Museums+Tech 2020: Museums in a crisis Museums in an Earth crisis – and how digital can help
Bridget McKenzie, Climate Museum
The multiple crises facing museums and society are all part of the Earth crisis, caused by an extractive and exploitative system. COVID-19 is an outcome of the ecological emergency, and climate breakdown threatens further blows to the relative stability of past decades in which museums have flourished. The Activist Museum Award has allowed us in Climate Museum UK to enquire into the possibilities of non-extractive digital collecting. As part of this, we are exploring extractivism, taking an environmental approach to the challenge of decolonising museums. A new mobile museum, we are reimagining museums for an age of crisis.
This lightning talk will summarise our findings of how digital collections might power activism to tackle the big challenges of social and environmental justice. What are the possibilities for museums to collaborate to create an accessible UK-wide digital collection that gives a climate and ecology lens to cultural artefacts? What is the appetite for a commons-based resource that opens up to democratic interpretation, and that enables its users to learn about the Earth crisis, to express views, to design solutions and to take action?
CILIP Conference 2020: Knowledge and Skills for Ecocentric LibrariesCILIP
Bridget McKenzie, Director, Flow Associates
Bridget will draw on her background as consultant and manager in cultural learning, including as Head of Learning at the British Library, and on lessons from her current project developing Climate Museum UK. She will introduce some guiding principles for being ‘possitopian’ about the future and having an ecocentric worldview in the context of the Earth crisis. This will lead to some proposals about how eco-capacities could inform the public services and leadership of libraries.
#CILIPConf20
#LibrariesforSustainability
Plastic Mountain is a participatory public artwork to raise awareness of the plastic issue
In September 2021, West Norwood will come together to create a temporary sculpture made of earth with embedded litter and a related mural to raise awareness of the problems of plastic pollution.
CILIP Conference 2020: Knowledge and Skills for Ecocentric LibrariesCILIP
Bridget McKenzie, Director, Flow Associates
Bridget will draw on her background as consultant and manager in cultural learning, including as Head of Learning at the British Library, and on lessons from her current project developing Climate Museum UK. She will introduce some guiding principles for being ‘possitopian’ about the future and having an ecocentric worldview in the context of the Earth crisis. This will lead to some proposals about how eco-capacities could inform the public services and leadership of libraries.
#CILIPConf20
#LibrariesforSustainability
Plastic Mountain is a participatory public artwork to raise awareness of the plastic issue
In September 2021, West Norwood will come together to create a temporary sculpture made of earth with embedded litter and a related mural to raise awareness of the problems of plastic pollution.
Collective Journey to a Resilient Net Zero World | Paulo Dalla Nora MacedoPaulo Dalla Nora Macedo
Paulo Dalla Nora Macedo : The Net Zero World is a global campaign designed to communicate our collective journey to creating a resilient, net zero world.
Plastic mountain a plastic awareness public art projectPlasticMountain
West Norwood will come together to create a temporary sculpture made of earth with embedded litter and a related mural to raise awareness of the problems of plastic pollution. This slide deck explains the project in more detail.
RE.TREAT CORNWALL: HOW TO LIVE WHEN SEA LEVELS RISEAnke de Vrieze
A summer camp where families pretend to be climate refugees? An arts-based experiential learning experiment? A delightful and intellectually stimulating weekend in the highlands of Cornwall, full of laughter and joy?
In July 2018, seven families took part in an experimental 4-day ‘retreat’ in Cornwall, UK. The aim of this creative residency was to imagine and design how to live when sea levels rise. SUSPLACE fellow Kelli Rose Pearson and SUSPLACE project coordinator Anke de Vrieze attended RE.TREAT Cornwall as participant observers. The story starts with a full lunar eclipse, a neolithic cairn, and an unexpected storm. It ends with the Boatbarrow - an amphibious mobile art gallery. This slideshow follows their learning journey and has been compiled for your perusal and enjoyment.
Initiated by Dr. Natalia Eernstman (Plymouth College of Art, UK), the residency was part of an international research project on arts, sustainability, and experiential learning funded by The Seedbox.
Upcycling Art, Craft and Design Exhibition 2021Kyungeun Sung
The slides present the contributions made for Upcycling Art, Craft and Design Competition 2021 organised by School of Art, Design and Architecture and School of Fashion and Textiles at De Montfort University (DMU). The competition aimed to contribute to UN Sustainable Development Goal 12 Responsible Consumption and Production. We called for beautiful art pieces, meaningful artefacts or useful products created through various upcycling processes utilising used or waste products and materials. DMU students, alumni, staff, their families and friends, and community people entered this competition. The competition was funded by DMU Sustainability Team and in partnership with LCB Depot. The awardees are Tim Neath (Gold); Katarzyna Bigaj and Nicole Lander (Silver); and Christina Wigmore, Issy Staniaszek, Jenny McIlhatton and Millie Rees (Bronze). The exhibition was part of LCB Depot's annual Design Season.
Super-Successful GLAMs (Text version with notes)Michael Edson
Opening remarks for The Commons and Digital Humanities in Museums
Sponsored by the City University of New York Digital Humanities Initiative, November 28, 2012
Organized by Neal Stimler and Matt Gold, with Will Noel and Christina DePaolo.
http://cunydhi.commons.gc.cuny.edu/2012/11/07/wednesday-november-28-the-commons-and-digital-humanities-in-museums/
"Food in the City", was a presentation I gave as part of the series Food and Emerging Media Speaker Series, organized by Stefani Bardin, where she invited artists, farmers, architects, curators and historians whose work and research focus on how technology has mediated our relationship to food.
Food in the City presented a range of inspirations: artists who have been working on projects as diverse as urban farming, food mapping, and eating in an art context. Food in the City is an initiative which will bring together media artists, cooks, environmentalists and food activists to embrace technological innovation and environmental, sustainable and regenerative concerns consistent with green and open source ventures and sustainability. Ap
April 1, 2010
Hannah Fox, Silk Mill Project Director, Derby Museums Trust
ow tech, hi-tech, bi-tech, little tech – whatever the type of scale, technology provides the tools, methods and materials… but it’s what we do with them that counts. In a world where museums need to push boundaries and our comfort levels to survive and thrive, how might we use these tools and human-centred design to disrupt the form of designing and making our museums in ways that ensure they have relevance and sustainability.
Hannah will share the internationally-acclaimed approaches being used by Derby Museums to develop their sites and programmes – including their redevelopment of the Silk Mill, site of the world’s first factory, as the Museum of Making – challenging us to expand perspectives on what ‘makes a museum’.
Hannah is the Project Director for the re-development of Derby Silk Mill; the site of the world’s first factory; as a new Museum of Making. By embedding co-production and human centred design methodologies into a major museum development, citizen curators and makers are at the heart of the £17m project to ‘make’ the Museum of Making. This project features in several national and international publications, including Nina Simon’s latest book “The Art of Relevance”. Hannah is a National Arts Strategies Creative Communities Fellow – a global network of cultural and social entrepreneurs, She also mentors staff and organisations working in cross-sector projects for social impact and is a board member of FIGMENT, a global participatory arts programme.
Democratisation of Collections through Digitisation.Simon Tanner
Public lecture: Democratisation of Collections through Digitisation. The talk will be delivered by Simon Tanner, Senior Tutor in the Department of Digital Humanities, King’s College London, and Founding Director of King’s Digital Consultancy Services.
In his talk Simon will explore how accelerating access to unique and distinct library content activates new areas of scholarship and teaching. He will also offer his insight, based on his extensive experience in the area, into the successful collaboration between Libraries, Academic Support areas and Digital Humanities scholars
Value, Impact & the Benefits of Digitising University Collections by Simon Ta...Simon Tanner
Keynote for the COIMBRA Workshop at Edinburgh University Library: "Digitisation of University Collections - Towards a Collaborative Approach". 2nd May 2013
Making an Impact: How Digitised Resources Change LivesSimon Tanner
This paper will draw upon the research done by the author from a wide number of sources and will provide a compelling account of the advantages of digitised content.
The paper will cover using case studies and exemplars from across the sectors information on:
Where the value and impact can be found in digitised resources,
What modes of value and impact are achievable, and
Who are the beneficiaries gaining from the impact and value?
Special attention is worth paying to the proposal of 5 modes of value for digitised resources. The basic value modes suggested here may act as a guide for future digitisation impact assessment. If these value models to society as a whole are satisfied then many other benefits identified in this paper will also accrue.
This document therefore provides strong information to support:
Fundraising and revenue development plans,
Audience development,
Designing evaluation and impact assessment,
Project planning, and
Planning activities to augment digitised resources.
The aim is to provide key information and strong exemplars for the following primary stakeholders:
Memory institutions and cultural heritage organisations such as libraries, museums and archives.
Holders and custodians of special collections.
Managers, project managers and fundraisers who are seeking to justify further investment in digitised resources.
Academics looking to establish digital projects and digital scholarship collaborations with collection owners.
The OpenGLAM community: promoting free & open access to digital cultural heritage | Lieke Ploeger, Open Knowledge Foundation at http://books2ebooks.eu/eod2014
how online collections could potentially impact the actual art systemMuseums Computer Group
Recruiting collective intelligence to level the contemporary art world’s stratified distribution of prestige and value: how online collections could potentially impact the actual art system.
Stephanie Bertrand (ICS-FORTH).
Museums+Tech 2022: Turning it off and on again
Friday November 11 2022
More Related Content
Similar to Museums in an Earth crisis – and how digital can help Bridget McKenzie, Climate Museum
Collective Journey to a Resilient Net Zero World | Paulo Dalla Nora MacedoPaulo Dalla Nora Macedo
Paulo Dalla Nora Macedo : The Net Zero World is a global campaign designed to communicate our collective journey to creating a resilient, net zero world.
Plastic mountain a plastic awareness public art projectPlasticMountain
West Norwood will come together to create a temporary sculpture made of earth with embedded litter and a related mural to raise awareness of the problems of plastic pollution. This slide deck explains the project in more detail.
RE.TREAT CORNWALL: HOW TO LIVE WHEN SEA LEVELS RISEAnke de Vrieze
A summer camp where families pretend to be climate refugees? An arts-based experiential learning experiment? A delightful and intellectually stimulating weekend in the highlands of Cornwall, full of laughter and joy?
In July 2018, seven families took part in an experimental 4-day ‘retreat’ in Cornwall, UK. The aim of this creative residency was to imagine and design how to live when sea levels rise. SUSPLACE fellow Kelli Rose Pearson and SUSPLACE project coordinator Anke de Vrieze attended RE.TREAT Cornwall as participant observers. The story starts with a full lunar eclipse, a neolithic cairn, and an unexpected storm. It ends with the Boatbarrow - an amphibious mobile art gallery. This slideshow follows their learning journey and has been compiled for your perusal and enjoyment.
Initiated by Dr. Natalia Eernstman (Plymouth College of Art, UK), the residency was part of an international research project on arts, sustainability, and experiential learning funded by The Seedbox.
Upcycling Art, Craft and Design Exhibition 2021Kyungeun Sung
The slides present the contributions made for Upcycling Art, Craft and Design Competition 2021 organised by School of Art, Design and Architecture and School of Fashion and Textiles at De Montfort University (DMU). The competition aimed to contribute to UN Sustainable Development Goal 12 Responsible Consumption and Production. We called for beautiful art pieces, meaningful artefacts or useful products created through various upcycling processes utilising used or waste products and materials. DMU students, alumni, staff, their families and friends, and community people entered this competition. The competition was funded by DMU Sustainability Team and in partnership with LCB Depot. The awardees are Tim Neath (Gold); Katarzyna Bigaj and Nicole Lander (Silver); and Christina Wigmore, Issy Staniaszek, Jenny McIlhatton and Millie Rees (Bronze). The exhibition was part of LCB Depot's annual Design Season.
Super-Successful GLAMs (Text version with notes)Michael Edson
Opening remarks for The Commons and Digital Humanities in Museums
Sponsored by the City University of New York Digital Humanities Initiative, November 28, 2012
Organized by Neal Stimler and Matt Gold, with Will Noel and Christina DePaolo.
http://cunydhi.commons.gc.cuny.edu/2012/11/07/wednesday-november-28-the-commons-and-digital-humanities-in-museums/
"Food in the City", was a presentation I gave as part of the series Food and Emerging Media Speaker Series, organized by Stefani Bardin, where she invited artists, farmers, architects, curators and historians whose work and research focus on how technology has mediated our relationship to food.
Food in the City presented a range of inspirations: artists who have been working on projects as diverse as urban farming, food mapping, and eating in an art context. Food in the City is an initiative which will bring together media artists, cooks, environmentalists and food activists to embrace technological innovation and environmental, sustainable and regenerative concerns consistent with green and open source ventures and sustainability. Ap
April 1, 2010
Hannah Fox, Silk Mill Project Director, Derby Museums Trust
ow tech, hi-tech, bi-tech, little tech – whatever the type of scale, technology provides the tools, methods and materials… but it’s what we do with them that counts. In a world where museums need to push boundaries and our comfort levels to survive and thrive, how might we use these tools and human-centred design to disrupt the form of designing and making our museums in ways that ensure they have relevance and sustainability.
Hannah will share the internationally-acclaimed approaches being used by Derby Museums to develop their sites and programmes – including their redevelopment of the Silk Mill, site of the world’s first factory, as the Museum of Making – challenging us to expand perspectives on what ‘makes a museum’.
Hannah is the Project Director for the re-development of Derby Silk Mill; the site of the world’s first factory; as a new Museum of Making. By embedding co-production and human centred design methodologies into a major museum development, citizen curators and makers are at the heart of the £17m project to ‘make’ the Museum of Making. This project features in several national and international publications, including Nina Simon’s latest book “The Art of Relevance”. Hannah is a National Arts Strategies Creative Communities Fellow – a global network of cultural and social entrepreneurs, She also mentors staff and organisations working in cross-sector projects for social impact and is a board member of FIGMENT, a global participatory arts programme.
Democratisation of Collections through Digitisation.Simon Tanner
Public lecture: Democratisation of Collections through Digitisation. The talk will be delivered by Simon Tanner, Senior Tutor in the Department of Digital Humanities, King’s College London, and Founding Director of King’s Digital Consultancy Services.
In his talk Simon will explore how accelerating access to unique and distinct library content activates new areas of scholarship and teaching. He will also offer his insight, based on his extensive experience in the area, into the successful collaboration between Libraries, Academic Support areas and Digital Humanities scholars
Value, Impact & the Benefits of Digitising University Collections by Simon Ta...Simon Tanner
Keynote for the COIMBRA Workshop at Edinburgh University Library: "Digitisation of University Collections - Towards a Collaborative Approach". 2nd May 2013
Making an Impact: How Digitised Resources Change LivesSimon Tanner
This paper will draw upon the research done by the author from a wide number of sources and will provide a compelling account of the advantages of digitised content.
The paper will cover using case studies and exemplars from across the sectors information on:
Where the value and impact can be found in digitised resources,
What modes of value and impact are achievable, and
Who are the beneficiaries gaining from the impact and value?
Special attention is worth paying to the proposal of 5 modes of value for digitised resources. The basic value modes suggested here may act as a guide for future digitisation impact assessment. If these value models to society as a whole are satisfied then many other benefits identified in this paper will also accrue.
This document therefore provides strong information to support:
Fundraising and revenue development plans,
Audience development,
Designing evaluation and impact assessment,
Project planning, and
Planning activities to augment digitised resources.
The aim is to provide key information and strong exemplars for the following primary stakeholders:
Memory institutions and cultural heritage organisations such as libraries, museums and archives.
Holders and custodians of special collections.
Managers, project managers and fundraisers who are seeking to justify further investment in digitised resources.
Academics looking to establish digital projects and digital scholarship collaborations with collection owners.
The OpenGLAM community: promoting free & open access to digital cultural heritage | Lieke Ploeger, Open Knowledge Foundation at http://books2ebooks.eu/eod2014
Similar to Museums in an Earth crisis – and how digital can help Bridget McKenzie, Climate Museum (20)
how online collections could potentially impact the actual art systemMuseums Computer Group
Recruiting collective intelligence to level the contemporary art world’s stratified distribution of prestige and value: how online collections could potentially impact the actual art system.
Stephanie Bertrand (ICS-FORTH).
Museums+Tech 2022: Turning it off and on again
Friday November 11 2022
Artificial intelligence and machine learning for the analysis and enrichment ...Museums Computer Group
Artificial intelligence and machine learning for the analysis and enrichment of digital collections
Dr. Nicolai Bohn (Navigating.art)
Museums+Tech 2022: Turning it off and on again
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Balancing enhancement, innovation and invention
Katherine Woollard (National Trust)
Museums+Tech 2022: Turning it off and on again
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Towards inclusive digital museum innovation: theoretical and practical issues...Museums Computer Group
Towards inclusive digital museum innovation: theoretical and practical issues around the digital transformation of museums
Museums+Tech 2022: Turning it off and on again
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A shot in the arm for QR Codes in museums
Adam Coulson (National Museums Scotland)
Museums+Tech 2022: Turning it off and on again
Friday November 11 2022
Closing panel: Funding digital – what two years worth of data tells us
Chris Unitt (One Further), Mike Keating (Art Fund), Sarah Briggs (Museums Association), Georgina Brooke (One Further)
Entertaining audiences in a time of crisis Alix Geddes, One FurtherMuseums Computer Group
Museums+Tech 2020: Museums in a crisis
Entertaining audiences in a time of crisis
Alix Geddes, One Further
This is an ongoing study looking at types of content posted by museums online during the various crises of 2020, specifically humour, and how audiences interacted with it. The study consists of surveying digital communications staff at large and small museums across the UK and takes data directly from their website analytics and social media platforms.
With the sudden pandemic and subsequent lockdown, museums were forced to close their doors to the public and focused on using their digital channels to share the objects, themes, and stories within their collections, albeit with different perspectives. Digital content was transformed, with accessing collections from home and children’s activities at the forefront. We also saw attempts to reach online audiences with content that would amuse, entertain, and engage. Early on during the crisis, people participated in the Getty Museum Challenge (recreating artwork with objects from home), and hashtags such as #MuseumFromHome and #CuratorBattles gained traction. What was the impact of this? What types of content did audiences flock to, and in what numbers? What trends and insights can be pulled from the data available?
COVID, content strategy & organisational change Georgina Brooke, National Mus...Museums Computer Group
Museums+Tech 2020: Museums in a crisis
COVID, content strategy & organisational change
Georgina Brooke, National Museums Scotland
In January 2020 I moved out of my home in Oxford, north of the border to Scotland, to start a new role as Digital Media Content Manager at National Museums Scotland. I’d done Hogmanay and Burns Night, I’d written a new content strategy, which was about to be rolled out across the organisation. I was beginning to feel like I’d got my foot under the door.
By 19 March my mood had changed. The museum was closed, all exhibitions indefinitely postponed, my team was going to reduce by 50%, and all my lovely online audiences were very online, very stressed and very vocal.
This paper will look at how the Digital Team at National Museums Scotland developed and adapted an effective content strategy through the lockdown period, including:
The content formats and storytelling themes that most successfully connected online audiences with our collections and staff
Black Lives Matter – convincing Senior Management to react quickly and commit to a step change in our policies on race and representation within the museums
What we learnt and how these lessons are now changing our approach to audience engagement as the museum reopen
Virtual tours and monetisation Paul Fabel, Guided & Nathan Wilson, YourTourMuseums Computer Group
Museums+Tech 2020: Museums in a crisis
Virtual tours and monetisation
Paul Fabel, Guided & Nathan Wilson, YourTour
This session will explore how virtual tours can be monetised for museums whilst expanding vital access to culture for everyone. Join Nathan from YourTour and Paul from Guided as they lead a discussion on how virtual tours can work, and why they are so important in a COVID-19 world.
Videogames and museums: fields in convergence Amy Hondsmerk, Nottingham Trent...Museums Computer Group
Museums+Tech 2020: Museums in a crisis
Videogames and museums: fields in convergence
Amy Hondsmerk, Nottingham Trent University
As museums and heritage sites consider the ways in which they can engage visitors in the digital age, a trend expedited by the COVID-19 pandemic, the sector has progressively looked to the videogame industry. Tapping into the ‘experience economy’ (Park and Gilmore 1999), this intersection has allowed museums to explore the role of play in understanding the past. This has taken various forms including collaborations with game companies, utilising existing games to reach gaming communities and broaden audiences, and developing new museum-based games. Yet, while many of these game-related initiatives have been successful, thus far the museum sector has mainly employed video games in a manner that has been limited, with museum games remaining primarily focused on educational or entertainment goals.
In the context of changing understanding about interpretation in museums and, specifically, of the recognition of the role of visitors as participants in the interpretative process (Hooper-Greenhill 2000, Staiff 2014), the convergence of museums and videogames is rich area to explore and consider how the sector could realise the full potential of museum video games.
Inclusive digital practice in post-lockdown society Becki Morris & Sarah Simc...Museums Computer Group
Museums+Tech 2020: Museums in a crisis
Inclusive digital practice in post-lockdown society
Becki Morris & Sarah Simcoe, Disability Collaborative Network and EMBED
As we navigate out of crisis during unprecedented times, the pandemic has highlighted that the time is right to reflect on the key role that digital is playing in reaching diverse communities as we create the ‘new normal’. While the heritage sector has traditionally taken a piecemeal approach to delivering digital services, these challenging times have necessitated the sector need for embracing digital inclusive practice. This ensures the continued delivery of services, attracts new audiences, including those who may have previously faced barriers to the physical environment and includes those who are vulnerable to COVID-19 complications.
The pandemic has provided the sector with a unique opportunity to build positive intersectional inclusion through digital practices. At the same time, the Black Lives Matter movement has highlighted the issue of colonisation and the importance of greater access to related collections. During this presentation, DCN and EMBED, a cross-sector partnership, will share experiences and key learnings from the lockdown period, what we have done to support the sector and how digital inclusion is core to the sector in creating better, more resilient service, support and participation for audiences and the workforce.
With a houseboat and an iPhone (how IWM supported home learning during lock d...Museums Computer Group
Museums+Tech 2020: Museums in a crisis
With a houseboat and an iPhone (how IWM supported home learning during lock down)
John Glancy, Imperial War Museum
When the UK’s schools closed in March 2020 the needs of the nation’s learners changed. Education was moved to a different type of classroom one that often involved a kitchen table for a desk and a digital device instead of an exercise book. Learning outputs in the heritage sector had to change too. School audiences couldn’t visit our galleries and objects, so the galleries and objects had to visit them… With a Houseboat and an iPhone will explore how Imperial War Museums conceived and developed its 16-part web series Adventures in History and brought a national collection into people’s homes. It will also explore how the work done on this project is inspiring Imperial War Museums to evolve its ongoing digital learning offer by tackling some of the most difficult stories in its collections such as Empire history. We will also explore the ways we are proposing to use eyewitness testimony to support a recovery curriculum by aiding health and well being outcomes.
SDDC virtual visits pre and post COVID-19: what’s changed? Emilie Carruthers,...Museums Computer Group
Museums+Tech 2020: Museums in a crisis
SDDC virtual visits pre and post COVID-19: what’s changed?
Emilie Carruthers, British Museum
The Samsung Digital Discovery Centre offers free live workshops to schools delivered through video conferencing technology, and has done for many years. This puts us in a unique position to compare how the programme and its audience has evolved since COVID-19: how have student and teacher’s expectations changed, are teachers now more comfortable booking virtual experiences for their classes and how has the programme evolved to align with audience expectations? We’ll use the most recent data from the schools Autumn term 2020 to explore these questions and think about how the demand for online live experiences in classrooms might evolve in future.
Museums+Tech 2020: Museums in a crisis
User research at a time of uncertainty
Jo Morrison, Calvium
Everything was settled:
The research design to inform the new exhibition content and usability of 28 digital interactives? Yes.
The team training to undertake and finesse the research and testing activities? Yup.
Identification and liaison with participant groups? You betcha.
In fact, user research and testing with key audience groups was underway and our excitement and motivation were sky high. Then, suddenly, we were in ‘Lockdown’. Everything was uncertain, except for the fact that Bristol’s We The Curious science centre was still launching its major new exhibition in November 2020 – Project What If. This lightening talk draws on our collective experience of conducting user research in a museum context before and during lockdown. By reflecting upon this extraordinary period of time, we have created a practical framework for planning, conducting and reflecting upon user research for new digital exhibits at times of uncertainty.
While this resource was developed as a response to a global crisis, our goal is for it to help the museum community undertake user research during any period of uncertainty.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
DevOps and Testing slides at DASA ConnectKari Kakkonen
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LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
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PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
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- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
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What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
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Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
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All of this illustrated with link prediction over knowledge graphs, but the argument is general.
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Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
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Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Museums in an Earth crisis – and how digital can help Bridget McKenzie, Climate Museum
1. Museums in an Earth
Crisis & how digital helps
Bridget McKenzie
climatemuseumuk.org climatemuseumuk@gmail.com follow us on social
2. I’ll talk about...
● Climate Museum UK
● The Earth Crisis
● Commons collecting on
climate
● Our Activist Museum
Award project
3. Who are we?
A mobile and digital museum
stirring & collecting responses to the the
Earth crisis.
A team of creative people based in the
UK, passionate about the planet, we
produce & gather art, objects, ideas,
games and books
We use these in activations to help
people to play, make, think & talk about
the Earth crisis and to open their
imaginations to possible futures.
6. Some of our digital commons collecting
● #EverydayEcocide - collecting incidents of
eco-blindness in media & culture
● #ExtremeWeatherStories - collecting
experiences of people in frontline
● #ActsOfTreeKindness - for the Urban Tree
Festival
● #MyClimateMuseum – make & share
climate museums wherever you are
● Pinterest boards - 1000s of links
8. Activist Museum Award
● £1000 grant
● scoped idea for distributed digital collection on climate
● aim to encourage commons-based approach to digital
museum practices
● issued survey & held Zoom discussion
● tested theme of Extractivism as possible starting point
● inviting people to share ideas
9. Extractivism?
Globally dominant mindset that
colonises, exploits &
accumulates. Fails to replace or
regenerate what is taken or
harmed.
History: colonialism is an
environmental issue.
Now: Earth crisis is systemic
justice issue.
Applies to all in this pyramid.
10. Outcomes
● 12 blogposts, 2 open Zoom events, and learning towards
several projects
● Contributed to bids for Towards a National Collection
● Defined an ideal vision of a digital commons on climate
https://climatemuseumuk.org/2020/08/28/digital-vision-for-
climate-engagement/
● A kind of ‘wikihow’ for activists to tell stories and make
change using joined up cultural collections
11. #EcoLensOnThings
Simple Twitter-based experiment.
Exploring ways to interpret objects with
an eco lens.
Collection description of this bird feather
hat: ‘Round disk-like hat with crown only
slightly elevated, foundation of linen
completely covered with polychrome
feathers; lined with pale pink taffeta, one
pale pink silk ribbon.’
Did thread on how feather fashion has
been interpreted in different ways.
Youth Panel of Kids in Museums run a project called Objects Declare Emergency - inviting digital donations to share on Instagram, of objects and interpretations about climate change. As part of this project, they had a banner competition. This was the winning banner. The prize was to go behind the scenes of Peoples History Museum and to have a digital version of their banner in our collection.
We commissioned this painting of young climate activists by young artist Milly Bampini. We borrowed it for an exhibition, but the artist has kept it. The deal was that she would send us a high res photo of the painting so that we could reproduce it as a poster, but she hasn’t done it yet, nearly a year later.
asset-holders ‘donate’ relevant objects into a digital repository and encourage participatory interpretation of them, illuminating their relevance to climate and ecology. Objects might be heritage sites, or born-digital documents, or natural history datasets, or more typically, artworks or artefacts in museums. By donating, they keep the object but point to the repository with a digital label (e.g. QR code on a gallery label), and actively invite diverse interpretations of the object which can be added to metadata directly by participants or by the asset-holding organisation.