Android development orientation for starters v2Joemarie Amparo
This slides contains overview of android development for beginners.
I created this for the students of CCA Cebu
Special thanks to Larry Walters's presentation from which I also refer.
This document discusses debugging Android apps in Android Studio. It covers running apps in debug mode, using breakpoints, examining the system log, tracking object allocation, and capturing screenshots and videos. Debugging tools in Android Studio allow developers to pause execution at breakpoints, evaluate variables, and fix runtime errors.
Creating the first app with android studioParinita03
The document provides an overview of Android Studio, the integrated development environment for Android app development. It discusses what Android is, how Android Studio differs from Eclipse, and walks through creating a new project in Android Studio. The key steps covered are installing Android Studio, creating a new project, selecting project options like the application name and form factors, adding an initial activity, and running the app on an Android emulator.
This document provides an overview of teaching Android application development. It discusses what Android is, why it is useful to teach, and what is needed to get started. Key topics covered include using Java to build Android apps, utilizing the Android software development kit and Eclipse IDE, and creating a simple "Hello World" app as a first project. Resources like the Android developer website and emulator are also introduced.
It is an introduction session for Android Development.
Agenda:-
- What is Android ?
- What tools will be used in development ?
- Installation and configuration
- First App “Hello World Example” and Run it
- What files exists in Android project ?
- How to install App in real phone or tablet ?
- How to publish App in Google Play ?
This document provides an introduction and overview of key features in Android Studio, the official IDE for Android development. It demonstrates how to download, install, and launch a new project in Android Studio. It then walks through creating a simple "Record" class with getter and setter methods, and configuring code style preferences to generate consistent naming conventions. The document concludes by showing how to run the app in an emulator or virtual device.
This document provides an overview of JSON web services and how they can be used in iOS development. It discusses what JSON is, how it is commonly used to transfer data between clients and servers, and its benefits in terms of usability across platforms and ease of parsing. It includes code snippets of JSON data formats and an example of how to make a GET request to a JSON API and parse the response. It also covers topics like source control in Xcode, using CocoaPods for dependency management, code signing, and the process of deploying an app.
Swift is a new programming language created by Apple as an alternative to Objective-C for iOS development. It is faster, safer, and has a cleaner syntax than Objective-C. To start developing iOS apps in Swift, developers need a Mac computer, Xcode installed, and an Apple Developer account. Key aspects of iOS app development in Swift covered in the document include prototyping apps, using Xcode, optionals and auto layout, implementing protocols like UITableViewDelegate, and using MVC architecture.
Android development orientation for starters v2Joemarie Amparo
This slides contains overview of android development for beginners.
I created this for the students of CCA Cebu
Special thanks to Larry Walters's presentation from which I also refer.
This document discusses debugging Android apps in Android Studio. It covers running apps in debug mode, using breakpoints, examining the system log, tracking object allocation, and capturing screenshots and videos. Debugging tools in Android Studio allow developers to pause execution at breakpoints, evaluate variables, and fix runtime errors.
Creating the first app with android studioParinita03
The document provides an overview of Android Studio, the integrated development environment for Android app development. It discusses what Android is, how Android Studio differs from Eclipse, and walks through creating a new project in Android Studio. The key steps covered are installing Android Studio, creating a new project, selecting project options like the application name and form factors, adding an initial activity, and running the app on an Android emulator.
This document provides an overview of teaching Android application development. It discusses what Android is, why it is useful to teach, and what is needed to get started. Key topics covered include using Java to build Android apps, utilizing the Android software development kit and Eclipse IDE, and creating a simple "Hello World" app as a first project. Resources like the Android developer website and emulator are also introduced.
It is an introduction session for Android Development.
Agenda:-
- What is Android ?
- What tools will be used in development ?
- Installation and configuration
- First App “Hello World Example” and Run it
- What files exists in Android project ?
- How to install App in real phone or tablet ?
- How to publish App in Google Play ?
This document provides an introduction and overview of key features in Android Studio, the official IDE for Android development. It demonstrates how to download, install, and launch a new project in Android Studio. It then walks through creating a simple "Record" class with getter and setter methods, and configuring code style preferences to generate consistent naming conventions. The document concludes by showing how to run the app in an emulator or virtual device.
This document provides an overview of JSON web services and how they can be used in iOS development. It discusses what JSON is, how it is commonly used to transfer data between clients and servers, and its benefits in terms of usability across platforms and ease of parsing. It includes code snippets of JSON data formats and an example of how to make a GET request to a JSON API and parse the response. It also covers topics like source control in Xcode, using CocoaPods for dependency management, code signing, and the process of deploying an app.
Swift is a new programming language created by Apple as an alternative to Objective-C for iOS development. It is faster, safer, and has a cleaner syntax than Objective-C. To start developing iOS apps in Swift, developers need a Mac computer, Xcode installed, and an Apple Developer account. Key aspects of iOS app development in Swift covered in the document include prototyping apps, using Xcode, optionals and auto layout, implementing protocols like UITableViewDelegate, and using MVC architecture.
Appium overview (Selenium Israel #2, Feb. 2014)danielputerman
Appium is an open source test automation framework for testing native and hybrid mobile apps. It allows writing tests in any language and on any platform to test the same app submitted to app stores. Appium uses the WebDriver protocol to remotely control apps using UIAutomator on Android and Instruments on iOS. This allows testing apps on real devices and emulators with a single test script. Appium supports platforms include Android, iOS, and mobile web apps and can test apps on a local device or cloud-based services like SauceLabs.
iOS development Crash course in how to build an native application for iPhone.
i will be start from beginning till publishing on Apple Store step by step.
session 8 is about how to get data for network using NSURLSession and
Getting image from camera or choose Image from Gallery
this session # 8
#Code2Create:: Introduction to App Development in Flutter with DartGDGKuwaitGoogleDevel
This is an introductory workshop in Flutter with Dart. Through which attendees will learn to construct a mobile GUI application for Android and iOS devices using the latest tools and practices.
Objectives:
1. Use good graphical interface design principle to build a user interface
2. Code event procedures in a GUI program
3. Produce tested code that executes correctly and consistently
4. Ability to debug program using manual and programmatic tools
*Workshop level: Beginners, but must have programming background with any OOP language.
**Prerequisites: In order to participate in this workshop, you need:
- a laptop with Android Studio 4.0 or higher installed*
- Flutter SDK and dart plugins downloaded and installed on Android Studio*
- Setup an Android Emulator for testing purposes*
- Do a test drive to make sure all is running properly
For help on the above go to : https://flutter.dev/docs/get-started/install
Building beautiful User Interface in AndroidLars Vogel
Tips an Tricks how to build beautiful user interfaces.
Partially based on examples from Eric Burke (Square).
Code example can be found here: http://www.vogella.de/code/de.vogella.android.userinterface/codestartpage.html
Getting Started with XCTest and XCUITest for iOS App TestingBitbar
Watch a live presentation at http://offer.bitbar.com/getting-started-with-xctest-and-xcuitest-for-ios-app-testing
XCTest has been part of Xcode for few years already, but it is finally catching up and more developers are getting on the bandwagon. XCTest and XCUITest provide feature-rich capabilities for iOS developers and test automation folks to implement different levels of tests using Xcode features and supported programming languages, Objective-C and Swift.
Stay tuned and join our upcoming webinars at http://bitbar.com/testing/webinars/
This document provides an overview and introduction to Android application development. It outlines a 100-hour course schedule and covers topics like mobile platforms, the history and advantages of Android, opportunities for monetization, and prototyping ideas using Android. The document recommends resources for learning Android development like tutorials, SDK references, and lists of open source Android projects.
This document provides an overview of key concepts for developing Android applications. It discusses tools like Eclipse, the Android SDK, and Android Virtual Devices. It also covers important app components like activities, services, and the manifest file. The document demonstrates how to set up a basic maps application using the Google Maps API, including getting an API key. It recommends several Android developer resources and forums for additional information.
Support slides for the test automation workshop realized at the iMasters Android DevConference 2015 at São Paulo. The workshop focus was around Unit Tests with JUnit, UI Tests with Espresso and UIAutomator and Testing your app in the cloud with Testdroid.
Applying basic logic and the UI basics to build two small applications in the Android studio. Exploring stateful and stateless widgets and what do they do. We will talk about hot reload as well.
In this presentation we get to know what is a Highly Usable app, and how visual hierarchy and grids contribute to achieve that goal.
Presented @ myNextStep Benelux 2013
Sergio Enrique Vargas García is a web developer who has worked on several projects using various frameworks and technologies. His portfolio includes:
- NewlyWishes.com, built on the Symfony2 framework using Bootstrap, Twig, Doctrine, jQuery and delegating work to other developers.
- AlMomento.mx, a news website built on WordPress using Bootstrap, jQuery, JavaScript, HTML, CSS and PHP.
- Agarti.com.mx, a customized ecommerce site built on the Zikula CMS using PHP, HTML, CSS, JavaScript, jQuery, AJAX, and now being updated to Symfony.
- MSPM
App developer as a Web developer (ROROSyd - Jul 15)Sameera Gayan
Developing mobile applications by being a rails developer. By using the technologies that already familiar with
Presented in Sydney Rails user group (Jul - 2015)
The document discusses Jesus' teachings on true greatness and how people viewed him during his lifetime. It says that during his life, Jesus was looked down upon and rejected by many people. However, he showed greatness through serving others, showing compassion to the poor and lonely, and bringing life, joy and meaning to people's lives. The document then examines a passage from the Bible where Jesus teaches that in God's kingdom, greatness is found through service rather than power, status or popularity. It encourages readers to follow Jesus' example of service, sympathy and sharing rather than judging themselves or others.
The document outlines the team structure and responsibilities for an organization's supply chain management. It lists the leads for teams in procurement, production, asset management, sales/logistics, and business development. It also notes that the organization uses various ERP and SCM software systems for functions like procurement, production planning, project management, and transportation planning. Responsibilities are divided among software modules rather than strict roles, and employees are encouraged to participate in multiple teams.
Organizational Design for Effective Software DevelopmentDev9Com
The document discusses organizational design for effective software development. It outlines problems with traditional matrix organizations and introduces team-based structures that can address these. Specifically, it advocates for cross-functional teams that are responsible for entire projects or products, rather than individuals being assigned to multiple projects. This allows teams to be accountable for delivery and improves collaboration, quality and outcomes.
This document provides an introduction and overview of Android application development. It discusses what Android is, how to install the necessary development tools like Eclipse and the Android SDK, and covers Android application fundamentals such as the different application components and the Android manifest file. It also demonstrates how to create a simple "Hello World" Android application in Eclipse by setting up an Android virtual device, creating an Android project, writing the code, and running the app on the emulator.
The document discusses the steps for learning Android application development, including downloading the necessary tools like Java SDK, Eclipse IDE, and Android SDK. It covers key Android concepts like application components, user interfaces, and the AndroidManifest file. It also explains how to create a basic Android app by constructing the UI, adding logic in Java, and publishing the app on the Android Market after testing.
The document provides instructions for creating and running a basic "Hello World" Android application in Android Studio. It discusses creating a new project with an activity, adding a layout file with XML, adding a button and handling button click events either within the activity or with a separate listener class. It also covers running the app in an Android emulator, including selecting a device, launching the emulator if needed, and interacting with the app within the emulator.
Android is an open source operating system used for mobile devices like smartphones and tablets. It is developed by Google and managed by the Open Handset Alliance. The Android manifest file contains important configuration settings for Android applications, including supported SDK versions, required permissions, application components and more. It determines how the application interacts with the operating system.
Appium overview (Selenium Israel #2, Feb. 2014)danielputerman
Appium is an open source test automation framework for testing native and hybrid mobile apps. It allows writing tests in any language and on any platform to test the same app submitted to app stores. Appium uses the WebDriver protocol to remotely control apps using UIAutomator on Android and Instruments on iOS. This allows testing apps on real devices and emulators with a single test script. Appium supports platforms include Android, iOS, and mobile web apps and can test apps on a local device or cloud-based services like SauceLabs.
iOS development Crash course in how to build an native application for iPhone.
i will be start from beginning till publishing on Apple Store step by step.
session 8 is about how to get data for network using NSURLSession and
Getting image from camera or choose Image from Gallery
this session # 8
#Code2Create:: Introduction to App Development in Flutter with DartGDGKuwaitGoogleDevel
This is an introductory workshop in Flutter with Dart. Through which attendees will learn to construct a mobile GUI application for Android and iOS devices using the latest tools and practices.
Objectives:
1. Use good graphical interface design principle to build a user interface
2. Code event procedures in a GUI program
3. Produce tested code that executes correctly and consistently
4. Ability to debug program using manual and programmatic tools
*Workshop level: Beginners, but must have programming background with any OOP language.
**Prerequisites: In order to participate in this workshop, you need:
- a laptop with Android Studio 4.0 or higher installed*
- Flutter SDK and dart plugins downloaded and installed on Android Studio*
- Setup an Android Emulator for testing purposes*
- Do a test drive to make sure all is running properly
For help on the above go to : https://flutter.dev/docs/get-started/install
Building beautiful User Interface in AndroidLars Vogel
Tips an Tricks how to build beautiful user interfaces.
Partially based on examples from Eric Burke (Square).
Code example can be found here: http://www.vogella.de/code/de.vogella.android.userinterface/codestartpage.html
Getting Started with XCTest and XCUITest for iOS App TestingBitbar
Watch a live presentation at http://offer.bitbar.com/getting-started-with-xctest-and-xcuitest-for-ios-app-testing
XCTest has been part of Xcode for few years already, but it is finally catching up and more developers are getting on the bandwagon. XCTest and XCUITest provide feature-rich capabilities for iOS developers and test automation folks to implement different levels of tests using Xcode features and supported programming languages, Objective-C and Swift.
Stay tuned and join our upcoming webinars at http://bitbar.com/testing/webinars/
This document provides an overview and introduction to Android application development. It outlines a 100-hour course schedule and covers topics like mobile platforms, the history and advantages of Android, opportunities for monetization, and prototyping ideas using Android. The document recommends resources for learning Android development like tutorials, SDK references, and lists of open source Android projects.
This document provides an overview of key concepts for developing Android applications. It discusses tools like Eclipse, the Android SDK, and Android Virtual Devices. It also covers important app components like activities, services, and the manifest file. The document demonstrates how to set up a basic maps application using the Google Maps API, including getting an API key. It recommends several Android developer resources and forums for additional information.
Support slides for the test automation workshop realized at the iMasters Android DevConference 2015 at São Paulo. The workshop focus was around Unit Tests with JUnit, UI Tests with Espresso and UIAutomator and Testing your app in the cloud with Testdroid.
Applying basic logic and the UI basics to build two small applications in the Android studio. Exploring stateful and stateless widgets and what do they do. We will talk about hot reload as well.
In this presentation we get to know what is a Highly Usable app, and how visual hierarchy and grids contribute to achieve that goal.
Presented @ myNextStep Benelux 2013
Sergio Enrique Vargas García is a web developer who has worked on several projects using various frameworks and technologies. His portfolio includes:
- NewlyWishes.com, built on the Symfony2 framework using Bootstrap, Twig, Doctrine, jQuery and delegating work to other developers.
- AlMomento.mx, a news website built on WordPress using Bootstrap, jQuery, JavaScript, HTML, CSS and PHP.
- Agarti.com.mx, a customized ecommerce site built on the Zikula CMS using PHP, HTML, CSS, JavaScript, jQuery, AJAX, and now being updated to Symfony.
- MSPM
App developer as a Web developer (ROROSyd - Jul 15)Sameera Gayan
Developing mobile applications by being a rails developer. By using the technologies that already familiar with
Presented in Sydney Rails user group (Jul - 2015)
The document discusses Jesus' teachings on true greatness and how people viewed him during his lifetime. It says that during his life, Jesus was looked down upon and rejected by many people. However, he showed greatness through serving others, showing compassion to the poor and lonely, and bringing life, joy and meaning to people's lives. The document then examines a passage from the Bible where Jesus teaches that in God's kingdom, greatness is found through service rather than power, status or popularity. It encourages readers to follow Jesus' example of service, sympathy and sharing rather than judging themselves or others.
The document outlines the team structure and responsibilities for an organization's supply chain management. It lists the leads for teams in procurement, production, asset management, sales/logistics, and business development. It also notes that the organization uses various ERP and SCM software systems for functions like procurement, production planning, project management, and transportation planning. Responsibilities are divided among software modules rather than strict roles, and employees are encouraged to participate in multiple teams.
Organizational Design for Effective Software DevelopmentDev9Com
The document discusses organizational design for effective software development. It outlines problems with traditional matrix organizations and introduces team-based structures that can address these. Specifically, it advocates for cross-functional teams that are responsible for entire projects or products, rather than individuals being assigned to multiple projects. This allows teams to be accountable for delivery and improves collaboration, quality and outcomes.
This document provides an introduction and overview of Android application development. It discusses what Android is, how to install the necessary development tools like Eclipse and the Android SDK, and covers Android application fundamentals such as the different application components and the Android manifest file. It also demonstrates how to create a simple "Hello World" Android application in Eclipse by setting up an Android virtual device, creating an Android project, writing the code, and running the app on the emulator.
The document discusses the steps for learning Android application development, including downloading the necessary tools like Java SDK, Eclipse IDE, and Android SDK. It covers key Android concepts like application components, user interfaces, and the AndroidManifest file. It also explains how to create a basic Android app by constructing the UI, adding logic in Java, and publishing the app on the Android Market after testing.
The document provides instructions for creating and running a basic "Hello World" Android application in Android Studio. It discusses creating a new project with an activity, adding a layout file with XML, adding a button and handling button click events either within the activity or with a separate listener class. It also covers running the app in an Android emulator, including selecting a device, launching the emulator if needed, and interacting with the app within the emulator.
Android is an open source operating system used for mobile devices like smartphones and tablets. It is developed by Google and managed by the Open Handset Alliance. The Android manifest file contains important configuration settings for Android applications, including supported SDK versions, required permissions, application components and more. It determines how the application interacts with the operating system.
This document provides an overview of an Android application development session that covers topics from the basics of Android to an advanced level. It discusses introducing Android and the Android SDK. It describes how to set up the development environment on Windows and Linux and install the Android Development Tools plugin for Eclipse. It demonstrates how to create an Android project in Eclipse and build a simple "Hello World" application. It also explains the structure of an Android project directory and the purpose of key directories like res, src, and values.
This document provides an overview of Android app development. It discusses what Android is, its history and architecture. It describes the core components of an Android app like activities, services, content providers and intents. It also discusses Android Studio as the IDE, system requirements, how to develop a first app, common programming languages and learning resources. The goal is to introduce the key concepts for developing Android apps.
This is a basic crash course for android development covers:
Android Studio,Hello World Application,Application Components,Application Resources,User Interface,Good UI,Play Store
This document provides an overview of teaching Android application development with Java. It discusses what Android is, why it is engaging for students, and what skills students will learn. It also outlines the requirements for teaching Android, including that students should already know Java, and describes setting up the development environment with Eclipse and the Android SDK. Finally, it walks through creating a simple "Hello World" Android app as a first project, covering generating the project files, layout, code, and running the app in the emulator.
Android is an open source platform developed by Google and the Open Handset Alliance for mobile devices. It consists of an operating system, middleware, and key applications. The document provides an overview of Android versions from 1.1 to 4.1 Jelly Bean and their market shares. It also discusses installing the Android Development Tools plugin for Eclipse, exploring a sample project's components, and developing applications considering different Android versions. The sample project demonstrates creating layouts, handling button clicks, launching a new activity, and registering activities in the manifest file.
This document provides an overview of mobile application development on the Android platform. It discusses Android architecture and features. It also covers topics related to setting up an Android development environment in Eclipse, the basic building blocks of Android applications like activities and intents, designing user interfaces with views and layouts, and handling user interactions with events. The document uses examples to demonstrate how to create a simple Android project in Eclipse with an activity that displays a text view and handles button click events.
This Presentation will give u information about Android :
1. UI design Components and layouts- Frame Layout,
2. Linear Layout,
3. Relative Layout Write the XML
4. Load the XML Resource Attributes- ID,
5. Layout Parameters,
6. Position,
7. Size,
8. Padding and Margins
The slides from the Java Meetup which was held in 12th of March 2015 at WSO2 Inc. Sri Lanka. Introduction to Android Development. By : Kasun Delgolla, Chathura Dilan And Inosh Perera, Engineers @ WSO2.
The document discusses Android development tools and the Android architecture. It describes the key components of the Android software stack including the Linux kernel, native libraries, Android runtime, application framework, and applications. It explains the role of the Dalvik virtual machine and core Android libraries. It also discusses the Android development tools plugin (ADT), Android emulator, and various tools used for app development like DDMS, ADB, and AAPT. Finally, it covers the Android activity lifecycle and methods.
This document provides an overview of Android development, including:
- What Android is and its key components like the Linux kernel and Dalvik VM.
- The fundamentals of building Android apps using Java and the app framework, including activities, services, content providers, and broadcast receivers.
- How the Android framework API works for each component and their lifecycles.
- How to get started with Android development using the SDK tools, Eclipse plugin, and creating a simple test project and virtual device.
Android application development workshop day1Borhan Otour
This document outlines an agenda for an Android application development workshop covering topics like the Android system architecture, XML, building a "Hello World" app, project structure, basic user interaction and interconnection between activities using intents. The workshop will teach setting up the development environment, creating projects, adding activities, getting views in code, passing data between activities and referencing resources. Attendees will learn to build a basic two-screen app with interactivity and data passing between screens.
My presentation on Android to the Ruby Users of Minnesota group. Introduces the platform, demo applications I wrote and how to list your app in the Android market.
GraphSummit Paris - The art of the possible with Graph TechnologyNeo4j
Sudhir Hasbe, Chief Product Officer, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
Atelier - Innover avec l’IA Générative et les graphes de connaissancesNeo4j
Atelier - Innover avec l’IA Générative et les graphes de connaissances
Allez au-delà du battage médiatique autour de l’IA et découvrez des techniques pratiques pour utiliser l’IA de manière responsable à travers les données de votre organisation. Explorez comment utiliser les graphes de connaissances pour augmenter la précision, la transparence et la capacité d’explication dans les systèmes d’IA générative. Vous partirez avec une expérience pratique combinant les relations entre les données et les LLM pour apporter du contexte spécifique à votre domaine et améliorer votre raisonnement.
Amenez votre ordinateur portable et nous vous guiderons sur la mise en place de votre propre pile d’IA générative, en vous fournissant des exemples pratiques et codés pour démarrer en quelques minutes.
Neo4j - Product Vision and Knowledge Graphs - GraphSummit ParisNeo4j
Dr. Jesús Barrasa, Head of Solutions Architecture for EMEA, Neo4j
Découvrez les dernières innovations de Neo4j, et notamment les dernières intégrations cloud et les améliorations produits qui font de Neo4j un choix essentiel pour les développeurs qui créent des applications avec des données interconnectées et de l’IA générative.
Top Features to Include in Your Winzo Clone App for Business Growth (4).pptxrickgrimesss22
Discover the essential features to incorporate in your Winzo clone app to boost business growth, enhance user engagement, and drive revenue. Learn how to create a compelling gaming experience that stands out in the competitive market.
A Study of Variable-Role-based Feature Enrichment in Neural Models of CodeAftab Hussain
Understanding variable roles in code has been found to be helpful by students
in learning programming -- could variable roles help deep neural models in
performing coding tasks? We do an exploratory study.
- These are slides of the talk given at InteNSE'23: The 1st International Workshop on Interpretability and Robustness in Neural Software Engineering, co-located with the 45th International Conference on Software Engineering, ICSE 2023, Melbourne Australia
AI Fusion Buddy Review: Brand New, Groundbreaking Gemini-Powered AI AppGoogle
AI Fusion Buddy Review: Brand New, Groundbreaking Gemini-Powered AI App
👉👉 Click Here To Get More Info 👇👇
https://sumonreview.com/ai-fusion-buddy-review
AI Fusion Buddy Review: Key Features
✅Create Stunning AI App Suite Fully Powered By Google's Latest AI technology, Gemini
✅Use Gemini to Build high-converting Converting Sales Video Scripts, ad copies, Trending Articles, blogs, etc.100% unique!
✅Create Ultra-HD graphics with a single keyword or phrase that commands 10x eyeballs!
✅Fully automated AI articles bulk generation!
✅Auto-post or schedule stunning AI content across all your accounts at once—WordPress, Facebook, LinkedIn, Blogger, and more.
✅With one keyword or URL, generate complete websites, landing pages, and more…
✅Automatically create & sell AI content, graphics, websites, landing pages, & all that gets you paid non-stop 24*7.
✅Pre-built High-Converting 100+ website Templates and 2000+ graphic templates logos, banners, and thumbnail images in Trending Niches.
✅Say goodbye to wasting time logging into multiple Chat GPT & AI Apps once & for all!
✅Save over $5000 per year and kick out dependency on third parties completely!
✅Brand New App: Not available anywhere else!
✅ Beginner-friendly!
✅ZERO upfront cost or any extra expenses
✅Risk-Free: 30-Day Money-Back Guarantee!
✅Commercial License included!
See My Other Reviews Article:
(1) AI Genie Review: https://sumonreview.com/ai-genie-review
(2) SocioWave Review: https://sumonreview.com/sociowave-review
(3) AI Partner & Profit Review: https://sumonreview.com/ai-partner-profit-review
(4) AI Ebook Suite Review: https://sumonreview.com/ai-ebook-suite-review
#AIFusionBuddyReview,
#AIFusionBuddyFeatures,
#AIFusionBuddyPricing,
#AIFusionBuddyProsandCons,
#AIFusionBuddyTutorial,
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#AIFusionBuddyforBeginners,
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#AIFusionBuddyRefundPolicy,
#AIFusionBuddyDemo,
#AIFusionBuddyMaintenanceFees,
#AIFusionBuddyNewbieFriendly,
#WhatIsAIFusionBuddy?,
#HowDoesAIFusionBuddyWorks
Neo4j - Product Vision and Knowledge Graphs - GraphSummit ParisNeo4j
Dr. Jesús Barrasa, Head of Solutions Architecture for EMEA, Neo4j
Découvrez les dernières innovations de Neo4j, et notamment les dernières intégrations cloud et les améliorations produits qui font de Neo4j un choix essentiel pour les développeurs qui créent des applications avec des données interconnectées et de l’IA générative.
E-commerce Application Development Company.pdfHornet Dynamics
Your business can reach new heights with our assistance as we design solutions that are specifically appropriate for your goals and vision. Our eCommerce application solutions can digitally coordinate all retail operations processes to meet the demands of the marketplace while maintaining business continuity.
Transform Your Communication with Cloud-Based IVR SolutionsTheSMSPoint
Discover the power of Cloud-Based IVR Solutions to streamline communication processes. Embrace scalability and cost-efficiency while enhancing customer experiences with features like automated call routing and voice recognition. Accessible from anywhere, these solutions integrate seamlessly with existing systems, providing real-time analytics for continuous improvement. Revolutionize your communication strategy today with Cloud-Based IVR Solutions. Learn more at: https://thesmspoint.com/channel/cloud-telephony
Why Mobile App Regression Testing is Critical for Sustained Success_ A Detail...kalichargn70th171
A dynamic process unfolds in the intricate realm of software development, dedicated to crafting and sustaining products that effortlessly address user needs. Amidst vital stages like market analysis and requirement assessments, the heart of software development lies in the meticulous creation and upkeep of source code. Code alterations are inherent, challenging code quality, particularly under stringent deadlines.
OpenMetadata Community Meeting - 5th June 2024OpenMetadata
The OpenMetadata Community Meeting was held on June 5th, 2024. In this meeting, we discussed about the data quality capabilities that are integrated with the Incident Manager, providing a complete solution to handle your data observability needs. Watch the end-to-end demo of the data quality features.
* How to run your own data quality framework
* What is the performance impact of running data quality frameworks
* How to run the test cases in your own ETL pipelines
* How the Incident Manager is integrated
* Get notified with alerts when test cases fail
Watch the meeting recording here - https://www.youtube.com/watch?v=UbNOje0kf6E
2. Prerequisities
These concepts should all be (VERY?!) familiar :
- Arrays of basic objects and types
- Use and characteristics of ArrayList
- Polymorphism.
- Overriding of methods (e.g. toString())
- Wrapper Classes - Integer, String, Double etc.
3. Android - Why ?
● Android (from Google) will be our platform of choice.
● Approaching 1 BILLION Android enabled devices
currently in the world (September 2014)
● Currently has 51% of the world’s smartphone market
share
● The types of devices (cars, fridges etc etc) are growing
all the time.
4. Android - History
● Originally started in 2005 and bought by Google in 2007.
● Google then started the OHA (Open Handset Alliance) with
the idea of standardizing mobile software platform across
vendors (Samsung, HTC, Motorola etc etc)
● Currently on version 4.4 (nickname ‘Kit Kat’), previous
4.1, 4.2 & 4.3 were nicknamed ‘Jelly Bean’
● Alphabetically ordered sweet treats!
5. The Basics
● We’ll be using Android as our platform of choice.
● Android apps are written in Java. So we need basic
Java installed :)! For this course we’ll use Java 8
(latest)
● We also need Android SDK (extra on top of Java)
● We’ll be using Android Studio as our development tool
of choice. Can also use Eclipse ADT (can be moved to
Android Studio later)
8. Using Android Studio
● We could use Eclipse but it’s no longer in active
development.
● Android Studio is what Google are moving towards.
Currently at release candidaate level.
● When we create an App project in Android Studio or
Eclipse we see alot of stuff that “just gets created”.
So what are the basic key parts ?
10. Activites
● The basic building block of an app is an Activity.
● An Activity Java class that we write will ultimately
extend from android.app.Activity
● You can think of an Activity as a self-contained
“screen” of your app.
● Each Activity also has a corresponding layout file
(written in XML) - More later.
11. Resources
The very basic types of
resources you would
have would be :
● Images (different resolutions)
● Layout files for each Activity
(these are XML files)
● Strings, Styles and
Dimensions of components.
12. Activity Layouts
● Each Activity Java class has a corresponding layout
file (written in XML).
● Exists in the layout directory of resources.
● Can use the designer to generate this XML for us.
● Can also do it similar to how we did it in Swing, but
less popular in general (ViewGroups)
13. The Manifest File
● Every Android app must have an
AndroidManifest.xml file which is the “glue”
that brings everything together to form an app.
● It names the package for the Android
application
package="com.example.simon.myfirstapp"
● Also says which code files (including Java) are
behind each screen (Activity) in the app.
14. Start of the Manifest File
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
These are the icon, label and theme
of your app and are picked up from
the Resources (res directory)
@style automatically links to
res/values/styles.xml
@string automatically links to
res/values/strings.xml
@drawable
automatically links to
the relevant
res/drawable
directory
15. android:label
android:icon
The font, colour, style, spacing
(i.e. “The look”) of the app is
controlled by
android:style
(in this case AppTheme in style.xml)
This is where your Activity runs.
Here we see MainActivity.java
16. Activities in Manifest File
● Activities must also be defined in the manifest
file.
<activity
android:name=".MyActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
Reference to the
Java file where the
Activity is
implemented.
17. What is <intent-filter> ?
● As previously mentioned each Activity is
capable of being launched as a “self-contained”
unit.
● An <intent-filter> defines where an Activity
can be launched from. (i.e. Where you “intend” it to
be launched from)
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
18. <intent-filter>
The <action> element specifies that this is the "main" entry
point to the application. (Like main in regular Java)
The <category> element specifies that this activity should be
listed in the system's application launcher (to allow users to
launch this activity).
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
19. A First Basic App
Key Parts of an Android App are :
Activity (Java) / Activity Layout (XML)
Manifest
Resource Directories
Next Week :
Activity Lifecycle & GUI Event Handling