This document outlines the courses offered by Eduxtech Academy, an online academy that teaches programming, games, and animations. It offers courses for children aged 7-18 in subjects like Minecraft, Scratch, Roblox, game design, web design, Python programming, and more. The courses aim to develop 21st century skills and allow students to learn at their own pace using an online educational platform. They are designed by a team of IT professionals and teachers to provide modern teaching methods and involve game-based learning.
Romero & Vallerand (2016) Co-creative activities for the 21st century kids-R02Margarida Romero
The objective of this guide is to promote learning activities based on the co-creative uses of technologies. Activities found within these pages are designed to develop five key competencies for 21st century kids: critical thinking, collaboration, creativity, problem solving and computational thinking.The guide is built around 15 activities that integrate different creative uses of technologies for learning :
2 unplugged activities introducing computational thinking ;
3 creative robotics activities ;
4 activities introducing creative programming (#Scratch);
1 activity for creating a comic ;
3 creative electronic activities (#MakeyMakey) ;
2 activities for tinkering and 3D digital creation.
These activities aim at developing interdisciplinary and transdisciplinary learning objectives including STEAM education (science, technology, engineering, arts and math), languages, social sciences and personal development.
This talk covers: importance of teaching kids to code, why Swift is a great language for this, where there are challenges with the current tools, and how to get involved.
Presented at 'Swift Summit' in London UK, March 2015.
We at Robodude Technologies Pvt Ltd are going to organize summer camps on different modules viz, robotics, scratch programming and tinkering with electronics
Romero & Vallerand (2016) Co-creative activities for the 21st century kids-R02Margarida Romero
The objective of this guide is to promote learning activities based on the co-creative uses of technologies. Activities found within these pages are designed to develop five key competencies for 21st century kids: critical thinking, collaboration, creativity, problem solving and computational thinking.The guide is built around 15 activities that integrate different creative uses of technologies for learning :
2 unplugged activities introducing computational thinking ;
3 creative robotics activities ;
4 activities introducing creative programming (#Scratch);
1 activity for creating a comic ;
3 creative electronic activities (#MakeyMakey) ;
2 activities for tinkering and 3D digital creation.
These activities aim at developing interdisciplinary and transdisciplinary learning objectives including STEAM education (science, technology, engineering, arts and math), languages, social sciences and personal development.
This talk covers: importance of teaching kids to code, why Swift is a great language for this, where there are challenges with the current tools, and how to get involved.
Presented at 'Swift Summit' in London UK, March 2015.
We at Robodude Technologies Pvt Ltd are going to organize summer camps on different modules viz, robotics, scratch programming and tinkering with electronics
The webinar gave participants an exploration into how to use and incorporate coding activities in everyday learning as well as identifying web 2.0 tools and apps to support engaging students in coding activities across the school. The session also provided practical examples of how to implement coding activities and highlighted the value of coding in relation to curriculum needs.
The impact of computer coding on modern life is so universal that many of us don't think twice about it! But behind every social media post, streaming service selection, and smartphone app is, of course, code: a system of functions, commands, and rules written in a particular language to make our digital technologies function smoothly. Even with the rise of artificial intelligence and its increasing power to help write and edit computer code, human coders are still behind the scenes.
For many students, learning basic coding can be an empowering experience that teaches a wide range of skills: creativity, problem-solving, perseverance, confidence, and more. Teaching coding to your students helps them to better understand how the modern world works, and perhaps, someday, shape the digital future.
coding has become an essential skill in various fields, from software development to data analysis, web design, artificial intelligence, and much more.
Unlock a world of creativity and learning with OAKLearning Center's Robotics Classes for Kids. Our engaging robotics courses blend hands-on exploration, STEM education, and endless fun, making learning math and coding a thrilling adventure.
Find resources related to teaching kids the fundamentals of computer science from pre-readers to middle schoolers as presented at Music City Code, Nashville, TN- June 1, 2017.
Exploring the Best Coding Classes Online for KidsSanjay Kumar
Clevered is an online learning platform that offers coding courses for children, starting from elementary school up to high school. The platform features interactive lessons, coding challenges, and creative projects that cover a range of programming languages, including Python and JavaScript. Clevered also integrates with popular educational tools and platforms used in schools.
Games Design in the Classroom - LTS, GBL10Brian Clark
Presentation from GBL10 showcasing the work of Development Officers Brian Clark and Charlie Love in relation to their work on Games Design.
Charlie and Brian are both seconded to Learning and Teaching Scotland - Consolarium.
@bw_clark
@charlie_love
www.ltscotland.org.uk/consolarium
Tcea 2014 Video Game Design for New TEKSMike Ploor
Presented by at TCEA 2014 conference. Details why video game design classes are important, simple software tools, integrated industry certifications and flipped classroom model.
The webinar gave participants an exploration into how to use and incorporate coding activities in everyday learning as well as identifying web 2.0 tools and apps to support engaging students in coding activities across the school. The session also provided practical examples of how to implement coding activities and highlighted the value of coding in relation to curriculum needs.
The impact of computer coding on modern life is so universal that many of us don't think twice about it! But behind every social media post, streaming service selection, and smartphone app is, of course, code: a system of functions, commands, and rules written in a particular language to make our digital technologies function smoothly. Even with the rise of artificial intelligence and its increasing power to help write and edit computer code, human coders are still behind the scenes.
For many students, learning basic coding can be an empowering experience that teaches a wide range of skills: creativity, problem-solving, perseverance, confidence, and more. Teaching coding to your students helps them to better understand how the modern world works, and perhaps, someday, shape the digital future.
coding has become an essential skill in various fields, from software development to data analysis, web design, artificial intelligence, and much more.
Unlock a world of creativity and learning with OAKLearning Center's Robotics Classes for Kids. Our engaging robotics courses blend hands-on exploration, STEM education, and endless fun, making learning math and coding a thrilling adventure.
Find resources related to teaching kids the fundamentals of computer science from pre-readers to middle schoolers as presented at Music City Code, Nashville, TN- June 1, 2017.
Exploring the Best Coding Classes Online for KidsSanjay Kumar
Clevered is an online learning platform that offers coding courses for children, starting from elementary school up to high school. The platform features interactive lessons, coding challenges, and creative projects that cover a range of programming languages, including Python and JavaScript. Clevered also integrates with popular educational tools and platforms used in schools.
Games Design in the Classroom - LTS, GBL10Brian Clark
Presentation from GBL10 showcasing the work of Development Officers Brian Clark and Charlie Love in relation to their work on Games Design.
Charlie and Brian are both seconded to Learning and Teaching Scotland - Consolarium.
@bw_clark
@charlie_love
www.ltscotland.org.uk/consolarium
Tcea 2014 Video Game Design for New TEKSMike Ploor
Presented by at TCEA 2014 conference. Details why video game design classes are important, simple software tools, integrated industry certifications and flipped classroom model.
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Putting the SPARK into Virtual Training.pptxCynthia Clay
This 60-minute webinar, sponsored by Adobe, was delivered for the Training Mag Network. It explored the five elements of SPARK: Storytelling, Purpose, Action, Relationships, and Kudos. Knowing how to tell a well-structured story is key to building long-term memory. Stating a clear purpose that doesn't take away from the discovery learning process is critical. Ensuring that people move from theory to practical application is imperative. Creating strong social learning is the key to commitment and engagement. Validating and affirming participants' comments is the way to create a positive learning environment.
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Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s DholeraAvirahi City Dholera
The Tata Group, a titan of Indian industry, is making waves with its advanced talks with Taiwanese chipmakers Powerchip Semiconductor Manufacturing Corporation (PSMC) and UMC Group. The goal? Establishing a cutting-edge semiconductor fabrication unit (fab) in Dholera, Gujarat. This isn’t just any project; it’s a potential game changer for India’s chipmaking aspirations and a boon for investors seeking promising residential projects in dholera sir.
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To download the complete presentation, visit: https://www.oeconsulting.com.sg/training-presentations
Memorandum Of Association Constitution of Company.pptseri bangash
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A Memorandum of Association (MOA) is a legal document that outlines the fundamental principles and objectives upon which a company operates. It serves as the company's charter or constitution and defines the scope of its activities. Here's a detailed note on the MOA:
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Name Clause: This clause states the name of the company, which should end with words like "Limited" or "Ltd." for a public limited company and "Private Limited" or "Pvt. Ltd." for a private limited company.
https://seribangash.com/article-of-association-is-legal-doc-of-company/
Registered Office Clause: It specifies the location where the company's registered office is situated. This office is where all official communications and notices are sent.
Objective Clause: This clause delineates the main objectives for which the company is formed. It's important to define these objectives clearly, as the company cannot undertake activities beyond those mentioned in this clause.
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Liability Clause: It outlines the extent of liability of the company's members. In the case of companies limited by shares, the liability of members is limited to the amount unpaid on their shares. For companies limited by guarantee, members' liability is limited to the amount they undertake to contribute if the company is wound up.
https://seribangash.com/promotors-is-person-conceived-formation-company/
Capital Clause: This clause specifies the authorized capital of the company, i.e., the maximum amount of share capital the company is authorized to issue. It also mentions the division of this capital into shares and their respective nominal value.
Association Clause: It simply states that the subscribers wish to form a company and agree to become members of it, in accordance with the terms of the MOA.
Importance of Memorandum of Association:
Legal Requirement: The MOA is a legal requirement for the formation of a company. It must be filed with the Registrar of Companies during the incorporation process.
Constitutional Document: It serves as the company's constitutional document, defining its scope, powers, and limitations.
Protection of Members: It protects the interests of the company's members by clearly defining the objectives and limiting their liability.
External Communication: It provides clarity to external parties, such as investors, creditors, and regulatory authorities, regarding the company's objectives and powers.
https://seribangash.com/difference-public-and-private-company-law/
Binding Authority: The company and its members are bound by the provisions of the MOA. Any action taken beyond its scope may be considered ultra vires (beyond the powers) of the company and therefore void.
Amendment of MOA:
While the MOA lays down the company's fundamental principles, it is not entirely immutable. It can be amended, but only under specific circumstances and in compliance with legal procedures. Amendments typically require shareholder
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3. 7 8 9 10 11 1
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Minecraft/Scratch Junior
Scratch I/ Roblox Level Basic &
Intermediate
Scratch III / Visual Game
Development / Android
Development / AI Beginner
Roblox / UI Game Design /
Animation / PixelPad
Design Websites
Web Development JavaScript / Laravel
(2 years)
Unity 3D & C# Programming
(2 years)
Courses for children
aged 7–18
You can start studying at Eduxtech from any age. At
the end of each course, you’ll be able to move on to the next
one to continue your studies in the new academic year.
4. Minecraft/Scratch Junior
Scratch I/ Roblox Level Basic
& Intermediate
Scratch III / Visual Game Development /
Android Development / AI Beginner
Roblox / UI Game Design
/ Animation / PixelPad
Design Websites
Web DevelopmentJavaScript / Laravel
(2 years)
Unity 3D & C# Programming
(2 years)
Courses for children
aged 7–18
You can start studying at Eduxtech from any age. At
the end of each course, you’ll be able to move on to the next
one to continue your studies in the new academic year.
5. Our course programs are developed by a
team of IT professional industrial and
teachers.
Experienced teachers are subject to
multistage selection and long-term
professional training.
03 Our ITplatform offers individual
educational trajectories so that each
child can master the material
at their own pace.
Why choose
Eduxtech?
01
02
7. Young children are just beginning to discover
the world and new hobbies. You can start
programming at a very early age! Programming
is a passion that not only keeps us entertained,
but also continually develops.
Programming for the
youngest
8. to understand basic programming
principles
to create games and a
Scratch Junior cartoon.
to be creative in solving various tasks
to create and present projects to the
group
to work in a team
At the end of the course
your child will be able:
9. Certified
Specialist
Learn to use modern programs and
applications to benefit your studies and
everyday life. 9–15
years old
An Academy of
programming, games
and animation
10. Computers are not only a means of
entertainment but also a useful tool
for solving both school and everyday
tasks.
During the course, children will learn
to use the computer and the Internet
independently,taking note of the
necessary safety regulations.
Focus on specific subject to grownup
their skills in intermediate level.
The skills of a
21st century
child
11. T
o work with GUI Integrated
Development and to type
quickly
T
o know how to debug and
find error in compiler &
runtime
T
o read documentation
material
We will teach your child:
Givingtechniquehowtotesting
routineincode.
Bringprojectsreallifein
classroom
T
o work in independently in
timeline schedules and
update to show as
presentation material.
12. Visual programming
Immersion into the world
of programming and creative projects 10–13
years old
An Academy of
programming, games
and animation
13. T
o create games and cartoons in the block
programming language
T
o understand the basic principles
of design
T
o take a non-standard approach
to solving problems, experimenting, and not
being afraid of making mistakes
T
o create projects of different complexity levels
from the initial idea to public presentations
T
o work in a team
We will teach
your child:
14. 1
0
-
1
5
years old
Turn your child’s hobby
into a prestigious future profession!
Game Design
An Academy of
programming, games
and animation
15. A fascinating immersion
into the world of game development
and the first steps towards
mastering a highly-demanded
profession.
Game Design course
for children aged 10–15.
16. 🔻 program puzzles and logic tasks
🔻 develop game story lines and understand
different game strategies
🔻 design different types of players
🔻 create their own games on the Roblox
Studio platform and write scripts in Lua.
🔻 promote their game on the Roblox platform
and attract new players
At the end of the course,
your child will be able to:
An Academy of
programming, games
and animation
17. Web
Design
From ideas and design layout to
development and layout
1
1
–
1
5
years old
An Academy of
programming, games
and animation
18. Let’s teach children
how to create
websites!
In today’s world, a website is needed for
anyone who wants to make a statement about
themselves, their business, hobby, service,
product,or company.
Whatever profession your child chooses in the
future, the ability to create websites will be their
competitive advantage.
19. 🔻 to create a concept and
design the website structure
🔻 to write HTML and CSS code
🔻 to create a design interface
🔻 to adapt the site for mobile
devices
🔻 to apply the UX and UI
principles
We will teach your
child:
20. Python Start
programming course
Exciting programming in one of the
world’s most popular programming
languages
1
2
–
1
5
years old
An Academy of
programming, games
and animation
21. Introduction to professional programming
language and an exciting journey into the
world of game and app development.
Python Start course
for children aged 1
2
–
1
5
22. T
o write code in the Python Programming Language
T
o understand the basics of object-oriented
programming
T
o develop interactive graphic games
for the PC using the PyGame library
T
o work with graphics and to use
the Turtle library
T
o solve real problems using Python and to apply an
iterative approach
In their first year of study,
children will learn:
23. T
o work with data structures
T
o develop games and apps for PCs using
PyGame and PyQT libraries
T
o design interfaces
T
o automate work with graphic files
To work as a team and creating projects from
initial ideas to their public presentation
In the second year
we will teach your child:
25. Preparing for future professions by
mastering the best Python programming
practices.
Python Course Pro
for Children aged 15–18
An Academy of
programming, games
and animation
26. T
o write code in the Python Programming
Language
T
o create graphic interactive games and apps for
PCs
T
o solve real problems using Python and
applying an iterative approach
To work with graphics and developing the user
interface
T
o work with databases, using PyGame and
PyQT libraries
What we will learn in our
first year of training:
An Academy of
programming, games
and animation
27. Develop mobile applications
Program 3D games
Create websites, working with HTML
and CSS
Apply the principles of Agile and
Scrum
Use the Flask,SQLight,Pandas,
sklearn, and Kivy libraries
Following the second
year of training,
students will be able to: