1. Geodesic sampling and meshing techniques can be used to generate adaptive triangulations and meshes on Riemannian manifolds based on a metric tensor.
2. Anisotropic metrics can be defined to generate meshes adapted to features like edges in images or curvature on surfaces. Triangles will be elongated along strong features to better approximate functions.
3. Farthest point sampling can be used to generate well-spaced point distributions over manifolds according to a metric, which can then be triangulated using geodesic Delaunay refinement.