During the 9/25/17 Launch Smart clinic, we had a tutorial on the history and challenges of Augmented Reality (AR) and Virtual Reality (VR) with Bernard Francois, Founder, Preview Labs
Virtual reality has emerged as a popular and effective marketing tool for brands looking to create an intimate, enjoyable experience for their target audience. Learn a little bit more about this innovative new technology!
Suffolk County Library Association
Electronic Resources Committee.
Emerging Technology Presentation.
Thursday, December 10, 2015.
Emma S. Clark Memorial Library
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt ) Alina Vilk
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt ) рассказывал о современном состоянии VR/AR-индустрии, о принципах и особенностях мобильного VR. Участники встречи коснулись средств разработки и запустили парочку примеров на Google DayDream. Во второй части доклада обсудили Samsung Gear VR, Google Cardboard и Google Daydream, в чем их сходства и различия с точки зрения программиста. Рассмотрели SDK/Tool, которые можно с ними использовать.
What is Augmented Reality(AR) ?
Goal of AR
How AR is being used?
How AR works?
What we are planning to do?
Future of Augmented Reality
Augmented Reality Shopping System
Augmented Reality Discount System
Augmented Reality Virtual TryOn
Augmented Reality based system development
Augmented Reality based Mobile App Development
Panacea Infotech, Chicago, Pune, Middle East, Australia
Presentation For Monthly Meeting in Mobile Team to encourage & brainstorm about creativity. We strongly believe creativity is not only one man job. It has to be done by entire team.
Virtual reality has emerged as a popular and effective marketing tool for brands looking to create an intimate, enjoyable experience for their target audience. Learn a little bit more about this innovative new technology!
Suffolk County Library Association
Electronic Resources Committee.
Emerging Technology Presentation.
Thursday, December 10, 2015.
Emma S. Clark Memorial Library
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt ) Alina Vilk
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt ) рассказывал о современном состоянии VR/AR-индустрии, о принципах и особенностях мобильного VR. Участники встречи коснулись средств разработки и запустили парочку примеров на Google DayDream. Во второй части доклада обсудили Samsung Gear VR, Google Cardboard и Google Daydream, в чем их сходства и различия с точки зрения программиста. Рассмотрели SDK/Tool, которые можно с ними использовать.
What is Augmented Reality(AR) ?
Goal of AR
How AR is being used?
How AR works?
What we are planning to do?
Future of Augmented Reality
Augmented Reality Shopping System
Augmented Reality Discount System
Augmented Reality Virtual TryOn
Augmented Reality based system development
Augmented Reality based Mobile App Development
Panacea Infotech, Chicago, Pune, Middle East, Australia
Presentation For Monthly Meeting in Mobile Team to encourage & brainstorm about creativity. We strongly believe creativity is not only one man job. It has to be done by entire team.
Collection of news, press releases, case studies, contributors, devices, diagrams, market statistics, and interpretations for virtual reality (VR) news as of Q1 2016
A talk from the Develop Track at AWE USA 2018 - the World's #1 XR Conference & Expo in Santa Clara, California May 30- June 1, 2018.
Michael Levine (HappyGiant): State of AR Gaming
Mobile AR Gaming has seen a boom with the release of ARKit and soon AR Core. What has and hasn't worked? What has been successful? Is anyone making money? What's next?
http://AugmentedWorldExpo.com
AR gives new ways for your devices to be helpful throughout your day by letting you experience digital content in the same way you experience the world.
whereas VR Virtual reality (VR) implies a complete immersion experience that shuts out the physical world.
This slide is my observation of VRAR technology and market with my visiting in CES 2018. Although the VR market has been going up and down in past three years, market leaders (like Vive or so) are still pushing the product spec toward better experience (finer resolution and wireless), and start-up companies are focusing on innovative tracking solutions for whole-body and fingers. Hope this slide helps those who are interested in the VR tech development.
Virtual reality has emerged as an effective and popular marketing opportunity for brands eager to form an intimate connection with their audience. Learn a little bit more about the innovative new technology.
Google Cardboard is a low-cost virtual reality platform that turns your mobile phone into a VR headset via a fold-out cardboard viewer. Join us to learn how to combine the power of the App Cloud with the Unity 3D engine and Google Cardboard to experience the first real 360-degree view of your data. See your Salesforce org from an entirely new perspective!
Spotlight on Media & Entertainment: Virtual RealityL.E.K. Consulting
As new technologies are developed and price points drop, virtual reality (VR) is poised to take off for some applications. In this Executive Insights’ "Spotlight on Media and Entertainment" series, L.E.K. takes a look at the three different types of VR including Super VR, Medium VR, and Casual Mobile VR.
James Broberg (CEO - MetaCDN/StreamShark.io) discusses how to deliver a 'responsive vr' experience with VideoJS that works with Oculus Rift (using WebGL/WebVR and no special plugins), and also gracefully plays back on iOS/Android devices, utilising their sensors to explore/navigate 360 video, and also support 'Cardboard' mode for split screen rendering.
Broadway Entertainment Group Interactive IntroductionKiwon Seo
Broadway Entertainment Group Interactive(BEGI) established by Dec. 2013. BEGI, a development company
for inter-industrial cultural contents, develops VR (virtual reality) contents that are linked to various hardware
by blending traditional offline businesses with VR, IT technologies We’ve developed various games and
tangible contents by applying hardware such as Ocuclus, Vive, Sixense stem, Perception neuron Currently We
are developing "Justice of darkness" that virtual room-escape game. Also, We are looking for Publishers and
Service Companies that prepare the VR gaming service or Clients who are seeking VR Game Developer.
Hear insights from Will Perkins and Dinesh Melwani, Members of Mintz’s Venture Capital & Emerging Companies and Technology Practices, on getting your company “financing-ready” and the pros and cons of using different financing structures — including SAFEs, convertible notes, and series seed preferred stock.
Collection of news, press releases, case studies, contributors, devices, diagrams, market statistics, and interpretations for virtual reality (VR) news as of Q1 2016
A talk from the Develop Track at AWE USA 2018 - the World's #1 XR Conference & Expo in Santa Clara, California May 30- June 1, 2018.
Michael Levine (HappyGiant): State of AR Gaming
Mobile AR Gaming has seen a boom with the release of ARKit and soon AR Core. What has and hasn't worked? What has been successful? Is anyone making money? What's next?
http://AugmentedWorldExpo.com
AR gives new ways for your devices to be helpful throughout your day by letting you experience digital content in the same way you experience the world.
whereas VR Virtual reality (VR) implies a complete immersion experience that shuts out the physical world.
This slide is my observation of VRAR technology and market with my visiting in CES 2018. Although the VR market has been going up and down in past three years, market leaders (like Vive or so) are still pushing the product spec toward better experience (finer resolution and wireless), and start-up companies are focusing on innovative tracking solutions for whole-body and fingers. Hope this slide helps those who are interested in the VR tech development.
Virtual reality has emerged as an effective and popular marketing opportunity for brands eager to form an intimate connection with their audience. Learn a little bit more about the innovative new technology.
Google Cardboard is a low-cost virtual reality platform that turns your mobile phone into a VR headset via a fold-out cardboard viewer. Join us to learn how to combine the power of the App Cloud with the Unity 3D engine and Google Cardboard to experience the first real 360-degree view of your data. See your Salesforce org from an entirely new perspective!
Spotlight on Media & Entertainment: Virtual RealityL.E.K. Consulting
As new technologies are developed and price points drop, virtual reality (VR) is poised to take off for some applications. In this Executive Insights’ "Spotlight on Media and Entertainment" series, L.E.K. takes a look at the three different types of VR including Super VR, Medium VR, and Casual Mobile VR.
James Broberg (CEO - MetaCDN/StreamShark.io) discusses how to deliver a 'responsive vr' experience with VideoJS that works with Oculus Rift (using WebGL/WebVR and no special plugins), and also gracefully plays back on iOS/Android devices, utilising their sensors to explore/navigate 360 video, and also support 'Cardboard' mode for split screen rendering.
Broadway Entertainment Group Interactive IntroductionKiwon Seo
Broadway Entertainment Group Interactive(BEGI) established by Dec. 2013. BEGI, a development company
for inter-industrial cultural contents, develops VR (virtual reality) contents that are linked to various hardware
by blending traditional offline businesses with VR, IT technologies We’ve developed various games and
tangible contents by applying hardware such as Ocuclus, Vive, Sixense stem, Perception neuron Currently We
are developing "Justice of darkness" that virtual room-escape game. Also, We are looking for Publishers and
Service Companies that prepare the VR gaming service or Clients who are seeking VR Game Developer.
Similar to MITEF Launch Smart Clinic AR/VR - Bernard Francois, Preview Labs (20)
Hear insights from Will Perkins and Dinesh Melwani, Members of Mintz’s Venture Capital & Emerging Companies and Technology Practices, on getting your company “financing-ready” and the pros and cons of using different financing structures — including SAFEs, convertible notes, and series seed preferred stock.
These slides were presented at the MIT Enterprise Forum Cambridge event on 04.30.19 hosted at Foley Hoag in partnership with: ACTION Innovation Network, NECEC/Navigate, The Cleantech Open Northeast, Clean Energy Ventures (CEV), Greentown Labs, Launchpad Venture Group, MassCEC, The MIT Tech Transfer Center (MTTC), NECEC, North Shore InnoVentures, The Engine, and the Worcester Cleantech Incubator.
Bookkeeping and taxes might be the farthest thing from your mind when starting a business, but if they are done wrong, or not done at all, it can end up costing you more than you realize.
Eileen Driscoll of Supporting Strategies will discuss the “Three C’s” of proper bookkeeping - consistency, controls and cash - for your business to ensure you can produce accurate and useful financial information. She will be joined by Robert Traester and Dawn Darnell of WithumSmith+Brown, PC who will discuss tax planning opportunities for your business in a post-tax-reform climate.
Speakers
Eileen Driscoll, Managing Director, Supporting Strategies
Robert Traester, Senior Tax Accountant, WithumSmith+Brown, PC
Dawn Darnell, Senior Manager, WithumSmith+Brown, PC
On December 5, 2017, the MIT Enterprise Forum of Cambridge brought together a spectrum of cannabis cognoscenti across business, academia, and technology to offer a range of views, insights, and opinions for how best to face the brave new world of legalized cannabis to maximize its contribution to the people of Massachusetts and beyond.
In this MIT Enterprise Forum of Cambridge Innovation Series event, we heard from CEOs, founders, and technology experts at the companies on the forefront of this ongoing digital transformation of supply chain.
Speakers: Samantha Radocchia, Co-Founder and Chief Product Officer, Chronicled, Brigid McDermott, Vice President, Blockchain, IBM, Dan Harple, Founder and CEO, Context Labs, Dan Doles, CEO, Mojix and Bill McBeath, Chief Research Officer, ChainLink Research
Moderated by: Michael Casey, Senior Advisor - Blockchain Research, MIT Media Lab
The MIT Enterprise Forum of Cambridge gathered together a crowd on March 29, 2017 at the Broad Institute to hear about some of the most exciting wearable technologies on the front wave of transformation in healthcare.
From devices that measure brain activity and track workouts, to systems that stimulate muscles to minimize workouts, to body sensors and voice-activated collaborative care solutions that help improve patient engagement and quality of care, the possibilities are near endless.
Please note not all slides presented at the live event are available here, per the request of the presenting companies.
For more information about the MIT Enterprise Forum of Cambridge and all of our programs, please visit: www.mitforumcanbridge.org
MIT Enterprise Forum of Cambridge Connected Things 2017 keynote speaker: Mac Devine, VP & CTO, Emerging Technology & Advanced Innovation, IBM Cloud Division
MIT Enterprise Forum of Cambridge Connected Things 2017 panel discussion on "IoT Analytics: Using Analytics to Generate High Value from IoT in the Real World"
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
10. 06/2014 Google Cardboard
• Foldable HMD
• Smartphone acts as stereoscopic
display
• Gyroscope used to determine
orientation
• Moving your head moves the virtual
camera exactly like how moving the
mouse moves the camera in a game
• Input: gaze and single button
• Price: $ 87
11.
12.
13. • Higher end than Google Cardboard
• Smartphone acts as stereoscopic
display
• Gyroscope used to determine
orientation
• Moving your head moves the virtual
camera exactly like how moving the
mouse moves the camera in a game
• Input: gaze, button, and directional
pad
• Price: $ 440
11/2015 Samsung Gear VR (by Oculus)
14.
15. • Higher end than Samsung Gear
• Built-in screen
• Tracks position as well as orientation,
using external cameras
• Tethered to a gaming PC
• Hand tracking with optional Oculus
Touch controllers
• Room scale tracking optional
• Price: $ 1,310
03/2016 Oculus Rift
16.
17. • Higher end than Oculus Rift
• Built-in screen
• Tracks position as well as orientation,
using external base stations (IR
lasers)
• Tethered to a gaming PC
• Hand tracking with default Vive
controllers
• More reliable room scale tracking
• Price: $ 1,450
04/2016 HTC Vive
23. • Smartphone/tablet with RGB camera
• Recognizes dedicated marker images
• Allows positioning 3D content relative
to marker images
• Not aware of the environment
2011 Qualcomm AR / Vuforia
24.
25. 08/2016 Google Tango: Lenovo Phab 2 Pro
• Smartphone with RGB and depth
camera
• Implements SLAM algorithm:
Simultaneous Locating and Mapping
• Markerless
• Allows positioning 3D content relative
to any point in the environment
• Interaction with the environment
possible
• Price: $ 450
26.
27. 03/2016 Microsoft HoloLens
• RGB and depth camera
• Implements SLAM algorithm:
Simultaneous Locating and Mapping
• Markerless
• Wearable as glasses
• Built-in computer
• Impressively reliable tracking
• Limited field of view
• Price: $ 3,000
34. Future of AR and VR: Sales
• Slower than forecasted start: total in 2016: $4.4 bn in 2016
• Most expect growth, up to $100 bn 2021, some more skeptical
• VR: faster
• AR: slower but bigger
35. Future of AR and VR: Features
• VR and AR merging into devices capable of both (Mixed Reality / XR)
• Outside-in tracking disappearing in favor of inside-out tracking / SLAM
• Further technology improvements, mainly display resolution
• Untethered experiences, built-in computers