MULTI-MEDIA APPROACH TO
TEACHING-LEARNING
Prepared By:
Kanchan Khatreja
MULTI-MEDIA
MULTI MEDIA
MEDIA
TYPES OF MEDIA
PRINT MEDIA
1. Books
2. Newspapers
3. Magazines
4. Journals
5. Pamphlets
6. Atlases
7. Dictionaries
8. Encyclopedias
NON-PRINT MEDIA
1. Radio
2. Television
3. Computer
4. Video-disc
5. Video-text
6. Tele-text
7. Tele-conferencing
MULTI MEDIA
MULTI
THE USE OF MORE THAN TWO MEDIA OF
COMMUNICATION
MULTI MEDIA
MANY , SEVERAL OR MULTIPLE
MASS MEDIA
The media used for the masses to communicate
something.
It is defined as any medium, means or agency through
which ideas, attitudes or impressions are simultaneously
communicated to a large number of people.
Media used in Teaching
-Learning
Lecturing
Demonstration ; using hardware and software materials
and equipments
Programmed learning texts and packages
T.V and Radio lessons
Computer assisted instruction
Laboratory experiences and other practical work
COMBINATION OF MEDIA OR MULTI-MEDIA IN
TEACHING AND LEARNING
STILL PICTURES
SOUND
MOTION VIDEO
ANIMATION AND/OR TEXT ITEMS
ROLE OF MULTI-MEDIA IN
TEACHING -LEARNING
MOTIVATING
REALISATION OF LEARNING OBJECTIVES
LEARNING ENVIRONMENT
LEARNER’S INVOlVEMENT
INDIVIDUALISED INSTRUCTION
SUPPLEMENTING AND ENRICHMENT VALUES
CONVENIENCE
PROCEDURE OF MULTI-
MEDIA APPROACH
Defining Desired Terminal Behaviours
Planning Material and Strategies
Teaching Strategies and Methods
Evaluation and Recycling
PRINCIPLES FOR THE SELECTION
AND USE OF MULTI-MEDIA
PRINCIPLE OF COST
PRINCIPLE OF AVAILABILITY
PRINCIPLE OF RELEVANCY
PRINCIPLE OF ACCESSIBILITY
PRINCIPLE OF PUPIL-CENTREDNESS
PRINCIPLE OF ENCOURAGEMENT
PRINCIPLE OF READINESS
PRINCIPLE OF SETTING PROPER PHYSICAL CONDITIONS
PRINCIPLE OF GUIDANCE
Required Software in the use of Multimedia
Commercial multimedia software packages
Presentation Software
Video Production and editing system software
Virtual reality systems software
USES AND APPLICATIONS OF MULTIMEDIA
SOFTWARE
1. TUTORIALS
2. DRILL AND PRACTICE
3. SIMULATIONS
4. DEMONSTRATIONS AND PRACTICAL WORK
5. INSTRUCTIONAL GAMES
6. PROBLEM SOLVING
7. INTERACTIVE BOOKS AND E-BOOKS
8. HELPFUL IN STUDENT’S ACTIVITIES
9. PRESENTATION OF INFORMATION
10. DOCUMENTING AND PRESENTATION OF SCHOOL ACTIVITIES
USE AND IMPORTANCE OF MULTIMEDIA IN EDUCATION
1. Making education Interesting, Purposeful and Effective
2. Meeting the Needs of the Learners
3. Making the Learning highly individualized and Self-dependent
4. Relieving Teachers from the Routine duties
5. Proper appealing and spreading education to masses
6. Capable of providing advantages of both group and individual
learning
TimeTime ForFor
QuestionsQuestions
Multimedia ppt

Multimedia ppt

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    TYPES OF MEDIA PRINTMEDIA 1. Books 2. Newspapers 3. Magazines 4. Journals 5. Pamphlets 6. Atlases 7. Dictionaries 8. Encyclopedias NON-PRINT MEDIA 1. Radio 2. Television 3. Computer 4. Video-disc 5. Video-text 6. Tele-text 7. Tele-conferencing
  • 5.
    MULTI MEDIA MULTI THE USEOF MORE THAN TWO MEDIA OF COMMUNICATION MULTI MEDIA MANY , SEVERAL OR MULTIPLE
  • 6.
    MASS MEDIA The mediaused for the masses to communicate something. It is defined as any medium, means or agency through which ideas, attitudes or impressions are simultaneously communicated to a large number of people.
  • 8.
    Media used inTeaching -Learning Lecturing Demonstration ; using hardware and software materials and equipments Programmed learning texts and packages T.V and Radio lessons Computer assisted instruction Laboratory experiences and other practical work
  • 9.
    COMBINATION OF MEDIAOR MULTI-MEDIA IN TEACHING AND LEARNING STILL PICTURES SOUND MOTION VIDEO ANIMATION AND/OR TEXT ITEMS
  • 10.
    ROLE OF MULTI-MEDIAIN TEACHING -LEARNING MOTIVATING REALISATION OF LEARNING OBJECTIVES LEARNING ENVIRONMENT LEARNER’S INVOlVEMENT INDIVIDUALISED INSTRUCTION SUPPLEMENTING AND ENRICHMENT VALUES CONVENIENCE
  • 11.
    PROCEDURE OF MULTI- MEDIAAPPROACH Defining Desired Terminal Behaviours Planning Material and Strategies Teaching Strategies and Methods Evaluation and Recycling
  • 12.
    PRINCIPLES FOR THESELECTION AND USE OF MULTI-MEDIA PRINCIPLE OF COST PRINCIPLE OF AVAILABILITY PRINCIPLE OF RELEVANCY PRINCIPLE OF ACCESSIBILITY PRINCIPLE OF PUPIL-CENTREDNESS PRINCIPLE OF ENCOURAGEMENT PRINCIPLE OF READINESS PRINCIPLE OF SETTING PROPER PHYSICAL CONDITIONS PRINCIPLE OF GUIDANCE
  • 13.
    Required Software inthe use of Multimedia Commercial multimedia software packages Presentation Software Video Production and editing system software Virtual reality systems software
  • 14.
    USES AND APPLICATIONSOF MULTIMEDIA SOFTWARE 1. TUTORIALS 2. DRILL AND PRACTICE 3. SIMULATIONS 4. DEMONSTRATIONS AND PRACTICAL WORK 5. INSTRUCTIONAL GAMES 6. PROBLEM SOLVING 7. INTERACTIVE BOOKS AND E-BOOKS 8. HELPFUL IN STUDENT’S ACTIVITIES 9. PRESENTATION OF INFORMATION 10. DOCUMENTING AND PRESENTATION OF SCHOOL ACTIVITIES
  • 15.
    USE AND IMPORTANCEOF MULTIMEDIA IN EDUCATION 1. Making education Interesting, Purposeful and Effective 2. Meeting the Needs of the Learners 3. Making the Learning highly individualized and Self-dependent 4. Relieving Teachers from the Routine duties 5. Proper appealing and spreading education to masses 6. Capable of providing advantages of both group and individual learning
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