not as much as a TV programme. The trailer is quicker in pace and the sound is mixed into
the clips well and interchanges smoothly between the music. The music as well makes it seem more funny as it is
less like an action movie. We also significantly changed the duration of the trailer. This was to make it shorter and
more snappy, making the punchlines easier to understand and emphasising surprise comedy.
5. Feedback For Magazine Cover
The Feedback for our magazine was :-
Masthead was too low
Professional and Realistic
Professional Editing
Good use of text in places
Well layed out
Good Composition and the depth of field is good
6. Evidence Of Improvement :
We were given quite positive feedback on our magazine
so that meant there wasn’t much to change on the
product. We had to put the last final touches down to
personal criticisms. The original title at the top of the page
had no dots in between the film names. This became
confusing as the title looked like one big word so they had
to be separated by certain graphics to make it more
understandable. Originally the masthead was positioned in
front of the character's head but because of the character
being our main USP (Unique Selling Point). This is
something that was key to our brand identity and therefore
we positioned the main title behind the character, as we
felt a popular and recognisable film magazine would still
have it’s iconic title recognised by the target audience.
7. Feedback For Poster :
The poster feedback much like the magazine feedback was
also very positive. The negative feedback was :
â—Ź Tagline not very clear
â—Ź Tagline wording not that understandable
â—Ź Increase the amount of titles in the middles
â—Ź More image editing
â—Ź Add effects to the image to make it look clearer and
sharper and more professional
â—Ź Have less writing on the bottom half to space it out
more
8. Evidence Of Improvement
The poster is effective in how it shows the personality of our iconic
main character. From the feedback we decided to add the two
ratings either side of the actors head in order to fill some of that
white space and add more text to read in the poster. We also added
the QR code and a “#WIP” which allowed us to add a social media/
marketing element into the poster.
The tagline proved difficult in the reader's understanding as the joke
that was originally intended, didn’t really come across. This is
something we would have changed having had the time, and make
it more obvious that it is a play on the character’s first name and his
arrogant personality style.
In this version we also adjusted the contrast and brightness in order
to make it more visible and create a sharper image making it look
professional and producing a higher quality image.
9. Final Feedback
The comments left on our youtube video created an atmosphere of success when we read them back. This
comment here alone acknowledges well our original intentions. It covers everything we wanted to achieve.
They also acknowledge a connection between them and the main character, it makes our trailer seem as
realistic as possible and that viewers can have an emotional connection. We have succeed in this case. A lot
of the feedback was on the acting but the main feedback they praised the editing of our poster & magazine
and how professional it looked. This came as a huge relief to us as we had stressed over how good our poster
& magazine actually looked. They praised the graphics and the three comments on the right acknowledge it
highly. Our gamble on graphics and the main tagline having a comedic effect made us know that we had
created a product that was understandable,professional and enjoyable.
10. Summary Of Feedback :
The feedback we received was helpful and we took it on board in order to aid us
in producing a quality and professional product. It also helped in us changing
ideas for the next time we come to do another project like this and how we could
have done things different being given the feedback we have been given now. It
also showed us that the aim to creating a good piece is to exhibit the work to
your peers and allow them to analyse it and get a fresh opinion on the idea which
allows you to open up a whole new amount of creative ideas.