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MARKETING
By Craig Fahy
Wednesday, 26 June 2013
What is marketing?
Wednesday, 26 June 2013
What is marketing?
• mar-ket-ing; the act of buying or selling in a
market.
Wednesday, 26 June 2013
What is marketing?
• mar-ket-ing; the act of buying or selling in a
market.
• the total of activities involved in the transfer of
goods from the producer to consumer or seller,
including advertising, shipping, storage and
selling.
Wednesday, 26 June 2013
What is marketing?
• mar-ket-ing; the act of buying or selling in a
market.
Definitions taken from
http://dictionary.reference.com/
browse/marketing
• the total of activities involved in the transfer of
goods from the producer to consumer or seller,
including advertising, shipping, storage and
selling.
Wednesday, 26 June 2013
How is marketing
controlled?
Wednesday, 26 June 2013
How is marketing
controlled?
Marketing departments need to
consider some issues before
starting work; failing to do so
could raise some issues in the
future (Ethical or disturbing
imagery for instance)
Wednesday, 26 June 2013
How is marketing
controlled?
Marketing departments need to
consider some issues before
starting work; failing to do so
could raise some issues in the
future (Ethical or disturbing
imagery for instance)
Wednesday, 26 June 2013
How is marketing
controlled?
Wednesday, 26 June 2013
How is marketing
controlled?
Wednesday, 26 June 2013
How is marketing
controlled?
Aside from the shock factor,
marketing must also advertise the
product without false claims (The
iPod is a good example of this)
Wednesday, 26 June 2013
Who controls it?
Wednesday, 26 June 2013
Who controls it?
Thats... More vague; there is not one
company or group that monitors or
enforces marketers.There are
groups and their subdivisions, such
as ASA, PEGI and the ISFE that both
monitor and rate content for both
seller and consumer.
Wednesday, 26 June 2013
ASA - Advertising
Standards agency
Wednesday, 26 June 2013
ASA - Advertising
Standards agency
I’m guessing you’re still
wondering what these
organisations are. Here’s
a brief overview;
Wednesday, 26 June 2013
ASA - Advertising
Standards agency
I’m guessing you’re still
wondering what these
organisations are. Here’s
a brief overview; The ASA is similar to PEGI and
ISFE; they all decide on whether
content is safe to be released
(Though while PEGI and ISFE
cover software and games, ASA
monitors advertisement)
Wednesday, 26 June 2013
PEGI - Pan European Game
Information
Wednesday, 26 June 2013
PEGI - Pan European Game
Information
We’ve all seen those little symbols on the
cartridges and cases of video games over
the years;
Wednesday, 26 June 2013
PEGI - Pan European Game
Information
We’ve all seen those little symbols on the
cartridges and cases of video games over
the years;
Wednesday, 26 June 2013
PEGI - Pan European Game
Information
We’ve all seen those little symbols on the
cartridges and cases of video games over
the years; their purpose is to inform a
consumer on whether or not the content
is appropriate for them.
Wednesday, 26 June 2013
ISFE - Interactive Software
Federation of Europe
Wednesday, 26 June 2013
ISFE - Interactive Software
Federation of Europe
While the ISFE shares some
similarities with PEGI, it
differentiates itself by covering
software instead of video games.
In addition, ISFE also has a hand in
the prevention of software piracy.
Wednesday, 26 June 2013
Types of marketing
Wednesday, 26 June 2013
Types of marketing
Indirect uses more unorthodox
methods to advertise a product.
Wednesday, 26 June 2013
Types of marketing
Indirect uses more unorthodox
methods to advertise a product.
Wednesday, 26 June 2013
Types of marketing
Indirect uses more unorthodox
methods to advertise a product.
Wednesday, 26 June 2013
Types of marketing
Indirect uses more unorthodox
methods to advertise a product.
Wednesday, 26 June 2013
Types of marketing
Wednesday, 26 June 2013
Types of marketing
Wednesday, 26 June 2013
Types of marketing
Direct is more forward, being aimed towards
the existing target audience or consumer.
Wednesday, 26 June 2013
Types of marketing
Direct is more forward, being aimed towards
the existing target audience or consumer.
Wednesday, 26 June 2013
Types of marketing
Direct is more forward, being aimed towards
the existing target audience or consumer.
Wednesday, 26 June 2013
Types of marketing
Wednesday, 26 June 2013
Types of marketing
Wednesday, 26 June 2013
Types of marketing
Wednesday, 26 June 2013
Types of marketing
Promotional is a bit of an odd one;
this mostly stems from how you
decide to advertise your product.
Wednesday, 26 June 2013
Types of marketing
Promotional is a bit of an odd one;
this mostly stems from how you
decide to advertise your product.
Wednesday, 26 June 2013
Types of marketing
Promotional is a bit of an odd one;
this mostly stems from how you
decide to advertise your product.
Wednesday, 26 June 2013
Target audience research
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Fans of the interactive
adventure genre
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Storywriters
Fans of the interactive
adventure genre
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Storywriters
Casual gamers
Fans of the interactive
adventure genre
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Storywriters
Casual gamers
Fans of the interactive
adventure genre
Hipsters
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Storywriters
Casual gamers
Fans of the interactive
adventure genre
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Hipsters
Storywriters
Casual gamers
Fans of the interactive
adventure genre
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Storywriters
Casual gamers
Fans of the interactive
adventure genre
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Casual gamers
Fans of the interactive
adventure genre
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Fans of the interactive
adventure genre
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Trekkies
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Bronies
Trekkies
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Bronies
Trekkies
Rockstar
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Bronies
Rovio
Trekkies
Rockstar
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Outsider community
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Outsider community
Challenging the fundamentals
Wednesday, 26 June 2013
Target audience research
Twine does not exactly fit in with
the social norm, both in content, and
in notable users.
Outsider community
Speaking against
mainstream gaming/media
Challenging the fundamentals
Wednesday, 26 June 2013
My game
Wednesday, 26 June 2013
My game
Okay... So we’ve been over
marketing and those who monitor
it, right? Right. Now... How does
this affect my marketing plan? What
is my game?
Wednesday, 26 June 2013
My game
Wednesday, 26 June 2013
My game
The program I used to make my game
is Twine.
Wednesday, 26 June 2013
My game
The program I used to make my game
is Twine.
Wednesday, 26 June 2013
My game
Wednesday, 26 June 2013
My game
It can be used to make adventure/story
games, with customisation available via
coding.
Wednesday, 26 June 2013
My game
Wednesday, 26 June 2013
My game
Wednesday, 26 June 2013
My game
Wednesday, 26 June 2013
My game
Wednesday, 26 June 2013
My game
Need an example?
Wednesday, 26 June 2013
My game
Need an example?
Wednesday, 26 June 2013
Potential ideas
Wednesday, 26 June 2013
Potential ideas
Advert campaign - An advert campaign
would, at best, be eye-catching for both
audiences. Feasibility would need to be
considered.
Wednesday, 26 June 2013
Potential ideas
Advert campaign - An advert campaign
would, at best, be eye-catching for both
audiences. Feasibility would need to be
considered. Poster campaign - A simple, cheap,
and generally lossless strategy that
has had varying effects in the past.
Wednesday, 26 June 2013
Potential ideas
Advert campaign - An advert campaign
would, at best, be eye-catching for both
audiences. Feasibility would need to be
considered. Poster campaign - A simple, cheap,
and generally lossless strategy that
has had varying effects in the past.
Social networks - A popular use of social
networks such as Twitter and Facebook often
help getting people talking about a product/
game.
Wednesday, 26 June 2013
Potential ideas
Advert campaign - An advert campaign
would, at best, be eye-catching for both
audiences. Feasibility would need to be
considered. Poster campaign - A simple, cheap,
and generally lossless strategy that
has had varying effects in the past.
Social networks - A popular use of social
networks such as Twitter and Facebook often
help getting people talking about a product/
game.
Blogs - Similar to social networks,
except with more control; for a Twine
game, I would be more successful if I
tried game/Twine blogs.
Wednesday, 26 June 2013
Branding
Wednesday, 26 June 2013
Branding
Like most game developers, I
need a brand for this. Something
that could compliment the theme’s
I’m going for...
Wednesday, 26 June 2013
Branding
Wednesday, 26 June 2013
Branding
Wednesday, 26 June 2013
Branding
Eh...
Wednesday, 26 June 2013
Branding
Eh...
Wednesday, 26 June 2013
Branding
Wednesday, 26 June 2013
Branding
Wednesday, 26 June 2013
Posters
Wednesday, 26 June 2013
Posters
I decided to try and make posters that
would keep the viewer guessing, and with
my setting being urban, it would fit in with
the canon.
Wednesday, 26 June 2013
Posters
Wednesday, 26 June 2013
Posters
Wednesday, 26 June 2013
Posters
Something simple; a town
being overrun. Instead of
addressing what occupying
the town, I leave the answer
ambiguous.
Wednesday, 26 June 2013
Posters
Something simple; a town
being overrun. Instead of
addressing what occupying
the town, I leave the answer
ambiguous.
Wednesday, 26 June 2013
Posters
Wednesday, 26 June 2013
Posters
Wednesday, 26 June 2013
Posters
Something that is a little
more direct; a missing
person poster.
Wednesday, 26 June 2013
Why?
Wednesday, 26 June 2013
Why?
The goal of the poster
campaign is to help raise
awareness of the games
existence. Instead of saying
what the game is about
however, I would leave it
ambiguous.
Wednesday, 26 June 2013
Why?
The goal of the poster
campaign is to help raise
awareness of the games
existence. Instead of saying
what the game is about
however, I would leave it
ambiguous.
Wednesday, 26 June 2013
Why?
Wednesday, 26 June 2013
Why?
This is a good example.This
poster was leaked sometime
before the game, Call of Duty
Black Ops 2 was released.
Wednesday, 26 June 2013
Is it feasible?
Wednesday, 26 June 2013
Is it feasible?
Expand on ideas
Wednesday, 26 June 2013
Is it feasible?
Expand on ideas
Online or IRL
Wednesday, 26 June 2013
Is it feasible?
Expand on ideas
Online or IRL
Word of mouth
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
Posters for media such
as games can often be
distributed via...
Wednesday, 26 June 2013
Where?
Posters for media such
as games can often be
distributed via...
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
Official sites
Wednesday, 26 June 2013
Where?
Official sites
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
Social networking
Wednesday, 26 June 2013
Where?
Social networking
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
And even IRL
Wednesday, 26 June 2013
Moral/Ethical issues
Wednesday, 26 June 2013
Moral/Ethical issues
Lets address the
elephant in the room;
using a missing person
poster might, just might,
cause some panic.
Wednesday, 26 June 2013
Moral/Ethical issues
Lets address the
elephant in the room;
using a missing person
poster might, just might,
cause some panic.
Wednesday, 26 June 2013
Moral/Ethical issues
Wednesday, 26 June 2013
Moral/Ethical issues
The advertising team for
GTA 4 were able to pull this
off by making it obvious that
the characters were fictional.
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
You see the path
Wednesday, 26 June 2013
Advert - 1
You see the path
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
A house in the clearing...
Wednesday, 26 June 2013
Advert - 1
A house in the clearing...
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
Place looks abandoned
Wednesday, 26 June 2013
Advert - 1
Place looks abandoned
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
A woman...And her child?
Wednesday, 26 June 2013
Advert - 1
A woman...And her child?
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
You’re not alone.
Wednesday, 26 June 2013
Advert - 1
You’re not alone.
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 1
Wednesday, 26 June 2013
Advert - 2
Wednesday, 26 June 2013
Advert - 2
Wednesday, 26 June 2013
Advert - 2
Lone walker.Think you
can take it?
Wednesday, 26 June 2013
Advert - 2
Lone walker.Think you
can take it?
Wednesday, 26 June 2013
Advert - 2
Wednesday, 26 June 2013
Advert - 2
Wednesday, 26 June 2013
Advert - 2
There it is.What
will you do?
Wednesday, 26 June 2013
Advert - 2
There it is.What
will you do?
Wednesday, 26 June 2013
Advert - 2
Wednesday, 26 June 2013
Advert - 2
Wednesday, 26 June 2013
Advert - 2
Aim for the head.
Wednesday, 26 June 2013
Advert - 2
Aim for the head.
Wednesday, 26 June 2013
Advert - 2
Wednesday, 26 June 2013
Advert - 2
Wednesday, 26 June 2013
Advert - 2
Wednesday, 26 June 2013
Advert - 2
Wednesday, 26 June 2013
Why?
Wednesday, 26 June 2013
Why?
A short animated trailer would
appeal to the indirect target
audience; direct would be
covered by more interaction
with the Twine community.
Wednesday, 26 June 2013
Why?
A short animated trailer would
appeal to the indirect target
audience; direct would be
covered by more interaction
with the Twine community.
Not to mention that animation
is more eye catching then
some text floating across the
screen.
Wednesday, 26 June 2013
Is it feasible?
Wednesday, 26 June 2013
Is it feasible?
I’m not going for high quality
stuff here; at best, what I would
be making would be some
advanced GIFS.
Wednesday, 26 June 2013
Is it feasible?
Wednesday, 26 June 2013
Is it feasible?
There are plenty of resource materials
online that can help me with this, all it
will take is time.
Wednesday, 26 June 2013
Is it feasible?
There are plenty of resource materials
online that can help me with this, all it
will take is time.
Wednesday, 26 June 2013
Legal/Ethical issues
Wednesday, 26 June 2013
Legal/Ethical issues
Something that I should
make clear, in any of my
advertisement, is that
this is a Twine game, and
not the next graphics
filled first person
zombie shooter.
Wednesday, 26 June 2013
Legal/Ethical issues
Something that I should
make clear, in any of my
advertisement, is that
this is a Twine game, and
not the next graphics
filled first person
zombie shooter.
Wednesday, 26 June 2013
Legal/Ethical issues
Wednesday, 26 June 2013
Legal/Ethical issues
And...While my first
trailer plan does not have
and planned violence, my
second trailer has the
unseen protagonist
running at a walker with
an axe.
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
Video sharing sites
Wednesday, 26 June 2013
Where?
Video sharing sites
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
Blogs (Maybe as a signature)
Wednesday, 26 June 2013
Where?
Blogs (Maybe as a signature)
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
Wednesday, 26 June 2013
Where?
And of course, social networking
Wednesday, 26 June 2013
Wednesday, 26 June 2013
Promotional
Wednesday, 26 June 2013
Promotional
I have a LOT of concept art. Art.
Doodles. Sketches. In the right place,
this could be beneficial.
Wednesday, 26 June 2013
Promotional
Wednesday, 26 June 2013
Promotional
Wednesday, 26 June 2013
Promotional
The site Deviantart
would be an ideal place
to store and promote
my product and it’s
concepts.
Wednesday, 26 June 2013
Promotional
The site Deviantart
would be an ideal place
to store and promote
my product and it’s
concepts.
Wednesday, 26 June 2013
Promotional
Wednesday, 26 June 2013
Promotional
Wednesday, 26 June 2013
Promotional
Wednesday, 26 June 2013
Promotional
Blogs and sites would also be ideal
to help raise awareness.
Wednesday, 26 June 2013
Events
Wednesday, 26 June 2013
Events
There are several game based
events left throughout the rest
of the year.
Wednesday, 26 June 2013
Events
There are several game based
events left throughout the rest
of the year.
Wednesday, 26 June 2013
Events
There are several game based
events left throughout the rest
of the year.
Wednesday, 26 June 2013
Events
There are several game based
events left throughout the rest
of the year.
Wednesday, 26 June 2013
Events
There are several game based
events left throughout the rest
of the year.
Wednesday, 26 June 2013
Events
There are several game based
events left throughout the rest
of the year.
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
July/August
Begin releasing promotional material
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
September
Release animated shorts on sites
such asYoutube/Facebook.
Announce the games release date
at Eurogamer Expo.
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
Early October
Begin posting content on blogs, allow
people to play test game
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
October 31st
Release final build of game
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
July/August
Begin releasing promotional material
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
July/August
Begin releasing promotional material
September
Release animated shorts on sites
such asYoutube/Facebook
Announce at event
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
July/August
Begin releasing promotional material
September
Release animated shorts on sites
such asYoutube/Facebook
Announce at event
Early October
Begin posting content on blogs, allow
people to play test game
Wednesday, 26 June 2013
Schedule
The schedule for which I shall release
my advertisements and game.
July/August
Begin releasing promotional material
September
Release animated shorts on sites
such asYoutube/Facebook
Announce at event
Early October
Begin posting content on blogs, allow
people to play test game
October 31st
Release final build of game
Wednesday, 26 June 2013
What is my goal for all
of this?
Wednesday, 26 June 2013
What is my goal for all
of this?
My goal? Well... I’d say it’s to get as many
people to play the game as possible.
Wednesday, 26 June 2013
What is my goal for all
of this?
My goal? Well... I’d say it’s to get as many
people to play the game as possible.
I would also like to know what people
liked about it, how to improve, and maybe
even expand on the universe.
Wednesday, 26 June 2013
Gaining feedback/Future projects
Wednesday, 26 June 2013
Gaining feedback/Future projects
So. If my goal is to get as many
people playing, how do I get
feedback?
Wednesday, 26 June 2013
Gaining feedback/Future projects
Wednesday, 26 June 2013
Gaining feedback/Future projects
Wednesday, 26 June 2013
Gaining feedback/Future projects
Wednesday, 26 June 2013
Gaining feedback/Future projects
Through the beauty of hyperlinks, and
Google Analytics.
Wednesday, 26 June 2013
Gaining feedback/Future projects
Wednesday, 26 June 2013
Gaining feedback/Future projects
Wednesday, 26 June 2013
Gaining feedback/Future projects
Wednesday, 26 June 2013
Gaining feedback/Future projects
And, if I wanted to go one
step further, I could always
offer people content for submitting
reviews or hosting the game.
Wednesday, 26 June 2013
Official research bodies
Wednesday, 26 June 2013
Official research bodies
As mentioned before,
bodies such as ISFE and
PEGI have a hand in market
research.
Wednesday, 26 June 2013
Official research bodies
As mentioned before,
bodies such as ISFE and
PEGI have a hand in market
research.
I could use these bodies to my
advantage in gaining feedback
for my game...
Wednesday, 26 June 2013
Official research bodies
As mentioned before,
bodies such as ISFE and
PEGI have a hand in market
research.
I could use these bodies to my
advantage in gaining feedback
for my game...
BUT.
Wednesday, 26 June 2013
Official research bodies
As mentioned before,
bodies such as ISFE and
PEGI have a hand in market
research. BUT.
Wednesday, 26 June 2013
Official research bodies
BUT.
Wednesday, 26 June 2013
Official research bodies
The likeliness of
that happening is slim to none; marketing
bodies work more so with mainstream
companies instead of Indie developers.
BUT.
Wednesday, 26 June 2013
Wednesday, 26 June 2013
Thank you for your
time.
Wednesday, 26 June 2013
Thank you for your
time.
Any questions before we
wrap up?
Wednesday, 26 June 2013

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