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• Frontal Lobe- associated
with
reasoning, planning, parts of
speech, movement, emotion
s, and problem solving
• Parietal Lobe- associated
with
movement, orientation, reco
gnition, perception of stimuli
• Occipital Lobe- associated
with visual processing
• Temporal Lobe- associated
with perception and
recognition of auditory
stimuli, memory, and speech
Copyright © 2010 Ryan P. Murphy
Learn more about the lobes of the brain
at…
http://faculty.washington.edu/chudler/lob
e.html
Human Body Unit
Part X/XIII
Human Body Unit
Part X/XIII
Human Body Unit
Part X/XIII
• RED SLIDE: These are notes that are very
important and should be recorded in your
science journal.
Copyright © 2010 Ryan P. Murphy
-Nice neat notes that are legible and use
indentations when appropriate.
-Example of indent.
-Skip a line between topics
-Don’t skip pages
-Make visuals clear and well drawn. Please label.
Kidneys
Ureters
Urinary Bladder
Copyright © 2010 Ryan P. Murphy
• RED SLIDE: These are notes that are very
important and should be recorded in your
science journal.
• BLACK SLIDE: Pay attention, follow
directions, complete projects as described
and answer required questions neatly.
Copyright © 2010 Ryan P. Murphy
• Keep an eye out for “The-Owl” and raise
your hand as soon as you see him.
– He will be hiding somewhere in the slideshow
“Hoot, Hoot”
“Good Luck!”
Copyright © 2010 Ryan P. Murphy
• Observation – Anything you can see, hear,
smell, touch, taste, (Using your senses).
Copyright © 2010 Ryan P. Murphy
• Observation Basics.
– Our perceptions are not photographs, they are
constructions - something that our minds
manufacture.
– What we perceive is partially determined by what
we know or believe.
– Constructive perception has survival value - it
helps us make sense of the world.
– So, seeing is not necessarily believing.
– USE YOUR JOURNAL!
Copyright © 2010 Ryan P. Murphy
• Observation Basics.
– Our perceptions are not photographs, they are
constructions - something that our minds
manufacture.
– What we perceive is partially determined by what
we know or believe.
– Constructive perception has survival value - it
helps us make sense of the world.
– So, seeing is not necessarily believing.
– USE YOUR JOURNAL!
Copyright © 2010 Ryan P. Murphy
• Observation Basics.
– Our perceptions are not photographs, they are
constructions - something that our minds
manufacture.
– What we perceive is partially determined by what
we know or believe.
– Constructive perception has survival value - it
helps us make sense of the world.
– So, seeing is not necessarily believing.
– USE YOUR JOURNAL!
Copyright © 2010 Ryan P. Murphy
• Observation Basics.
– Our perceptions are not photographs, they are
constructions - something that our minds
manufacture.
– What we perceive is partially determined by what
we know or believe.
– Constructive perception has survival value - it
helps us make sense of the world.
– So, seeing is not necessarily believing.
– USE YOUR JOURNAL!
Copyright © 2010 Ryan P. Murphy
• Observation Basics.
– Our perceptions are not photographs, they are
constructions - something that our minds
manufacture.
– What we perceive is partially determined by what
we know or believe.
– Constructive perception has survival value - it
helps us make sense of the world.
– So, seeing is not necessarily believing.
– USE YOUR JOURNAL!
Copyright © 2010 Ryan P. Murphy
• Observation Basics.
– Our perceptions are not photographs, they are
constructions - something that our minds
manufacture.
– What we perceive is partially determined by what
we know or believe.
– Constructive perception has survival value - it
helps us make sense of the world.
– So, seeing is not necessarily believing.
– USE YOUR JOURNAL!
Copyright © 2010 Ryan P. Murphy
Do these red lines bend?
Do these red lines bend?
• Please write down the phrase that you will
see on the next slide? You get just a second.
Copyright © 2010 Ryan P. Murphy
Mary had
had a little lamb
Copyright © 2010 Ryan P. Murphy
“Write down
what it said in
your journal?”
Copyright © 2010 Ryan P. Murphy
“Did your brain
act faster than
your eyes?”
Copyright © 2010 Ryan P. Murphy
Mary had
had a little lamb
Copyright © 2010 Ryan P. Murphy
Mary had
had a little lamb
Copyright © 2010 Ryan P. Murphy
Mary had
had a little lamb
Copyright © 2010 Ryan P. Murphy
Our brains are programmed for normal
right side-up.
Our brains are programmed for normal
right side-up.
I will flip this picture and you will see.
• On the next series of slides.
• Say the color of the words below.
• (Not the actual words)
• Try to do it as fast as you can.
• Is it difficult?
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
• Repeat! See if it is easier upside down.
• On the next series of slides.
• Say the color of the words below.
• (Not the actual words)
• Try to do it as fast as you can.
• Is it difficult?
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Can you see the mans face?
• Please record what you see beneath this
box.
Copyright © 2010 Ryan P. Murphy
• Answer! The white marks say the word
LIFT.
Copyright © 2010 Ryan P. Murphy
• Answer! The white marks say the word
LIFT.
L I F T
Copyright © 2010 Ryan P. Murphy
• Shrinking Head Illusion:
– On the next slide stare into this animation for two
minutes and then teacher will change slides.
• Observation Basics.
– Our perceptions are not photographs, they are
constructions - something that our minds
manufacture.
– What we perceive is partially determined by
what we know or believe.
– Constructive perception has survival value - it
helps us make sense of the world.
– So, seeing is not necessarily believing.
– USE YOUR JOURNAL!
Copyright © 2010 Ryan P. Murphy
• Observation Basics.
– Our perceptions are not photographs, they are
constructions - something that our minds
manufacture.
– What we perceive is partially determined by
what we know or believe.
– Constructive perception has survival value - it
helps us make sense of the world.
– So, seeing is not necessarily believing.
– USE YOUR JOURNAL!
Copyright © 2010 Ryan P. Murphy
• Inference: A conclusion based on your
observations.
Copyright © 2010 Ryan P. Murphy
• Raise your hand when you think you
know the picture beneath the boxes.
– You only get one guess.
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Let’s Play…I’m thinking of a person in this
classroom… Yes/No Questions only. You are
allowed 4 questions and then need to make
an inference.
• Activity! How well do you observe the
world around you.
Copyright © 2010 Ryan P. Murphy
• Activity! How well do you observe the
world around you.
– Observe each scene for 1 minute and then
answer some questions afterward.
Copyright © 2010 Ryan P. Murphy
• Questions about the previous scene.
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
– How many vehicles were driving?
• Two were driving, two were parked
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–How many vehicles were driving?
• Two were driving, two were parked.
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–What type of vehicles were they?
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–What type of vehicles were they?
• Utility van with no labels and small 4
door SUV.
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–What colors were they?
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–What colors were they?
• Utility van was white, SUV was dark
blue with no license plate on the front.
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–Was it raining?
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–Was it raining?
–Answer: No. But the SUV‟s wipers were
on, conditions were overcast and the
SUV could have just possibly come from
the rain or driven through a sprinkler.
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–What was the speed limit?
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–What was the speed limit?
• 35 mph
• What country is this picture in?
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–What was the speed limit?
• 35 mph
• What country is this picture in?
• The United States most likely because
35 mph is not Metric. The U.S. is one
of the few countries to use the Old
English System.
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–How many witnesses were there, what
were they doing?
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–How many witnesses were there, what
were they doing?
• One witness, he was mowing the
lawn.
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–What season was it?
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
–What season was it?
• Summer, the leaves were well
established and green.
Copyright © 2010 Ryan P. Murphy
• Questions for the street scene.
• Two were driving, two were parked.
• Utility van with no labels and small 4 door
SUV.
• Utility van was white, SUV was dark blue
with no license plate on the front.
• It was not raining.
• 35 mph (No Metric here, must be in the
US)
• One witness, he was mowing the lawn.
• Summer, the leaves were well established
and green.
Copyright © 2010 Ryan P. Murphy
• Questions about the previous scene.
Copyright © 2010 Ryan P. Murphy
• Question about the backyard scene?
– What was the color of the roof of the shed?
Copyright © 2010 Ryan P. Murphy
• What color was the roof?
– Answer: You can‟t tell from the photograph.
In this area of the country the roofs are dark
colored shingles so that‟s what we construct
in our head.
Copyright © 2010 Ryan P. Murphy
• If we lived in the Slovenia, Germany , our
constructions would be different as the
rooftops here are all orange.
Copyright © 2010 Ryan P. Murphy
• Activity! How well do you observe the
world around you.
– Observe each scene for 30 seconds and then
answer some questions afterward.
Copyright © 2010 Ryan P. Murphy
• Questions about the previous scene.
Copyright © 2010 Ryan P. Murphy
• Is this a picture of a boys room or girls
room? Why?
• Is this a picture of a boys room or girls
room? Why?
• Questions about the previous scene.
Copyright © 2010 Ryan P. Murphy
• What color was the sky?
• What color was the sky?
• Which of the following roadways were
shown?
• A.) 16, 74, 674,
• B.) 74, 39, 901,
• C.) 73, 29, 601
• D.) 74, 28, 602
• E.) None of the
above
• Which of the following roadways were
shown?
• A.) 16, 74, 674,
• B.) 74, 39, 901,
• C.) 73, 29, 601
• D.) 74, 28, 602
• E.) None of the
above
• Which of the following roadways were
shown?
• A.) 16, 74, 674,
• B.) 74, 39, 901,
• C.) 73, 29, 601
• D.) 74, 28, 602
• E.) None of the
above
• Questions about the previous scene.
Copyright © 2010 Ryan P. Murphy
• Questions about the street scene?
– What type of location are the people at?
Copyright © 2010 Ryan P. Murphy
• Questions about the street scene?
– What type of location are the people at?
• Airport, Train Station, Bus Station?
Copyright © 2010 Ryan P. Murphy
• Questions about the street scene?
– Describe the person who walked away with
someone else‟s green suitcase.
Copyright © 2010 Ryan P. Murphy
• Questions about the street scene?
– Describe the person who walked away with
someone else‟s green suitcase.
• Male, 5‟8” Black Hair, Red short sleeved shirt and
blue jeans and wearing a backpack.
Copyright © 2010 Ryan P. Murphy
• Questions about the previous scene.
Copyright © 2010 Ryan P. Murphy
• What is this a picture of?
Copyright © 2010 Ryan P. Murphy
• What is this a picture of?
– A women (adult) with blonde hair, maroon
shirt and wearing eyeglasses.
Copyright © 2010 Ryan P. Murphy
• Questions for the ocean scene?
– Specifically, where was this photo taken?
Copyright © 2010 Ryan P. Murphy
• Questions for the ocean scene?
– Specifically, where was this photo taken?
– Picture taken by passenger on a bus or train
(tinted windows). Image is of a women sitting
by the window seat. No smoking sign can be
seen in the reflection. Her left arm is against
her cheek.
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
• Questions about the previous scene.
Copyright © 2010 Ryan P. Murphy
• What is the grand opening for?
• Hint- You have all most likely been there.
Copyright © 2010 Ryan P. Murphy
Path of Travel
I hypothesize that
a condiment
station is next to
this wall.
• Questions about the grand opening.
– What is the grand opening for?
• This is most likely a McDonalds (Red and Yellow
color scheme) or another fast food chain.
Copyright © 2010 Ryan P. Murphy
McDonalds
• Questions about the grand opening.
– What is the grand opening for?
• This is most likely a McDonalds (Red and Yellow
color scheme) or another fast food chain. You can
see the illuminated value menus in the upper right
hand corner,
Copyright © 2010 Ryan P. Murphy
McDonalds
• Questions about the grand opening.
– What is the grand opening for?
• This is most likely a McDonalds (Red and Yellow
color scheme) or another fast food chain. You can
see the illuminated value menus in the upper right
hand corner, and the Coca-Cola drink dispenser on
the left.
Copyright © 2010 Ryan P. Murphy
McDonalds
• Questions about the grand opening.
– What is the grand opening for?
• This is most likely a McDonalds (Red and Yellow
color scheme) or another fast food chain. You can
see the illuminated value menus in the upper right
hand corner, and the Coca-Cola drink dispenser on
the left. Coca-Cola is affiliated with the McDonalds
Corporation.
Copyright © 2010 Ryan P. Murphy
McDonalds
• Questions about the previous scene.
Copyright © 2010 Ryan P. Murphy
• Where is this?
Copyright © 2010 Ryan P. Murphy
• Where is this?
• A place of worship.
Copyright © 2010 Ryan P. Murphy
“I am a bonus owl.” “My brother is
hiding in another slide.”
• Caution! The next series of slides requires
maturity.
– Teacher must decide right now if the class
can handle the next segment.
• Questions about the Skittles.
– What three letter word comes to mind after
seeing the skittles… ___ ___ ___
Copyright © 2010 Ryan P. Murphy
• Questions about the Skittles.
– What three letter word comes to mind after
seeing the skittles… ___ ___ ___
Copyright © 2010 Ryan P. Murphy
It’s okay to
take a risk
in this
situation
and say
what you
think?
• Questions about the Skittles.
– What three letter word comes to mind after
seeing the skittles… ___ ___ ___
Copyright © 2010 Ryan P. Murphy
• Questions about the Skittles.
– What three letter word comes to mind after
seeing the skittles… ___ ___ ___
Copyright © 2010 Ryan P. Murphy
S E X
This was not a coincidence.
Subliminal messages are everywhere on
purpose. Your brain may see it and
understand it without you even knowing it.
“Your subconscious saw
me…”
• Videos! (Optional) Subliminal
Advertisements (ARIA Awards and BMX)
– http://www.youtube.com/watch?v=hJTGGlDZUzk ARIA AWARDS
– http://www.youtube.com/watch?v=FEpdTZGfxCQ Derren Brown BMX
Can you find the
message $?
• Videos! (Optional) Subliminal
Advertisements (ARIA Awards and BMX)
– http://www.youtube.com/watch?v=hJTGGlDZUzk ARIA AWARDS
– http://www.youtube.com/watch?v=FEpdTZGfxCQ Derren Brown BMX
• Activity (Optional)
• Big questions associated with memory.
Copyright © 2010 Ryan P. Murphy
• Activity (Optional)
• Big questions associated with memory.
– How are memories formed? (Encoding)
Copyright © 2010 Ryan P. Murphy
• Activity (Optional)
• Big questions associated with memory.
– How are memories formed? (Encoding)
– How are memories retained? (Storage)
Copyright © 2010 Ryan P. Murphy
• Activity (Optional)
• Big questions associated with memory.
– How are memories formed? (Encoding)
– How are memories retained? (Storage)
– How are memories recalled? (Retrieval)
Copyright © 2010 Ryan P. Murphy
• Activity (Optional)
• Big questions associated with memory.
– How are memories formed? (Encoding)
– How are memories retained? (Storage)
– How are memories recalled? (Retrieval)
• Think of these questions as you play a
concentration memory game as a class.
• Try to beat 1000 pts – Raise hand and
when called upon go the board to touch
the square you want to choose.
– http://www.mathsisfun.com/games/memory/in
dex.html
Copyright © 2010 Ryan P. Murphy
• Encoding is an active process and there are
many types.
Copyright © 2010 Ryan P. Murphy
• Encoding is an active process and there are
many types.
• There may be different levels of processing
which occur, and some are deeper than
others. Distractions can alter processing.
Copyright © 2010 Ryan P. Murphy
• Encoding is an active process and there are
many types.
• There may be different levels of processing
which occur, and some are deeper than
others. Distractions can alter processing.
Copyright © 2010 Ryan P. Murphy
• Encoding is an active process and there are
many types.
• There may be different levels of processing
which occur, and some are deeper than
others. Distractions can alter processing.
– Let‟s play again and this time have one
member of the class march (highly animated) in
place to Yankee Doodle Dandy. Two other
members can march along and fake drum.
– Free Instrumental Music:
http://kids.niehs.nih.gov/lyrics/yankee.htm
Copyright © 2010 Ryan P. Murphy
“Smelly Cat!”
• One model suggests that there are three
stages of memory storage:
Copyright © 2010 Ryan P. Murphy
• One model suggests that there are three
stages of memory storage:
– Sensory store: Retains the sensory image for
less than a second, just long enough to
develop a perception.
Copyright © 2010 Ryan P. Murphy
• Which picture is correct?
“Smelly Cat!”
• Which picture is correct?
• Which picture is correct?
• One model suggests that there are three
stages of memory storage:
– Sensory store: Retains the sensory image for
less than a second, just long enough to
develop a perception.
Copyright © 2010 Ryan P. Murphy
• One model suggests that there are three
stages of memory storage:
– Sensory store: Retains the sensory image for
less than a second, just long enough to
develop a perception.
– Short-term store: 20 to 30 seconds without
rehearsal and only 7 items.
Copyright © 2010 Ryan P. Murphy
• Please tell me which picture is new from
the next slide.
• Which is the new picture?
• Which is the new picture?
• One model suggests that there are three
stages of memory storage:
– Sensory store: Retains the sensory image for
less than a second, just long enough to
develop a perception.
– Short-term store: 20 to 30 seconds without
rehearsal and only 7 items.
Copyright © 2010 Ryan P. Murphy
• One model suggests that there are three
stages of memory storage:
– Sensory store: Retains the sensory image for
less than a second, just long enough to
develop a perception.
– Short-term store: 20 to 30 seconds without
rehearsal and only 7 items.
– Long-term store: Nothing is forgotten only the
means of retrieving it is lost.
Copyright © 2010 Ryan P. Murphy
• Please write down the phrase that you will
see on the next slide? You get just a second.
Copyright © 2010 Ryan P. Murphy
Mary had
had a little lamb
Copyright © 2010 Ryan P. Murphy
“This is doesn’t
work a second
time as well.”
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
• Retrieval
Copyright © 2010 Ryan P. Murphy
• Retrieval
• Memories are reconstructions and can
sometimes be altered.
Copyright © 2010 Ryan P. Murphy
• Retrieval
• Memories are reconstructions and can
sometimes be altered.
• Context cues: Something that helps out.
Copyright © 2010 Ryan P. Murphy
• Retrieval
• Memories are reconstructions and can
sometimes be altered.
• Context cues: Something that helps out.
Copyright © 2010 Ryan P. Murphy
• Retrieval
• Memories are reconstructions and can
sometimes be altered.
• Context cues: Something that helps out.
• Mood: Recall can occur when the same
emotional state is created as was present
when the memory was made.
Copyright © 2010 Ryan P. Murphy
Copyright © 2010 Ryan P. Murphy
• Retrieval
• Memories are reconstructions and can
sometimes be altered.
• Context cues: Something that helps out.
• Mood: Recall can occur when the same
emotional state is created as was present
when the memory was made.
Copyright © 2010 Ryan P. Murphy
• Retrieval
• Memories are reconstructions and can
sometimes be altered.
• Context cues: Something that helps out.
• Mood: Recall can occur when the same
emotional state is created as was present
when the memory was made.
Copyright © 2010 Ryan P. Murphy
• Retrieval
• Memories are reconstructions and can
sometimes be altered.
• Context cues: Something that helps out.
• Mood: Recall can occur when the same
emotional state is created as was present
when the memory was made.
Copyright © 2010 Ryan P. Murphy
• Retrieval
• Memories are reconstructions and can
sometimes be altered.
• Context cues: Something that helps out.
• Mood: Recall can occur when the same
emotional state is created as was present
when the memory was made.
Copyright © 2010 Ryan P. Murphy
• Retrieval
• Memories are reconstructions and can
sometimes be altered.
• Context cues: Something that helps out.
• Mood: Recall can occur when the same
emotional state is created as was present
when the memory was made.
Copyright © 2010 Ryan P. Murphy
• Retrieval
• Memories are reconstructions and can
sometimes be altered.
• Context cues: Something that helps out.
• Mood: Recall can occur when the same
emotional state is created as was present
when the memory was made.
Copyright © 2010 Ryan P. Murphy
• Retrieval
• Memories are reconstructions and can
sometimes be altered.
• Context cues: Something that helps out.
• Mood: Recall can occur when the same
emotional state is created as was present
when the memory was made.
Copyright © 2010 Ryan P. Murphy
• Activity! (Optional) Human Camera. Virtual Memory
and Visual Processing and Fun.
– Recommended to go outside into a natural space.
– Eye protection required!
– Students partner up. One student will be the “camera”, the
other person will take the pictures.
– Students all start in a central location.
– One student safely leads another student who has their
eyes closed to take three pictures. Communicate!
– The leading students talks to their “camera” to safely lead
them around. When you want to take a picture
communicate with the “camera” and then tap the back of
the camera. Be trustworthy here!
– The camera person opens their eyes for a “mili-second”
and then closes them when tapped.
– Once you have taken three pictures, lead the “camera”
back to the center location.
– See if the “camera person” can point out the three pictures
that they took and then switch roles and do it again.
Copyright © 2010 Ryan P. Murphy
 Smell: To perceive the scent of (something)
by means of the olfactory nerves.
Copyright © 2010 Ryan P. Murphy
• To Smell…
– Molecules from that thing have to make it to
your nose.
– Career Opportunity: Deodorant Tester
Copyright © 2010 Ryan P. Murphy
• To Smell…
– Molecules from that thing have to make it to
your nose.
– Career Opportunity: Deodorant Tester
Copyright © 2010 Ryan P. Murphy
• To Smell…
– Molecules from that thing have to make it to
your nose.
– Career Opportunity: Deodorant Tester
Copyright © 2010 Ryan P. Murphy
• To Smell…
– Molecules from that thing have to make it to
your nose.
– Career Opportunity: Deodorant Tester
Copyright © 2010 Ryan P. Murphy
• To Smell…
– The object needs to have light molecules that
will float away. Volatile=Evaporates easily.
Copyright © 2010 Ryan P. Murphy
• To Smell…
– The object needs to have light molecules that
will float away. Volatile=Evaporates easily.
Copyright © 2010 Ryan P. Murphy
• To Smell…
– The object needs to have light molecules that
will float away. Volatile=Evaporates easily.
– Not heavy molecules. Your metals and other
heavy molecules don‟t generally smell.
Copyright © 2010 Ryan P. Murphy
• To Smell…
– The object needs to have light molecules that
will float away. Volatile=Evaporates easily.
– Not heavy molecules. Your metals and other
heavy molecules don‟t generally smell.
Copyright © 2010 Ryan P. Murphy
• To smell…
– Inside your nose is a patch of neurons that
come in contact with the air.
Copyright © 2010 Ryan P. Murphy
• To smell…
– Inside your nose is a patch of neurons that
come in contact with the air.
Copyright © 2010 Ryan P. Murphy
• To smell…
– Inside your nose is a patch of neurons that
come in contact with the air.
– They have hair like projections called cilia that
maximize surface area with air.
Copyright © 2010 Ryan P. Murphy
• To smell…
– Inside your nose is a patch of neurons that
come in contact with the air.
– They have hair like projections called cilia that
maximize surface area with air.
– Odor molecules binds to cilia and the
message is sent via the neurons.
Copyright © 2010 Ryan P. Murphy
• To smell…
– Inside your nose is a patch of neurons that
come in contact with the air.
– They have hair like projections called cilia that
maximize surface area with air.
– Odor molecules binds to cilia and the
message is sent via the neurons.
Copyright © 2010 Ryan P. Murphy
Neat visual character based animation / learn more found at…
http://www.wisc-online.com/Objects/ViewObject.aspx?ID=AP14004
• To Taste…
– We must smell.
– 75% of what we perceive as taste comes from
our sense of smell.
– Volatile (evaporates) molecules from the food
travel up the nasal cavity to nose.
• To Taste…
– We must smell.
– 75% of what we perceive as taste comes from
our sense of smell.
– Volatile (evaporates) molecules from the food
travel up the nasal cavity to nose.
• To Taste…
– We must smell.
– 75% of what we perceive as taste comes from
our sense of smell.
– Volatile (evaporates) molecules from the food
travel up the nasal cavity to nose.
• To Taste…
– We must smell.
– 75% of what we perceive as taste comes from
our sense of smell.
– Volatile (evaporates) molecules from the food
travel up the nasal cavity to nose.
Copyright © 2010 Ryan P. Murphy
Your food tastes
bland when you
are sick because
the molecules
can‟t make it to
your neurons
without getting
trapped in
mucous.
Copyright © 2010 Ryan P. Murphy
Your food tastes
bland when you
are sick because
the molecules
can‟t make it to
your neurons
without getting
trapped in
mucous.
• Activity! Smelly Belly (Easier Alternate)
– Students close eyes and pinch nose.
– Teacher passes out a tasty treat.
– Begin chewing with nose pinched and then let
go halfway through.
– How was taste and smell connected?
• Smelly Belly Available Sheet
• Activity! Smelly Belly (Extended)
• Please clean all hands and surfaces
before activity.
• Activity! Smelly Belly
– Please record the following spreadsheet into your
journal. 7 x 13 (Example on next slide)
Copyright © 2010 Ryan P. Murphy
Apple Buttered
Popcorn
Licorice Bubble-
gum
Juicy Pear Very Cherry
#1 Smell
#2 Taste
#3 Smell
#4 Taste
#5 Smell
#6 Taste
#7 Smell
#8 Taste
#9 Smell
#10 Taste
#11 Smell
#12 Taste
Copyright © 2010 Ryan P. Murphy
• Activity! Smelly Belly
– Class divides into trial one and trial 2 by counting off.
– Ones will sample first, two‟s will run the trial and then
switch.
– Samplers approach a station 1-12 and sit down.
Servers are welcoming and kind.
– If it is a smell bag they close their eyes and smell the
contents of the paper bag and then make a guess by
marking the appropriate box for that station. (crush
jelly beans to release volatile molecules.)
– If it is a taste station they close their eyes and pinch
their nose as they chew and swallow one bean. Only
remove pinched nose until after the jelly bean is
consumed. Mark appropriate box with your guess.
Copyright © 2010 Ryan P. Murphy
• Activity! Smelly Belly
– Class divides into trial one and trial 2 by counting off.
– Ones will sample first, two‟s will run the trial and then
switch.
– Samplers approach a station 1-12 and sit down.
Servers are welcoming and kind.
– If it is a smell bag they close their eyes and smell the
contents of the paper bag and then make a guess by
marking the appropriate box for that station. (crush
jelly beans to release volatile molecules.)
– If it is a taste station they close their eyes and pinch
their nose as they chew and swallow one bean. Only
remove pinched nose until after the jelly bean is
consumed. Mark appropriate box with your guess.
Copyright © 2010 Ryan P. Murphy
• Activity! Smelly Belly
– Class divides into trial one and trial 2 by counting off.
– Ones will sample first, two‟s will run the trial and then
switch.
– Samplers approach a station 1-12 and sit down.
Servers are welcoming and kind.
– If it is a smell bag they close their eyes and smell the
contents of the paper bag and then make a guess by
marking the appropriate box for that station. (crush
jelly beans to release volatile molecules.)
– If it is a taste station they close their eyes and pinch
their nose as they chew and swallow one bean. Only
remove pinched nose until after the jelly bean is
consumed. Mark appropriate box with your guess.
Copyright © 2010 Ryan P. Murphy
• Activity! Smelly Belly
– Class divides into trial one and trial 2 by counting off.
– Ones will sample first, two‟s will run the trial and then
switch.
– Samplers approach a station 1-12 and sit down.
Servers are welcoming and kind.
– If it is a smell bag they close their eyes and smell the
contents of the paper bag and then make a guess by
marking the appropriate box for that station. (crush
jelly beans to release volatile molecules.)
– If it is a taste station they close their eyes and pinch
their nose as they chew and swallow one bean. Only
remove pinched nose until after the jelly bean is
consumed. Mark appropriate box with your guess.
Copyright © 2010 Ryan P. Murphy
• Activity! Smelly Belly
– Class divides into trial one and trial 2 by counting off.
– Ones will sample first, two‟s will run the trial and then
switch.
– Samplers approach a station 1-12 and sit down.
Servers are welcoming and kind.
– If it is a smell bag they close their eyes and smell the
contents of the paper bag and then make a guess by
marking the appropriate box for that station. (crush
jelly beans to release volatile molecules.)
– If it is a taste station they close their eyes and pinch
their nose as they chew and swallow one bean. Only
remove pinched nose until after the jelly bean is
consumed. Mark appropriate box with your guess.
Copyright © 2010 Ryan P. Murphy
• Activity! Smelly Belly
– Class divides into trial one and trial 2 by counting off.
– Ones will sample first, two‟s will run the trial and then
switch.
– Samplers approach a station 1-12 and sit down.
Servers are welcoming and kind.
– If it is a smell bag they close their eyes and smell the
contents of the paper bag and then make a guess by
marking the appropriate box for that station. (crush
jelly beans to release volatile molecules.)
– If it is a taste station they close their eyes and pinch
their nose as they chew and swallow one bean. Only
remove pinched nose until after the jelly bean is
consumed. Mark appropriate box with your guess.
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Teacher should label the 12 paper
bags with the correct number and
either taste or smell.
Go to the end to get the correct
number, label, and flavor in
advance.
For smell, crush the jelly beans to
release the molecules.
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Students, Please check your work
on your spreadsheet as we go
through the correct answers. X
your mistakes and your correct
guesses.
I may call upon students for their
answer.
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
#1 Smell
Buttered
Popcorn
#2 Taste
Licorice
#3 Smell
Apple
# 4 Taste
Bubble
Gum
#5 Smell
Licorice
#6 Taste
Juicy
Pear
#7 Smell
Juicy
Pear
#8 Taste
Very
Cherry
#9 Smell
Bubble
Gum
#10 Taste
Apple
#11 Smell
Very
Cherry
#12 Taste
Buttered
Popcorn
Copyright © 2010 Ryan P. Murphy
• Questions!
– Where you more successful on your smell
guesses or your taste?
– Was the trial accurately conducted. Where did it
succeed, and where did fall short?
– How are smell and taste connected?
Copyright © 2010 Ryan P. Murphy
• Last bit about smell and the brain.
– What are these kids doing?
• Inhalant abuse, commonly called huffing,
is the purposeful inhalation of chemical
vapors to achieve an altered mental or
physical state, which for most abusers is a
euphoric effect.
Copyright © 2010 Ryan P. Murphy
• Chronic inhalant abuse may result in
serious and sometimes irreversible
damage to the user's heart,
Copyright © 2010 Ryan P. Murphy
• Chronic inhalant abuse may result in
serious and sometimes irreversible
damage to the user's heart, liver,
Copyright © 2010 Ryan P. Murphy
• Chronic inhalant abuse may result in
serious and sometimes irreversible
damage to the user's heart, liver, kidneys,
Copyright © 2010 Ryan P. Murphy
• Chronic inhalant abuse may result in
serious and sometimes irreversible
damage to the user's heart, liver, kidneys,
lungs,
Copyright © 2010 Ryan P. Murphy
• Chronic inhalant abuse may result in
serious and sometimes irreversible
damage to the user's heart, liver, kidneys,
lungs, and brain.
Copyright © 2010 Ryan P. Murphy
• Brain damage may result in personality
changes, diminished cognitive functioning,
memory impairment, and slurred speech.
Copyright © 2010 Ryan P. Murphy
• Death from inhalant abuse can occur after a
single use or after prolonged use.
Copyright © 2010 Ryan P. Murphy
• Death from inhalant abuse can occur after a
single use or after prolonged use.
– Sudden sniffing death (SSD) may result within
minutes of inhalant abuse from irregular heart
rhythm leading to heart failure.
Copyright © 2010 Ryan P. Murphy
• Video! Inhalants Explanation and warning.
• http://www.youtube.com/watch?v=V3Y9Ip
TsrzM
Copyright © 2010 Ryan P. Murphy
Inhalants abuse and dangers. Learn more at…
http://www.inhalant.org/parents/dangers-effects/
• Hearing…
– The hearing system is based solely on
physical movement. (Not chemical such as
smell and taste).
Copyright © 2010 Ryan P. Murphy
• Hearing…
– The hearing system is based solely on
physical movement. (Not chemical such as
smell and taste).
– Sound occurs when it vibrates in matter.
(Solid, Liquid, Gas).
Copyright © 2010 Ryan P. Murphy
• Hearing…
– The hearing system is based solely on
physical movement. (Not chemical such as
smell and taste).
– Sound occurs when it vibrates in matter.
(Solid, Liquid, Gas).
Copyright © 2010 Ryan P. Murphy
• To hear, you must…
Copyright © 2010 Ryan P. Murphy
• To hear, you must…
– Direct the sound waves into the hearing part
of the ear.
Copyright © 2010 Ryan P. Murphy
• To hear, you must…
– Direct the sound waves into the hearing part
of the ear.
• To hear, you must…
– Direct the sound waves into the hearing part
of the ear.
– Sense the fluctuations in air pressure.
• To hear, you must…
– Direct the sound waves into the hearing part
of the ear.
– Sense the fluctuations in air pressure.
– Translate these fluctuations into an electrical
signal that your brain can understand.
• Nervous System (B) Available Sheet.
• Nervous System (B) Available Sheet.
• Step by step drawing: The Ear
Outer
Ear /
Pinna
Outer
Ear /
Pinna
Ear Canal
Outer
Ear /
Pinna
Ear Canal
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Muscles must pull apart the
bones of the inner ear
when large noises could
damage them. (reflex)
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Semicircular Canals
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Semicircular Canals
Cochlea
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Semicircular Canals
Nerves that
connect to
brain
Cochlea
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Semicircular Canals
Nerves that
connect to
brain
Cochlea
Eustachian
Canal to the
nose
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Semicircular Canals
Nerves that
connect to
brain
Cochlea
Eustachian
Canal to the
nose
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Semicircular Canals
Nerves that
connect to
brain
Cochlea
Eustachian
Canal to the
nose
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Semicircular Canals
Nerves that
connect to
brain
Cochlea
Eustachian
Canal to the
nose
Outer
Ear /
Pinna
Ear Canal
Ear
Drum
Hammer
Anvil
Stirrup
Semicircular Canals
Nerves that
connect to
brain
Cochlea
Eustachian
Canal to the
nose
Hammer
Hammer
Hammer
Anvil
Hammer
Anvil
Hammer
Anvil
Stirrup
• Activity Puzzle! The Ear
– On next slide, teacher to minimize out of
slideshow and assist students in moving the
pieces to create a human ear.
– Let‟s work together.
Learn more about the ear, hearing, and hearing loss
at… http://www.hearinglink.org/howwehear
• Nervous System (B) Available Sheet.
• Use Deductive Reasoning. (Frontal Cortex)
• Use your deductive reasoning skills: Word Bank:
• Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer
• Anvil - A tiny bone that passes vibrations from
the hammer to the stirrup.
Cochlea - A spiral-shaped, fluid-filled inner ear
structure; it is lined with cilia (tiny hairs) that move when
vibrated and cause a nerve impulse to form.
Eardrum -(Also called the tympanic membrane) a
thin membrane that vibrates when sound waves reach it.
Eustachian Canal - A tube that connects the middle ear to
the back of the nose; it equalizes the pressure between the
middle ear and the air outside.
– When your ears pop as you change altitude (going up a mountain or in an
airplane), you are equalizing the air pressure in your middle ear.
• Hammer - A tiny bone that passes vibrations from
the eardrum to the anvil.
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Use your deductive reasoning skills: Word Bank:
• Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer
• Anvil - A tiny bone that passes vibrations from
the hammer to the stirrup.
Cochlea - A spiral-shaped, fluid-filled inner ear
structure; it is lined with cilia (tiny hairs) that move when
vibrated and cause a nerve impulse to form.
Eardrum -(Also called the tympanic membrane) a
thin membrane that vibrates when sound waves reach it.
Eustachian Canal - A tube that connects the middle ear to
the back of the nose; it equalizes the pressure between the
middle ear and the air outside.
– When your ears pop as you change altitude (going up a mountain or in an
airplane), you are equalizing the air pressure in your middle ear.
• Hammer - A tiny bone that passes vibrations from
the eardrum to the anvil.
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Use your deductive reasoning skills: Word Bank:
• Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer
• Anvil - A tiny bone that passes vibrations from
the hammer to the stirrup.
Cochlea - A spiral-shaped, fluid-filled inner ear
structure; it is lined with cilia (tiny hairs) that move when
vibrated and cause a nerve impulse to form.
Eardrum -(Also called the tympanic membrane) a
thin membrane that vibrates when sound waves reach it.
Eustachian Canal - A tube that connects the middle ear to
the back of the nose; it equalizes the pressure between the
middle ear and the air outside.
– When your ears pop as you change altitude (going up a mountain or in an
airplane), you are equalizing the air pressure in your middle ear.
• Hammer - A tiny bone that passes vibrations from
the eardrum to the anvil.
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Use your deductive reasoning skills: Word Bank:
• Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer
• Anvil - A tiny bone that passes vibrations from
the hammer to the stirrup.
Cochlea - A spiral-shaped, fluid-filled inner ear
structure; it is lined with cilia (tiny hairs) that move when
vibrated and cause a nerve impulse to form.
Eardrum -(Also called the tympanic membrane) a
thin membrane that vibrates when sound waves reach it.
Eustachian Canal - A tube that connects the middle ear to
the back of the nose; it equalizes the pressure between the
middle ear and the air outside.
– When your ears pop as you change altitude (going up a mountain or in an
airplane), you are equalizing the air pressure in your middle ear.
• Hammer - A tiny bone that passes vibrations from
the eardrum to the anvil.
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Use your deductive reasoning skills: Word Bank:
• Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer
• Anvil - A tiny bone that passes vibrations from
the hammer to the stirrup.
Cochlea - A spiral-shaped, fluid-filled inner ear
structure; it is lined with cilia (tiny hairs) that move when
vibrated and cause a nerve impulse to form.
Eardrum -(Also called the tympanic membrane) a
thin membrane that vibrates when sound waves reach it.
Eustachian Canal - A tube that connects the middle ear to
the back of the nose; it equalizes the pressure between the
middle ear and the air outside.
– When your ears pop as you change altitude (going up a mountain or in an
airplane), you are equalizing the air pressure in your middle ear.
• Hammer - A tiny bone that passes vibrations from
the eardrum to the anvil.
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Use your deductive reasoning skills: Word Bank:
• Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer
• Anvil - A tiny bone that passes vibrations from
the hammer to the stirrup.
Cochlea - A spiral-shaped, fluid-filled inner ear
structure; it is lined with cilia (tiny hairs) that move when
vibrated and cause a nerve impulse to form.
Eardrum -(Also called the tympanic membrane) a
thin membrane that vibrates when sound waves reach it.
Eustachian Canal - A tube that connects the middle ear to
the back of the nose; it equalizes the pressure between the
middle ear and the air outside.
– When your ears pop as you change altitude (going up a mountain or in an
airplane), you are equalizing the air pressure in your middle ear.
• Hammer - A tiny bone that passes vibrations from
the eardrum to the anvil.
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Use your deductive reasoning skills: Word Bank:
• Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer
• Anvil - A tiny bone that passes vibrations from
the hammer to the stirrup.
Cochlea - A spiral-shaped, fluid-filled inner ear
structure; it is lined with cilia (tiny hairs) that move when
vibrated and cause a nerve impulse to form.
Eardrum -(Also called the tympanic membrane) a
thin membrane that vibrates when sound waves reach it.
Eustachian Canal - A tube that connects the middle ear to
the back of the nose; it equalizes the pressure between the
middle ear and the air outside.
– When your ears pop as you change altitude (going up a mountain or in an
airplane), you are equalizing the air pressure in your middle ear.
• Hammer - A tiny bone that passes vibrations from
the eardrum to the anvil.
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Use your deductive reasoning skills: Word Bank:
• Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer
• Anvil - A tiny bone that passes vibrations from
the hammer to the stirrup.
Cochlea - A spiral-shaped, fluid-filled inner ear
structure; it is lined with cilia (tiny hairs) that move when
vibrated and cause a nerve impulse to form.
Eardrum -(Also called the tympanic membrane) a
thin membrane that vibrates when sound waves reach it.
Eustachian Canal - A tube that connects the middle ear to
the back of the nose; it equalizes the pressure between the
middle ear and the air outside.
– When your ears pop as you change altitude (going up a mountain or in an
airplane), you are equalizing the air pressure in your middle ear.
• Hammer - A tiny bone that passes vibrations from
the eardrum to the anvil.
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Use your deductive reasoning skills: Word Bank:
• Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer
• Anvil - A tiny bone that passes vibrations from
the hammer to the stirrup.
Cochlea - A spiral-shaped, fluid-filled inner ear
structure; it is lined with cilia (tiny hairs) that move when
vibrated and cause a nerve impulse to form.
Eardrum -(Also called the tympanic membrane) a
thin membrane that vibrates when sound waves reach it.
Eustachian Canal - A tube that connects the middle ear to
the back of the nose; it equalizes the pressure between the
middle ear and the air outside.
– When your ears pop as you change altitude (going up a mountain or in an
airplane), you are equalizing the air pressure in your middle ear.
• Hammer - A tiny bone that passes vibrations from
the eardrum to the anvil.
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Use your deductive reasoning skills: Word Bank:
• Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer
• Anvil - A tiny bone that passes vibrations from
the hammer to the stirrup.
Cochlea - A spiral-shaped, fluid-filled inner ear
structure; it is lined with cilia (tiny hairs) that move when
vibrated and cause a nerve impulse to form.
Eardrum -(Also called the tympanic membrane) a
thin membrane that vibrates when sound waves reach it.
Eustachian Canal - A tube that connects the middle ear to
the back of the nose; it equalizes the pressure between the
middle ear and the air outside.
– When your ears pop as you change altitude (going up a mountain or in an
airplane), you are equalizing the air pressure in your middle ear.
• Hammer - A tiny bone that passes vibrations from
the eardrum to the anvil.
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Use your deductive reasoning skills: Word Bank:
• Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer
• Anvil - A tiny bone that passes vibrations from
the hammer to the stirrup.
Cochlea - A spiral-shaped, fluid-filled inner ear
structure; it is lined with cilia (tiny hairs) that move when
vibrated and cause a nerve impulse to form.
Eardrum -(Also called the tympanic membrane) a
thin membrane that vibrates when sound waves reach it.
Eustachian Canal - A tube that connects the middle ear to
the back of the nose; it equalizes the pressure between the
middle ear and the air outside.
– When your ears pop as you change altitude (going up a mountain or in an
airplane), you are equalizing the air pressure in your middle ear.
• Hammer - A tiny bone that passes vibrations from
the eardrum to the anvil.
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Word Bank: Pinna, Nerves, Stirrup, Ear Canal,
Semicircular Canals.
• Nerves - These carry electro-chemical signals
from the inner ear (the cochlea) to the brain.
Ear canal - The tube through which sound
travels to the eardrum.
Pinna - The visible part of the outer ear. It
collects sound and directs it into the outer ear canal
Semicircular Canals - Three loops of fluid-filled
tubes that are attached to the cochlea in the inner
ear. They help us maintain our sense of balance.
Stirrup - A tiny, U-shaped bone that passes
vibrations from the stirrup to the cochlea. This is the
smallest bone in the human body (it is 0.25 to 0.33
cm long).
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Word Bank: Pinna, Nerves, Stirrup, Ear Canal,
Semicircular Canals.
• Nerves - These carry electro-chemical signals
from the inner ear (the cochlea) to the brain.
Ear canal - The tube through which sound
travels to the eardrum.
Pinna - The visible part of the outer ear. It
collects sound and directs it into the outer ear canal
Semicircular Canals - Three loops of fluid-filled
tubes that are attached to the cochlea in the inner
ear. They help us maintain our sense of balance.
Stirrup - A tiny, U-shaped bone that passes
vibrations from the stirrup to the cochlea. This is the
smallest bone in the human body (it is 0.25 to 0.33
cm long).
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Word Bank: Pinna, Nerves, Stirrup, Ear
Canal, Semicircular Canals.
• Nerves - These carry electro-chemical signals
from the inner ear (the cochlea) to the brain.
Ear canal - The tube through which sound
travels to the eardrum.
Pinna - The visible part of the outer ear. It
collects sound and directs it into the outer ear canal
Semicircular Canals - Three loops of fluid-filled
tubes that are attached to the cochlea in the inner
ear. They help us maintain our sense of balance.
Stirrup - A tiny, U-shaped bone that passes
vibrations from the stirrup to the cochlea. This is the
smallest bone in the human body (it is 0.25 to 0.33
cm long).
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Word Bank: Pinna, Nerves, Stirrup, Ear Canal,
Semicircular Canals.
• Nerves - These carry electro-chemical signals
from the inner ear (the cochlea) to the brain.
Ear canal - The tube through which sound
travels to the eardrum.
Pinna - The visible part of the outer ear. It
collects sound and directs it into the outer ear canal
Semicircular Canals - Three loops of fluid-filled
tubes that are attached to the cochlea in the inner
ear. They help us maintain our sense of balance.
Stirrup - A tiny, U-shaped bone that passes
vibrations from the stirrup to the cochlea. This is the
smallest bone in the human body (it is 0.25 to 0.33
cm long).
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Word Bank: Pinna, Nerves, Stirrup, Ear Canal,
Semicircular Canals.
• Nerves - These carry electro-chemical signals
from the inner ear (the cochlea) to the brain.
Ear canal - The tube through which sound
travels to the eardrum.
Pinna - The visible part of the outer ear. It
collects sound and directs it into the outer ear canal
Semicircular Canals - Three loops of fluid-filled
tubes that are attached to the cochlea in the inner
ear. They help us maintain our sense of balance.
Stirrup - A tiny, U-shaped bone that passes
vibrations from the stirrup to the cochlea. This is the
smallest bone in the human body (it is 0.25 to 0.33
cm long).
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Word Bank: Pinna, Nerves, Stirrup, Ear Canal,
Semicircular Canals.
• Nerves - These carry electro-chemical signals
from the inner ear (the cochlea) to the brain.
Ear canal - The tube through which sound
travels to the eardrum.
Pinna - The visible part of the outer ear. It
collects sound and directs it into the outer ear canal
Semicircular Canals - Three loops of fluid-filled
tubes that are attached to the cochlea in the inner
ear. They help us maintain our sense of balance.
Stirrup - A tiny, U-shaped bone that passes
vibrations from the stirrup to the cochlea. This is the
smallest bone in the human body (it is 0.25 to 0.33
cm long).
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Word Bank: Pinna, Nerves, Stirrup, Ear Canal,
Semicircular Canals.
• Nerves - These carry electro-chemical signals
from the inner ear (the cochlea) to the brain.
Ear canal - The tube through which sound
travels to the eardrum.
Pinna - The visible part of the outer ear. It
collects sound and directs it into the outer ear canal
Semicircular Canals - Three loops of fluid-filled
tubes that are attached to the cochlea in the inner
ear. They help us maintain our sense of balance.
Stirrup - A tiny, U-shaped bone that passes
vibrations from the stirrup to the cochlea. This is the
smallest bone in the human body (it is 0.25 to 0.33
cm long).
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Word Bank: Pinna, Nerves, Stirrup, Ear Canal,
Semicircular Canals.
• Nerves - These carry electro-chemical signals
from the inner ear (the cochlea) to the brain.
Ear canal - The tube through which sound
travels to the eardrum.
Pinna - The visible part of the outer ear. It
collects sound and directs it into the outer ear canal
Semicircular Canals - Three loops of fluid-filled
tubes that are attached to the cochlea in the inner
ear. They help us maintain our sense of balance.
Stirrup - A tiny, U-shaped bone that passes
vibrations from the stirrup to the cochlea. This is the
smallest bone in the human body (it is 0.25 to 0.33
cm long).
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Word Bank: Pinna, Nerves, Stirrup, Ear
Canal, Semicircular Canals.
• Nerves - These carry electro-chemical signals
from the inner ear (the cochlea) to the brain.
Ear canal - The tube through which sound
travels to the eardrum.
Pinna - The visible part of the outer ear. It
collects sound and directs it into the outer ear canal
Semicircular Canals - Three loops of fluid-filled
tubes that are attached to the cochlea in the inner
ear. They help us maintain our sense of balance.
Stirrup - A tiny, U-shaped bone that passes
vibrations from the stirrup to the cochlea. This is the
smallest bone in the human body (it is 0.25 to 0.33
cm long).
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Word Bank: Pinna, Nerves, Stirrup, Ear Canal,
Semicircular Canals.
• Nerves - These carry electro-chemical signals
from the inner ear (the cochlea) to the brain.
Ear canal - The tube through which sound
travels to the eardrum.
Pinna - The visible part of the outer ear. It
collects sound and directs it into the outer ear canal
Semicircular Canals - Three loops of fluid-filled
tubes that are attached to the cochlea in the inner
ear. They help us maintain our sense of balance.
Stirrup - A tiny, U-shaped bone that passes
vibrations from the stirrup to the cochlea. This is the
smallest bone in the human body (it is 0.25 to 0.33
cm long).
Copyright © 2010 Ryan P. Murphy
• Use Deductive Reasoning. (Frontal Cortex)
• Word Bank: Pinna, Nerves, Stirrup, Ear Canal,
Semicircular Canals.
• Nerves - These carry electro-chemical signals
from the inner ear (the cochlea) to the brain.
Ear canal - The tube through which sound
travels to the eardrum.
Pinna - The visible part of the outer ear. It
collects sound and directs it into the outer ear canal
Semicircular Canals - Three loops of fluid-filled
tubes that are attached to the cochlea in the inner
ear. They help us maintain our sense of balance.
Stirrup - A tiny, U-shaped bone that passes
vibrations from the stirrup to the cochlea. This is the
smallest bone in the human body (it is 0.25 to 0.33
cm long).
Copyright © 2010 Ryan P. Murphy
• Which two terms are switched?
• Nerves - These carry electro-chemical signals from the inner ear (the cochlea)
to the brain.
• Stirrup - The tube through which sound travels to the eardrum.
• Pinna - The visible part of the outer ear. It collects sound and directs it into the
outer ear canal
• Semicircular Canals - Three loops of fluid-filled tubes that are attached to the
cochlea in the inner ear. They help us maintain our sense of balance.
• Ear Canal -A tiny, U-shaped bone that passes vibrations from the stirrup to
the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm
long).
• Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup.
• Cochlea A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia
(tiny hairs) that move when vibrated and cause a nerve impulse to form.
• Eardrum (Also called the tympanic membrane) a thin membrane that vibrates
when sound waves reach it.
• Eustachian Canal - A tube that connects the middle ear to the back of the
nose; it equalizes the pressure between the middle ear and the air outside.
• Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
• Which two terms are switched?
• Nerves - These carry electro-chemical signals from the inner ear (the cochlea)
to the brain.
• Stirrup - The tube through which sound travels to the eardrum.
• Pinna - The visible part of the outer ear. It collects sound and directs it into the
outer ear canal
• Semicircular Canals - Three loops of fluid-filled tubes that are attached to the
cochlea in the inner ear. They help us maintain our sense of balance.
• Ear Canal -A tiny, U-shaped bone that passes vibrations from the stirrup to
the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm
long).
• Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup.
• Cochlea A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia
(tiny hairs) that move when vibrated and cause a nerve impulse to form.
• Eardrum (Also called the tympanic membrane) a thin membrane that vibrates
when sound waves reach it.
• Eustachian Canal - A tube that connects the middle ear to the back of the
nose; it equalizes the pressure between the middle ear and the air outside.
• Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
• Which two terms are switched?
• Nerves - These carry electro-chemical signals from the inner ear (the cochlea)
to the brain.
• Ear Canal- The tube through which sound travels to the eardrum.
• Pinna - The visible part of the outer ear. It collects sound and directs it into the
outer ear canal
• Semicircular Canals - Three loops of fluid-filled tubes that are attached to the
cochlea in the inner ear. They help us maintain our sense of balance.
• Stirrup -A tiny, U-shaped bone that passes vibrations from the stirrup to the
cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm
long).
• Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup.
• Cochlea A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia
(tiny hairs) that move when vibrated and cause a nerve impulse to form.
• Eardrum (Also called the tympanic membrane) a thin membrane that vibrates
when sound waves reach it.
• Eustachian Canal - A tube that connects the middle ear to the back of the
nose; it equalizes the pressure between the middle ear and the air outside.
• Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
• Which two terms are switched?
• Cochlea These carry electro-chemical signals from the inner ear (the cochlea)
to the brain.
• Ear Canal- The tube through which sound travels to the eardrum.
• Pinna - The visible part of the outer ear. It collects sound and directs it into the
outer ear canal
• Semicircular Canals - Three loops of fluid-filled tubes that are attached to the
cochlea in the inner ear. They help us maintain our sense of balance.
• Stirrup -A tiny, U-shaped bone that passes vibrations from the stirrup to the
cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm
long).
• Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup.
• Nerves - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia
(tiny hairs) that move when vibrated and cause a nerve impulse to form.
• Eardrum (Also called the tympanic membrane) a thin membrane that vibrates
when sound waves reach it.
• Eustachian Canal - A tube that connects the middle ear to the back of the
nose; it equalizes the pressure between the middle ear and the air outside.
• Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
• Which two terms are switched?
• Cochlea These carry electro-chemical signals from the inner ear (the cochlea)
to the brain.
• Ear Canal- The tube through which sound travels to the eardrum.
• Pinna - The visible part of the outer ear. It collects sound and directs it into the
outer ear canal
• Semicircular Canals - Three loops of fluid-filled tubes that are attached to the
cochlea in the inner ear. They help us maintain our sense of balance.
• Stirrup -A tiny, U-shaped bone that passes vibrations from the stirrup to the
cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm
long).
• Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup.
• Nerves - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia
(tiny hairs) that move when vibrated and cause a nerve impulse to form.
• Eardrum (Also called the tympanic membrane) a thin membrane that vibrates
when sound waves reach it.
• Eustachian Canal - A tube that connects the middle ear to the back of the
nose; it equalizes the pressure between the middle ear and the air outside.
• Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
• Which two terms are switched?
• Nerves These carry electro-chemical signals from the inner ear (the cochlea)
to the brain.
• Ear Canal- The tube through which sound travels to the eardrum.
• Pinna - The visible part of the outer ear. It collects sound and directs it into the
outer ear canal
• Semicircular Canals - Three loops of fluid-filled tubes that are attached to the
cochlea in the inner ear. They help us maintain our sense of balance.
• Stirrup -A tiny, U-shaped bone that passes vibrations from the stirrup to the
cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm
long).
• Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup.
• Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia
(tiny hairs) that move when vibrated and cause a nerve impulse to form.
• Eardrum (Also called the tympanic membrane) a thin membrane that vibrates
when sound waves reach it.
• Eustachian Canal - A tube that connects the middle ear to the back of the
nose; it equalizes the pressure between the middle ear and the air outside.
• Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
• Video Link! The Human Ear.
– http://www.youtube.com/watch?v=r-c5GpoD8wI
Copyright © 2010 Ryan P. Murphy
• Loudness is measured in decibels (dB) –
– This is the force of sound waves against the ear. The
louder the sound, the more decibels.
– Ticking Watch 20
– Whisper 30
– Normal Speech 50
– Car 60
– Alarm Clock 80
– Lawn Mower 95
– Chain Saw 110
– Jackhammer 120
– Jet Engine 130
Copyright © 2010 Ryan P. Murphy
• Loudness is measured in decibels (dB) –
– This is the force of sound waves against the ear. The
louder the sound, the more decibels.
– Ticking Watch 20
– Whisper 30
– Normal Speech 50
– Car 60
– Alarm Clock 80
– Lawn Mower 95
– Chain Saw 110
– Jackhammer 120
– Jet Engine 130
Copyright © 2010 Ryan P. Murphy
• Loudness is measured in decibels (dB) –
– This is the force of sound waves against the ear. The
louder the sound, the more decibels.
– Ticking Watch 20
– Whisper 30
– Normal Speech 50
– Car 60
– Alarm Clock 80
– Lawn Mower 95
– Chain Saw 110
– Jackhammer 120
– Jet Engine 130
Copyright © 2010 Ryan P. Murphy
• Loudness is measured in decibels (dB) –
– This is the force of sound waves against the ear. The
louder the sound, the more decibels.
– Ticking Watch 20
– Whisper 30
– Normal Speech 50
– Car 60
– Alarm Clock 80
– Lawn Mower 95
– Chain Saw 110
– Jackhammer 120
– Jet Engine 130
Which of the following
require ear protection?
Copyright © 2010 Ryan P. Murphy
• Loudness is measured in decibels (dB) –
– This is the force of sound waves against the ear. The
louder the sound, the more decibels.
– Ticking Watch 20
– Whisper 30
– Normal Speech 50
– Car 60
– Alarm Clock 80
– Lawn Mower 95
– Chain Saw 110
– Jackhammer 120
– Jet Engine 130
Which of the following
require ear protection?
Copyright © 2010 Ryan P. Murphy
• Sounds that are too loud or that last a long
time can cause Noise-induced hearing loss
(NIHL). Our sensitive hair cells that convert
sound energy into electrical signals that
travel to the brain can become damaged.
Once damaged, our hair cells cannot grow
back.
Copyright © 2010 Ryan P. Murphy
• Sounds that are too loud or that last a long
time can cause Noise-induced hearing loss
(NIHL). Our sensitive hair cells convert
sound energy into electrical signals that
travel to the brain and can become
damaged. Once damaged, our hair cells
cannot grow back.
Copyright © 2010 Ryan P. Murphy
• Sounds that are too loud or that last a long
time can cause Noise-induced hearing loss
(NIHL). Our sensitive hair cells convert
sound energy into electrical signals that
travel to the brain and can become
damaged. Once damaged, our hair cells
cannot grow back.
Copyright © 2010 Ryan P. Murphy
• Sounds that are too loud or that last a long
time can cause Noise-induced hearing loss
(NIHL). Our sensitive hair cells convert
sound energy into electrical signals that
travel to the brain and can become
damaged. Once damaged, our hair cells
cannot grow back.
Copyright © 2010 Ryan P. Murphy
• Activity! Finding your match by listening.
– Teacher has prepared a class set of paired
film canisters.
– The canisters all contain different objects that
create varying sounds when shaken.
– Students must shake their film canister and
walk around the room listening to other
students shaking their canisters.
– When you think you found someone with a
similar sound, take a guess about the object
and open the canister together.
– If correct sit down, if incorrect keep trying to
find your match. We will play again.
Copyright © 2010 Ryan P. Murphy
• Activity! Finding your match by listening.
– Teacher has prepared a class set of paired
film canisters.
– The canisters all contain different objects that
create varying sounds when shaken.
– Students must shake their film canister and
walk around the room listening to other
students shaking their canisters.
– When you think you found someone with a
similar sound, take a guess about the object
and open the canister together.
– If correct sit down, if incorrect keep trying to
find your match. We will play again.
Copyright © 2010 Ryan P. Murphy
• Activity! Finding your match by listening.
– Teacher has prepared a class set of paired
film canisters.
– The canisters all contain different objects that
create varying sounds when shaken.
– Students must shake their film canister and
walk around the room listening to other
students shaking their canisters.
– When you think you found someone with a
similar sound, take a guess about the object
and open the canister together.
– If correct sit down, if incorrect keep trying to
find your match. We will play again.
Copyright © 2010 Ryan P. Murphy
• Activity! Finding your match by listening.
– Teacher has prepared a class set of paired
film canisters.
– The canisters all contain different objects that
create varying sounds when shaken.
– Students must shake their film canister and
walk around the room listening to other
students shaking their canisters.
– When you think you found someone with a
similar sound, take a guess about the object
and open the canister together.
– If correct sit down, if incorrect keep trying to
find your match. We will play again.
Copyright © 2010 Ryan P. Murphy
• Activity! Finding your match by listening.
– Teacher has prepared a class set of paired
film canisters.
– The canisters all contain different objects that
create varying sounds when shaken.
– Students must shake their film canister and
walk around the room listening to other
students shaking their canisters.
– When you think you found someone with a
similar sound, take a guess about the object
and open the canister together.
– If correct sit down, if incorrect keep trying to
find your match. We will play again.
Copyright © 2010 Ryan P. Murphy
• Activity! Finding your match by listening.
– Teacher has prepared a class set of paired
film canisters.
– The canisters all contain different objects that
create varying sounds when shaken.
– Students must shake their film canister and
walk around the room listening to other
students shaking their canisters.
– When you think you found someone with a
similar sound, take a guess about the object
and open the canister together.
– If correct sit down, if incorrect keep trying to
find your match. We will play again.
Copyright © 2010 Ryan P. Murphy
• Activity Sheet Available, Times have
changed, Trials, Average. (Optional)
– Variance and Standard Deviation Extension
• Activity! (Optional) Times Have Changed.
Copyright © 2010 Ryan P. Murphy
• Note- The learning today will only partly be
about variations in sound.
• Note- The learning today will only partly be
about variations in sound.
– Learning how to conduct trials is an important
skill that will occur in this activity.
• We must use the scientific method to gather
empirical and measurable evidence.
• We must use the scientific method to gather
empirical and measurable evidence.
– The sample size should be large.
• We must use the scientific method to gather
empirical and measurable evidence.
– The sample size should be large.
– Random sampling techniques should be used.
• We must use the scientific method to gather
empirical and measurable evidence.
– The sample size should be large.
– Random sampling techniques should be used.
– All biases should be avoided and poorly
collected data should be thrown out.
• Please create the following spreadsheet.
1 2 3 4 5 6 7 8 9 10Trials
Old
New
1 2 3 4 5 6 7 8 9 10Trials
Old
New
• Please create the following spreadsheet.
1 2 3 4 5 6 7 8 9 10Trials
Old
New
1 2 3 4 5 6 7 8 9 10Trials
Old
New
• Problem: Can you determine an old penny
from a new penny by the sound it makes
when dropped?
• Problem: Can you determine an old penny
from a new penny by the sound it makes
when dropped?
– Old = Made before 1982
– New = Made after 1982
• Problem: Can you determine an old penny
from a new penny by the sound it makes
when dropped?
– Old = Made before 1982
– New = Made after 1982
• Activity! (Optional) Times Have Changed.
– Pennies have changed in composition over
the years. (Background Information)
• 1793–1857 100% copper
• 1857–1864 88% copper, 12% nickel
• 1864–1962 bronze (95% copper, 5% tin
and zinc)
• 1943 zinc-coated steel
• 1944–1946 brass (95% copper, 5% zinc)
• 1962–1982 brass (95% copper, 5% zinc)
• 1982–present 97.5% zinc, 2.5% copper
• Activity! (Optional) Times Have Changed.
– Pennies have changed in composition over
the years. (Background Information)
• 1793–1857 100% copper
• 1857–1864 88% copper, 12% nickel
• 1864–1962 bronze (95% copper, 5% tin
and zinc)
• 1943 zinc-coated steel
• 1944–1946 brass (95% copper, 5% zinc)
• 1962–1982 brass (95% copper, 5% zinc)
• 1982–present 97.5% zinc, 2.5% copper
• Make an educated guess called a
hypothesis for the problem.
– Problem: Can you determine an old penny
from a new penny by the sound it makes
when dropped?
• Please drop an old penny and a new penny
15 times each from a height of 30 cm onto a
hard surface and listen to the sound it makes.
• Example of tester organizing trials.
1 2 3 4 5 6 7 8 9 10
Old Old Old Old Old
New New New New New
Trials
Old
New
• Activity! Times Have Changed
– Choose a partner for this project that was not
next to you during random order collection.
– Keep your random test order hidden from your
new partner / listener.
– Listener should keep eyes closed during each
drop and until pennies have been collected.
• Old and new pennies look differently.
– Tester and listener must communicate for each
drop. Tester says “dropping” and listener says
“drop away.” Listener can open eyes when tester
says pennies have been collected and mark
should mark their guess on the listener
spreadsheet.
Copyright © 2010 Ryan P. Murphy
• Problem: Can you determine an old penny
from a new penny by the sound it makes
when dropped?
–Score your own sheet out of 100%
• (10 pts for each correct response)
–Gather the entire classes scores to obtain
average / mean.
• Add all of the scores and divide by the number of
students.
– What was the average grade (%)
• Do our results answer the problem?
• Continuation (Optional) Finding standard
deviation and variance.
– Standard variation is the square root on the
variance.
– Variance: The average of the squared
differences from the mean.
• Statistical Methods
– The mean / average was…
– Everyone calculate how far away their data was
from the mean / average.
• Ex.) The mean was 80% and I got 60% so I was 20%
from the mean.
– To calculate the variance, take each difference,
square it, and then average the result:
• Ex) 22 + 4.52 + 1.52 + 3.52 + (rest of class)
Divide by total # of students = variance
=
• Statistical Methods
– The mean / average was…
– Everyone calculate how far away their data was
from the mean / average.
• Ex.) The mean was 80% and I got 60% so I was 20%
from the mean.
– To calculate the variance, take each difference,
square it, and then average the result:
• Ex) 202 + 452 + 352 + 52 + (rest of class)
Divide by total # of students = variance
=
• The Standard Deviation is just the square
root of the Variance.
– So square the variance that we found.
Example…
6523 = 80.76%
We now have a standard to show which scores
are high and low and to help answer our problem.
• The Standard Deviation is just the square
root of the Variance.
– So square the variance that we found.
Example…
6523 = 80.76%
We now have a standard to show which scores
are high and low and to help answer our problem.
• Stand Deviation Calculator:
– Did we calculate correctly?
– http://www.mathsisfun.com/data/standard-
deviation-calculator.html
wn
Copyright © 2010 Ryan P. Murphy
• “A bird in the hand is worth two in the bush.”
• What does this mean?
• It's better to have a small real advantage
than the possibility of a greater one.
• This proverb refers back to mediaeval
falconry where a bird in the hand (the
falcon) was a valuable asset and certainly
worth more than two in the bush (the prey).
Copyright © 2010 Ryan P. Murphy
• “A bird in the hand is worth two in the bush.”
• What does this mean?
• It's better to have a small real advantage
than the possibility of a greater one.
• This proverb refers back to mediaeval
falconry where a bird in the hand (the
falcon) was a valuable asset and certainly
worth more than two in the bush (the prey).
The left brain is good at exact and precise
thought processes,
Copyright © 2010 Ryan P. Murphy
• “A bird in the hand is worth two in the bush.”
• What does this mean?
• It's better to have a small real advantage
than the possibility of a greater one.
• This proverb refers back to mediaeval
falconry where a bird in the hand (the
falcon) was a valuable asset and certainly
worth more than two in the bush (the prey).
The left brain is good at exact and precise
thought processes,
This proverb
has something
to do with birds?
Copyright © 2010 Ryan P. Murphy
• “A bird in the hand is worth two in the bush.”
• What does this mean?
• It's better to have a small real advantage
than the possibility of a greater one.
• This proverb refers back to mediaeval
falconry where a bird in the hand (the
falcon) was a valuable asset and certainly
worth more than two in the bush (the prey).
The left brain is good at exact and precise
thought processes, the right brain is more
adept at making broad and sweeping
understandings.
Copyright © 2010 Ryan P. Murphy
• “A bird in the hand is worth two in the bush.”
• What does this mean?
• It's better to have a small real advantage
than the possibility of a greater one.
• This proverb refers back to mediaeval
falconry where a bird in the hand (the
falcon) was a valuable asset and certainly
worth more than two in the bush (the prey).
The left brain is good at exact and precise
thought processes, the right brain is more
adept at making broad and sweeping
understandings.
Copyright © 2010 Ryan P. Murphy
I get it, this
proverb has to
do with…
• “A bird in the hand is worth two in the bush.”
• What does this mean?
Copyright © 2010 Ryan P. Murphy
• “A bird in the hand is worth two in the bush.”
• What does this mean?
• It's better to have a small real advantage
than the possibility of a greater one.
Copyright © 2010 Ryan P. Murphy
• “A bird in the hand is worth two in the bush.”
• What does this mean?
• It's better to have a small real advantage
than the possibility of a greater one.
Bird in hand
Copyright © 2010 Ryan P. Murphy
• “A bird in the hand is worth two in the bush.”
• What does this mean?
• It's better to have a small real advantage
than the possibility of a greater one.
Bird in hand
Two in the bush
Copyright © 2010 Ryan P. Murphy
This proverb also
refers back to
mediaeval falconry
where a bird in the
hand (the falcon) was
a valuable asset and
certainly worth more
than two in the bush
(the prey).
• Touch: Found in all areas of the skin.
• The skin has touch receptor cells that allows you
to feel texture.
• Deeper receptor cells allow you to feel pressure.
• Other receptors respond to heat, cold, and pain.
Copyright © 2010 Ryan P. Murphy
• The skin has touch receptor cells that allows you
to feel texture.
• Deeper receptor cells allow you to feel pressure.
• Other receptors respond to heat, cold, and pain.
Copyright © 2010 Ryan P. Murphy
• The skin has touch receptor cells that allows you
to feel texture.
• Deeper receptor cells allow you to feel pressure.
Copyright © 2010 Ryan P. Murphy
• The skin has touch receptor cells that allows you
to feel texture.
• Deeper receptor cells allow you to feel pressure.
Copyright © 2010 Ryan P. Murphy
• The skin has touch receptor cells that allows you
to feel texture.
• Deeper receptor cells allow you to feel pressure.
• Other receptors respond to heat, cold, and pain.
Copyright © 2010 Ryan P. Murphy
• The skin has touch receptor cells that allows you
to feel texture.
• Deeper receptor cells allow you to feel pressure.
• Other receptors respond to heat, cold, and pain.
Copyright © 2010 Ryan P. Murphy
• The skin has touch receptor cells that allows you
to feel texture.
• Deeper receptor cells allow you to feel pressure.
• Other receptors respond to heat, cold, and pain.
Copyright © 2010 Ryan P. Murphy
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
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Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more
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Nervous System (Part B), Senses, Hearing, Touch, Brain, Observation Skills and more

  • 1. • Frontal Lobe- associated with reasoning, planning, parts of speech, movement, emotion s, and problem solving • Parietal Lobe- associated with movement, orientation, reco gnition, perception of stimuli • Occipital Lobe- associated with visual processing • Temporal Lobe- associated with perception and recognition of auditory stimuli, memory, and speech Copyright © 2010 Ryan P. Murphy Learn more about the lobes of the brain at… http://faculty.washington.edu/chudler/lob e.html
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  • 6. • RED SLIDE: These are notes that are very important and should be recorded in your science journal. Copyright © 2010 Ryan P. Murphy
  • 7. -Nice neat notes that are legible and use indentations when appropriate. -Example of indent. -Skip a line between topics -Don’t skip pages -Make visuals clear and well drawn. Please label. Kidneys Ureters Urinary Bladder Copyright © 2010 Ryan P. Murphy
  • 8. • RED SLIDE: These are notes that are very important and should be recorded in your science journal. • BLACK SLIDE: Pay attention, follow directions, complete projects as described and answer required questions neatly. Copyright © 2010 Ryan P. Murphy
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  • 15. • Keep an eye out for “The-Owl” and raise your hand as soon as you see him. – He will be hiding somewhere in the slideshow “Hoot, Hoot” “Good Luck!” Copyright © 2010 Ryan P. Murphy
  • 16. • Observation – Anything you can see, hear, smell, touch, taste, (Using your senses). Copyright © 2010 Ryan P. Murphy
  • 17. • Observation Basics. – Our perceptions are not photographs, they are constructions - something that our minds manufacture. – What we perceive is partially determined by what we know or believe. – Constructive perception has survival value - it helps us make sense of the world. – So, seeing is not necessarily believing. – USE YOUR JOURNAL! Copyright © 2010 Ryan P. Murphy
  • 18. • Observation Basics. – Our perceptions are not photographs, they are constructions - something that our minds manufacture. – What we perceive is partially determined by what we know or believe. – Constructive perception has survival value - it helps us make sense of the world. – So, seeing is not necessarily believing. – USE YOUR JOURNAL! Copyright © 2010 Ryan P. Murphy
  • 19. • Observation Basics. – Our perceptions are not photographs, they are constructions - something that our minds manufacture. – What we perceive is partially determined by what we know or believe. – Constructive perception has survival value - it helps us make sense of the world. – So, seeing is not necessarily believing. – USE YOUR JOURNAL! Copyright © 2010 Ryan P. Murphy
  • 20. • Observation Basics. – Our perceptions are not photographs, they are constructions - something that our minds manufacture. – What we perceive is partially determined by what we know or believe. – Constructive perception has survival value - it helps us make sense of the world. – So, seeing is not necessarily believing. – USE YOUR JOURNAL! Copyright © 2010 Ryan P. Murphy
  • 21. • Observation Basics. – Our perceptions are not photographs, they are constructions - something that our minds manufacture. – What we perceive is partially determined by what we know or believe. – Constructive perception has survival value - it helps us make sense of the world. – So, seeing is not necessarily believing. – USE YOUR JOURNAL! Copyright © 2010 Ryan P. Murphy
  • 22. • Observation Basics. – Our perceptions are not photographs, they are constructions - something that our minds manufacture. – What we perceive is partially determined by what we know or believe. – Constructive perception has survival value - it helps us make sense of the world. – So, seeing is not necessarily believing. – USE YOUR JOURNAL! Copyright © 2010 Ryan P. Murphy
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  • 24. Do these red lines bend?
  • 25. Do these red lines bend?
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  • 29. • Please write down the phrase that you will see on the next slide? You get just a second. Copyright © 2010 Ryan P. Murphy
  • 30. Mary had had a little lamb Copyright © 2010 Ryan P. Murphy
  • 31. “Write down what it said in your journal?” Copyright © 2010 Ryan P. Murphy
  • 32. “Did your brain act faster than your eyes?” Copyright © 2010 Ryan P. Murphy
  • 33. Mary had had a little lamb Copyright © 2010 Ryan P. Murphy
  • 34. Mary had had a little lamb Copyright © 2010 Ryan P. Murphy
  • 35. Mary had had a little lamb Copyright © 2010 Ryan P. Murphy
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  • 38. Our brains are programmed for normal right side-up.
  • 39. Our brains are programmed for normal right side-up. I will flip this picture and you will see.
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  • 91. • On the next series of slides. • Say the color of the words below. • (Not the actual words) • Try to do it as fast as you can. • Is it difficult? Copyright © 2010 Ryan P. Murphy
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  • 98. • Repeat! See if it is easier upside down. • On the next series of slides. • Say the color of the words below. • (Not the actual words) • Try to do it as fast as you can. • Is it difficult? Copyright © 2010 Ryan P. Murphy
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  • 107. Can you see the mans face?
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  • 111. • Please record what you see beneath this box. Copyright © 2010 Ryan P. Murphy
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  • 113. • Answer! The white marks say the word LIFT. Copyright © 2010 Ryan P. Murphy
  • 114. • Answer! The white marks say the word LIFT. L I F T Copyright © 2010 Ryan P. Murphy
  • 115. • Shrinking Head Illusion: – On the next slide stare into this animation for two minutes and then teacher will change slides.
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  • 118. • Observation Basics. – Our perceptions are not photographs, they are constructions - something that our minds manufacture. – What we perceive is partially determined by what we know or believe. – Constructive perception has survival value - it helps us make sense of the world. – So, seeing is not necessarily believing. – USE YOUR JOURNAL! Copyright © 2010 Ryan P. Murphy
  • 119. • Observation Basics. – Our perceptions are not photographs, they are constructions - something that our minds manufacture. – What we perceive is partially determined by what we know or believe. – Constructive perception has survival value - it helps us make sense of the world. – So, seeing is not necessarily believing. – USE YOUR JOURNAL! Copyright © 2010 Ryan P. Murphy
  • 120. • Inference: A conclusion based on your observations. Copyright © 2010 Ryan P. Murphy
  • 121. • Raise your hand when you think you know the picture beneath the boxes. – You only get one guess. Copyright © 2010 Ryan P. Murphy
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  • 131. Copyright © 2010 Ryan P. Murphy Let’s Play…I’m thinking of a person in this classroom… Yes/No Questions only. You are allowed 4 questions and then need to make an inference.
  • 132. • Activity! How well do you observe the world around you. Copyright © 2010 Ryan P. Murphy
  • 133. • Activity! How well do you observe the world around you. – Observe each scene for 1 minute and then answer some questions afterward. Copyright © 2010 Ryan P. Murphy
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  • 136. • Questions about the previous scene. Copyright © 2010 Ryan P. Murphy
  • 137. • Questions for the street scene. – How many vehicles were driving? • Two were driving, two were parked Copyright © 2010 Ryan P. Murphy
  • 138. • Questions for the street scene. –How many vehicles were driving? • Two were driving, two were parked. Copyright © 2010 Ryan P. Murphy
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  • 140. • Questions for the street scene. –What type of vehicles were they? Copyright © 2010 Ryan P. Murphy
  • 141. • Questions for the street scene. –What type of vehicles were they? • Utility van with no labels and small 4 door SUV. Copyright © 2010 Ryan P. Murphy
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  • 143. • Questions for the street scene. –What colors were they? Copyright © 2010 Ryan P. Murphy
  • 144. • Questions for the street scene. –What colors were they? • Utility van was white, SUV was dark blue with no license plate on the front. Copyright © 2010 Ryan P. Murphy
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  • 146. • Questions for the street scene. –Was it raining? Copyright © 2010 Ryan P. Murphy
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  • 148. • Questions for the street scene. –Was it raining? –Answer: No. But the SUV‟s wipers were on, conditions were overcast and the SUV could have just possibly come from the rain or driven through a sprinkler. Copyright © 2010 Ryan P. Murphy
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  • 150. • Questions for the street scene. –What was the speed limit? Copyright © 2010 Ryan P. Murphy
  • 151. • Questions for the street scene. –What was the speed limit? • 35 mph • What country is this picture in? Copyright © 2010 Ryan P. Murphy
  • 152. • Questions for the street scene. –What was the speed limit? • 35 mph • What country is this picture in? • The United States most likely because 35 mph is not Metric. The U.S. is one of the few countries to use the Old English System. Copyright © 2010 Ryan P. Murphy
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  • 154. • Questions for the street scene. –How many witnesses were there, what were they doing? Copyright © 2010 Ryan P. Murphy
  • 155. • Questions for the street scene. –How many witnesses were there, what were they doing? • One witness, he was mowing the lawn. Copyright © 2010 Ryan P. Murphy
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  • 157. • Questions for the street scene. –What season was it? Copyright © 2010 Ryan P. Murphy
  • 158. • Questions for the street scene. –What season was it? • Summer, the leaves were well established and green. Copyright © 2010 Ryan P. Murphy
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  • 160. • Questions for the street scene. • Two were driving, two were parked. • Utility van with no labels and small 4 door SUV. • Utility van was white, SUV was dark blue with no license plate on the front. • It was not raining. • 35 mph (No Metric here, must be in the US) • One witness, he was mowing the lawn. • Summer, the leaves were well established and green. Copyright © 2010 Ryan P. Murphy
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  • 163. • Questions about the previous scene. Copyright © 2010 Ryan P. Murphy
  • 164. • Question about the backyard scene? – What was the color of the roof of the shed? Copyright © 2010 Ryan P. Murphy
  • 165. • What color was the roof? – Answer: You can‟t tell from the photograph. In this area of the country the roofs are dark colored shingles so that‟s what we construct in our head. Copyright © 2010 Ryan P. Murphy
  • 166. • If we lived in the Slovenia, Germany , our constructions would be different as the rooftops here are all orange. Copyright © 2010 Ryan P. Murphy
  • 167. • Activity! How well do you observe the world around you. – Observe each scene for 30 seconds and then answer some questions afterward. Copyright © 2010 Ryan P. Murphy
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  • 170. • Questions about the previous scene. Copyright © 2010 Ryan P. Murphy
  • 171. • Is this a picture of a boys room or girls room? Why?
  • 172. • Is this a picture of a boys room or girls room? Why?
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  • 175. • Questions about the previous scene. Copyright © 2010 Ryan P. Murphy
  • 176. • What color was the sky?
  • 177. • What color was the sky?
  • 178. • Which of the following roadways were shown? • A.) 16, 74, 674, • B.) 74, 39, 901, • C.) 73, 29, 601 • D.) 74, 28, 602 • E.) None of the above
  • 179. • Which of the following roadways were shown? • A.) 16, 74, 674, • B.) 74, 39, 901, • C.) 73, 29, 601 • D.) 74, 28, 602 • E.) None of the above
  • 180. • Which of the following roadways were shown? • A.) 16, 74, 674, • B.) 74, 39, 901, • C.) 73, 29, 601 • D.) 74, 28, 602 • E.) None of the above
  • 181.
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  • 183. • Questions about the previous scene. Copyright © 2010 Ryan P. Murphy
  • 184. • Questions about the street scene? – What type of location are the people at? Copyright © 2010 Ryan P. Murphy
  • 185. • Questions about the street scene? – What type of location are the people at? • Airport, Train Station, Bus Station? Copyright © 2010 Ryan P. Murphy
  • 186.
  • 187. • Questions about the street scene? – Describe the person who walked away with someone else‟s green suitcase. Copyright © 2010 Ryan P. Murphy
  • 188. • Questions about the street scene? – Describe the person who walked away with someone else‟s green suitcase. • Male, 5‟8” Black Hair, Red short sleeved shirt and blue jeans and wearing a backpack. Copyright © 2010 Ryan P. Murphy
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  • 192. • Questions about the previous scene. Copyright © 2010 Ryan P. Murphy
  • 193. • What is this a picture of? Copyright © 2010 Ryan P. Murphy
  • 194. • What is this a picture of? – A women (adult) with blonde hair, maroon shirt and wearing eyeglasses. Copyright © 2010 Ryan P. Murphy
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  • 197. • Questions for the ocean scene? – Specifically, where was this photo taken? Copyright © 2010 Ryan P. Murphy
  • 198. • Questions for the ocean scene? – Specifically, where was this photo taken? – Picture taken by passenger on a bus or train (tinted windows). Image is of a women sitting by the window seat. No smoking sign can be seen in the reflection. Her left arm is against her cheek. Copyright © 2010 Ryan P. Murphy
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  • 203. • Questions about the previous scene. Copyright © 2010 Ryan P. Murphy
  • 204. • What is the grand opening for? • Hint- You have all most likely been there. Copyright © 2010 Ryan P. Murphy
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  • 208. I hypothesize that a condiment station is next to this wall.
  • 209. • Questions about the grand opening. – What is the grand opening for? • This is most likely a McDonalds (Red and Yellow color scheme) or another fast food chain. Copyright © 2010 Ryan P. Murphy McDonalds
  • 210. • Questions about the grand opening. – What is the grand opening for? • This is most likely a McDonalds (Red and Yellow color scheme) or another fast food chain. You can see the illuminated value menus in the upper right hand corner, Copyright © 2010 Ryan P. Murphy McDonalds
  • 211. • Questions about the grand opening. – What is the grand opening for? • This is most likely a McDonalds (Red and Yellow color scheme) or another fast food chain. You can see the illuminated value menus in the upper right hand corner, and the Coca-Cola drink dispenser on the left. Copyright © 2010 Ryan P. Murphy McDonalds
  • 212. • Questions about the grand opening. – What is the grand opening for? • This is most likely a McDonalds (Red and Yellow color scheme) or another fast food chain. You can see the illuminated value menus in the upper right hand corner, and the Coca-Cola drink dispenser on the left. Coca-Cola is affiliated with the McDonalds Corporation. Copyright © 2010 Ryan P. Murphy McDonalds
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  • 215. • Questions about the previous scene. Copyright © 2010 Ryan P. Murphy
  • 216. • Where is this? Copyright © 2010 Ryan P. Murphy
  • 217. • Where is this? • A place of worship. Copyright © 2010 Ryan P. Murphy
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  • 222. “I am a bonus owl.” “My brother is hiding in another slide.”
  • 223. • Caution! The next series of slides requires maturity. – Teacher must decide right now if the class can handle the next segment.
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  • 226. • Questions about the Skittles. – What three letter word comes to mind after seeing the skittles… ___ ___ ___ Copyright © 2010 Ryan P. Murphy
  • 227. • Questions about the Skittles. – What three letter word comes to mind after seeing the skittles… ___ ___ ___ Copyright © 2010 Ryan P. Murphy It’s okay to take a risk in this situation and say what you think?
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  • 229. • Questions about the Skittles. – What three letter word comes to mind after seeing the skittles… ___ ___ ___ Copyright © 2010 Ryan P. Murphy
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  • 231. • Questions about the Skittles. – What three letter word comes to mind after seeing the skittles… ___ ___ ___ Copyright © 2010 Ryan P. Murphy S E X
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  • 234. This was not a coincidence.
  • 235. Subliminal messages are everywhere on purpose. Your brain may see it and understand it without you even knowing it.
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  • 262. • Videos! (Optional) Subliminal Advertisements (ARIA Awards and BMX) – http://www.youtube.com/watch?v=hJTGGlDZUzk ARIA AWARDS – http://www.youtube.com/watch?v=FEpdTZGfxCQ Derren Brown BMX
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  • 264. Can you find the message $?
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  • 266. • Videos! (Optional) Subliminal Advertisements (ARIA Awards and BMX) – http://www.youtube.com/watch?v=hJTGGlDZUzk ARIA AWARDS – http://www.youtube.com/watch?v=FEpdTZGfxCQ Derren Brown BMX
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  • 269. • Activity (Optional) • Big questions associated with memory. Copyright © 2010 Ryan P. Murphy
  • 270. • Activity (Optional) • Big questions associated with memory. – How are memories formed? (Encoding) Copyright © 2010 Ryan P. Murphy
  • 271. • Activity (Optional) • Big questions associated with memory. – How are memories formed? (Encoding) – How are memories retained? (Storage) Copyright © 2010 Ryan P. Murphy
  • 272. • Activity (Optional) • Big questions associated with memory. – How are memories formed? (Encoding) – How are memories retained? (Storage) – How are memories recalled? (Retrieval) Copyright © 2010 Ryan P. Murphy
  • 273. • Activity (Optional) • Big questions associated with memory. – How are memories formed? (Encoding) – How are memories retained? (Storage) – How are memories recalled? (Retrieval) • Think of these questions as you play a concentration memory game as a class. • Try to beat 1000 pts – Raise hand and when called upon go the board to touch the square you want to choose. – http://www.mathsisfun.com/games/memory/in dex.html Copyright © 2010 Ryan P. Murphy
  • 274.
  • 275. • Encoding is an active process and there are many types. Copyright © 2010 Ryan P. Murphy
  • 276. • Encoding is an active process and there are many types. • There may be different levels of processing which occur, and some are deeper than others. Distractions can alter processing. Copyright © 2010 Ryan P. Murphy
  • 277. • Encoding is an active process and there are many types. • There may be different levels of processing which occur, and some are deeper than others. Distractions can alter processing. Copyright © 2010 Ryan P. Murphy
  • 278. • Encoding is an active process and there are many types. • There may be different levels of processing which occur, and some are deeper than others. Distractions can alter processing. – Let‟s play again and this time have one member of the class march (highly animated) in place to Yankee Doodle Dandy. Two other members can march along and fake drum. – Free Instrumental Music: http://kids.niehs.nih.gov/lyrics/yankee.htm Copyright © 2010 Ryan P. Murphy
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  • 281. • One model suggests that there are three stages of memory storage: Copyright © 2010 Ryan P. Murphy
  • 282. • One model suggests that there are three stages of memory storage: – Sensory store: Retains the sensory image for less than a second, just long enough to develop a perception. Copyright © 2010 Ryan P. Murphy
  • 283. • Which picture is correct?
  • 285. • Which picture is correct?
  • 286. • Which picture is correct?
  • 287. • One model suggests that there are three stages of memory storage: – Sensory store: Retains the sensory image for less than a second, just long enough to develop a perception. Copyright © 2010 Ryan P. Murphy
  • 288. • One model suggests that there are three stages of memory storage: – Sensory store: Retains the sensory image for less than a second, just long enough to develop a perception. – Short-term store: 20 to 30 seconds without rehearsal and only 7 items. Copyright © 2010 Ryan P. Murphy
  • 289. • Please tell me which picture is new from the next slide.
  • 290. • Which is the new picture?
  • 291. • Which is the new picture?
  • 292. • One model suggests that there are three stages of memory storage: – Sensory store: Retains the sensory image for less than a second, just long enough to develop a perception. – Short-term store: 20 to 30 seconds without rehearsal and only 7 items. Copyright © 2010 Ryan P. Murphy
  • 293. • One model suggests that there are three stages of memory storage: – Sensory store: Retains the sensory image for less than a second, just long enough to develop a perception. – Short-term store: 20 to 30 seconds without rehearsal and only 7 items. – Long-term store: Nothing is forgotten only the means of retrieving it is lost. Copyright © 2010 Ryan P. Murphy
  • 294. • Please write down the phrase that you will see on the next slide? You get just a second. Copyright © 2010 Ryan P. Murphy
  • 295. Mary had had a little lamb Copyright © 2010 Ryan P. Murphy
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  • 297. “This is doesn’t work a second time as well.” Copyright © 2010 Ryan P. Murphy
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  • 309. • Retrieval Copyright © 2010 Ryan P. Murphy
  • 310. • Retrieval • Memories are reconstructions and can sometimes be altered. Copyright © 2010 Ryan P. Murphy
  • 311. • Retrieval • Memories are reconstructions and can sometimes be altered. • Context cues: Something that helps out. Copyright © 2010 Ryan P. Murphy
  • 312. • Retrieval • Memories are reconstructions and can sometimes be altered. • Context cues: Something that helps out. Copyright © 2010 Ryan P. Murphy
  • 313. • Retrieval • Memories are reconstructions and can sometimes be altered. • Context cues: Something that helps out. • Mood: Recall can occur when the same emotional state is created as was present when the memory was made. Copyright © 2010 Ryan P. Murphy
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  • 315. Copyright © 2010 Ryan P. Murphy
  • 316. • Retrieval • Memories are reconstructions and can sometimes be altered. • Context cues: Something that helps out. • Mood: Recall can occur when the same emotional state is created as was present when the memory was made. Copyright © 2010 Ryan P. Murphy
  • 317. • Retrieval • Memories are reconstructions and can sometimes be altered. • Context cues: Something that helps out. • Mood: Recall can occur when the same emotional state is created as was present when the memory was made. Copyright © 2010 Ryan P. Murphy
  • 318. • Retrieval • Memories are reconstructions and can sometimes be altered. • Context cues: Something that helps out. • Mood: Recall can occur when the same emotional state is created as was present when the memory was made. Copyright © 2010 Ryan P. Murphy
  • 319. • Retrieval • Memories are reconstructions and can sometimes be altered. • Context cues: Something that helps out. • Mood: Recall can occur when the same emotional state is created as was present when the memory was made. Copyright © 2010 Ryan P. Murphy
  • 320. • Retrieval • Memories are reconstructions and can sometimes be altered. • Context cues: Something that helps out. • Mood: Recall can occur when the same emotional state is created as was present when the memory was made. Copyright © 2010 Ryan P. Murphy
  • 321. • Retrieval • Memories are reconstructions and can sometimes be altered. • Context cues: Something that helps out. • Mood: Recall can occur when the same emotional state is created as was present when the memory was made. Copyright © 2010 Ryan P. Murphy
  • 322. • Retrieval • Memories are reconstructions and can sometimes be altered. • Context cues: Something that helps out. • Mood: Recall can occur when the same emotional state is created as was present when the memory was made. Copyright © 2010 Ryan P. Murphy
  • 323. • Activity! (Optional) Human Camera. Virtual Memory and Visual Processing and Fun. – Recommended to go outside into a natural space. – Eye protection required! – Students partner up. One student will be the “camera”, the other person will take the pictures. – Students all start in a central location. – One student safely leads another student who has their eyes closed to take three pictures. Communicate! – The leading students talks to their “camera” to safely lead them around. When you want to take a picture communicate with the “camera” and then tap the back of the camera. Be trustworthy here! – The camera person opens their eyes for a “mili-second” and then closes them when tapped. – Once you have taken three pictures, lead the “camera” back to the center location. – See if the “camera person” can point out the three pictures that they took and then switch roles and do it again. Copyright © 2010 Ryan P. Murphy
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  • 326.  Smell: To perceive the scent of (something) by means of the olfactory nerves. Copyright © 2010 Ryan P. Murphy
  • 327. • To Smell… – Molecules from that thing have to make it to your nose. – Career Opportunity: Deodorant Tester Copyright © 2010 Ryan P. Murphy
  • 328. • To Smell… – Molecules from that thing have to make it to your nose. – Career Opportunity: Deodorant Tester Copyright © 2010 Ryan P. Murphy
  • 329. • To Smell… – Molecules from that thing have to make it to your nose. – Career Opportunity: Deodorant Tester Copyright © 2010 Ryan P. Murphy
  • 330. • To Smell… – Molecules from that thing have to make it to your nose. – Career Opportunity: Deodorant Tester Copyright © 2010 Ryan P. Murphy
  • 331. • To Smell… – The object needs to have light molecules that will float away. Volatile=Evaporates easily. Copyright © 2010 Ryan P. Murphy
  • 332. • To Smell… – The object needs to have light molecules that will float away. Volatile=Evaporates easily. Copyright © 2010 Ryan P. Murphy
  • 333. • To Smell… – The object needs to have light molecules that will float away. Volatile=Evaporates easily. – Not heavy molecules. Your metals and other heavy molecules don‟t generally smell. Copyright © 2010 Ryan P. Murphy
  • 334. • To Smell… – The object needs to have light molecules that will float away. Volatile=Evaporates easily. – Not heavy molecules. Your metals and other heavy molecules don‟t generally smell. Copyright © 2010 Ryan P. Murphy
  • 335. • To smell… – Inside your nose is a patch of neurons that come in contact with the air. Copyright © 2010 Ryan P. Murphy
  • 336. • To smell… – Inside your nose is a patch of neurons that come in contact with the air. Copyright © 2010 Ryan P. Murphy
  • 337. • To smell… – Inside your nose is a patch of neurons that come in contact with the air. – They have hair like projections called cilia that maximize surface area with air. Copyright © 2010 Ryan P. Murphy
  • 338. • To smell… – Inside your nose is a patch of neurons that come in contact with the air. – They have hair like projections called cilia that maximize surface area with air. – Odor molecules binds to cilia and the message is sent via the neurons. Copyright © 2010 Ryan P. Murphy
  • 339. • To smell… – Inside your nose is a patch of neurons that come in contact with the air. – They have hair like projections called cilia that maximize surface area with air. – Odor molecules binds to cilia and the message is sent via the neurons. Copyright © 2010 Ryan P. Murphy Neat visual character based animation / learn more found at… http://www.wisc-online.com/Objects/ViewObject.aspx?ID=AP14004
  • 340. • To Taste… – We must smell. – 75% of what we perceive as taste comes from our sense of smell. – Volatile (evaporates) molecules from the food travel up the nasal cavity to nose.
  • 341. • To Taste… – We must smell. – 75% of what we perceive as taste comes from our sense of smell. – Volatile (evaporates) molecules from the food travel up the nasal cavity to nose.
  • 342. • To Taste… – We must smell. – 75% of what we perceive as taste comes from our sense of smell. – Volatile (evaporates) molecules from the food travel up the nasal cavity to nose.
  • 343. • To Taste… – We must smell. – 75% of what we perceive as taste comes from our sense of smell. – Volatile (evaporates) molecules from the food travel up the nasal cavity to nose. Copyright © 2010 Ryan P. Murphy
  • 344. Your food tastes bland when you are sick because the molecules can‟t make it to your neurons without getting trapped in mucous. Copyright © 2010 Ryan P. Murphy
  • 345. Your food tastes bland when you are sick because the molecules can‟t make it to your neurons without getting trapped in mucous.
  • 346. • Activity! Smelly Belly (Easier Alternate) – Students close eyes and pinch nose. – Teacher passes out a tasty treat. – Begin chewing with nose pinched and then let go halfway through. – How was taste and smell connected?
  • 347. • Smelly Belly Available Sheet
  • 348. • Activity! Smelly Belly (Extended)
  • 349. • Please clean all hands and surfaces before activity.
  • 350. • Activity! Smelly Belly – Please record the following spreadsheet into your journal. 7 x 13 (Example on next slide) Copyright © 2010 Ryan P. Murphy
  • 351. Apple Buttered Popcorn Licorice Bubble- gum Juicy Pear Very Cherry #1 Smell #2 Taste #3 Smell #4 Taste #5 Smell #6 Taste #7 Smell #8 Taste #9 Smell #10 Taste #11 Smell #12 Taste Copyright © 2010 Ryan P. Murphy
  • 352. • Activity! Smelly Belly – Class divides into trial one and trial 2 by counting off. – Ones will sample first, two‟s will run the trial and then switch. – Samplers approach a station 1-12 and sit down. Servers are welcoming and kind. – If it is a smell bag they close their eyes and smell the contents of the paper bag and then make a guess by marking the appropriate box for that station. (crush jelly beans to release volatile molecules.) – If it is a taste station they close their eyes and pinch their nose as they chew and swallow one bean. Only remove pinched nose until after the jelly bean is consumed. Mark appropriate box with your guess. Copyright © 2010 Ryan P. Murphy
  • 353. • Activity! Smelly Belly – Class divides into trial one and trial 2 by counting off. – Ones will sample first, two‟s will run the trial and then switch. – Samplers approach a station 1-12 and sit down. Servers are welcoming and kind. – If it is a smell bag they close their eyes and smell the contents of the paper bag and then make a guess by marking the appropriate box for that station. (crush jelly beans to release volatile molecules.) – If it is a taste station they close their eyes and pinch their nose as they chew and swallow one bean. Only remove pinched nose until after the jelly bean is consumed. Mark appropriate box with your guess. Copyright © 2010 Ryan P. Murphy
  • 354. • Activity! Smelly Belly – Class divides into trial one and trial 2 by counting off. – Ones will sample first, two‟s will run the trial and then switch. – Samplers approach a station 1-12 and sit down. Servers are welcoming and kind. – If it is a smell bag they close their eyes and smell the contents of the paper bag and then make a guess by marking the appropriate box for that station. (crush jelly beans to release volatile molecules.) – If it is a taste station they close their eyes and pinch their nose as they chew and swallow one bean. Only remove pinched nose until after the jelly bean is consumed. Mark appropriate box with your guess. Copyright © 2010 Ryan P. Murphy
  • 355. • Activity! Smelly Belly – Class divides into trial one and trial 2 by counting off. – Ones will sample first, two‟s will run the trial and then switch. – Samplers approach a station 1-12 and sit down. Servers are welcoming and kind. – If it is a smell bag they close their eyes and smell the contents of the paper bag and then make a guess by marking the appropriate box for that station. (crush jelly beans to release volatile molecules.) – If it is a taste station they close their eyes and pinch their nose as they chew and swallow one bean. Only remove pinched nose until after the jelly bean is consumed. Mark appropriate box with your guess. Copyright © 2010 Ryan P. Murphy
  • 356. • Activity! Smelly Belly – Class divides into trial one and trial 2 by counting off. – Ones will sample first, two‟s will run the trial and then switch. – Samplers approach a station 1-12 and sit down. Servers are welcoming and kind. – If it is a smell bag they close their eyes and smell the contents of the paper bag and then make a guess by marking the appropriate box for that station. (crush jelly beans to release volatile molecules.) – If it is a taste station they close their eyes and pinch their nose as they chew and swallow one bean. Only remove pinched nose until after the jelly bean is consumed. Mark appropriate box with your guess. Copyright © 2010 Ryan P. Murphy
  • 357. • Activity! Smelly Belly – Class divides into trial one and trial 2 by counting off. – Ones will sample first, two‟s will run the trial and then switch. – Samplers approach a station 1-12 and sit down. Servers are welcoming and kind. – If it is a smell bag they close their eyes and smell the contents of the paper bag and then make a guess by marking the appropriate box for that station. (crush jelly beans to release volatile molecules.) – If it is a taste station they close their eyes and pinch their nose as they chew and swallow one bean. Only remove pinched nose until after the jelly bean is consumed. Mark appropriate box with your guess. Copyright © 2010 Ryan P. Murphy
  • 358. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Teacher should label the 12 paper bags with the correct number and either taste or smell. Go to the end to get the correct number, label, and flavor in advance. For smell, crush the jelly beans to release the molecules. Copyright © 2010 Ryan P. Murphy
  • 359. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Students, Please check your work on your spreadsheet as we go through the correct answers. X your mistakes and your correct guesses. I may call upon students for their answer. Copyright © 2010 Ryan P. Murphy
  • 360. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 361. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 362. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 363. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 364. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 365. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 366. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 367. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 368. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn
  • 369. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 370. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 371. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 372. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 373. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 374. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 375. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 376. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 377. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn
  • 378. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 379. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 380. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 381. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn
  • 382. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 383. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 384. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 385. #1 Smell Buttered Popcorn #2 Taste Licorice #3 Smell Apple # 4 Taste Bubble Gum #5 Smell Licorice #6 Taste Juicy Pear #7 Smell Juicy Pear #8 Taste Very Cherry #9 Smell Bubble Gum #10 Taste Apple #11 Smell Very Cherry #12 Taste Buttered Popcorn Copyright © 2010 Ryan P. Murphy
  • 386. • Questions! – Where you more successful on your smell guesses or your taste? – Was the trial accurately conducted. Where did it succeed, and where did fall short? – How are smell and taste connected? Copyright © 2010 Ryan P. Murphy
  • 387. • Last bit about smell and the brain. – What are these kids doing?
  • 388. • Inhalant abuse, commonly called huffing, is the purposeful inhalation of chemical vapors to achieve an altered mental or physical state, which for most abusers is a euphoric effect. Copyright © 2010 Ryan P. Murphy
  • 389. • Chronic inhalant abuse may result in serious and sometimes irreversible damage to the user's heart, Copyright © 2010 Ryan P. Murphy
  • 390. • Chronic inhalant abuse may result in serious and sometimes irreversible damage to the user's heart, liver, Copyright © 2010 Ryan P. Murphy
  • 391. • Chronic inhalant abuse may result in serious and sometimes irreversible damage to the user's heart, liver, kidneys, Copyright © 2010 Ryan P. Murphy
  • 392. • Chronic inhalant abuse may result in serious and sometimes irreversible damage to the user's heart, liver, kidneys, lungs, Copyright © 2010 Ryan P. Murphy
  • 393. • Chronic inhalant abuse may result in serious and sometimes irreversible damage to the user's heart, liver, kidneys, lungs, and brain. Copyright © 2010 Ryan P. Murphy
  • 394. • Brain damage may result in personality changes, diminished cognitive functioning, memory impairment, and slurred speech. Copyright © 2010 Ryan P. Murphy
  • 395. • Death from inhalant abuse can occur after a single use or after prolonged use. Copyright © 2010 Ryan P. Murphy
  • 396. • Death from inhalant abuse can occur after a single use or after prolonged use. – Sudden sniffing death (SSD) may result within minutes of inhalant abuse from irregular heart rhythm leading to heart failure. Copyright © 2010 Ryan P. Murphy
  • 397. • Video! Inhalants Explanation and warning. • http://www.youtube.com/watch?v=V3Y9Ip TsrzM Copyright © 2010 Ryan P. Murphy Inhalants abuse and dangers. Learn more at… http://www.inhalant.org/parents/dangers-effects/
  • 398.
  • 399.
  • 400. • Hearing… – The hearing system is based solely on physical movement. (Not chemical such as smell and taste). Copyright © 2010 Ryan P. Murphy
  • 401. • Hearing… – The hearing system is based solely on physical movement. (Not chemical such as smell and taste). – Sound occurs when it vibrates in matter. (Solid, Liquid, Gas). Copyright © 2010 Ryan P. Murphy
  • 402. • Hearing… – The hearing system is based solely on physical movement. (Not chemical such as smell and taste). – Sound occurs when it vibrates in matter. (Solid, Liquid, Gas). Copyright © 2010 Ryan P. Murphy
  • 403. • To hear, you must… Copyright © 2010 Ryan P. Murphy
  • 404. • To hear, you must… – Direct the sound waves into the hearing part of the ear. Copyright © 2010 Ryan P. Murphy
  • 405. • To hear, you must… – Direct the sound waves into the hearing part of the ear.
  • 406. • To hear, you must… – Direct the sound waves into the hearing part of the ear. – Sense the fluctuations in air pressure.
  • 407. • To hear, you must… – Direct the sound waves into the hearing part of the ear. – Sense the fluctuations in air pressure. – Translate these fluctuations into an electrical signal that your brain can understand.
  • 408. • Nervous System (B) Available Sheet.
  • 409. • Nervous System (B) Available Sheet.
  • 410. • Step by step drawing: The Ear
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  • 452. Outer Ear / Pinna Ear Canal Ear Drum Hammer Anvil Muscles must pull apart the bones of the inner ear when large noises could damage them. (reflex)
  • 459. Outer Ear / Pinna Ear Canal Ear Drum Hammer Anvil Stirrup Semicircular Canals Nerves that connect to brain Cochlea
  • 460. Outer Ear / Pinna Ear Canal Ear Drum Hammer Anvil Stirrup Semicircular Canals Nerves that connect to brain Cochlea Eustachian Canal to the nose
  • 461. Outer Ear / Pinna Ear Canal Ear Drum Hammer Anvil Stirrup Semicircular Canals Nerves that connect to brain Cochlea Eustachian Canal to the nose
  • 462. Outer Ear / Pinna Ear Canal Ear Drum Hammer Anvil Stirrup Semicircular Canals Nerves that connect to brain Cochlea Eustachian Canal to the nose
  • 463. Outer Ear / Pinna Ear Canal Ear Drum Hammer Anvil Stirrup Semicircular Canals Nerves that connect to brain Cochlea Eustachian Canal to the nose
  • 464. Outer Ear / Pinna Ear Canal Ear Drum Hammer Anvil Stirrup Semicircular Canals Nerves that connect to brain Cochlea Eustachian Canal to the nose
  • 465.
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  • 467. Hammer
  • 468. Hammer
  • 472. • Activity Puzzle! The Ear – On next slide, teacher to minimize out of slideshow and assist students in moving the pieces to create a human ear. – Let‟s work together.
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  • 481. Learn more about the ear, hearing, and hearing loss at… http://www.hearinglink.org/howwehear
  • 482. • Nervous System (B) Available Sheet.
  • 483. • Use Deductive Reasoning. (Frontal Cortex) • Use your deductive reasoning skills: Word Bank: • Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer • Anvil - A tiny bone that passes vibrations from the hammer to the stirrup. Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. Eardrum -(Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. – When your ears pop as you change altitude (going up a mountain or in an airplane), you are equalizing the air pressure in your middle ear. • Hammer - A tiny bone that passes vibrations from the eardrum to the anvil. Copyright © 2010 Ryan P. Murphy
  • 484. • Use Deductive Reasoning. (Frontal Cortex) • Use your deductive reasoning skills: Word Bank: • Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer • Anvil - A tiny bone that passes vibrations from the hammer to the stirrup. Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. Eardrum -(Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. – When your ears pop as you change altitude (going up a mountain or in an airplane), you are equalizing the air pressure in your middle ear. • Hammer - A tiny bone that passes vibrations from the eardrum to the anvil. Copyright © 2010 Ryan P. Murphy
  • 485. • Use Deductive Reasoning. (Frontal Cortex) • Use your deductive reasoning skills: Word Bank: • Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer • Anvil - A tiny bone that passes vibrations from the hammer to the stirrup. Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. Eardrum -(Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. – When your ears pop as you change altitude (going up a mountain or in an airplane), you are equalizing the air pressure in your middle ear. • Hammer - A tiny bone that passes vibrations from the eardrum to the anvil. Copyright © 2010 Ryan P. Murphy
  • 486. • Use Deductive Reasoning. (Frontal Cortex) • Use your deductive reasoning skills: Word Bank: • Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer • Anvil - A tiny bone that passes vibrations from the hammer to the stirrup. Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. Eardrum -(Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. – When your ears pop as you change altitude (going up a mountain or in an airplane), you are equalizing the air pressure in your middle ear. • Hammer - A tiny bone that passes vibrations from the eardrum to the anvil. Copyright © 2010 Ryan P. Murphy
  • 487. • Use Deductive Reasoning. (Frontal Cortex) • Use your deductive reasoning skills: Word Bank: • Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer • Anvil - A tiny bone that passes vibrations from the hammer to the stirrup. Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. Eardrum -(Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. – When your ears pop as you change altitude (going up a mountain or in an airplane), you are equalizing the air pressure in your middle ear. • Hammer - A tiny bone that passes vibrations from the eardrum to the anvil. Copyright © 2010 Ryan P. Murphy
  • 488. • Use Deductive Reasoning. (Frontal Cortex) • Use your deductive reasoning skills: Word Bank: • Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer • Anvil - A tiny bone that passes vibrations from the hammer to the stirrup. Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. Eardrum -(Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. – When your ears pop as you change altitude (going up a mountain or in an airplane), you are equalizing the air pressure in your middle ear. • Hammer - A tiny bone that passes vibrations from the eardrum to the anvil. Copyright © 2010 Ryan P. Murphy
  • 489. • Use Deductive Reasoning. (Frontal Cortex) • Use your deductive reasoning skills: Word Bank: • Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer • Anvil - A tiny bone that passes vibrations from the hammer to the stirrup. Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. Eardrum -(Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. – When your ears pop as you change altitude (going up a mountain or in an airplane), you are equalizing the air pressure in your middle ear. • Hammer - A tiny bone that passes vibrations from the eardrum to the anvil. Copyright © 2010 Ryan P. Murphy
  • 490. • Use Deductive Reasoning. (Frontal Cortex) • Use your deductive reasoning skills: Word Bank: • Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer • Anvil - A tiny bone that passes vibrations from the hammer to the stirrup. Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. Eardrum -(Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. – When your ears pop as you change altitude (going up a mountain or in an airplane), you are equalizing the air pressure in your middle ear. • Hammer - A tiny bone that passes vibrations from the eardrum to the anvil. Copyright © 2010 Ryan P. Murphy
  • 491. • Use Deductive Reasoning. (Frontal Cortex) • Use your deductive reasoning skills: Word Bank: • Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer • Anvil - A tiny bone that passes vibrations from the hammer to the stirrup. Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. Eardrum -(Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. – When your ears pop as you change altitude (going up a mountain or in an airplane), you are equalizing the air pressure in your middle ear. • Hammer - A tiny bone that passes vibrations from the eardrum to the anvil. Copyright © 2010 Ryan P. Murphy
  • 492. • Use Deductive Reasoning. (Frontal Cortex) • Use your deductive reasoning skills: Word Bank: • Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer • Anvil - A tiny bone that passes vibrations from the hammer to the stirrup. Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. Eardrum -(Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. – When your ears pop as you change altitude (going up a mountain or in an airplane), you are equalizing the air pressure in your middle ear. • Hammer - A tiny bone that passes vibrations from the eardrum to the anvil. Copyright © 2010 Ryan P. Murphy
  • 493. • Use Deductive Reasoning. (Frontal Cortex) • Use your deductive reasoning skills: Word Bank: • Ear Drum, Eustachian Canal, Anvil, Cochlea, Hammer • Anvil - A tiny bone that passes vibrations from the hammer to the stirrup. Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. Eardrum -(Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. – When your ears pop as you change altitude (going up a mountain or in an airplane), you are equalizing the air pressure in your middle ear. • Hammer - A tiny bone that passes vibrations from the eardrum to the anvil. Copyright © 2010 Ryan P. Murphy
  • 494. • Use Deductive Reasoning. (Frontal Cortex) • Word Bank: Pinna, Nerves, Stirrup, Ear Canal, Semicircular Canals. • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. Ear canal - The tube through which sound travels to the eardrum. Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. Stirrup - A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). Copyright © 2010 Ryan P. Murphy
  • 495. • Use Deductive Reasoning. (Frontal Cortex) • Word Bank: Pinna, Nerves, Stirrup, Ear Canal, Semicircular Canals. • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. Ear canal - The tube through which sound travels to the eardrum. Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. Stirrup - A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). Copyright © 2010 Ryan P. Murphy
  • 496. • Use Deductive Reasoning. (Frontal Cortex) • Word Bank: Pinna, Nerves, Stirrup, Ear Canal, Semicircular Canals. • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. Ear canal - The tube through which sound travels to the eardrum. Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. Stirrup - A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). Copyright © 2010 Ryan P. Murphy
  • 497. • Use Deductive Reasoning. (Frontal Cortex) • Word Bank: Pinna, Nerves, Stirrup, Ear Canal, Semicircular Canals. • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. Ear canal - The tube through which sound travels to the eardrum. Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. Stirrup - A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). Copyright © 2010 Ryan P. Murphy
  • 498. • Use Deductive Reasoning. (Frontal Cortex) • Word Bank: Pinna, Nerves, Stirrup, Ear Canal, Semicircular Canals. • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. Ear canal - The tube through which sound travels to the eardrum. Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. Stirrup - A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). Copyright © 2010 Ryan P. Murphy
  • 499. • Use Deductive Reasoning. (Frontal Cortex) • Word Bank: Pinna, Nerves, Stirrup, Ear Canal, Semicircular Canals. • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. Ear canal - The tube through which sound travels to the eardrum. Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. Stirrup - A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). Copyright © 2010 Ryan P. Murphy
  • 500. • Use Deductive Reasoning. (Frontal Cortex) • Word Bank: Pinna, Nerves, Stirrup, Ear Canal, Semicircular Canals. • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. Ear canal - The tube through which sound travels to the eardrum. Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. Stirrup - A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). Copyright © 2010 Ryan P. Murphy
  • 501. • Use Deductive Reasoning. (Frontal Cortex) • Word Bank: Pinna, Nerves, Stirrup, Ear Canal, Semicircular Canals. • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. Ear canal - The tube through which sound travels to the eardrum. Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. Stirrup - A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). Copyright © 2010 Ryan P. Murphy
  • 502. • Use Deductive Reasoning. (Frontal Cortex) • Word Bank: Pinna, Nerves, Stirrup, Ear Canal, Semicircular Canals. • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. Ear canal - The tube through which sound travels to the eardrum. Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. Stirrup - A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). Copyright © 2010 Ryan P. Murphy
  • 503. • Use Deductive Reasoning. (Frontal Cortex) • Word Bank: Pinna, Nerves, Stirrup, Ear Canal, Semicircular Canals. • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. Ear canal - The tube through which sound travels to the eardrum. Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. Stirrup - A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). Copyright © 2010 Ryan P. Murphy
  • 504. • Use Deductive Reasoning. (Frontal Cortex) • Word Bank: Pinna, Nerves, Stirrup, Ear Canal, Semicircular Canals. • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. Ear canal - The tube through which sound travels to the eardrum. Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. Stirrup - A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). Copyright © 2010 Ryan P. Murphy
  • 505.
  • 506. • Which two terms are switched? • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. • Stirrup - The tube through which sound travels to the eardrum. • Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal • Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. • Ear Canal -A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). • Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup. • Cochlea A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. • Eardrum (Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. • Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. • Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
  • 507. • Which two terms are switched? • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. • Stirrup - The tube through which sound travels to the eardrum. • Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal • Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. • Ear Canal -A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). • Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup. • Cochlea A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. • Eardrum (Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. • Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. • Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
  • 508. • Which two terms are switched? • Nerves - These carry electro-chemical signals from the inner ear (the cochlea) to the brain. • Ear Canal- The tube through which sound travels to the eardrum. • Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal • Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. • Stirrup -A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). • Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup. • Cochlea A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. • Eardrum (Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. • Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. • Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
  • 509.
  • 510. • Which two terms are switched? • Cochlea These carry electro-chemical signals from the inner ear (the cochlea) to the brain. • Ear Canal- The tube through which sound travels to the eardrum. • Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal • Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. • Stirrup -A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). • Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup. • Nerves - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. • Eardrum (Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. • Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. • Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
  • 511. • Which two terms are switched? • Cochlea These carry electro-chemical signals from the inner ear (the cochlea) to the brain. • Ear Canal- The tube through which sound travels to the eardrum. • Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal • Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. • Stirrup -A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). • Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup. • Nerves - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. • Eardrum (Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. • Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. • Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
  • 512. • Which two terms are switched? • Nerves These carry electro-chemical signals from the inner ear (the cochlea) to the brain. • Ear Canal- The tube through which sound travels to the eardrum. • Pinna - The visible part of the outer ear. It collects sound and directs it into the outer ear canal • Semicircular Canals - Three loops of fluid-filled tubes that are attached to the cochlea in the inner ear. They help us maintain our sense of balance. • Stirrup -A tiny, U-shaped bone that passes vibrations from the stirrup to the cochlea. This is the smallest bone in the human body (it is 0.25 to 0.33 cm long). • Anvil :- A tiny bone that passes vibrations from the hammer to the stirrup. • Cochlea - A spiral-shaped, fluid-filled inner ear structure; it is lined with cilia (tiny hairs) that move when vibrated and cause a nerve impulse to form. • Eardrum (Also called the tympanic membrane) a thin membrane that vibrates when sound waves reach it. • Eustachian Canal - A tube that connects the middle ear to the back of the nose; it equalizes the pressure between the middle ear and the air outside. • Hammer A tiny bone that passes vibrations from the eardrum to the anvil.
  • 513. • Video Link! The Human Ear. – http://www.youtube.com/watch?v=r-c5GpoD8wI Copyright © 2010 Ryan P. Murphy
  • 514. • Loudness is measured in decibels (dB) – – This is the force of sound waves against the ear. The louder the sound, the more decibels. – Ticking Watch 20 – Whisper 30 – Normal Speech 50 – Car 60 – Alarm Clock 80 – Lawn Mower 95 – Chain Saw 110 – Jackhammer 120 – Jet Engine 130 Copyright © 2010 Ryan P. Murphy
  • 515. • Loudness is measured in decibels (dB) – – This is the force of sound waves against the ear. The louder the sound, the more decibels. – Ticking Watch 20 – Whisper 30 – Normal Speech 50 – Car 60 – Alarm Clock 80 – Lawn Mower 95 – Chain Saw 110 – Jackhammer 120 – Jet Engine 130 Copyright © 2010 Ryan P. Murphy
  • 516. • Loudness is measured in decibels (dB) – – This is the force of sound waves against the ear. The louder the sound, the more decibels. – Ticking Watch 20 – Whisper 30 – Normal Speech 50 – Car 60 – Alarm Clock 80 – Lawn Mower 95 – Chain Saw 110 – Jackhammer 120 – Jet Engine 130 Copyright © 2010 Ryan P. Murphy
  • 517. • Loudness is measured in decibels (dB) – – This is the force of sound waves against the ear. The louder the sound, the more decibels. – Ticking Watch 20 – Whisper 30 – Normal Speech 50 – Car 60 – Alarm Clock 80 – Lawn Mower 95 – Chain Saw 110 – Jackhammer 120 – Jet Engine 130 Which of the following require ear protection? Copyright © 2010 Ryan P. Murphy
  • 518. • Loudness is measured in decibels (dB) – – This is the force of sound waves against the ear. The louder the sound, the more decibels. – Ticking Watch 20 – Whisper 30 – Normal Speech 50 – Car 60 – Alarm Clock 80 – Lawn Mower 95 – Chain Saw 110 – Jackhammer 120 – Jet Engine 130 Which of the following require ear protection? Copyright © 2010 Ryan P. Murphy
  • 519. • Sounds that are too loud or that last a long time can cause Noise-induced hearing loss (NIHL). Our sensitive hair cells that convert sound energy into electrical signals that travel to the brain can become damaged. Once damaged, our hair cells cannot grow back. Copyright © 2010 Ryan P. Murphy
  • 520. • Sounds that are too loud or that last a long time can cause Noise-induced hearing loss (NIHL). Our sensitive hair cells convert sound energy into electrical signals that travel to the brain and can become damaged. Once damaged, our hair cells cannot grow back. Copyright © 2010 Ryan P. Murphy
  • 521. • Sounds that are too loud or that last a long time can cause Noise-induced hearing loss (NIHL). Our sensitive hair cells convert sound energy into electrical signals that travel to the brain and can become damaged. Once damaged, our hair cells cannot grow back. Copyright © 2010 Ryan P. Murphy
  • 522. • Sounds that are too loud or that last a long time can cause Noise-induced hearing loss (NIHL). Our sensitive hair cells convert sound energy into electrical signals that travel to the brain and can become damaged. Once damaged, our hair cells cannot grow back. Copyright © 2010 Ryan P. Murphy
  • 523. • Activity! Finding your match by listening. – Teacher has prepared a class set of paired film canisters. – The canisters all contain different objects that create varying sounds when shaken. – Students must shake their film canister and walk around the room listening to other students shaking their canisters. – When you think you found someone with a similar sound, take a guess about the object and open the canister together. – If correct sit down, if incorrect keep trying to find your match. We will play again. Copyright © 2010 Ryan P. Murphy
  • 524. • Activity! Finding your match by listening. – Teacher has prepared a class set of paired film canisters. – The canisters all contain different objects that create varying sounds when shaken. – Students must shake their film canister and walk around the room listening to other students shaking their canisters. – When you think you found someone with a similar sound, take a guess about the object and open the canister together. – If correct sit down, if incorrect keep trying to find your match. We will play again. Copyright © 2010 Ryan P. Murphy
  • 525. • Activity! Finding your match by listening. – Teacher has prepared a class set of paired film canisters. – The canisters all contain different objects that create varying sounds when shaken. – Students must shake their film canister and walk around the room listening to other students shaking their canisters. – When you think you found someone with a similar sound, take a guess about the object and open the canister together. – If correct sit down, if incorrect keep trying to find your match. We will play again. Copyright © 2010 Ryan P. Murphy
  • 526. • Activity! Finding your match by listening. – Teacher has prepared a class set of paired film canisters. – The canisters all contain different objects that create varying sounds when shaken. – Students must shake their film canister and walk around the room listening to other students shaking their canisters. – When you think you found someone with a similar sound, take a guess about the object and open the canister together. – If correct sit down, if incorrect keep trying to find your match. We will play again. Copyright © 2010 Ryan P. Murphy
  • 527. • Activity! Finding your match by listening. – Teacher has prepared a class set of paired film canisters. – The canisters all contain different objects that create varying sounds when shaken. – Students must shake their film canister and walk around the room listening to other students shaking their canisters. – When you think you found someone with a similar sound, take a guess about the object and open the canister together. – If correct sit down, if incorrect keep trying to find your match. We will play again. Copyright © 2010 Ryan P. Murphy
  • 528. • Activity! Finding your match by listening. – Teacher has prepared a class set of paired film canisters. – The canisters all contain different objects that create varying sounds when shaken. – Students must shake their film canister and walk around the room listening to other students shaking their canisters. – When you think you found someone with a similar sound, take a guess about the object and open the canister together. – If correct sit down, if incorrect keep trying to find your match. We will play again. Copyright © 2010 Ryan P. Murphy
  • 529. • Activity Sheet Available, Times have changed, Trials, Average. (Optional) – Variance and Standard Deviation Extension
  • 530. • Activity! (Optional) Times Have Changed. Copyright © 2010 Ryan P. Murphy
  • 531. • Note- The learning today will only partly be about variations in sound.
  • 532. • Note- The learning today will only partly be about variations in sound. – Learning how to conduct trials is an important skill that will occur in this activity.
  • 533. • We must use the scientific method to gather empirical and measurable evidence.
  • 534. • We must use the scientific method to gather empirical and measurable evidence. – The sample size should be large.
  • 535. • We must use the scientific method to gather empirical and measurable evidence. – The sample size should be large. – Random sampling techniques should be used.
  • 536. • We must use the scientific method to gather empirical and measurable evidence. – The sample size should be large. – Random sampling techniques should be used. – All biases should be avoided and poorly collected data should be thrown out.
  • 537. • Please create the following spreadsheet. 1 2 3 4 5 6 7 8 9 10Trials Old New 1 2 3 4 5 6 7 8 9 10Trials Old New
  • 538. • Please create the following spreadsheet. 1 2 3 4 5 6 7 8 9 10Trials Old New 1 2 3 4 5 6 7 8 9 10Trials Old New
  • 539. • Problem: Can you determine an old penny from a new penny by the sound it makes when dropped?
  • 540. • Problem: Can you determine an old penny from a new penny by the sound it makes when dropped? – Old = Made before 1982 – New = Made after 1982
  • 541. • Problem: Can you determine an old penny from a new penny by the sound it makes when dropped? – Old = Made before 1982 – New = Made after 1982
  • 542. • Activity! (Optional) Times Have Changed. – Pennies have changed in composition over the years. (Background Information) • 1793–1857 100% copper • 1857–1864 88% copper, 12% nickel • 1864–1962 bronze (95% copper, 5% tin and zinc) • 1943 zinc-coated steel • 1944–1946 brass (95% copper, 5% zinc) • 1962–1982 brass (95% copper, 5% zinc) • 1982–present 97.5% zinc, 2.5% copper
  • 543. • Activity! (Optional) Times Have Changed. – Pennies have changed in composition over the years. (Background Information) • 1793–1857 100% copper • 1857–1864 88% copper, 12% nickel • 1864–1962 bronze (95% copper, 5% tin and zinc) • 1943 zinc-coated steel • 1944–1946 brass (95% copper, 5% zinc) • 1962–1982 brass (95% copper, 5% zinc) • 1982–present 97.5% zinc, 2.5% copper
  • 544. • Make an educated guess called a hypothesis for the problem. – Problem: Can you determine an old penny from a new penny by the sound it makes when dropped?
  • 545. • Please drop an old penny and a new penny 15 times each from a height of 30 cm onto a hard surface and listen to the sound it makes.
  • 546. • Example of tester organizing trials. 1 2 3 4 5 6 7 8 9 10 Old Old Old Old Old New New New New New Trials Old New
  • 547. • Activity! Times Have Changed – Choose a partner for this project that was not next to you during random order collection. – Keep your random test order hidden from your new partner / listener. – Listener should keep eyes closed during each drop and until pennies have been collected. • Old and new pennies look differently. – Tester and listener must communicate for each drop. Tester says “dropping” and listener says “drop away.” Listener can open eyes when tester says pennies have been collected and mark should mark their guess on the listener spreadsheet. Copyright © 2010 Ryan P. Murphy
  • 548.
  • 549. • Problem: Can you determine an old penny from a new penny by the sound it makes when dropped? –Score your own sheet out of 100% • (10 pts for each correct response) –Gather the entire classes scores to obtain average / mean. • Add all of the scores and divide by the number of students. – What was the average grade (%) • Do our results answer the problem?
  • 550. • Continuation (Optional) Finding standard deviation and variance. – Standard variation is the square root on the variance. – Variance: The average of the squared differences from the mean.
  • 551. • Statistical Methods – The mean / average was… – Everyone calculate how far away their data was from the mean / average. • Ex.) The mean was 80% and I got 60% so I was 20% from the mean. – To calculate the variance, take each difference, square it, and then average the result: • Ex) 22 + 4.52 + 1.52 + 3.52 + (rest of class) Divide by total # of students = variance =
  • 552. • Statistical Methods – The mean / average was… – Everyone calculate how far away their data was from the mean / average. • Ex.) The mean was 80% and I got 60% so I was 20% from the mean. – To calculate the variance, take each difference, square it, and then average the result: • Ex) 202 + 452 + 352 + 52 + (rest of class) Divide by total # of students = variance =
  • 553. • The Standard Deviation is just the square root of the Variance. – So square the variance that we found. Example… 6523 = 80.76% We now have a standard to show which scores are high and low and to help answer our problem.
  • 554. • The Standard Deviation is just the square root of the Variance. – So square the variance that we found. Example… 6523 = 80.76% We now have a standard to show which scores are high and low and to help answer our problem.
  • 555. • Stand Deviation Calculator: – Did we calculate correctly? – http://www.mathsisfun.com/data/standard- deviation-calculator.html
  • 556.
  • 557. wn
  • 558. Copyright © 2010 Ryan P. Murphy
  • 559. • “A bird in the hand is worth two in the bush.” • What does this mean? • It's better to have a small real advantage than the possibility of a greater one. • This proverb refers back to mediaeval falconry where a bird in the hand (the falcon) was a valuable asset and certainly worth more than two in the bush (the prey). Copyright © 2010 Ryan P. Murphy
  • 560. • “A bird in the hand is worth two in the bush.” • What does this mean? • It's better to have a small real advantage than the possibility of a greater one. • This proverb refers back to mediaeval falconry where a bird in the hand (the falcon) was a valuable asset and certainly worth more than two in the bush (the prey). The left brain is good at exact and precise thought processes, Copyright © 2010 Ryan P. Murphy
  • 561. • “A bird in the hand is worth two in the bush.” • What does this mean? • It's better to have a small real advantage than the possibility of a greater one. • This proverb refers back to mediaeval falconry where a bird in the hand (the falcon) was a valuable asset and certainly worth more than two in the bush (the prey). The left brain is good at exact and precise thought processes, This proverb has something to do with birds? Copyright © 2010 Ryan P. Murphy
  • 562. • “A bird in the hand is worth two in the bush.” • What does this mean? • It's better to have a small real advantage than the possibility of a greater one. • This proverb refers back to mediaeval falconry where a bird in the hand (the falcon) was a valuable asset and certainly worth more than two in the bush (the prey). The left brain is good at exact and precise thought processes, the right brain is more adept at making broad and sweeping understandings. Copyright © 2010 Ryan P. Murphy
  • 563. • “A bird in the hand is worth two in the bush.” • What does this mean? • It's better to have a small real advantage than the possibility of a greater one. • This proverb refers back to mediaeval falconry where a bird in the hand (the falcon) was a valuable asset and certainly worth more than two in the bush (the prey). The left brain is good at exact and precise thought processes, the right brain is more adept at making broad and sweeping understandings. Copyright © 2010 Ryan P. Murphy I get it, this proverb has to do with…
  • 564. • “A bird in the hand is worth two in the bush.” • What does this mean? Copyright © 2010 Ryan P. Murphy
  • 565. • “A bird in the hand is worth two in the bush.” • What does this mean? • It's better to have a small real advantage than the possibility of a greater one. Copyright © 2010 Ryan P. Murphy
  • 566. • “A bird in the hand is worth two in the bush.” • What does this mean? • It's better to have a small real advantage than the possibility of a greater one. Bird in hand Copyright © 2010 Ryan P. Murphy
  • 567. • “A bird in the hand is worth two in the bush.” • What does this mean? • It's better to have a small real advantage than the possibility of a greater one. Bird in hand Two in the bush Copyright © 2010 Ryan P. Murphy
  • 568.
  • 569. This proverb also refers back to mediaeval falconry where a bird in the hand (the falcon) was a valuable asset and certainly worth more than two in the bush (the prey).
  • 570.
  • 571.
  • 572. • Touch: Found in all areas of the skin.
  • 573.
  • 574. • The skin has touch receptor cells that allows you to feel texture. • Deeper receptor cells allow you to feel pressure. • Other receptors respond to heat, cold, and pain. Copyright © 2010 Ryan P. Murphy
  • 575. • The skin has touch receptor cells that allows you to feel texture. • Deeper receptor cells allow you to feel pressure. • Other receptors respond to heat, cold, and pain. Copyright © 2010 Ryan P. Murphy
  • 576. • The skin has touch receptor cells that allows you to feel texture. • Deeper receptor cells allow you to feel pressure. Copyright © 2010 Ryan P. Murphy
  • 577. • The skin has touch receptor cells that allows you to feel texture. • Deeper receptor cells allow you to feel pressure. Copyright © 2010 Ryan P. Murphy
  • 578. • The skin has touch receptor cells that allows you to feel texture. • Deeper receptor cells allow you to feel pressure. • Other receptors respond to heat, cold, and pain. Copyright © 2010 Ryan P. Murphy
  • 579. • The skin has touch receptor cells that allows you to feel texture. • Deeper receptor cells allow you to feel pressure. • Other receptors respond to heat, cold, and pain. Copyright © 2010 Ryan P. Murphy
  • 580. • The skin has touch receptor cells that allows you to feel texture. • Deeper receptor cells allow you to feel pressure. • Other receptors respond to heat, cold, and pain. Copyright © 2010 Ryan P. Murphy