Learning
Environment
FROM WIKIPEDIA, THE FREE ENCYCLOPEDIA
LEARNING ENVIRONMENT
 Learning environment
 Is a learning environment where learning takes place. In the e-learning is
used to refer to a particular software system using the institutions to
create a shared virtual space for learning.
 Software systems that support teaching and learning
 Virtual Learning Environments (VLE)
 Content Management Systems for Learning
 Learning Management Systems (LMS)
 (LCMS)
Virtual Learning Environment
 A virtual learning environment (VLE), or learning platform, is an e-
learning education system based on the web that models
conventional in-person education by providing
equivalent virtual access to classes, class content, tests, homework,
grades, assessments, and other external resources such as
academic or museum website links. It is also a social space where
students and teacher can interact through threaded discussions or
chat. It typically uses Web 2.0 tools for 2-way interaction, and
includes a content management system.
Virtual learning environment
 Virtual learning environments are the basic components of
contemporary distance learning, but can also be integrated with a
physical learning environment[1] which may be referred to
as blended learning.
 Virtual learning can take place synchronously or asynchronously. In
synchronous systems, participants meet in “real time”, and teachers
conduct live classes in virtual classrooms. Students can
communicate through a microphone, chat rights, or by writing on
the board.
 In asynchronous learning, which is sometimes called “self-paced”
learning, students are expected to complete lessons and
assignments independently through the system. Asynchronous
courses have deadlines just as synchronous courses do, but each
student is learning at his own pace.
Virtual learning environment
 A virtual learning environment can also include students and teachers
“meeting” online through a synchronous web-based application.
 The teacher is able to present lessons through video, PowerPoint, or
chatting. The students are able to talk with other students and the
teacher, as well as collaborate with each other, answer questions, or
pose questions. They can use the tools available through the
application to virtually raise their hand, send messages, or answer
questions on the screen given by the teacher or student presenter.
 In other words or in short we can say that a virtual learning environment
or VLE is a set or medium of learning and teaching tools that can help
students get to gain knowledge through a computer or the internet.

Content management system
 A content management system (CMS)[1][2][3] is a computer
application that allows publishing, editing and modifying content,
organizing, deleting as well as maintenance from a central
interface.[4] Such systems of content management provide
procedures to manage workflow in a collaborative
environment.[5] These procedures can be manual steps or an
automated cascade. CMSs have been available since the late
1990s.
 CMSs are often used to run websites containing blogs, news,
and shopping. Many corporate and marketing websites use CMSs.
CMSs typically aim to avoid the need for hand coding, but may
support it for specific elements or entire pages.
Content management system
 The function and use of content management systems is to store
and organize files, and provide version-controlled access to their
data. CMS features vary widely. Simple systems showcase a handful
of features, while other releases, notably enterprise systems, offer
more complex and powerful functions. Most CMSs include Web-
based publishing, format management, revision control (version
control), indexing, search, and retrieval. The CMS increments the
version number when new updates are added to an already-
existing file. Some content management systems also support
the separation of content and presentation.
 A CMS may serve as a central repository containing documents,
movies, pictures, phone numbers, scientific data. CMSs can be used
for storing, controlling, revising, semantically enriching and
publishing documentation.
Learning management system
 A learning management system (LMS) is a software application for
the administration, documentation, tracking, reporting and delivery
of e-learning education courses or training programs.[1]
 LMSs range from systems for managing training and educational
records to software for distributing online or blended/hybrid college
courses over the Internet with features for online collaboration.
Colleges and universities use LMSs to deliver online courses and
augment on-campus courses. Corporate training departments use
LMSs to deliver online training, as well as to automate record-
keeping and employee registration
Learning management system
 The key to understanding the difference between LMS and other
computer education terms is to understand the systemic nature of
LMS. LMS is the framework that handles all aspects of the learning
process. An LMS is the infrastructure that delivers and manages
instructional content, identifies and assesses individual and
organizational learning or training goals, tracks the progress towards
meeting those goals, and collects and presents data for supervising
the learning process of organization as a whole.[4] A Learning
Management System delivers content but also handles registering
for courses, course administration, skills gap analysis, tracking, and
reporting
Learning management system
 A robust LMS should be able to do the following:[1]
 centralize and automate administration
 use self-service and self-guided services
 assemble and deliver learning content rapidly
 consolidate training initiatives on a scalable web-based platform
 support portability and standards
 personalize content and enable knowledge reuse

learning content management
system (LCMS)
 learning content management system (LCMS) is a related software
technology that provides a multi-user environment where
developers, authors, instructional designers, and subject matter
experts may create, store, reuse, manage, and deliver digital e-
learning content from a central object repository. LCMS focuses on
the development, management and publishing of the content that
will typically be delivered via an LMS. Users can both create and re-
use e-learning content and reduce duplicated development efforts.
LCMS provides
 A 'repository' centralized
 • The ability to import external e-learning materials
 • One way to access the material
 • Tools for creating content (authoring) and amendments thereto
 • Tools for developing evaluation materials (student)
 • Tools for version management (change control) and to display the
history of changes and when used
 • Support for publishing and modifying Web content
 • Tools to manage the process of developing materials for e-learning
 • A dynamic user interface
 • A support system metadata / taxonomies.

Learning environment.pptx

  • 1.
  • 2.
    LEARNING ENVIRONMENT  Learningenvironment  Is a learning environment where learning takes place. In the e-learning is used to refer to a particular software system using the institutions to create a shared virtual space for learning.  Software systems that support teaching and learning  Virtual Learning Environments (VLE)  Content Management Systems for Learning  Learning Management Systems (LMS)  (LCMS)
  • 3.
    Virtual Learning Environment A virtual learning environment (VLE), or learning platform, is an e- learning education system based on the web that models conventional in-person education by providing equivalent virtual access to classes, class content, tests, homework, grades, assessments, and other external resources such as academic or museum website links. It is also a social space where students and teacher can interact through threaded discussions or chat. It typically uses Web 2.0 tools for 2-way interaction, and includes a content management system.
  • 4.
    Virtual learning environment Virtual learning environments are the basic components of contemporary distance learning, but can also be integrated with a physical learning environment[1] which may be referred to as blended learning.  Virtual learning can take place synchronously or asynchronously. In synchronous systems, participants meet in “real time”, and teachers conduct live classes in virtual classrooms. Students can communicate through a microphone, chat rights, or by writing on the board.  In asynchronous learning, which is sometimes called “self-paced” learning, students are expected to complete lessons and assignments independently through the system. Asynchronous courses have deadlines just as synchronous courses do, but each student is learning at his own pace.
  • 5.
    Virtual learning environment A virtual learning environment can also include students and teachers “meeting” online through a synchronous web-based application.  The teacher is able to present lessons through video, PowerPoint, or chatting. The students are able to talk with other students and the teacher, as well as collaborate with each other, answer questions, or pose questions. They can use the tools available through the application to virtually raise their hand, send messages, or answer questions on the screen given by the teacher or student presenter.  In other words or in short we can say that a virtual learning environment or VLE is a set or medium of learning and teaching tools that can help students get to gain knowledge through a computer or the internet. 
  • 6.
    Content management system A content management system (CMS)[1][2][3] is a computer application that allows publishing, editing and modifying content, organizing, deleting as well as maintenance from a central interface.[4] Such systems of content management provide procedures to manage workflow in a collaborative environment.[5] These procedures can be manual steps or an automated cascade. CMSs have been available since the late 1990s.  CMSs are often used to run websites containing blogs, news, and shopping. Many corporate and marketing websites use CMSs. CMSs typically aim to avoid the need for hand coding, but may support it for specific elements or entire pages.
  • 7.
    Content management system The function and use of content management systems is to store and organize files, and provide version-controlled access to their data. CMS features vary widely. Simple systems showcase a handful of features, while other releases, notably enterprise systems, offer more complex and powerful functions. Most CMSs include Web- based publishing, format management, revision control (version control), indexing, search, and retrieval. The CMS increments the version number when new updates are added to an already- existing file. Some content management systems also support the separation of content and presentation.  A CMS may serve as a central repository containing documents, movies, pictures, phone numbers, scientific data. CMSs can be used for storing, controlling, revising, semantically enriching and publishing documentation.
  • 8.
    Learning management system A learning management system (LMS) is a software application for the administration, documentation, tracking, reporting and delivery of e-learning education courses or training programs.[1]  LMSs range from systems for managing training and educational records to software for distributing online or blended/hybrid college courses over the Internet with features for online collaboration. Colleges and universities use LMSs to deliver online courses and augment on-campus courses. Corporate training departments use LMSs to deliver online training, as well as to automate record- keeping and employee registration
  • 9.
    Learning management system The key to understanding the difference between LMS and other computer education terms is to understand the systemic nature of LMS. LMS is the framework that handles all aspects of the learning process. An LMS is the infrastructure that delivers and manages instructional content, identifies and assesses individual and organizational learning or training goals, tracks the progress towards meeting those goals, and collects and presents data for supervising the learning process of organization as a whole.[4] A Learning Management System delivers content but also handles registering for courses, course administration, skills gap analysis, tracking, and reporting
  • 10.
    Learning management system A robust LMS should be able to do the following:[1]  centralize and automate administration  use self-service and self-guided services  assemble and deliver learning content rapidly  consolidate training initiatives on a scalable web-based platform  support portability and standards  personalize content and enable knowledge reuse 
  • 11.
    learning content management system(LCMS)  learning content management system (LCMS) is a related software technology that provides a multi-user environment where developers, authors, instructional designers, and subject matter experts may create, store, reuse, manage, and deliver digital e- learning content from a central object repository. LCMS focuses on the development, management and publishing of the content that will typically be delivered via an LMS. Users can both create and re- use e-learning content and reduce duplicated development efforts.
  • 12.
    LCMS provides  A'repository' centralized  • The ability to import external e-learning materials  • One way to access the material  • Tools for creating content (authoring) and amendments thereto  • Tools for developing evaluation materials (student)  • Tools for version management (change control) and to display the history of changes and when used  • Support for publishing and modifying Web content  • Tools to manage the process of developing materials for e-learning  • A dynamic user interface  • A support system metadata / taxonomies.