1. Creativity and Innovation                              3. Research and Information Fluency
   Students demonstrate creative thinking, construct        Students apply digital tools to gather, evaluate,
   knowledge, and develop innovative products and           and use information.
   processes using technology.                              a. Plan strategies to guide inquiry
   a. Apply existing knowledge to generate new ideas,       b. Locate, organize, analyze, evaluate, synthesize,
      products, or processes                                   and ethically use information from a variety of
   b. Create original works as a means of personal             sources and media
      or group expression                                   c. Evaluate and select information sources and digital
   c. Use models and simulations to explore complex            tools based on the appropriateness to specific tasks
      systems and issues                                    d. Process data and report results
   d. Identify trends and forecast possibilities
                                                          4. Critical Thinking, Problem Solving,
2. Communication and Collaboration                           and Decision Making
   Students use digital media and environments to           Students use critical thinking skills to plan and
   communicate and work collaboratively, including          conduct research, manage projects, solve problems,
   at a distance, to support individual learning and        and make informed decisions using appropriate
   contribute to the learning of others.                    digital tools and resources.
   a. Interact, collaborate, and publish with peers,        a. Identify and define authentic problems and
      experts, or others employing a variety of digital        significant questions for investigation
      environments and media
                                                            b. Plan and manage activities to develop a solution
   b. Communicate information and ideas effectively            or complete a project
      to multiple audiences using a variety of media
                                                            c. Collect and analyze data to identify solutions
      and formats
                                                               and/or make informed decisions
   c. Develop cultural understanding and global
                                                            d. Use multiple processes and diverse perspectives
      awareness by engaging with learners of
                                                               to explore alternative solutions
      other cultures
   d. Contribute to project teams to produce original
      works or solve problems
5. Digital Citizenship                                          6. Technology Operations and Concepts
   Students understand human, cultural, and societal              Students demonstrate a sound understanding
   issues related to technology and practice legal and            of technology concepts, systems, and operations.
   ethical behavior.                                              a. Understand and use technology systems
   a. Advocate and practice safe, legal, and responsible          b. Select and use applications effectively
      use of information and technology                              and productively
   b. Exhibit a positive attitude toward using technology         c. Troubleshoot systems and applications
      that supports collaboration, learning, and productivity     d. Transfer current knowledge to learning
   c. Demonstrate personal responsibility for                        of new technologies
      lifelong learning
                                                                  NETS·S © 2007 International Society for Technology in Education.
   d. Exhibit leadership for digital citizenship
                                                                  ISTE® is a registered trademark of the International Society for
                                                                  Technology in Education.




iste.org/nets

Nets s+standards

  • 1.
    1. Creativity andInnovation 3. Research and Information Fluency Students demonstrate creative thinking, construct Students apply digital tools to gather, evaluate, knowledge, and develop innovative products and and use information. processes using technology. a. Plan strategies to guide inquiry a. Apply existing knowledge to generate new ideas, b. Locate, organize, analyze, evaluate, synthesize, products, or processes and ethically use information from a variety of b. Create original works as a means of personal sources and media or group expression c. Evaluate and select information sources and digital c. Use models and simulations to explore complex tools based on the appropriateness to specific tasks systems and issues d. Process data and report results d. Identify trends and forecast possibilities 4. Critical Thinking, Problem Solving, 2. Communication and Collaboration and Decision Making Students use digital media and environments to Students use critical thinking skills to plan and communicate and work collaboratively, including conduct research, manage projects, solve problems, at a distance, to support individual learning and and make informed decisions using appropriate contribute to the learning of others. digital tools and resources. a. Interact, collaborate, and publish with peers, a. Identify and define authentic problems and experts, or others employing a variety of digital significant questions for investigation environments and media b. Plan and manage activities to develop a solution b. Communicate information and ideas effectively or complete a project to multiple audiences using a variety of media c. Collect and analyze data to identify solutions and formats and/or make informed decisions c. Develop cultural understanding and global d. Use multiple processes and diverse perspectives awareness by engaging with learners of to explore alternative solutions other cultures d. Contribute to project teams to produce original works or solve problems
  • 2.
    5. Digital Citizenship 6. Technology Operations and Concepts Students understand human, cultural, and societal Students demonstrate a sound understanding issues related to technology and practice legal and of technology concepts, systems, and operations. ethical behavior. a. Understand and use technology systems a. Advocate and practice safe, legal, and responsible b. Select and use applications effectively use of information and technology and productively b. Exhibit a positive attitude toward using technology c. Troubleshoot systems and applications that supports collaboration, learning, and productivity d. Transfer current knowledge to learning c. Demonstrate personal responsibility for of new technologies lifelong learning NETS·S © 2007 International Society for Technology in Education. d. Exhibit leadership for digital citizenship ISTE® is a registered trademark of the International Society for Technology in Education. iste.org/nets