Jack Dixon proposes to create a music video for his final major project. The music video will tell a narrative story of different characters reacting to a house music song as it is introduced to them. It will start slowly and increase in pace. The target audience is male and female teenagers who enjoy house music and clubs. The video will meet their needs by including branding and scenes relevant to that lifestyle. Dixon plans to film in various locations with different lighting and moods, and use editing software to add effects and layer footage.
This document provides a case study of A$AP Rocky's album "Long.Live.A$AP". It summarizes the key design elements of the album cover including a medium close-up shot of Rocky against a static-filled black and white background for a mysterious effect. It recommends applying similar design conventions to their own album packaging, such as a simple layout, bad TV effect, medium close-up shot on the cover, and bold text on a black or white background.
What have you learned about technologies from the process of constructing you...Eleanor_Flower
The document discusses the process of constructing an opening sequence for a film or television show. Research was conducted online to analyze styles of other popular sequences. Planning involved deciding on ideas, scripts, and equipment. Construction included filming with different cameras, editing shots together using software, and adding effects, transitions, music, and sounds. The finished sequence was uploaded online and received positive feedback, though some suggested composing an original soundtrack.
The document discusses how the media product develops conventions from real music videos. It analyzes videos by Pond, Tame Impala, and Temples that influenced its work. These videos lacked clear storylines, instead using performances and interpretive visuals. The media product emulated this by using basic studio performances with dynamic landscape shots and effects to add narrative. It also employed lighting effects seen in the influence videos to create a surreal feel. Unlike typical pop videos that advertise the artist, the goal of this media product was to enhance the listening experience through visually intriguing shots open to interpretation.
Felix Howarth created a linked set of ancillary materials for a music video by following a consistent creative process and visual style across all elements. He began by deeply analyzing the song "Dead Editors" by Massive Attack to understand its emotions and gritty nature. This inspired him to make a non-conventional music video using a technique of multiple still images edited together. To ensure cohesion, he drew inspiration from the same sources for the digipak and poster while maintaining an original vision. Key visual elements like the prominent color red, character imagery, and symbols were carried through each product to create recognition and familiarity while staying coherent and unique.
The document discusses the student's music video project for the song "Party Rock Anthem" by LMFAO. The student used typical conventions of music videos like dance scenes but challenged conventions by setting the video in ordinary, everyday locations rather than glamorous settings, to make the main character seem more like an ordinary person. The feedback on the project was mostly positive, with audiences finding the video comical as intended. The student used various media technologies in creating the project, including Adobe Photoshop for the album cover and poster, Adobe Premiere for editing, and a video camera and tripod to capture footage.
The document summarizes several motion graphic works and upcoming projects by the student. It describes works using circular shapes and kinetic typography set to music. The mid-term project was a music video using an actual image with a decadent and dark concept. Upcoming projects include an electronic music video using actual images and typography with a bold, strong, colorful yet corrupted concept, as well as a music video set to a Drake song after researching design keywords.
The document summarizes several motion graphic works and upcoming projects by the student. It describes works using circular shapes and kinetic typography set to music. The mid-term project was a music video using an actual image with a decadent, dark but colorful concept. Upcoming projects include an electronic music video using actual images and typography with a bold, strong, colorful yet corrupted concept, as research for a Drake music video.
Jack Dixon proposes to create a music video for his final major project. The music video will tell a narrative story of different characters reacting to a house music song as it is introduced to them. It will start slowly and increase in pace. The target audience is male and female teenagers who enjoy house music and clubs. The video will meet their needs by including branding and scenes relevant to that lifestyle. Dixon plans to film in various locations with different lighting and moods, and use editing software to add effects and layer footage.
This document provides a case study of A$AP Rocky's album "Long.Live.A$AP". It summarizes the key design elements of the album cover including a medium close-up shot of Rocky against a static-filled black and white background for a mysterious effect. It recommends applying similar design conventions to their own album packaging, such as a simple layout, bad TV effect, medium close-up shot on the cover, and bold text on a black or white background.
What have you learned about technologies from the process of constructing you...Eleanor_Flower
The document discusses the process of constructing an opening sequence for a film or television show. Research was conducted online to analyze styles of other popular sequences. Planning involved deciding on ideas, scripts, and equipment. Construction included filming with different cameras, editing shots together using software, and adding effects, transitions, music, and sounds. The finished sequence was uploaded online and received positive feedback, though some suggested composing an original soundtrack.
The document discusses how the media product develops conventions from real music videos. It analyzes videos by Pond, Tame Impala, and Temples that influenced its work. These videos lacked clear storylines, instead using performances and interpretive visuals. The media product emulated this by using basic studio performances with dynamic landscape shots and effects to add narrative. It also employed lighting effects seen in the influence videos to create a surreal feel. Unlike typical pop videos that advertise the artist, the goal of this media product was to enhance the listening experience through visually intriguing shots open to interpretation.
Felix Howarth created a linked set of ancillary materials for a music video by following a consistent creative process and visual style across all elements. He began by deeply analyzing the song "Dead Editors" by Massive Attack to understand its emotions and gritty nature. This inspired him to make a non-conventional music video using a technique of multiple still images edited together. To ensure cohesion, he drew inspiration from the same sources for the digipak and poster while maintaining an original vision. Key visual elements like the prominent color red, character imagery, and symbols were carried through each product to create recognition and familiarity while staying coherent and unique.
The document discusses the student's music video project for the song "Party Rock Anthem" by LMFAO. The student used typical conventions of music videos like dance scenes but challenged conventions by setting the video in ordinary, everyday locations rather than glamorous settings, to make the main character seem more like an ordinary person. The feedback on the project was mostly positive, with audiences finding the video comical as intended. The student used various media technologies in creating the project, including Adobe Photoshop for the album cover and poster, Adobe Premiere for editing, and a video camera and tripod to capture footage.
The document summarizes several motion graphic works and upcoming projects by the student. It describes works using circular shapes and kinetic typography set to music. The mid-term project was a music video using an actual image with a decadent and dark concept. Upcoming projects include an electronic music video using actual images and typography with a bold, strong, colorful yet corrupted concept, as well as a music video set to a Drake song after researching design keywords.
The document summarizes several motion graphic works and upcoming projects by the student. It describes works using circular shapes and kinetic typography set to music. The mid-term project was a music video using an actual image with a decadent, dark but colorful concept. Upcoming projects include an electronic music video using actual images and typography with a bold, strong, colorful yet corrupted concept, as research for a Drake music video.
The document discusses how the main product (music video) and ancillary texts (album covers, inserts, poster) work together through consistent use of house colors, imagery, and typography. The creator established green, blue, and brown as the house colors based on a location shoot. These colors were then featured across all ancillary texts through photo editing to create a cohesive brand identity. Additionally, imagery of the artist and location were repeated as motifs, white typography was used consistently, and fake industry information was included to make the materials seem more professional.
The document discusses design choices made for an album digipack and advert. Shots from the band's music video were used on the digipack cover to relate to the album title and to immediately recognize the band. Converse shoes were featured on another digipack image to represent the alternative rock genre. Bold colors and fonts were applied to images based on another band's advert to attract attention in line with the genre.
The title sequence challenges conventions by not fully revealing the plot. It introduces the main character and a small part of the music studio setting. It leaves what the product is about up to the audience, while hinting at the genre through the accompanying music. The sequence depicts a small, crowded room that confines the characters, unlike most products that show large, built sets. It also aims to portray the protagonist always working alone in the studio by not including typical shots of recording or editing with people. The lighting is designed to make the studio more illusive and relaxing rather than featuring typical garish lighting, using colored fluorescent bar lights to create a nightclub atmosphere.
The document summarizes the new media technologies used at various stages of constructing a music video. It discusses the hardware, software, and online tools used for planning, research, filming, editing, and promoting the project. Specifically, it mentions using an iMac desktop, Final Cut Pro, Photoshop, YouTube, WordPress, and various cameras, microphones, and lighting equipment. Key stages discussed include using Google for research, YouTube for inspiration, WordPress for blogging progress, a portable speaker for filming to avoid awkward silence, and Photoshop for editing photos and designing packaging.
The document provides an evaluation of a media production project. It discusses how the production used and developed conventions for real media. It represented people who love dancing and how hard people work to achieve their passions. The target audience was identified as young children and teenagers. The production would likely be distributed in popular cinemas that attract teenagers. Promotional tools like trailers and posters would be used to attract the audience. Through making the production, the author learned skills like using different camera shots, lighting, sound, and editing software. Repeating shots during filming and ordering the opening sequence were also important lessons learned.
The digipak design summarizes the artist's music video through its front, inside, and back cover designs. The front cover depicts the main character in three stages of life represented in the video. The inside spreads feature a kaleidoscope effect photo edited to match the red and blue theme. The back cover again features the main character to link his everyday and nightlife depicted throughout the designs. The advert uses the same color scheme and imagery as the inside spread to consistently brand the project and draw connections between the products.
The music video proposal summarizes the theories and approach that will be used to create a video for the song "Fragile Meadow" by the band The Black Atlantic. It will subvert audience expectations by depicting a lower class woman in a worn-down overgrown park, rather than the graceful woman and lush field suggested by the lyrics and folk music genre. The video will be shot using a Canon DSLR camera, tripod, and steadycam at the same location and dates as a previous music video for consistency.
The document discusses how the creator gained feedback from their target audience on various elements of their music project. This included feedback on shots and styling of the music video, use of typography, color correction, and effects. The feedback helped improve the music video and other media like advertisements and CD packaging. Audience research also helped the creator understand the target audience and genre of music so they could design products that would appeal to fans of similar bands.
The document provides information about the production of a music video and accompanying album materials for a fictional pop band. It describes the creative choices made for the album digipak design, magazine advertisement, and music video content and style. Feedback from the target audience of young females was positive overall regarding the plot, costumes, editing, and creative direction of the 1950s-themed zombie narrative depicted in the video. A variety of technologies including cameras, editing software, design software, and online tools were used effectively in the production process.
The document summarizes the design process for a music album digipak. Key details include:
- The front cover features a silhouette image of the artist Patryk looking over the edge in thought. His full name was used instead of initials to fill space.
- The back cover continues the dark color scheme and features the album name in white. The tracklist uses different colors for numbers and letters to be easily readable.
- An image was added to the CD panel by selecting the CD shape and deleting the image around it.
- Inside panels feature edited black and white photos with minimal text to avoid being unreadable.
The media product follows conventions of acoustic music videos by including a guitarist and emphasizing the performer. It uses other acoustic music videos as guidelines to incorporate expected elements like a guitarist playing and a guitar case. The product aims to match the genre by not breaking any conventions, keeping color schemes and fonts consistent across promotional materials. Shots of the lone performer against green backgrounds and in a studio with low lighting further symbolize feelings of isolation, aligning with the breakup theme of the song.
Research and Planning Evaluation Presentationroryanash
Rory Nash conducted research and planning for a music promo portfolio project. They researched artists in the indie pop genre to understand conventions and influence their concept. They developed a storyboard and animatic to plan shots. Locations, props, costumes, and set design were planned. A shooting schedule and cast selections were important planning elements. Research of similar artist websites and campaigns helped plan the digital packaging. Overall, planning influenced the project positively but some improvised shooting diverged from plans, complicating editing.
The document describes the process of designing a digipak for an album. Key steps included:
1. Choosing a three-fold display to fit many images and coloring the interior black for bold impact.
2. Adding front and interior images that represent the artist's music and vulnerability against the black backdrop.
3. Including the artist's name, single title, and logos in a consistent font representing the artist's identity.
4. Adding photos, lyrics, tour dates and other details throughout the interior pages.
We have had to request permission from various people and organizations to film in certain locations and use certain works for our project. This includes requesting permission to film in an office and near a church. We also sent an email to Square Enix requesting permission to use music they own in our opening credits that we will select during editing.
Samuel Fielden created several practice projects to improve his skills in different media, including a magazine cover where he learned text editing tools to improve the second version, a movie poster for a generic action film, simple digital music created on Bebop, a pixel animation to learn frame-by-frame construction of moving images in pixel art, and a foley project where he recorded and edited his own sounds along with one online sound in Adobe Premiere Pro.
The document discusses conventions in music videos and how the described music video both follows and breaks conventions. It follows conventions like using a narrative style and filming techniques inspired by other music videos, but breaks conventions by having a narrative focus rather than a performance focus typical for indie music. The document also discusses how a digipak and magazine advert for the music follow conventions like layouts and design elements seen in other examples, but break conventions through a minimalist design. Overall, the projects both embrace useful conventions and reject outdated ones.
1) Title sequences typically begin with the name of the distributor to establish credibility and reassure audiences about the film's quality.
2) Dates shown in title sequences prepare audiences for the era depicted and can create a sense of nostalgia or relatability for those who lived during that time.
3) The CBGB title sequence uses a 'scratchy' small font over a dark background to intrigue audiences and hint at the punk music themes to come, then cuts to a large animated font and shots of the location to emphasize the instability of the era through fast editing.
The document outlines the steps taken to create an advertisement for an indie artist. It describes taking a close-up photograph of a camera from the front to convey the sense that the camera is looking at the audience. The photograph was adjusted to maximum contrast and brightness and converted to black and white to achieve an authentic old look. The artist's name is in a capitalized font with a drop shadow to make it stand out while being consistent with the black and grey color scheme of the rest of the ad. The same font and techniques were used for the smaller album name to focus attention on the photography and artist name.
The documentary and radio advert received mostly positive feedback from audiences on YouTube and Facebook. Comments praised the choice of music, use of cutaways, and range of viewpoints presented in interviews. Some criticisms included an abrupt ending that could have been improved with fade effects and a narrator with a one-tone voice and stutter. The radio advert received praise for its style though some noted background noise that could be fixed. While most liked the background music, some felt it did not fit the genre. The poster advert was said to look professional by following Channel 4 conventions with a dramatic image and simple color scheme.
The document discusses the design choices made for a digipak album cover and inserts. For the front cover, the artist photo was taken from a music video to maintain continuity, and was edited to black and white to create a sense of mystery about the artist. Inside, a photo of the location from the cover includes signs left in red to convey the artist's personal feelings of danger going into her music career. On the DVD insert, the artist looks at the camera to connect with the audience, and text identifying the artist and album is on the right side.
The document proposes establishing a South Lake Tahoe Soccer Association to provide positive community involvement through soccer. It would benefit the community in several ways: by bridging cultural divides, offering recreational and competitive play for all ages and skill levels, creating jobs, and helping retain residents and attract visitors. The association would establish reduced/free fee programs to ensure all children can participate, and generate funding through various means to support this mission of inclusion. It aims to develop players through different age-appropriate programs, while also engaging adults as coaches, referees, and leaders.
This video by MTV EXIT and Radiohead highlights the contrast between a child's life in a developed country versus one being trafficked. The video uses a split screen to show a happy, carefree child's day on the left and a trafficked child working long hours in poor conditions on the right. Through the song "All I Need" and visuals, it brings awareness to human trafficking without words. Careful use of color, lighting, and proxemics enhance the message by portraying warmth on the left and gloom on the right. The video won several awards and helped promote the band's music while drawing attention to the important issue.
The document discusses how the main product (music video) and ancillary texts (album covers, inserts, poster) work together through consistent use of house colors, imagery, and typography. The creator established green, blue, and brown as the house colors based on a location shoot. These colors were then featured across all ancillary texts through photo editing to create a cohesive brand identity. Additionally, imagery of the artist and location were repeated as motifs, white typography was used consistently, and fake industry information was included to make the materials seem more professional.
The document discusses design choices made for an album digipack and advert. Shots from the band's music video were used on the digipack cover to relate to the album title and to immediately recognize the band. Converse shoes were featured on another digipack image to represent the alternative rock genre. Bold colors and fonts were applied to images based on another band's advert to attract attention in line with the genre.
The title sequence challenges conventions by not fully revealing the plot. It introduces the main character and a small part of the music studio setting. It leaves what the product is about up to the audience, while hinting at the genre through the accompanying music. The sequence depicts a small, crowded room that confines the characters, unlike most products that show large, built sets. It also aims to portray the protagonist always working alone in the studio by not including typical shots of recording or editing with people. The lighting is designed to make the studio more illusive and relaxing rather than featuring typical garish lighting, using colored fluorescent bar lights to create a nightclub atmosphere.
The document summarizes the new media technologies used at various stages of constructing a music video. It discusses the hardware, software, and online tools used for planning, research, filming, editing, and promoting the project. Specifically, it mentions using an iMac desktop, Final Cut Pro, Photoshop, YouTube, WordPress, and various cameras, microphones, and lighting equipment. Key stages discussed include using Google for research, YouTube for inspiration, WordPress for blogging progress, a portable speaker for filming to avoid awkward silence, and Photoshop for editing photos and designing packaging.
The document provides an evaluation of a media production project. It discusses how the production used and developed conventions for real media. It represented people who love dancing and how hard people work to achieve their passions. The target audience was identified as young children and teenagers. The production would likely be distributed in popular cinemas that attract teenagers. Promotional tools like trailers and posters would be used to attract the audience. Through making the production, the author learned skills like using different camera shots, lighting, sound, and editing software. Repeating shots during filming and ordering the opening sequence were also important lessons learned.
The digipak design summarizes the artist's music video through its front, inside, and back cover designs. The front cover depicts the main character in three stages of life represented in the video. The inside spreads feature a kaleidoscope effect photo edited to match the red and blue theme. The back cover again features the main character to link his everyday and nightlife depicted throughout the designs. The advert uses the same color scheme and imagery as the inside spread to consistently brand the project and draw connections between the products.
The music video proposal summarizes the theories and approach that will be used to create a video for the song "Fragile Meadow" by the band The Black Atlantic. It will subvert audience expectations by depicting a lower class woman in a worn-down overgrown park, rather than the graceful woman and lush field suggested by the lyrics and folk music genre. The video will be shot using a Canon DSLR camera, tripod, and steadycam at the same location and dates as a previous music video for consistency.
The document discusses how the creator gained feedback from their target audience on various elements of their music project. This included feedback on shots and styling of the music video, use of typography, color correction, and effects. The feedback helped improve the music video and other media like advertisements and CD packaging. Audience research also helped the creator understand the target audience and genre of music so they could design products that would appeal to fans of similar bands.
The document provides information about the production of a music video and accompanying album materials for a fictional pop band. It describes the creative choices made for the album digipak design, magazine advertisement, and music video content and style. Feedback from the target audience of young females was positive overall regarding the plot, costumes, editing, and creative direction of the 1950s-themed zombie narrative depicted in the video. A variety of technologies including cameras, editing software, design software, and online tools were used effectively in the production process.
The document summarizes the design process for a music album digipak. Key details include:
- The front cover features a silhouette image of the artist Patryk looking over the edge in thought. His full name was used instead of initials to fill space.
- The back cover continues the dark color scheme and features the album name in white. The tracklist uses different colors for numbers and letters to be easily readable.
- An image was added to the CD panel by selecting the CD shape and deleting the image around it.
- Inside panels feature edited black and white photos with minimal text to avoid being unreadable.
The media product follows conventions of acoustic music videos by including a guitarist and emphasizing the performer. It uses other acoustic music videos as guidelines to incorporate expected elements like a guitarist playing and a guitar case. The product aims to match the genre by not breaking any conventions, keeping color schemes and fonts consistent across promotional materials. Shots of the lone performer against green backgrounds and in a studio with low lighting further symbolize feelings of isolation, aligning with the breakup theme of the song.
Research and Planning Evaluation Presentationroryanash
Rory Nash conducted research and planning for a music promo portfolio project. They researched artists in the indie pop genre to understand conventions and influence their concept. They developed a storyboard and animatic to plan shots. Locations, props, costumes, and set design were planned. A shooting schedule and cast selections were important planning elements. Research of similar artist websites and campaigns helped plan the digital packaging. Overall, planning influenced the project positively but some improvised shooting diverged from plans, complicating editing.
The document describes the process of designing a digipak for an album. Key steps included:
1. Choosing a three-fold display to fit many images and coloring the interior black for bold impact.
2. Adding front and interior images that represent the artist's music and vulnerability against the black backdrop.
3. Including the artist's name, single title, and logos in a consistent font representing the artist's identity.
4. Adding photos, lyrics, tour dates and other details throughout the interior pages.
We have had to request permission from various people and organizations to film in certain locations and use certain works for our project. This includes requesting permission to film in an office and near a church. We also sent an email to Square Enix requesting permission to use music they own in our opening credits that we will select during editing.
Samuel Fielden created several practice projects to improve his skills in different media, including a magazine cover where he learned text editing tools to improve the second version, a movie poster for a generic action film, simple digital music created on Bebop, a pixel animation to learn frame-by-frame construction of moving images in pixel art, and a foley project where he recorded and edited his own sounds along with one online sound in Adobe Premiere Pro.
The document discusses conventions in music videos and how the described music video both follows and breaks conventions. It follows conventions like using a narrative style and filming techniques inspired by other music videos, but breaks conventions by having a narrative focus rather than a performance focus typical for indie music. The document also discusses how a digipak and magazine advert for the music follow conventions like layouts and design elements seen in other examples, but break conventions through a minimalist design. Overall, the projects both embrace useful conventions and reject outdated ones.
1) Title sequences typically begin with the name of the distributor to establish credibility and reassure audiences about the film's quality.
2) Dates shown in title sequences prepare audiences for the era depicted and can create a sense of nostalgia or relatability for those who lived during that time.
3) The CBGB title sequence uses a 'scratchy' small font over a dark background to intrigue audiences and hint at the punk music themes to come, then cuts to a large animated font and shots of the location to emphasize the instability of the era through fast editing.
The document outlines the steps taken to create an advertisement for an indie artist. It describes taking a close-up photograph of a camera from the front to convey the sense that the camera is looking at the audience. The photograph was adjusted to maximum contrast and brightness and converted to black and white to achieve an authentic old look. The artist's name is in a capitalized font with a drop shadow to make it stand out while being consistent with the black and grey color scheme of the rest of the ad. The same font and techniques were used for the smaller album name to focus attention on the photography and artist name.
The documentary and radio advert received mostly positive feedback from audiences on YouTube and Facebook. Comments praised the choice of music, use of cutaways, and range of viewpoints presented in interviews. Some criticisms included an abrupt ending that could have been improved with fade effects and a narrator with a one-tone voice and stutter. The radio advert received praise for its style though some noted background noise that could be fixed. While most liked the background music, some felt it did not fit the genre. The poster advert was said to look professional by following Channel 4 conventions with a dramatic image and simple color scheme.
The document discusses the design choices made for a digipak album cover and inserts. For the front cover, the artist photo was taken from a music video to maintain continuity, and was edited to black and white to create a sense of mystery about the artist. Inside, a photo of the location from the cover includes signs left in red to convey the artist's personal feelings of danger going into her music career. On the DVD insert, the artist looks at the camera to connect with the audience, and text identifying the artist and album is on the right side.
The document proposes establishing a South Lake Tahoe Soccer Association to provide positive community involvement through soccer. It would benefit the community in several ways: by bridging cultural divides, offering recreational and competitive play for all ages and skill levels, creating jobs, and helping retain residents and attract visitors. The association would establish reduced/free fee programs to ensure all children can participate, and generate funding through various means to support this mission of inclusion. It aims to develop players through different age-appropriate programs, while also engaging adults as coaches, referees, and leaders.
This video by MTV EXIT and Radiohead highlights the contrast between a child's life in a developed country versus one being trafficked. The video uses a split screen to show a happy, carefree child's day on the left and a trafficked child working long hours in poor conditions on the right. Through the song "All I Need" and visuals, it brings awareness to human trafficking without words. Careful use of color, lighting, and proxemics enhance the message by portraying warmth on the left and gloom on the right. The video won several awards and helped promote the band's music while drawing attention to the important issue.
Researchers have visualized naturally occurring messenger RNA (mRNA) and its associated molecules for the first time. Messenger RNA transports genetic information from DNA in the nucleus to the cytoplasm, where it is used as a template for protein production by ribosomes. The researchers were able to observe mRNA molecules and their interactions with ribosomes and other molecules. Understanding these processes could help develop new antibiotics to treat drug-resistant bacteria.
Research I had done on the historic Surrealism black and white French film, L'age D'or - to gain knowledge about the genre 'Surrealism' and it's conventions
How Cells Export Proteins in the Membrane and Researchers Visual...maka142
Researchers have visualized naturally occurring messenger RNA (mRNA) and its associated molecules for the first time. Messenger RNA transports genetic information from DNA in the nucleus to the cytoplasm, where it is used as a template for protein production by ribosomes. The researchers were able to observe mRNA molecules and their interactions with ribosomes and other molecules. Understanding these processes could help develop new antibiotics to treat drug-resistant bacteria.
The document provides guidance for a student's music video production research and experiments project. It includes directions to research production techniques, look at a minimum of 3 related music videos, collect relevant materials, and assess what techniques could be used or disregarded for the project. The student then analyzes 3 music videos based on camera work, story, special effects, and aspects that could inform their own video. Next, the document outlines conventions and characteristics to consider for the chosen genre and artist. It concludes with instructions for the student to document their camera, editing, and audio experiments and reflections.
The document provides guidance for a student's music video project, including researching production techniques, analyzing examples, and experimenting. It instructs the student to look at a minimum of 3 related music videos, assess camera techniques, editing, and whether elements could be adopted or disregarded. It also prompts analyzing the genre, conventions, and style of their chosen artist to understand fan preferences. The student is to evidence their filming and editing experiments and reflect on which elements may be included in the final product.
The document summarizes feedback received from presenting initial music video ideas to a class. The feedback focused on reducing locations, developing surreal elements, and depicting characters' fears more abstractly. After reflection, the student decided to develop the idea for "Brothers On The Slide" further based on the positive reaction it received. The student then simplified the setting for the capoeira fighting sequence, found a new song to make the idea appeal to more classmates, and implemented further developments like location scouting before pitching the final concept.
This document provides a summary of a concept for a music video project. The project will create an original music video for the song "Ganja Man" by Aphrodite, a drum and bass artist popular in Manchester. While the song does not have an official video, the project will take inspiration from a version on YouTube from the movie Human Traffic. The target audience is teenage males interested in drum and bass music. The video will feature people in the target age range, include popular brands, and have a comedic element through editing techniques like fast transitions, speed adjustments, and visual effects.
The document summarizes feedback received from presenting initial music video ideas to a class. The student decided to pursue the "Brothers On The Slide" idea. After further developing the concept based on feedback, they pitched the finalized idea of their group's music video to teachers acting as producers. The producers provided additional feedback which the group used to finalize shoot preparations. The student then discusses screening a prototype video to test concepts, making further changes, and showing their website, digital packaging, and final music video to a focus group to get additional feedback to refine their work.
Flava and Kiss TV are British music channels that play various genres including hip hop, R&B, and dance music. A questionnaire about music videos found that respondents expect to see sexy models, parties, and locations like clubs in hip hop/R&B videos. They also want to see popular colors like red, black, green and white used. The production log details the challenges faced in filming a music video, including rescheduling due to weather and borrowing equipment from other departments. Storyboarding and research was an ongoing process to improve the video.
Christian John Spencer Fox proposes creating an unofficial music video for the song "rock + roll" by EDEN. He will film a short film about a breakup that will transition into a montage-style music video reflecting the aftermath. Fox gained experience with audio recording, cameras, and film techniques through previous projects. He will research EDEN's music videos and film techniques to distinguish his video. Fox will blog weekly about the project and seek feedback to evaluate the final product.
This document provides instructions and resources for importing movies and music into iMovie from an external hard drive. It discusses connecting devices, importing options in iMovie, moving projects and events to an external hard drive. It also provides links to online guides and manuals. The document lists music and sound effects to explore, including recommendations to experience music alone and note feelings. It discusses copyright and permissions as well as ways to find, get and edit music, including blogs, YouTube, and using GarageBand. Tasks are outlined involving presenting on unfamiliar music, compiling a music blog list, creating an online scrapbook, and joining a Facebook group.
The document summarizes feedback received from presenting initial music video ideas to a class. The student decided to pursue the "Brothers On The Slide" idea. Further developments included simplifying the capoeira fighting scene and considering different music choices. They pitched the final concept and received feedback to reconsider certain elements. Test footage was shown to audiences, prompting changes like finding a new pianist. A focus group provided feedback on the website, digital album packaging, and music video for the project, which helped refine the designs and concept.
The document discusses music video channels Flava and Kiss TV, which play genres like hip hop, R&B, and dance music. It then presents the results of a questionnaire about expectations for a hip hop/R&B music video. Popular answers showed that respondents wanted to see sexy models, parties, bling, and locations like clubs and ghettos featured. The production log outlines the filming process, which involved using a green screen to composite actors into different backgrounds.
The document outlines a plan for a music video for an indie band called Slow Club. The video aims to have a fun, homemade style reflecting the quirky indie music genre. Key elements of the plan include filming at outdoor parks and fields using techniques like jump cuts and stop motion. The video will feature lip syncing band members and extras to promote the band and their upcoming music. Potential issues addressed are finding reliable extras, locations, costs, and health and safety.
The document outlines a plan for a music video for an indie band called Slow Club. The video aims to have a fun, homemade style reflecting the quirky indie music genre. Key elements of the plan include filming at outdoor parks and fields using techniques like jump cuts and stop motion. The video will feature lip syncing band members and extras to promote the band and their upcoming music. Potential issues addressed are finding reliable extras, locations, costs, and health and safety.
The document outlines a plan for a music video for an indie band called Slow Club. The video aims to have a fun, homemade style reflecting the quirky indie music genre. Key elements of the plan include filming at outdoor locations using techniques like jump cuts and stop motion. The video will feature lip syncing band members and extras to promote the band and their upcoming music. Potential issues addressed are finding reliable extras, locations, costs, and health and safety.
This document summarizes the process of creating a teen comedy film targeted at a school-aged audience. It discusses conventions of the genre, including using a high school setting and relatable main characters. It outlines the casting, filming, and editing process, including receiving feedback from the target audience. Challenges included working within copyright restrictions for the soundtrack and improving camerawork based on feedback. The goal was to produce a humorous film that surprised audiences by challenging stereotypes.
The student created a dark and mysterious music video without featuring the artist. They used masks and black and white filming to create an ominous tone that matched the electronic music. Feedback from viewers on YouTube was positive, praising the fast pacing and use of masks. The video challenged conventions by not prominently featuring the artist but kept the masks as the artist's signature element across other promotional materials.
The document provides an evaluation of the production process for a teen comedy film. It discusses researching the genre and target audience, comparing other successful comedies, developing characters and story elements, casting, filming locations/schedules, editing process with feedback from the target audience, distribution plans, and advertising strategies. The goal was to produce a comedy that would appeal to their target teen demographic.
The document provides an evaluation of the production process for a teen comedy film. It discusses researching comparable films, developing characters and storylines that would appeal to the target teenage audience, casting female leads, filming on location at homes and schools, editing with feedback from test audiences, and plans for distribution through major studios internationally and online. Challenges included working within copyright restrictions for music and improving technical skills like steady camera shots. The goal was to create a comedy that would surprise audiences by challenging stereotypes while still appealing to teens.
The document provides guidance for a music video assignment. It includes a template PowerPoint presentation with sections to fill out for pre-production of a music video. Some key points:
- Students are to select a song, generate 3 video ideas employing styles/techniques studied, and do research by watching 5 music videos.
- The proposed ideas document potential song choices and ideas for production design, cinematography, and conventions to use. Locations, lighting, and camera techniques are discussed.
- Opportunities and restrictions for the ideas are considered. A final idea is presented focusing on a Green Day song, with background on the artist and genre provided.
This document outlines the plans for a music video production. It includes contact information for the artist and production crew. It describes ideas for shooting scenes, both in the studio with green screen and locations around the city. Special effects like strobe lights and colored backgrounds are mentioned. Influences include blurred dancing from music videos and fast editing with minimal lighting. Needed equipment includes a video camera, strobe light, steady camera and tripod. Studio time and equipment are requested for experimenting on Wednesday the 10th.
This supports the teaching of the unit and can be used for reference by students.
Ensure that you have detailed coverage of all aspects covered in this unit in your planning blog. If you have missed a lesson, it is your responsibility to catch up.
Similar to Music Video Pitch (Unit 5) - Rebecca Lin (20)
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
2. The company Formed by myself in 2009 Majority of projects useStop motion(www.youtube.com/becccalin) Expertise in 450D Canon Camera, Photoshop CS3, iMovie and BoinxiStopmotion Influenced by Director and Artist Tim Burton “One person's crazyness is another person's reality” - Tim Burton
3. Outline ofproject What is it? A visually interesting music video for a singer-song writerKina Grannis(Youtubestar) Approached technique: Stop-motion with edited photographs Target Audience: Females (Aged from 16 – 19 years old) Proposed length of video: Length of chosen song (3:18) Genre: Arthousevideo Purpose: Promote and recognize the star Kina Grannis
9. Mellow----------------------------------------------- Chorus Lyrics: To the world in front of me Watch as it unfolds so beautifully Fitting all the pieces perfectly It's the world in front of me “World In Front Of Me” Duration of song - 3:18 Has not been made into a music video
27. Using the same or similar vectors on Photoshop CS3 on top of photographs taken Editing and Experimenting
28. Problems: Duration of the edit of photographs process Solutions: Slip up the photographs into scenes and edit them daily, scene by scene. Then import into iMovie and start the next scene, copying and pasting the vector. Need to stick to production schedule. Problems & Solutions
29. Cost Photoshop Vectors : Free of charge (download off the internet) 450D Canon Camera: Free of charge(my own camera) Music/song rights: Free of charge(due to consent from artist) Actors – Drama students: Free of charge Photoshop CS3: Free of charge Distribution: Free of charge Memory Card (4G): $300 HKD Other essentials for Production team: $200 HKD TOTAL: $ 500HKD
30. Is it practical? Locations are public in Hong Kong therefore no consent forms needed Locations will not include logos of any company (i.e. McDonalds) Actors and actresses easily accessible & free of charge Editing software is already paid for and installed onto a laptop 450D Canon DLSR Camera already purchased and owned Hard drive 20GB purchased already in case of storage full on MacBook Practicality
31. Viability Is it viable? Audience Research shows that music videos that use stop motion are popular Space in the music industry for stop motion based videos: combination of the two proven to be attracting to the target audience
32. Distribution of the product Product can be distributed through: Vimeo(http://www.vimeo.com) Youtube(http://www.youtube.com) Personal Tumblr website(http://www.rebeccatrudylin.tumblr.com) Where ever Kina Grannis will distribute to (due to video rights)