SlideShare a Scribd company logo
Santeri Koivisto @Aalvisto
‘IRL me’!
!
Is the future thatta way?
In its the current form, what future trends can the
education system really tackle outside the basic
communication skills and common knowledge it
teaches?
For example:
- micro global organisations
- constant need for rethinking your business / work / ways
- data as the source of power and wealth
- sustainability and new business rising from scarcity
- local manufacturing including 3d printable products
- living in a mega city
- what else!?
“Every two years our company needs to
come up with something really new to
stay in the edtech development pace.”
Us as an example
And I have trouble developing the skills on the run.
“There are about twelve people in our
network from four different countries.”
What’s the right balance between the
what we teach and how we teach?
Can games make a difference?
HOCUS POCUS!!
I think they can.
!
Games can create an
environment where
these skills very
naturally develop
alongside with the
subject matter we are
teaching, and while
allowing more freedom.
Concrete Apple Representation of Apple
Abstract
1. me
(Gravity Hook - http://adamatomic.com/gravity/ )
Scripting
3 + 5 = _
In basket you have three apples, if you have
two apples in your pocket, how many apples
you have in total?
A block in the game is one
cubic meter. There are one
meter long sticks in the
classroom.
!
Create our classroom in the
game and report it’s volume.
!
(note to self: then shut up)
A Game (Minecraft) Example
Newton said: ‘F = ma.’ Prove it.
Your virtual laboratory is open.
!
We know the result, but
everything else needs to be
determined by the students.
Let’s go even further
“Can’t we do this without games?”
Absolutely, but they may help you.
2. group (+teacher)
The students know they are learning
Bigger community (3.)
Crafting the Digital Citizen
An experimental and visual game might just be a more
natural way of communicating and sharing ideas for a
nine year old than sitting in a board table.
@Aalvisto
@Aalvisto
santeri@teachergaming.com

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Making The Classroom More Democratic

  • 3.
  • 4.
  • 5. Is the future thatta way?
  • 6. In its the current form, what future trends can the education system really tackle outside the basic communication skills and common knowledge it teaches?
  • 7. For example: - micro global organisations - constant need for rethinking your business / work / ways - data as the source of power and wealth - sustainability and new business rising from scarcity - local manufacturing including 3d printable products - living in a mega city - what else!?
  • 8. “Every two years our company needs to come up with something really new to stay in the edtech development pace.” Us as an example And I have trouble developing the skills on the run. “There are about twelve people in our network from four different countries.”
  • 9. What’s the right balance between the what we teach and how we teach?
  • 10. Can games make a difference? HOCUS POCUS!!
  • 11. I think they can. ! Games can create an environment where these skills very naturally develop alongside with the subject matter we are teaching, and while allowing more freedom.
  • 12.
  • 13. Concrete Apple Representation of Apple Abstract
  • 14. 1. me (Gravity Hook - http://adamatomic.com/gravity/ )
  • 15. Scripting 3 + 5 = _ In basket you have three apples, if you have two apples in your pocket, how many apples you have in total?
  • 16. A block in the game is one cubic meter. There are one meter long sticks in the classroom. ! Create our classroom in the game and report it’s volume. ! (note to self: then shut up) A Game (Minecraft) Example
  • 17. Newton said: ‘F = ma.’ Prove it. Your virtual laboratory is open. ! We know the result, but everything else needs to be determined by the students. Let’s go even further
  • 18. “Can’t we do this without games?” Absolutely, but they may help you.
  • 20. The students know they are learning
  • 21.
  • 23.
  • 25. An experimental and visual game might just be a more natural way of communicating and sharing ideas for a nine year old than sitting in a board table.
  • 26.
  • 27.
  • 28.