The document discusses adversarial search in artificial intelligence. Adversarial search is a type of search where there is an opponent that changes the state of the problem in an undesirable direction at each step. It involves searching a problem space where multiple agents are planning against each other. Games are a common domain for adversarial search, as they involve two or more players with conflicting goals exploring the same search space. The mini-max algorithm is used to find the optimal move for a player in a two-player zero-sum game by recursively searching the game tree.