Mobile Marketing / Apps
7th March
How important is a mobile
strategy?
"Mobile First". “Our programmers are doing work on mobile first,” he
said. “We’ll still have a desktop version, but we’ll also have one on a high-
performance mobile phone. The top programmers want to work on
mobile apps. Phones are so much more personal and satisfying. The
phone is no longer just a phone, it’s your alter ego – it’s fundamental to
everything you do.”
Google CEO, Eric Schmidt
Describe the functions and
meaning of this media…
Mobile Contexts
Functions Meaning
GPS Location aware
Touch Intimacy / interactivity
Sensors Intelligence
Contacts Personal / social
Portable Pervasive
Connected Available
So, what’s the point?
Mobile experience can be viral
What EXPERIENCE do you want to
achieve?
• Awareness?
• Consideration?
• Intent?
• Support?
• Loyalty?
• Advocacy?
Awareness
Awareness
Awareness
Awareness
Consideration
Consideration
Consideration
Intent
Purchase
Purchase
Support
Support
Loyalty
Advocacy
Top 10 apps
1. Money Transfer: This can be sending money via SMS, NFC (near-field
communication), banking apps, and more to come.
2. Location-Based Services: Apps which functionality relies on the location of the
mobile user.
3. Mobile Search: Mobile applications for searching all sorts of things. Not just
Google, but other databases, as well as the use of augmented reality apps for “visual
search”.
4. Mobile Browsing: “Mobile browsing capabilities currently exist only on 60%+ of
handsets today. By 2013, that number will climb to 80%”. This statistic, combined
with the rapid rate of increase in global smartphone sales, shows us how it will be
possible for mobile web browsing to overtake desktop web browsing in 2013
(predicted by Google).
5. Mobile Health Monitoring: Health monitoring and diagnosis.
Top 10 apps
6. Mobile Payments: Like mobile transfers, but also including mobile subscriptions
etc.
7. Near Field Communications (NFC): Using mobile devices to perform actions with
local objects through “swiping” or “tapping” the actual mobile device, such as
making payments.
8. Mobile Advertising: “Total spending on mobile advertising in 2008 was $530.2
million and it will grow to $7.5 billion in 2012.”
9. Mobile Instant Messaging: always free, and can be restrictive. Apps that improve
the experience and are free to use are taking over. 160 characters of less? Not
anymore!
10. Mobile Music: The iPod is all fine and well, but now apps that deliver
streaming (no purchase or downloads necessary), such as Spotify, are rising.
OfflineSocial Media Online Promotional Material (flyers, posters, etc.)
SEO
QR Codes
Word of Mouth
Google Places
Hyperlinks
Text Marketing
Advertising
Traffic from Apps Stores
QR Codes
Video (YouTube etc.) Traffic
Website
Text Link
App Delivery and Marketing
Mobile Website?
Blackberry
Platforms (1, a few, or all)
Self-Develop, or Outsource?
Native or Web App
Windows
ContentBada Fresh Content?
Symbian
Android
Static or Dynamic?
More...
iOS
App Creation Options
10 Key Strategic Points
1. Know your audience / community
2. How do they use mobile?
3. Think beyond the dilbert cube
4. Repurpose content
5. Repurpose inventory
6. Use data

Mobileappslec8

  • 1.
    Mobile Marketing /Apps 7th March
  • 2.
    How important isa mobile strategy?
  • 3.
    "Mobile First". “Ourprogrammers are doing work on mobile first,” he said. “We’ll still have a desktop version, but we’ll also have one on a high- performance mobile phone. The top programmers want to work on mobile apps. Phones are so much more personal and satisfying. The phone is no longer just a phone, it’s your alter ego – it’s fundamental to everything you do.” Google CEO, Eric Schmidt
  • 4.
    Describe the functionsand meaning of this media…
  • 5.
    Mobile Contexts Functions Meaning GPSLocation aware Touch Intimacy / interactivity Sensors Intelligence Contacts Personal / social Portable Pervasive Connected Available
  • 6.
  • 9.
  • 11.
    What EXPERIENCE doyou want to achieve? • Awareness? • Consideration? • Intent? • Support? • Loyalty? • Advocacy?
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    Top 10 apps 1.Money Transfer: This can be sending money via SMS, NFC (near-field communication), banking apps, and more to come. 2. Location-Based Services: Apps which functionality relies on the location of the mobile user. 3. Mobile Search: Mobile applications for searching all sorts of things. Not just Google, but other databases, as well as the use of augmented reality apps for “visual search”. 4. Mobile Browsing: “Mobile browsing capabilities currently exist only on 60%+ of handsets today. By 2013, that number will climb to 80%”. This statistic, combined with the rapid rate of increase in global smartphone sales, shows us how it will be possible for mobile web browsing to overtake desktop web browsing in 2013 (predicted by Google). 5. Mobile Health Monitoring: Health monitoring and diagnosis.
  • 27.
    Top 10 apps 6.Mobile Payments: Like mobile transfers, but also including mobile subscriptions etc. 7. Near Field Communications (NFC): Using mobile devices to perform actions with local objects through “swiping” or “tapping” the actual mobile device, such as making payments. 8. Mobile Advertising: “Total spending on mobile advertising in 2008 was $530.2 million and it will grow to $7.5 billion in 2012.” 9. Mobile Instant Messaging: always free, and can be restrictive. Apps that improve the experience and are free to use are taking over. 160 characters of less? Not anymore! 10. Mobile Music: The iPod is all fine and well, but now apps that deliver streaming (no purchase or downloads necessary), such as Spotify, are rising.
  • 28.
    OfflineSocial Media OnlinePromotional Material (flyers, posters, etc.) SEO QR Codes Word of Mouth Google Places Hyperlinks Text Marketing Advertising Traffic from Apps Stores QR Codes Video (YouTube etc.) Traffic Website Text Link App Delivery and Marketing
  • 29.
    Mobile Website? Blackberry Platforms (1,a few, or all) Self-Develop, or Outsource? Native or Web App Windows ContentBada Fresh Content? Symbian Android Static or Dynamic? More... iOS App Creation Options
  • 30.
    10 Key StrategicPoints 1. Know your audience / community 2. How do they use mobile? 3. Think beyond the dilbert cube 4. Repurpose content 5. Repurpose inventory 6. Use data