In this presentation, Nick Finck will dive deep into the process he uses to create wireframes, a key deliverable for user experience designers. He'll talk about the principles that guide his process, how to create great wireframes (all the way down to the nitty gritty page or screen level), and how to identify and deliver solutions that meet your clients' business goals and solve their problems.
You'll walk away with a better understanding of what delivering awesome wireframes entails--from methodology, to process, to delivery--and how to do it yourself.
If you're an information architect, interaction designer, visual designer, or regular old user experience-curious creature: this one's for you.
Applying Usability to Improve Value and Reduce RiskBonitasoft
This technical session was presented by Nathalie Cotte at the online IDEAS conference hosted by the Center for Information Development-Management - to explain how we care more and more about customers, but that we also need to remind everyone that developers also have needs to be considered!
As humans we constantly experience the world around us. Our reliance on digital devices has heightened our expectations for real-time information, especially in our professional environments. When developing for the Salesforce platform companies need to constantly challenge themselves to look beyond the single service they are looking to improve or create, understanding that multiple segments need to work together when designing for the ideal customer experience.
In this three hour workshop I present an introduction to the UCD process, an overview of the basic technologies of the web and a survey of current Mobile Web Design trends.
In this presentation, Nick Finck will dive deep into the process he uses to create wireframes, a key deliverable for user experience designers. He'll talk about the principles that guide his process, how to create great wireframes (all the way down to the nitty gritty page or screen level), and how to identify and deliver solutions that meet your clients' business goals and solve their problems.
You'll walk away with a better understanding of what delivering awesome wireframes entails--from methodology, to process, to delivery--and how to do it yourself.
If you're an information architect, interaction designer, visual designer, or regular old user experience-curious creature: this one's for you.
Applying Usability to Improve Value and Reduce RiskBonitasoft
This technical session was presented by Nathalie Cotte at the online IDEAS conference hosted by the Center for Information Development-Management - to explain how we care more and more about customers, but that we also need to remind everyone that developers also have needs to be considered!
As humans we constantly experience the world around us. Our reliance on digital devices has heightened our expectations for real-time information, especially in our professional environments. When developing for the Salesforce platform companies need to constantly challenge themselves to look beyond the single service they are looking to improve or create, understanding that multiple segments need to work together when designing for the ideal customer experience.
In this three hour workshop I present an introduction to the UCD process, an overview of the basic technologies of the web and a survey of current Mobile Web Design trends.
Video: https://www.youtube.com/watch?v=Lka7nsDsZk8
There’s real evidence that Agile software engineering projects work better than waterfall. In Silicon Valley, Agile is the de-facto standard for innovating new products. But an Agile project needs good product management and good UX design to succeed. Fitting UX in with product management and Agile can be uncomfortable for UX designers. Once you get it, though, you’ll never want to work any other way. We’ll look at:
- Why Agile works well for innovation and for software delivery
- What product management is and why your software product can’t succeed without it
- The different product phases: Discover, expand and exploit
- The role of UX in each phase
- Setting up hypotheses and metrics to keep Agile teams on track
Using Product Box to Build the Complete DeveloperLuke Hohmann
In 2006 I was asked to give the keynote at the Better Software Conference on "The Complete Developer". It was a perfect opportunity to use the Innovation Game® Product Box to with senior leaders of Silicon Valley Companies like Google and EMC to identify the three core sets of attributes that they consider most valuable in a developer: technical competence, customer driven and business acumen.
ni merupakan salah satu contoh slide show untuk aplikasi yang akan dibangunkan untuk semester akan datang. ianya dibuat berdasarkan pengalaman sendiri dan minat yang mendalam terhadap sukan memanah. Dengan adanya aplikasi ini, ia dapat memudahkan pemanah baru untuk mengetahui peralatan asas dalam sukan memanah dan harga yang terkini berkaitan dengan sukan memanah.
SharePoint functionality: To Build or to Buy? Let's ask Pareto!Femke Goedhart
SharePoint is the complete solution for collaboration, document management and sharing knowledge across our organisation, and even beyond. It will drive our business!" For the last ten years it was this that message IT-departments used to get budget-approval to implement the platform we all know and love (and yes, sometimes hate). The reality is though that lots of companies struggle to get beyond using it as an intranet or document file storage. What happened to our promise to cover not just the 'sharing' and 'storage' part but really enhance our business processes with specific functionality tailored to the collaborative working? Like HR who needs functionality to support annual reviews, quality control who wants to monitor key performance indicators or the support departments who want to gauge customer satisfaction? "No problem!", most IT departments standard Pavlov reaction to these request was: "we'll build it ...!" But that takes lots of time, money and can cause massive delays which often also begs the question: isn't there another way? Aren't we inventing the wheel when others surely have already done so?
In this session Femke Goedhart and André Krijnen will discuss the intricacies and challenges of deciding when to make a standard solution fit (non-standard) business requirements and when to build your own. Taking you from how to handle the familiar "but that won't fit OUR organization!" arguments to figuring out the pragmatic factors that are really important in taking such a decision. To show you how, we will take several real-life customer scenarios through a decision matrix based on the 80/20 principle of Vilfredo Pareto that can help you determine whether to go 'Build' or 'Buy and Extend'. It will give you handles and tips on how to guide a decision process that is often difficult and can touch nerves but that, in the long run, can help you really fulfill that initial goal: creating a true collaboration platform.
Agile Development – Why requirements matter by Fariz SaracevicAgile ME
The clear benefits of agile development is a better collaboration, incremental delivery, early error detection and the elimination of unnecessary work—have made it the default approach for many teams. Some developers have questioned whether requirements fall into the category of unnecessary work, and can be cut down or even completely eliminated. Meanwhile, teams developing complex products, systems and regulated IT continue to have requirements-driven legacy processes.
So how does requirements management fit in an agile world? This meetup will take a look at requirements management and how it can bring significant value to agile development in regulated IT and complex product development projects, and sets out the characteristics of an effective requirements management approach in an agile environment.
Digitization solutions - A new breed of softwareUwe Friedrichsen
This slide deck is about the challenges we have to face if we deal with digitization solutions. As this term currently is massively overused, I first introduce a very simple definition to define what I mean with "digitization solution" in the context of the presentation.
Afterwards, I list the challenges - at least the most relevant ones - that arise from moving into the digitzation solution domain. Based on that, I try to examine the trends, prerequisites and limitations that you are confronted with from an IT point of view and you better need to adapt to if you are confronted with digitization in your company. Last, but not least, I try to derive some practical hints for us as individuals, how we can prepare for such an environment.
As always, the voice track is missing, but I hope also the slides on their own bear some value for you.
During the Agile Austria Conference 2017, Graz, Austria
Speaker: Fariz Saracevic
This session will examine how requirements management can bring significant value to agile development teams.
Did you know that over 20% of the world’s population has trouble using the web due to accessibility challenges? Have you thought about how accessible your website is to impaired users? Do you and your team know how to test for accessibility?
This lunch 'n learn style webinar will walk you through how to test your online assets for accessibility.
During this webinar Linn Vizard and Heather Moore from the Usability Matters team, will share with you some of the needs this audience has, design considerations geared toward making your website accessible, and how to how to conduct an accessibility focused user test.
Video: https://www.youtube.com/watch?v=Lka7nsDsZk8
There’s real evidence that Agile software engineering projects work better than waterfall. In Silicon Valley, Agile is the de-facto standard for innovating new products. But an Agile project needs good product management and good UX design to succeed. Fitting UX in with product management and Agile can be uncomfortable for UX designers. Once you get it, though, you’ll never want to work any other way. We’ll look at:
- Why Agile works well for innovation and for software delivery
- What product management is and why your software product can’t succeed without it
- The different product phases: Discover, expand and exploit
- The role of UX in each phase
- Setting up hypotheses and metrics to keep Agile teams on track
Using Product Box to Build the Complete DeveloperLuke Hohmann
In 2006 I was asked to give the keynote at the Better Software Conference on "The Complete Developer". It was a perfect opportunity to use the Innovation Game® Product Box to with senior leaders of Silicon Valley Companies like Google and EMC to identify the three core sets of attributes that they consider most valuable in a developer: technical competence, customer driven and business acumen.
ni merupakan salah satu contoh slide show untuk aplikasi yang akan dibangunkan untuk semester akan datang. ianya dibuat berdasarkan pengalaman sendiri dan minat yang mendalam terhadap sukan memanah. Dengan adanya aplikasi ini, ia dapat memudahkan pemanah baru untuk mengetahui peralatan asas dalam sukan memanah dan harga yang terkini berkaitan dengan sukan memanah.
SharePoint functionality: To Build or to Buy? Let's ask Pareto!Femke Goedhart
SharePoint is the complete solution for collaboration, document management and sharing knowledge across our organisation, and even beyond. It will drive our business!" For the last ten years it was this that message IT-departments used to get budget-approval to implement the platform we all know and love (and yes, sometimes hate). The reality is though that lots of companies struggle to get beyond using it as an intranet or document file storage. What happened to our promise to cover not just the 'sharing' and 'storage' part but really enhance our business processes with specific functionality tailored to the collaborative working? Like HR who needs functionality to support annual reviews, quality control who wants to monitor key performance indicators or the support departments who want to gauge customer satisfaction? "No problem!", most IT departments standard Pavlov reaction to these request was: "we'll build it ...!" But that takes lots of time, money and can cause massive delays which often also begs the question: isn't there another way? Aren't we inventing the wheel when others surely have already done so?
In this session Femke Goedhart and André Krijnen will discuss the intricacies and challenges of deciding when to make a standard solution fit (non-standard) business requirements and when to build your own. Taking you from how to handle the familiar "but that won't fit OUR organization!" arguments to figuring out the pragmatic factors that are really important in taking such a decision. To show you how, we will take several real-life customer scenarios through a decision matrix based on the 80/20 principle of Vilfredo Pareto that can help you determine whether to go 'Build' or 'Buy and Extend'. It will give you handles and tips on how to guide a decision process that is often difficult and can touch nerves but that, in the long run, can help you really fulfill that initial goal: creating a true collaboration platform.
Agile Development – Why requirements matter by Fariz SaracevicAgile ME
The clear benefits of agile development is a better collaboration, incremental delivery, early error detection and the elimination of unnecessary work—have made it the default approach for many teams. Some developers have questioned whether requirements fall into the category of unnecessary work, and can be cut down or even completely eliminated. Meanwhile, teams developing complex products, systems and regulated IT continue to have requirements-driven legacy processes.
So how does requirements management fit in an agile world? This meetup will take a look at requirements management and how it can bring significant value to agile development in regulated IT and complex product development projects, and sets out the characteristics of an effective requirements management approach in an agile environment.
Digitization solutions - A new breed of softwareUwe Friedrichsen
This slide deck is about the challenges we have to face if we deal with digitization solutions. As this term currently is massively overused, I first introduce a very simple definition to define what I mean with "digitization solution" in the context of the presentation.
Afterwards, I list the challenges - at least the most relevant ones - that arise from moving into the digitzation solution domain. Based on that, I try to examine the trends, prerequisites and limitations that you are confronted with from an IT point of view and you better need to adapt to if you are confronted with digitization in your company. Last, but not least, I try to derive some practical hints for us as individuals, how we can prepare for such an environment.
As always, the voice track is missing, but I hope also the slides on their own bear some value for you.
During the Agile Austria Conference 2017, Graz, Austria
Speaker: Fariz Saracevic
This session will examine how requirements management can bring significant value to agile development teams.
Did you know that over 20% of the world’s population has trouble using the web due to accessibility challenges? Have you thought about how accessible your website is to impaired users? Do you and your team know how to test for accessibility?
This lunch 'n learn style webinar will walk you through how to test your online assets for accessibility.
During this webinar Linn Vizard and Heather Moore from the Usability Matters team, will share with you some of the needs this audience has, design considerations geared toward making your website accessible, and how to how to conduct an accessibility focused user test.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Thinking of getting a dog? Be aware that breeds like Pit Bulls, Rottweilers, and German Shepherds can be loyal and dangerous. Proper training and socialization are crucial to preventing aggressive behaviors. Ensure safety by understanding their needs and always supervising interactions. Stay safe, and enjoy your furry friends!
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
4. Low fidelity wireframes – pro’s
• quick;
• low cost;
• easily amended;
• client/employer may visualise the design from
the drawings;
• identify errors in design at early stage;
• good material for basis of high fidelity
wireframe design/storyboarding.
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5. Low fidelity wireframes – con’s
• no clear instructions for front-end developer
to build the User Interface(UI);
• back-end developer may not interpret the
front-end development design;
• client may require many changes to the design
once it is built;
– design changes often ‘cascade’, ie change the
colour or function of one button and this may
affect the design in other areas.
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6. Flow Chart / Screen Map
Creating a flow chart / screen map from a low fidelity wireframe can then be used as
the basis for the high fidelity wireframe.
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7. Transfer of initial design detail
Here, the low fidelity wireframe details transcend into
the flow chart / screen map:
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8. High fidelity wireframe example
Source: http://developer.android.com/training/design-navigation/
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wireframing.html
9. High fidelity wireframes - pro’s
• Very detailed;
• User Interface may be built rapidly from the
detail in the high fidelity wireframe;
• Changes to design are less likely to be
requested;
• Client and design team all have a clear
indication of the end design and its usability
• Ability to carry out a ‘cognitive walk through’
of the design.
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10. High fidelity wireframes - con’s
• Time consuming;
• Expensive for business:
– time take to achieve the end result;
– people hours required to achieve the end result;
• Missed opportunity:
– the market has moved on in the time it has taken to
build the high fidelity wireframes;
– rapid application development is more suitable to
today’s fast moving market due to:
• new device releases;
• technology advances;
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11. High Fidelity Wireframe
Some of the detail expected within a high fidelity wireframe:
• screen size/sizes outlined;
• screen resolution/resolutions provided;
• layout and content;
• headings and titles;
• menu and navigation;
• font type, colour, size;
• colour defined for each element (usually in hexadecimal, or ARGB);
• content type, ie images, video, interactive;
• image placement;
• components, ie buttons, their appearance, their actions;
• navigational flow of the application;
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12. Traditional Storyboards
• Visual storyboards are a good basis for preparing a
video
There are online tools available to achieve this type of
storyboarding.
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13. Technical Storyboard Tools
This one has good
reviews but is not
free
https://play.google.com/store/apps/details?id=com.brakefield.storyboard&hl=en_GB
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14. Technical Storyboard Tools – pro’s
• Storyboards are good for apps with a small to medium
number of screens and relatively straightforward navigation
between views.;
• For large apps design, split up into multiple storyboard files;
• Storyboards assist with User Interface (UI) implementation;
• Good for a small sized app.
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15. Technical Storyboard Tools – con’s
• Lots of views and lots of cross-navigation
between screens and the Storyboard view
gets confusing;
• For a large project with multiple developers
storyboards are not ideal, unless they can be
split.
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19. Summary of wireframes design
approach
• Determine the time in hours available;
• Decide on the app concept;
• Draw low fidelity wireframes;
• Create a flow chart;
• Identify wireframe design tools to use:
– Microsoft Visio is good for flowchart design; Powerpoint
has flowchart design tools;
– Justinmind is free for app wireframe design;
• Ability then to create a ‘high fidelity’ wireframe:
– time available will determine the level of detail;
– amount of content will also determine the level of detail.
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20. … next, moving on to User Experience (UX) …
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21. User Experience (UX)
What is it?
• visually appealing design;
• a design that the user can easily navigate;
• a user can easily reach their goal;
• more than one way of achieving objective;
• intuitive;
• appeasing the psychology of the user;
• sometimes known as ‘usability’.
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22. The User
Who is the user?
• a child?
– can they read?
• an adult?
– a business user;
– a customer;
– a researcher;
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23. Norman – the Design of Everyday Things
“When objects appear to malfunction, it is not the fault of the user but rather
the lack of intuitive guidance that should be present in the design.”
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24. 10 Usability Heuristics for User
Interface Design – Jakob Nielsen
1. Visibility of system status;
2. Match between system and the real world;
3. User control and freedom;
4. Consistency and standards;
5. Error prevention;
6. Recognition rather than recall;
7. Flexibility and efficiency of use;
8. Aesthetic and minimalist design;
9. Help users recognise, diagnose and recover from
errors;
10. Help and Documentation.
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25. Gestalt principles
Laws of grouping
• Law of Proximity
• Law of Similarity
• Law of Closure
• Law of Symmetry
http://en.wikipedia.org/wiki/Gestalt_psychology
Law of Symmetry
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31. Useful Usability Principles
• Colours:
– blue is often used for large screen areas as the eye
sees blue in a more relaxed way;
– red to attract attention;
– green for ‘go’
• ie purchase button at checkout
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35. … next
Topic 5 Seminar
Learning the wireframes design software
http://www.justinmind.com/free
Work in groups
Topic 5 Workshop
Work in group and brainstorm app ideas
Create low fidelity wireframes of an app
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36. Essential work for next week
• Please consult the OLE for details of:
– Essential readings*
– Seminar/workshop preparation work*
– Recommended further readings
– Any additional learning
* Essential readings and preparation work must always be completed in time
for the next session
36