This document outlines a learning story for a computer science class where students will develop a digital Pacman game by coding in Scratch. The learning story involves 15 lessons where students will work in teams to: research and design the game; code the sprites and background; test each other's games through peer review; improve their game based on feedback; and present their final game to the school community and at a digital festival. The goals are for students to learn coding skills, collaboration, project design, and receiving/implementing feedback to develop a digital game.