Fiddian Warman founded several organizations and projects related to digital culture, learning, and social change. Some examples mentioned include Corrupted Nature, an art project with 3 punk robots, and projects with Boeing Dreamscapes, the Science Museum, and more. Warman is interested in discussing how digital play and fabrication can extend beyond screens through things like physical interfaces, localization, and natural user interfaces. Warman also describes the Maker's Guild, a membership organization for makers from crafters to coders focused on where digital fabrication can enable radical change.