Presentation provided for the Society for Critical Care Medicine - Texas Chapter in the use of Virtual Reality for Medical and Health Professions Education.
Presentation provided for the Society for Critical Care Medicine - Texas Chapter in the use of Virtual Reality for Medical and Health Professions Education.
In a workshop at the annual Council of Educational Facility Planners International (CEFPI) conference, participants considered the future of career-technical education (CTE). D/P/S principals Julie Walleisa and Benjamin Gardner first described how CTE has changed over the past 100 years, noting the transition from preparing students for particular jobs and apprenticeships to teaching transferable skills that open opportunities for a variety of careers, industry certifications, or post-secondary education.
Find more information and video clips from the workshop at https://www.dpsdesign.org/blog/future-of-cte.
Theoretical and Practical Considerations for Serious Games DevelopmentEric B. Bauman
Chang, T., P., Pusic, M.V., Bauman, E.B., Dong, C., Stapleton, G., Kachur, E. (2019, August). Theoretical & practical considerations for serious games development & implementation in medical education. Meeting of the Association of Medical Educators in Europe, Vienna, AT.
Improving Conference Social Media Engagement: The AMEE Twitter StoryEric B. Bauman
ePoster Presentation at AMEE 2019 - Vienna Austria, 24th - 28th August. Twitter is often being leveraged in academic medicine, particularly at conferences. Tweets are distributed globally and quickly amplify conference content. Twitter is encouraged to promote engagement of attendees and those unable to attend conferences. To our knowledge previous baseline Twitter data do not exist for AMEE conferences.
Augmented Reality for Medical Education - Presented at Society for Technology in Anesthesia Mind and Machine 2019 Annual Conference, Scottsdale, January 9-12. Eric B. Bauman, PhD, FSSH
VR 101 was presented as a panel presentation at the International Meeting on Simulation in Healthcare in Los Angeles, CA and addressed the following objectives:
Introduction to the concept of Virtual Reality within the context of Clinical Education
An understanding of best use cases for the integration of virtual reality solutions into existing curricula
Introduction to contemporary pedagogy that supports VR and multi-media simulation
Are Games and Simulations a Good Fit for Your Curriculum?Eric B. Bauman
Distance Teaching & Learning Conference
Information Session: Are Games and Simulations a Good 'Fit' for Your Curriculum?
Authors: Penny Ralston-Berg and Eric B. Bauman
The conversation was very active as we discussed strategies and key questions to ask in determining what makes a good curricular “fit” for games and simulations. Examples were shown from a variety of subject matter and the audience had a chance to walk through the process of determining fit based on learning objectives. We also stepped out side the instructional alignment and talked about the value of "ridiculous games" for stress relief and cognitive down time between other intense tasks.
Game-Based Teaching & Learning for Nursing & Healthcare (NLN/Boise 2014)Eric B. Bauman
This presentation was given at the 2nd Annual National League of Nursing Boise State School of Nursing Simulation conference in April of 2014. It focused on How to integrate game-based teaching and learning into the curriculum.
This presentation was given by Drs. Katie White and Eric B. Bauman at IMSH 2014 and provides an overview of why game-based learning works well for inter-professional education focusing on the clinical health sciences.
Bauman Authors@HSLC: Game-Based Teaching & Simulation for Nursing & HealthcareEric B. Bauman
This presentation accompanied the Nov. 8, 2012 book talk at the University of Wisconsin Authors@HSLC series by Dr. Eric B. Bauman. Bauman discussed his recently published text Game-Based Teaching and Simulation for Nursing and Healthcare. The complete video of the talk can be found at: http://videos.med.wisc.edu/videos/43065
Authors Eric B. Bauman (Clinical Playground, LLC), Parvati Dev, and Wm. LeRoy Heinrichs (CliniSpace) won second place in the education track poster/abstract contest at the 11th annual International Nursing Simulation/Learning Resource Centers Conference sponsored by the International Nursing Association for Clinical Simulation and Learning (INACSL) conference in San Antonio, Texas on June 21, 2012.
The Importance of Data-Based Decisions for Curriculum Development: Why Research is Everyone’s Responsibility was presented on June 5, 2012 at the WAUKESHA COUNTY TECHNICAL COLLEGE -
Nursing Clinical Simulation as a Teaching Tool Confencence
Game-Based Learning: A workshop to inform educators and engage contemporary l...Eric B. Bauman
Game-Based Learning: A workshop to inform educators and engage contemporary learners was presented on May 17, 2011 at the Making it Happen: Enhancing Education through Games & Storytelling. This event was co-provided by the Community Nursing Staff Development Group and the University of Michigan Health System’s MLearning and Professional Development & Education for Nursing Departments. Copyright E.B. Bauman 2012 All Rights Reserved
Using gaming and simulation for provider & patient education By Eric B. Bauma...Eric B. Bauman
Bauman, E.B. (2012, Febuary). Using Gaming and Simulation in the Dialysis Setting: Today and Tomorrow. Presentation at the 32nd Annual Dialysis Conference San Antonio, TX.
In a workshop at the annual Council of Educational Facility Planners International (CEFPI) conference, participants considered the future of career-technical education (CTE). D/P/S principals Julie Walleisa and Benjamin Gardner first described how CTE has changed over the past 100 years, noting the transition from preparing students for particular jobs and apprenticeships to teaching transferable skills that open opportunities for a variety of careers, industry certifications, or post-secondary education.
Find more information and video clips from the workshop at https://www.dpsdesign.org/blog/future-of-cte.
Similar to Objective Based Design & Narrative for Virtual Simulation: Pearls and Perils (6)
Theoretical and Practical Considerations for Serious Games DevelopmentEric B. Bauman
Chang, T., P., Pusic, M.V., Bauman, E.B., Dong, C., Stapleton, G., Kachur, E. (2019, August). Theoretical & practical considerations for serious games development & implementation in medical education. Meeting of the Association of Medical Educators in Europe, Vienna, AT.
Improving Conference Social Media Engagement: The AMEE Twitter StoryEric B. Bauman
ePoster Presentation at AMEE 2019 - Vienna Austria, 24th - 28th August. Twitter is often being leveraged in academic medicine, particularly at conferences. Tweets are distributed globally and quickly amplify conference content. Twitter is encouraged to promote engagement of attendees and those unable to attend conferences. To our knowledge previous baseline Twitter data do not exist for AMEE conferences.
Augmented Reality for Medical Education - Presented at Society for Technology in Anesthesia Mind and Machine 2019 Annual Conference, Scottsdale, January 9-12. Eric B. Bauman, PhD, FSSH
VR 101 was presented as a panel presentation at the International Meeting on Simulation in Healthcare in Los Angeles, CA and addressed the following objectives:
Introduction to the concept of Virtual Reality within the context of Clinical Education
An understanding of best use cases for the integration of virtual reality solutions into existing curricula
Introduction to contemporary pedagogy that supports VR and multi-media simulation
Are Games and Simulations a Good Fit for Your Curriculum?Eric B. Bauman
Distance Teaching & Learning Conference
Information Session: Are Games and Simulations a Good 'Fit' for Your Curriculum?
Authors: Penny Ralston-Berg and Eric B. Bauman
The conversation was very active as we discussed strategies and key questions to ask in determining what makes a good curricular “fit” for games and simulations. Examples were shown from a variety of subject matter and the audience had a chance to walk through the process of determining fit based on learning objectives. We also stepped out side the instructional alignment and talked about the value of "ridiculous games" for stress relief and cognitive down time between other intense tasks.
Game-Based Teaching & Learning for Nursing & Healthcare (NLN/Boise 2014)Eric B. Bauman
This presentation was given at the 2nd Annual National League of Nursing Boise State School of Nursing Simulation conference in April of 2014. It focused on How to integrate game-based teaching and learning into the curriculum.
This presentation was given by Drs. Katie White and Eric B. Bauman at IMSH 2014 and provides an overview of why game-based learning works well for inter-professional education focusing on the clinical health sciences.
Bauman Authors@HSLC: Game-Based Teaching & Simulation for Nursing & HealthcareEric B. Bauman
This presentation accompanied the Nov. 8, 2012 book talk at the University of Wisconsin Authors@HSLC series by Dr. Eric B. Bauman. Bauman discussed his recently published text Game-Based Teaching and Simulation for Nursing and Healthcare. The complete video of the talk can be found at: http://videos.med.wisc.edu/videos/43065
Authors Eric B. Bauman (Clinical Playground, LLC), Parvati Dev, and Wm. LeRoy Heinrichs (CliniSpace) won second place in the education track poster/abstract contest at the 11th annual International Nursing Simulation/Learning Resource Centers Conference sponsored by the International Nursing Association for Clinical Simulation and Learning (INACSL) conference in San Antonio, Texas on June 21, 2012.
The Importance of Data-Based Decisions for Curriculum Development: Why Research is Everyone’s Responsibility was presented on June 5, 2012 at the WAUKESHA COUNTY TECHNICAL COLLEGE -
Nursing Clinical Simulation as a Teaching Tool Confencence
Game-Based Learning: A workshop to inform educators and engage contemporary l...Eric B. Bauman
Game-Based Learning: A workshop to inform educators and engage contemporary learners was presented on May 17, 2011 at the Making it Happen: Enhancing Education through Games & Storytelling. This event was co-provided by the Community Nursing Staff Development Group and the University of Michigan Health System’s MLearning and Professional Development & Education for Nursing Departments. Copyright E.B. Bauman 2012 All Rights Reserved
Using gaming and simulation for provider & patient education By Eric B. Bauma...Eric B. Bauman
Bauman, E.B. (2012, Febuary). Using Gaming and Simulation in the Dialysis Setting: Today and Tomorrow. Presentation at the 32nd Annual Dialysis Conference San Antonio, TX.
Instructional Online Gaming by E B bauman 2011Eric B. Bauman
This presentation was made at the Year Five WI TECNE Conference: eLearning in Nursing: Design, Innovation,Delivery and Evaluation. The presentation discussed online game-based learning for nursing instruction and was presented by Eric B. Bauman, PhD, RN.
This Interface Design Analysis of Online Nursing Courses reports on the findings of five online nursing courses offered through the University of Wisconsin System that were developed as part of the WI TECNE Grant. The presentation was given as part of the WI TECNE - Year Five Conference: eLearning in Nursing on the University of Wisconsin - Green Bay Campus on April 8, 2011.
ARTIFICIAL INTELLIGENCE IN HEALTHCARE.pdfAnujkumaranit
Artificial intelligence (AI) refers to the simulation of human intelligence processes by machines, especially computer systems. It encompasses tasks such as learning, reasoning, problem-solving, perception, and language understanding. AI technologies are revolutionizing various fields, from healthcare to finance, by enabling machines to perform tasks that typically require human intelligence.
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- Video recording of this lecture in English language: https://youtu.be/lK81BzxMqdo
- Video recording of this lecture in Arabic language: https://youtu.be/Ve4P0COk9OI
- Link to download the book free: https://nephrotube.blogspot.com/p/nephrotube-nephrology-books.html
- Link to NephroTube website: www.NephroTube.com
- Link to NephroTube social media accounts: https://nephrotube.blogspot.com/p/join-nephrotube-on-social-media.html
The Gram stain is a fundamental technique in microbiology used to classify bacteria based on their cell wall structure. It provides a quick and simple method to distinguish between Gram-positive and Gram-negative bacteria, which have different susceptibilities to antibiotics
Basavarajeeyam is an important text for ayurvedic physician belonging to andhra pradehs. It is a popular compendium in various parts of our country as well as in andhra pradesh. The content of the text was presented in sanskrit and telugu language (Bilingual). One of the most famous book in ayurvedic pharmaceutics and therapeutics. This book contains 25 chapters called as prakaranas. Many rasaoushadis were explained, pioneer of dhatu druti, nadi pareeksha, mutra pareeksha etc. Belongs to the period of 15-16 century. New diseases like upadamsha, phiranga rogas are explained.
Lung Cancer: Artificial Intelligence, Synergetics, Complex System Analysis, S...Oleg Kshivets
RESULTS: Overall life span (LS) was 2252.1±1742.5 days and cumulative 5-year survival (5YS) reached 73.2%, 10 years – 64.8%, 20 years – 42.5%. 513 LCP lived more than 5 years (LS=3124.6±1525.6 days), 148 LCP – more than 10 years (LS=5054.4±1504.1 days).199 LCP died because of LC (LS=562.7±374.5 days). 5YS of LCP after bi/lobectomies was significantly superior in comparison with LCP after pneumonectomies (78.1% vs.63.7%, P=0.00001 by log-rank test). AT significantly improved 5YS (66.3% vs. 34.8%) (P=0.00000 by log-rank test) only for LCP with N1-2. Cox modeling displayed that 5YS of LCP significantly depended on: phase transition (PT) early-invasive LC in terms of synergetics, PT N0—N12, cell ratio factors (ratio between cancer cells- CC and blood cells subpopulations), G1-3, histology, glucose, AT, blood cell circuit, prothrombin index, heparin tolerance, recalcification time (P=0.000-0.038). Neural networks, genetic algorithm selection and bootstrap simulation revealed relationships between 5YS and PT early-invasive LC (rank=1), PT N0—N12 (rank=2), thrombocytes/CC (3), erythrocytes/CC (4), eosinophils/CC (5), healthy cells/CC (6), lymphocytes/CC (7), segmented neutrophils/CC (8), stick neutrophils/CC (9), monocytes/CC (10); leucocytes/CC (11). Correct prediction of 5YS was 100% by neural networks computing (area under ROC curve=1.0; error=0.0).
CONCLUSIONS: 5YS of LCP after radical procedures significantly depended on: 1) PT early-invasive cancer; 2) PT N0--N12; 3) cell ratio factors; 4) blood cell circuit; 5) biochemical factors; 6) hemostasis system; 7) AT; 8) LC characteristics; 9) LC cell dynamics; 10) surgery type: lobectomy/pneumonectomy; 11) anthropometric data. Optimal diagnosis and treatment strategies for LC are: 1) screening and early detection of LC; 2) availability of experienced thoracic surgeons because of complexity of radical procedures; 3) aggressive en block surgery and adequate lymph node dissection for completeness; 4) precise prediction; 5) adjuvant chemoimmunoradiotherapy for LCP with unfavorable prognosis.
These simplified slides by Dr. Sidra Arshad present an overview of the non-respiratory functions of the respiratory tract.
Learning objectives:
1. Enlist the non-respiratory functions of the respiratory tract
2. Briefly explain how these functions are carried out
3. Discuss the significance of dead space
4. Differentiate between minute ventilation and alveolar ventilation
5. Describe the cough and sneeze reflexes
Study Resources:
1. Chapter 39, Guyton and Hall Textbook of Medical Physiology, 14th edition
2. Chapter 34, Ganong’s Review of Medical Physiology, 26th edition
3. Chapter 17, Human Physiology by Lauralee Sherwood, 9th edition
4. Non-respiratory functions of the lungs https://academic.oup.com/bjaed/article/13/3/98/278874
Ozempic: Preoperative Management of Patients on GLP-1 Receptor Agonists Saeid Safari
Preoperative Management of Patients on GLP-1 Receptor Agonists like Ozempic and Semiglutide
ASA GUIDELINE
NYSORA Guideline
2 Case Reports of Gastric Ultrasound
Basavarajeeyam is a Sreshta Sangraha grantha (Compiled book ), written by Neelkanta kotturu Basavaraja Virachita. It contains 25 Prakaranas, First 24 Chapters related to Rogas& 25th to Rasadravyas.
7. . . . . . . .
Identifying Opportunities to Integrate VR-Based Learning
Identify and Solve a Problem
• Ask: Can VR-Based Learning Solve this problem?
• Ask: Is VR-Based Learning a good fit for this
problem?
• Ask: Are the intended learners receptive to a VR-
Based approach to solving this problem?
• Ask: What is the Cost/Benefit analysis?
• Ask: Is VR being used to simulate simulation?
What is it you want the students to learn?
13. . . . . . . .
Games & Bauman: Ecology of Culturally Competent Design
Four-element model that emphasizes the importance of:
1. Activities: What players/learners do in the game or
environment
2. Context: The context in which activities take place
3. Narratives: The story that situates the learning and
drives psychological fidelity
4. Characters: How player and non-player characters are
represented in the digital environment
15. . . . . . . .
The Promising Future of the Virtual Sim Lab
■ Lessons Learned
■ A Look to the Future
16. . . . . . . .
The Promising Future of the Virtual Sim Lab
17. . . . . . . .
Selected References
Bauman, E. B. (2016). Games, Virtual Environments, Mobile Applications and a Futurist's Crystal Ball. Clinical Simulation in Nursing, 12(14),
109-114. doi: http://dx.doi.org/10.1016/j.ecns.2016.02.002
Bauman, E.B. (2016). Immersive virtual reality to model physical – social interaction and self representation. In Combs, D., Sokolowski, J.A., and
Banks, C.M. (Eds). The digital patient: Advancing medical research, education, and practice. Wiley.
Bauman, E. B. (2012). Game-based teaching and simulation in nursing & healthcare. New York, NY: Springer Publishing Company.
Bauman, E.B. and Games, I.A. (2011). Contemporary theory for immersive worlds: Addressing engagement, culture, and diversity. In A. Cheney
and R. Sanders (Eds). Teaching and learning in 3D immersive worlds: Pedagogical models and constructivist approaches. IGI Global.
Bauman, E. B. and Ralston-Berg, P. (2014). Virtual simulation. In J. Palaganas, J. Maxworthy, C. Epps, and M.E. Mancini (Eds). Defining excellence
in simulation. Wolters Kluwer – Lippincott Williams & Wilkins.
Felszeghy, S., Pasonen-Seppänen, S., Koskela, A., Nieminen, P., Harkonen, K., Paldanius, K. M. A., Gabbouj, S., Ketola, K., Hiltunen, M., Lundin,
M., Haapaniemi, T., Sointu, E., Bauman, E. B., Gilbert, G. E., Morto, D., & Mahonen, A. (2019). Use of gamification in a histology course: An
innovative strategy. BMC Medical Education, 19(273). https://doi.org/10.1186/s12909-019-1701-0
Felszeghy, S., Pasonen-Seppänen, S., Koskela, A., Nieminen, P., Härkönen, K., Paldanius, K. M. A., Gabbouj, S., Ketola, K., Hiltunen, M., Lundin,
M., Haapaniemi, T., Sointu, E., Bauman, E. B., Gilbert, G. E., Morton, D., & Mahonen, A. (2019). Using online game-based platforms to improve
student performance and engagement in histology teaching. BMC Medical Education, 19(1), 273. https://doi.org/10.1186/s12909-019-1701-0
Gould, J., & Bauman, E. (2012). Virtual reality in medical education. In S. Tsuda, D.J. Scott, & D.B. Jones (Eds) Textbook of simulation, surgical
skills and team training. Woodbury, CT: Cine-Med.
Samosorn A., Gilbert G.E., Bauman E.B., Khine J., McGonigle D. (2020). Using VR to teach nursing faculty/students airway insertion skills: A pilot
study. Clinical Simulation in Nursing, 39, 18-26.