In our second session we began the first half of our language crash course. This session covered Classes vs. Objects, Duck Typing, Variables, Strings and Methods.
This document provides an overview and introduction to learning Ruby. It discusses the sponsors of the Learn Ruby 2011 session, why Ruby is a good language to learn, how to install Ruby on different operating systems, common Ruby tools like IRB and gems, and playing around with basic Ruby code in IRB. Attendees are encouraged to explore Ruby documentation and play with IRB before the next session.
In our third session we covered the second half of our language crash course. This session addresses Arrays, Hashes, Symbols, Control Structures, Regular Expressions, Blocks and Iterators.
This document provides an overview of the Ruby programming language. It introduces basic Ruby concepts like variables, data types, flow control, classes and objects. It also discusses tools and frameworks like Rails, gems, and testing. The document encourages learning Ruby and provides resources to get started, including trying an interactive tutorial and installing a development environment. It emphasizes that Ruby is fun and easy to learn.
This document provides an introduction to the Ruby programming language. It discusses that Ruby is an object-oriented language designed by Yukihiro "Matz" Matsumoto to be focused on humans rather than machines. It emphasizes that everything in Ruby is an object and covers key Ruby concepts like variables, methods, classes, modules, mixins, blocks, and syntax. The document encourages learning more about Ruby through interactive tutorials and code exercises.
This document provides an overview of actor modeling and how to implement actors using the Akka library. It begins with explaining the actor model and benefits of actors over threads. It then discusses how to create actors with Akka, demonstrating with a multiplayer chess game. The schedule outlines explaining the actor model for 1/4 of the time and how to create Akka actors for 3/4 of the time using the chess game demo. Useful links are provided for Akka documentation and chess/game related projects.
This technical talk introduces Ruby as a programming language. It provides an overview of Ruby's history, basic features, and differences from other languages like Java and PHP. The document also discusses Ruby on Rails, meta programming in Ruby, and resources for learning Ruby.
Value objects are immutable objects that model concepts from the problem domain. They have value semantics rather than reference semantics. Value objects are immutable, which means their internal state can never be modified. This intrinsic immutability makes value objects inherently thread-safe and easy to reason about, as their behavior remains consistent. Languages with object-oriented features need to resist the temptation to mutate value objects and instead produce new instances when operating on them.
This document provides an overview and introduction to learning Ruby. It discusses the sponsors of the Learn Ruby 2011 session, why Ruby is a good language to learn, how to install Ruby on different operating systems, common Ruby tools like IRB and gems, and playing around with basic Ruby code in IRB. Attendees are encouraged to explore Ruby documentation and play with IRB before the next session.
In our third session we covered the second half of our language crash course. This session addresses Arrays, Hashes, Symbols, Control Structures, Regular Expressions, Blocks and Iterators.
This document provides an overview of the Ruby programming language. It introduces basic Ruby concepts like variables, data types, flow control, classes and objects. It also discusses tools and frameworks like Rails, gems, and testing. The document encourages learning Ruby and provides resources to get started, including trying an interactive tutorial and installing a development environment. It emphasizes that Ruby is fun and easy to learn.
This document provides an introduction to the Ruby programming language. It discusses that Ruby is an object-oriented language designed by Yukihiro "Matz" Matsumoto to be focused on humans rather than machines. It emphasizes that everything in Ruby is an object and covers key Ruby concepts like variables, methods, classes, modules, mixins, blocks, and syntax. The document encourages learning more about Ruby through interactive tutorials and code exercises.
This document provides an overview of actor modeling and how to implement actors using the Akka library. It begins with explaining the actor model and benefits of actors over threads. It then discusses how to create actors with Akka, demonstrating with a multiplayer chess game. The schedule outlines explaining the actor model for 1/4 of the time and how to create Akka actors for 3/4 of the time using the chess game demo. Useful links are provided for Akka documentation and chess/game related projects.
This technical talk introduces Ruby as a programming language. It provides an overview of Ruby's history, basic features, and differences from other languages like Java and PHP. The document also discusses Ruby on Rails, meta programming in Ruby, and resources for learning Ruby.
Value objects are immutable objects that model concepts from the problem domain. They have value semantics rather than reference semantics. Value objects are immutable, which means their internal state can never be modified. This intrinsic immutability makes value objects inherently thread-safe and easy to reason about, as their behavior remains consistent. Languages with object-oriented features need to resist the temptation to mutate value objects and instead produce new instances when operating on them.
This document provides an introduction to object-oriented programming in C++. It explains that object orientation involves breaking programs into self-contained objects defined by classes. A class defines the variables and functions of an object, while an object is an instance of a class. The document uses examples like a Car class to demonstrate how to define classes with header and implementation files, and create objects from classes in a main program. It notes that object orientation can make programs easier to understand and reuse code through breaking problems into objects.
The document discusses regular expressions (regex), listing some of their key traits like being declarative and domain-specific languages without whitespace or delimiters. It then lists different concepts involved with regex like quantifiers, backtracking, lazy quantifiers, character classes, captures, anchors, and more. It also mentions an upcoming regex training course being held in Stockholm on March 5th.
Comparing Golang and understanding Java Value TypesPéter Verhás
This document summarizes a presentation comparing Go and Java value types. It discusses key differences between Go and Java, such as Go not having exceptions or inheritance. Go uses structs instead of objects and has no object headers. The presentation explains value types coming to Java to help performance by allocating types like Date on the stack instead of the heap. While Java is good, value types will make it better and learning Go can help programmers write better Java code.
Actor-based concurrency and Akka FundamentalsNgoc Dao
This document discusses actor-based concurrency and the Akka framework. It explains that actors are lightweight processes that communicate asynchronously by message passing rather than by sharing memory. This allows for high levels of concurrency. The document provides an example demonstrating how to define actor messages and behaviors in Akka to implement a simple counter actor. It also discusses some antipatterns to avoid, such as directly modifying actor state from outside the actor.
This document provides an introduction to using Scala, including how to install Scala, use the Scala interactive console and compile Scala scripts and programs. It also discusses SBT (Scala Build Tool) for managing Scala projects and dependencies, and introduces some useful Scala frameworks like Xitrum for building web applications and Akka for building concurrent and distributed applications.
This document compares Scala and Ruby programming languages. It discusses their similarities in syntax and semantics, as well as differences in their standard library approaches and community cultures. The author argues that the Scala community could benefit from aspects of Ruby's community, such as establishing a "Scala way" and being less dismissive of newcomers. The document also suggests Scala could improve its standard libraries for common scripting tasks.
This document discusses concurrency and parallelism in Ruby. It defines concurrency as performing two operations in tandem, while parallelism refers to performing two operations literally at the same time using multiple cores. The document examines traditional approaches to concurrency like threads and locks in Ruby and their limitations. It advocates for adopting models from other languages like actors and software transactional memory that can provide safer concurrency through message passing and transactions rather than shared mutable state and locks. The document reviews several Ruby libraries that implement actors and proposes areas for further improvement in Ruby's core support for concurrent programming.
The document introduces Ruby and Rails. It discusses that Ruby is an object-oriented scripting language created by Matz to bring joy to programming. Rails is a web framework that makes building database-driven web applications easy through conventions like MVC, templates, and ORMs. The document then provides an overview of major Ruby features like objects, variables, arrays, hashes, symbols, blocks and iterators. It also demonstrates building a simple class in Ruby. Finally, it shows a quick demo of generating a TODO list application in Rails.
OOPs fundamentals session for freshers in my office (Aug 5, 13)Ashoka R K T
This document provides an overview of topics that will be covered in an introduction to object-oriented programming (OOP) session. It lists key OOP concepts like classes, objects, properties, fields, methods, interfaces, constructors, destructors, access modifiers, static members, inheritance, and generics that will be explained. The document encourages attendees to access additional session materials and code samples on the speaker's website for further learning.
Value Types are not First Class Citizen of Java right now but they are likely to become First Class Citizens in later Version. It is being considered for Java 10 and the work is under Progress in Open JDK project Valhalla. This Slide provide a small Introduction to Project Valhalla & Value Types.
Scala.js allows code written in the Scala programming language to be compiled to JavaScript. It is an alternative JavaScript (AltJS) that allows Scala code to create JavaScript. Some key features of Scala.js include:
- Compiling Scala code to JavaScript that can run in web browsers or with Node.js
- Using familiar Scala concepts like classes, collections, and functions when writing code
- Statically typed for catching errors early and better integration with IDEs
This document discusses object-oriented programming concepts. It defines what objects are in programming as groupings of related data and functionality. Classes are introduced as blueprints that define objects, including their attributes and methods. Examples of classes like Vehicle and Star are provided to demonstrate how classes define objects. The key aspects of a class - name, attributes, constructor, and methods - are reviewed. Finally, example class diagrams are shown to visually represent classes and their relationships.
The document discusses Scala, a programming language that runs on the Java Virtual Machine but incorporates features from object-oriented and functional programming. It provides examples of Scala's type system, object model using traits and mixins, built-in support for domain specific languages like XML and actors, and how the actor model implements concurrency by treating objects as isolated message-passing actors.
The document discusses how Ruby's dynamic and reflective nature allows for meta-programming techniques that Rails leverages heavily, such as enhancing classes and using code as data, to accomplish its "magic" of providing a domain-specific language for building database-backed web applications with an integrated and seamless front-to-back stack. Ruby's meta-programming capabilities like open classes and meta-classes are key to how Rails accomplishes convention over configuration and allows terse and expressive code to generate advanced web application behavior.
The document discusses domain-driven design and NoSQL databases. It introduces domain-driven design principles like defining a ubiquitous language within a domain. It then explains some differences between SQL and NoSQL databases, providing examples of document and graph databases in NoSQL. The document advocates finding a common language within a domain and evolving data models iteratively with implementation.
Srategic triangulation past, present and possibleSharon Johnson
The document discusses the concept of strategic triangulation, which involves using three related ideas or perspectives to gain greater insight. It outlines principles of past-present-possible triangulation, where an organization's past results, current responses, and desired future positioning are all active. Various strategic thinking triangles are proposed combining ideas related to an organization's analysis, actions, and anticipation, or other trios related to its past, present, and possible dimensions. Questions are provided to investigate each trio's potential for understanding an organization's strategic situation and shaping decisions.
This document provides an introduction to object-oriented programming in C++. It explains that object orientation involves breaking programs into self-contained objects defined by classes. A class defines the variables and functions of an object, while an object is an instance of a class. The document uses examples like a Car class to demonstrate how to define classes with header and implementation files, and create objects from classes in a main program. It notes that object orientation can make programs easier to understand and reuse code through breaking problems into objects.
The document discusses regular expressions (regex), listing some of their key traits like being declarative and domain-specific languages without whitespace or delimiters. It then lists different concepts involved with regex like quantifiers, backtracking, lazy quantifiers, character classes, captures, anchors, and more. It also mentions an upcoming regex training course being held in Stockholm on March 5th.
Comparing Golang and understanding Java Value TypesPéter Verhás
This document summarizes a presentation comparing Go and Java value types. It discusses key differences between Go and Java, such as Go not having exceptions or inheritance. Go uses structs instead of objects and has no object headers. The presentation explains value types coming to Java to help performance by allocating types like Date on the stack instead of the heap. While Java is good, value types will make it better and learning Go can help programmers write better Java code.
Actor-based concurrency and Akka FundamentalsNgoc Dao
This document discusses actor-based concurrency and the Akka framework. It explains that actors are lightweight processes that communicate asynchronously by message passing rather than by sharing memory. This allows for high levels of concurrency. The document provides an example demonstrating how to define actor messages and behaviors in Akka to implement a simple counter actor. It also discusses some antipatterns to avoid, such as directly modifying actor state from outside the actor.
This document provides an introduction to using Scala, including how to install Scala, use the Scala interactive console and compile Scala scripts and programs. It also discusses SBT (Scala Build Tool) for managing Scala projects and dependencies, and introduces some useful Scala frameworks like Xitrum for building web applications and Akka for building concurrent and distributed applications.
This document compares Scala and Ruby programming languages. It discusses their similarities in syntax and semantics, as well as differences in their standard library approaches and community cultures. The author argues that the Scala community could benefit from aspects of Ruby's community, such as establishing a "Scala way" and being less dismissive of newcomers. The document also suggests Scala could improve its standard libraries for common scripting tasks.
This document discusses concurrency and parallelism in Ruby. It defines concurrency as performing two operations in tandem, while parallelism refers to performing two operations literally at the same time using multiple cores. The document examines traditional approaches to concurrency like threads and locks in Ruby and their limitations. It advocates for adopting models from other languages like actors and software transactional memory that can provide safer concurrency through message passing and transactions rather than shared mutable state and locks. The document reviews several Ruby libraries that implement actors and proposes areas for further improvement in Ruby's core support for concurrent programming.
The document introduces Ruby and Rails. It discusses that Ruby is an object-oriented scripting language created by Matz to bring joy to programming. Rails is a web framework that makes building database-driven web applications easy through conventions like MVC, templates, and ORMs. The document then provides an overview of major Ruby features like objects, variables, arrays, hashes, symbols, blocks and iterators. It also demonstrates building a simple class in Ruby. Finally, it shows a quick demo of generating a TODO list application in Rails.
OOPs fundamentals session for freshers in my office (Aug 5, 13)Ashoka R K T
This document provides an overview of topics that will be covered in an introduction to object-oriented programming (OOP) session. It lists key OOP concepts like classes, objects, properties, fields, methods, interfaces, constructors, destructors, access modifiers, static members, inheritance, and generics that will be explained. The document encourages attendees to access additional session materials and code samples on the speaker's website for further learning.
Value Types are not First Class Citizen of Java right now but they are likely to become First Class Citizens in later Version. It is being considered for Java 10 and the work is under Progress in Open JDK project Valhalla. This Slide provide a small Introduction to Project Valhalla & Value Types.
Scala.js allows code written in the Scala programming language to be compiled to JavaScript. It is an alternative JavaScript (AltJS) that allows Scala code to create JavaScript. Some key features of Scala.js include:
- Compiling Scala code to JavaScript that can run in web browsers or with Node.js
- Using familiar Scala concepts like classes, collections, and functions when writing code
- Statically typed for catching errors early and better integration with IDEs
This document discusses object-oriented programming concepts. It defines what objects are in programming as groupings of related data and functionality. Classes are introduced as blueprints that define objects, including their attributes and methods. Examples of classes like Vehicle and Star are provided to demonstrate how classes define objects. The key aspects of a class - name, attributes, constructor, and methods - are reviewed. Finally, example class diagrams are shown to visually represent classes and their relationships.
The document discusses Scala, a programming language that runs on the Java Virtual Machine but incorporates features from object-oriented and functional programming. It provides examples of Scala's type system, object model using traits and mixins, built-in support for domain specific languages like XML and actors, and how the actor model implements concurrency by treating objects as isolated message-passing actors.
The document discusses how Ruby's dynamic and reflective nature allows for meta-programming techniques that Rails leverages heavily, such as enhancing classes and using code as data, to accomplish its "magic" of providing a domain-specific language for building database-backed web applications with an integrated and seamless front-to-back stack. Ruby's meta-programming capabilities like open classes and meta-classes are key to how Rails accomplishes convention over configuration and allows terse and expressive code to generate advanced web application behavior.
The document discusses domain-driven design and NoSQL databases. It introduces domain-driven design principles like defining a ubiquitous language within a domain. It then explains some differences between SQL and NoSQL databases, providing examples of document and graph databases in NoSQL. The document advocates finding a common language within a domain and evolving data models iteratively with implementation.
Srategic triangulation past, present and possibleSharon Johnson
The document discusses the concept of strategic triangulation, which involves using three related ideas or perspectives to gain greater insight. It outlines principles of past-present-possible triangulation, where an organization's past results, current responses, and desired future positioning are all active. Various strategic thinking triangles are proposed combining ideas related to an organization's analysis, actions, and anticipation, or other trios related to its past, present, and possible dimensions. Questions are provided to investigate each trio's potential for understanding an organization's strategic situation and shaping decisions.
El documento proporciona instrucciones sobre cómo describir objetos, personas y paisajes de manera objetiva y subjetiva. Explica que una descripción debe incluir detalles observables como características, forma, tamaño, composición y ubicación; y también puede incluir sentimientos y opiniones. Luego presenta un ejemplo de descripción objetiva de una cebolla y uno subjetivo de una cebolla. Finalmente, pide realizar un ejercicio de descripción.
Slide set 6 contrasting worldviews in businessSharon Johnson
The document contrasts different worldviews in business through a framework of locus of reality and value sets. It discusses several worldviews including cultural relativism, ethical egoism, Kantian ethics, natural law ethics, utilitarianism, and virtue ethics. For each view, it outlines key propositions, potential positives, and problems or challenges. The overall document provides a philosophic structure to analyze and compare different approaches to ethics and decision making in business.
Slide set 7 faith integration in business - stage perspectivesSharon Johnson
The document discusses several models for conceptualizing the development of faith integration in business. It describes a cycle with six stages - from an emerging awareness to a fully embodied stage where faith infuses all aspects of life. It also outlines four quadrants that track growth from an isolated view of faith and work to a fully integrated perspective. Additionally, it presents five levels of faith integration - from practices to underlying presuppositions. Finally, it discusses four perspectives on work and four stages of Christian growth from simplicity to humility.
Healthy systems share 14 universal qualities including purposefulness, differentiation, wholeness, interrelatedness, openness, transformation, control, rhythms, competition, decay and death, intelligent design, learning, sustainability, and equilibrium. Effective leaders understand and apply these systems principles to promote change, such as developing clear goals, celebrating differences among followers, and adapting to environmental changes.
El documento presenta los resultados de una competencia de modding de PC y programación Scratch. En el primer puesto de modding se encuentra Tortured Soul con su PC inspirado en The Crow. En primer lugar de Scratch está Yuranis Mendez con su programa de acordeón. Ppower obtuvo el tercer lugar en modding con su PC Tron, mientras que Moon Base fue tercero en Scratch creado por DAC.
This document summarizes the development of the business, data access, and presentation tiers of a library management application. Stored procedures were used to access an SQL Server database and handle data validation and errors. A custom exceptions class was created to catch SQL exceptions and return more detailed error messages to users. The business tier separates the data access and presentation layers and prevents SQL injection attacks.
The document discusses team building and effective teams. It outlines the four stages of group growth - forming, storming, norming, and performing - and describes the behaviors associated with each stage. Characteristics of highly effective teams include clarity, commitment, empowerment, teamwork, and purpose. The document provides suggestions for improving teams and includes a scenario and exercise related to team building.
The document outlines a presentation on time management techniques. It discusses setting goals, tracking time usage, planning activities, taking action, and evaluating plans. The 5-step time management process involves setting goals, tracking current time usage, planning activities based on goals and time analysis, taking action by implementing plans, and evaluating/adjusting plans. The presentation provides exercises for participants to set goals, track time from the previous day/week, and plan upcoming tasks. It emphasizes starting with goals, being flexible, and continually evaluating plans for improvement.
The document summarizes opportunities in the financial services industry. It outlines the sectors within financial services, including traditional sectors like banks and insurance as well as newer areas like microfinancing and financial planning. It discusses the types of jobs available for fresh graduates, including roles in sales, operations, and technical fields. It emphasizes the importance of developing skills like problem solving, data analysis, communication skills, and maintaining extensive market knowledge to succeed in financial services careers. The presentation encourages attendees to gain experience through internships, reading, and attending seminars to help bridge the gap into desired financial services roles.
The document discusses a training session on creativity in business. It begins with a quote from Charles Darwin about adapting to change. The agenda includes understanding creativity, its relationship to business, and tools and discussions. Mental blocks to creativity like seeking a single right answer or thinking ideas are not practical are examined. Creativity is defined as seeing things differently. Creativity is important for businesses facing change, technology, competition and survival. Examples challenge linear thinking and show how creativity can solve problems.
The document discusses the concept of POWER and its connection to strategic positioning, intention, and direction. It provides a proposed model for understanding the strategy-power connection. It then discusses various friends and enemies of establishing and sustaining strategic positioning, intention, and direction. Finally, it discusses how developing POWER can help with strategic positioning, intentionalizing, and directing through purposes like planned pursuit, openness, wholeness, excellence, and resiliency.
The document discusses effective communications strategies for technology and telecommunications organizations. It notes that these sectors now influence and are influenced by a wide range of stakeholders. It also highlights the complex communications environment they operate in, with aggressive competitors, increased regulation, constant media scrutiny, and empowered customers. The document argues that in this environment, technology and telecom organizations need consistent communications across all audiences to protect and build their reputations. It promotes the services of MHP, a communications firm that brings together experts in various disciplines to address specific client challenges without using isolated "tech teams".
- The document discusses Ruby meta programming and provides information about the author such as their Twitter handle and blog. It then covers topics like what Ruby is, differences between Ruby and other languages, and new concepts in Ruby like symbols, variables, and object-oriented principles.
1. The document discusses the history and features of the Ruby programming language. It was created in the mid-1990s by Yukihiro Matsumoto in Japan and was influenced by other languages like Perl, Smalltalk, Eiffel, Ada, and LISP. Ruby supports object-oriented, functional, and imperative programming paradigms.
2. The document provides an introduction to some basic concepts in Ruby including variables, data types, methods, blocks, and control structures. It explains how to define variables, write methods with parameters and returns values, pass blocks to methods, and use conditional and looping statements.
3. The document covers various Ruby string functions and regular expressions. It demonstrates
Yet another talk :)
This time in a lecture called “Markup Languages und Anwendungen”
Went pretty ok, but as usual I talked a little bit too fast ^_^
http://www.marc-seeger.de
The document provides an agenda and overview for a Ruby programming course. It covers reviewing homework, using Git branches, an introduction to the Ruby language, Ruby Gems, and IRB. It also discusses strings and variables in Ruby, creating objects, and an example of making a Mad Libs game. The homework is to complete a reading and Simon Says spec.
Barry Jones introduces himself as the instructor for the Ruby on Rails and PostgreSQL course. He has experience developing applications using various languages and databases. He wishes a course like this had been available when he took over a large Perl to Rails conversion project without knowing Rails or PostgreSQL, which led to issues he later had to fix. The goal of the course is to help students gain proficiency with Rails and PostgreSQL faster to avoid similar mistakes.
The document summarizes key concepts in Ruby including expressions, operators, literals, variables, constants, method invocations, assignments, and parallel assignments. Expressions can be combined with operators and evaluated to produce values. Variables, constants, literals, and keywords also evaluate to values that can be used in expressions. Methods are invoked by sending messages to objects and can accept arguments. Assignments are used to set values to variables, attributes, and array elements. Parallel assignments allow setting multiple variables at once.
This document provides an overview introduction to the Ruby programming language. It discusses what Ruby is, basic syntax, key features like being dynamically typed and object-oriented, implementations, applications, and the ecosystem. It also covers topics like variables, data types, control flow, methods, classes, and encapsulation. Code examples are provided to demonstrate various language constructs.
Ruby Programming Language - IntroductionKwangshin Oh
Ruby is an interpreted, object-oriented, and dynamically typed programming language. It was created in the 1990s by Yukihiro Matsumoto to enhance programmer productivity and have fun. Some key aspects include everything being an object, duck typing where objects are identified by their methods/attributes rather than type, and a focus on simplicity, readability, and productivity for programmers.
The slides for a lecture about the Ruby programming language. This language was given at FEUP, on a course called "Laboratories of Object-Oriented Programming".
This document provides an introduction to Perl and BioPerl for bioinformatics. It discusses Jennifer Dommer and Vivek Gopalan from the National Institute of Allergy and Infectious Diseases presenting on Perl programming principles including variables, flow control, loops, file manipulation and regular expressions. It then provides an overview of BioPerl and how it can be used for tasks like working with sequence data. Examples are given throughout to demonstrate various Perl coding concepts.
The document summarizes basic concepts from Mr. Neighborly's Humble Little Ruby Book, including:
- What Ruby is and why learn it (a programming language and Ruby on Rails uses Ruby)
- Features that make Ruby special like object-oriented, interpreted, and automatic garbage collection
- Basic data types in Ruby like integers, floats, strings, arrays, hashes, ranges, and symbols
- How to define and manipulate various data types
The document discusses metaprogramming in Ruby. It provides an overview of Ruby's metaprogramming capabilities and how they enable dynamically modifying classes at runtime. This allows enhancing core classes like Array as well as building powerful frameworks like Ruby on Rails. The document also describes how Trellis, an experimental web framework created by the author, leverages metaprogramming techniques to provide component-based programming.
This document provides an introduction to Ruby and Rails. It discusses key differences between Ruby and Rails, with Ruby being an object-oriented scripting language and Rails being a web application framework built on Ruby. It also covers some basic Ruby concepts like variables, data types, methods and iteration. Resources for learning Ruby on Rails are provided, including free options like Codecademy as well as local meetup groups for support.
This document provides an overview of the JavaScript programming language, including its history, key concepts, values, objects, and functions. It summarizes JavaScript as a dynamic language that unifies objects and functions, uses prototype-based inheritance, and loosely typed values. Everything in JavaScript is an object, which can be used to represent records, trees, and other data structures using dynamic object literals.
Ruby for Java Programmers provides an overview of the Ruby programming language for Java developers. It discusses Ruby's origins and timeline, key differences from Java like duck typing and mixins, and how Ruby approaches concepts like classes, objects, and closures differently. The document aims to explain Ruby's philosophy and help Java programmers transition to Ruby's more dynamic style.
Ruby for Java Programmers provides an overview of the Ruby programming language for Java developers. Some key points:
- Ruby was created in 1993 and gained popularity with the Rails framework in the mid-2000s. It influences include Smalltalk and Lisp.
- Ruby is dynamically typed with duck typing. Classes are objects that can be modified. Everything is an object with message passing.
- Similarities to Java include garbage collection and use of a virtual machine. Differences include optional syntax, mixins instead of interfaces, and reopening of classes.
- Ruby focuses on solving problems concisely while Java focuses on reusable building blocks. Closures and metaprogramming allow more flexible programming in Ruby.
Code for Startup MVP (Ruby on Rails) Session 2Henry S
This document provides an overview and agenda for a workshop on learning to code for startup MVPs using Ruby on Rails. It covers setting up the development environment, a review of concepts from the previous session, and a focus on Ruby basics, Rails models, and using Devise for user authentication.
Interfaces give classes a way to guarantee they behave in compatible ways. How can such a guarantee be afforded in Ruby without a language construct to provide it? Explore getting the same assurances through testing and behavior-orientation.
Introducing deliberate architectural practices into existing monolithic codebases can be daunting. Often the code itself can resist such attempts in subtle ways that negatively impact a team with little architectural experience.
Drawing on a real-world project as an example, James Thompson explains how to implement bounded contexts into such applications in conjunction with normal feature development and maintenance. Emphasis will be given to the aspects of the application that made implementing better architectural practices more difficult, including matters of process and implementation. Along the way, James shares a feature that provides the practical vehicle for introducing architectural improvements to one area of the application and discusses how this feature was used to bring more deliberate architectural thinking and boundaries to the example project.
In many cases, existing architectures represent an accident of circumstances—big balls of mud that grow naturally anywhere there is a lack of deliberate architectural thinking and practice. James Thompson explains why you should move beyond the accidental and introduce intentional architectural thinking to your team, outlining the benefits of deliberate software architecture, from helping newer engineers understand why certain boundaries exist to enabling senior engineers to improve their skills and more. Emphasis will be given to how to implement many of the suggestions in a variety of team contexts and how to seek to turn skeptics into advocates. You’ll leave with a number of practical ways to help your teams overcome accidental architecture.
For many developers and teams the idea of pair programming seems interesting — to many managers the practice sounds downright wasteful. This talk will seek to address compelling reasons why your teams should adopt pair programming as a regular practice and address concerns that are often raised by those managing software teams. Some of the key areas this talk will address include:
* What Pair Programming Is and Is Not
* Benefits & Risks of Pair Programming
* Setups for Effective Pair Programming
* Practices of Good Pair Programmers
* Experimenting with Pair Programming
The goal of this talk is to make the case for why pair programming is an effective and beneficial practice for software teams, and to present patterns and practices for its adoption and use.
This document discusses best practices for wrapping an API with a Ruby gem. It recommends thoroughly understanding the API being wrapped and making early design decisions. It also suggests favoring a concrete implementation over abstraction and avoiding protocol wrappers. Examples are provided of simple and more full-featured API wrapper gems.
Microservices are a hot topic amongst people interested in software architecture, but how do you incorporate them into an established software ecosystem? This talk will focus on patterns for designing and developing microservices alongside and in-concert with existing monolithic applications. The talk will also deal with how to use microservices to make monolithic systems easy to work with in the long run.
The document discusses mocking and stubbing in testing. Mocking creates fake objects to stand in for real dependencies, while stubbing sets expectations and returns values for methods called on those fake objects. It provides examples of creating mocks and stubs in RSpec and links to documentation on mocking and stubbing. The document also offers advice on when mocking and stubbing may indicate problems like high coupling between classes.
Learn Ruby 2011 - Session 5 - Looking for a RescueJames Thompson
In this final language-focussed session we covered the three kinds of blocks used in Ruby: blocks, Procs and lambdas. We also covered error/exception handling in Ruby and reviewed iteration mechanisms.
In this session we covered Classes, Modules and Mixins in more depth. Ruby's inheritance mechanism was covered, as well as the uses of instance and class variables.
An examination of the various options for web development with Ruby, including Rails, Ramaze, Camping, Sinatra and Mack. Also includes a look at the heart of all the Ruby web frameworks: Rack.
Introductory presentation with basic examples for the use of Cucumber and Rspec to do testing in Ruby.
http://github.com/jwthompson2/barcamp-nola-2009/
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
Webinar: Designing a schema for a Data WarehouseFederico Razzoli
Are you new to data warehouses (DWH)? Do you need to check whether your data warehouse follows the best practices for a good design? In both cases, this webinar is for you.
A data warehouse is a central relational database that contains all measurements about a business or an organisation. This data comes from a variety of heterogeneous data sources, which includes databases of any type that back the applications used by the company, data files exported by some applications, or APIs provided by internal or external services.
But designing a data warehouse correctly is a hard task, which requires gathering information about the business processes that need to be analysed in the first place. These processes must be translated into so-called star schemas, which means, denormalised databases where each table represents a dimension or facts.
We will discuss these topics:
- How to gather information about a business;
- Understanding dictionaries and how to identify business entities;
- Dimensions and facts;
- Setting a table granularity;
- Types of facts;
- Types of dimensions;
- Snowflakes and how to avoid them;
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An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
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The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
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ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
Project Management Semester Long Project - Acuityjpupo2018
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Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
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For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
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Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
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Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
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Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
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Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on integration of Salesforce with Bonterra Impact Management.
Interested in deploying an integration with Salesforce for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
5. Learn to Program, 2ed
• For total beginners
• Systematic coverage of
programming concepts
• Uses Ruby to teach
programming
6. Programming Ruby, 3ed
• Comprehensive langauge
reference
• Covers Ruby 1.9.2,
annotations for 1.9 and
1.9.2 specific features
• de facto standard
reference
8. Objects vs Classes
• An Object is a discreet thing
• You can do things to Objects
• Classes tell you how to build Objects
• Classes in Ruby are also Objects
9. Objects vs Classes
• A Car is a Class
• My Car is an Object
• My Car has lots of things in common with
other cars
• So, My Car is a Car
• But, Not every Car is My Car
10. Everything is an Object
• In Ruby everything is an object
• This means you can do things to everything
you come across.
11. Everything has a Class
• Because everything is an Object, everything
also has a class
• An Object’s class is often referred to as it’s
Type
12. Duck Typing
• Ruby is Duck Typed
• This means that when you encounter an
Object in Ruby, what you can do to it
determines it’s type
• Ruby’s “Type Model” is concerned with
what you can do with Objects
13. A Sample of Ruby
def say_goodnight(name)
result = “Good night, “ + name
return result
end
puts say_goodnight(“John-Boy”)
puts say_goodnight(“Mary-Ellen”)
14. Variables
def say_goodnight(name)
result = “Good night, “ + name
return result
end
puts say_goodnight(“John-Boy”)
puts say_goodnight(“Mary-Ellen”)
15. Variables
• Variables hold values, in Ruby they hold
Objects
• Variables are the handles we use to easily
reference the data we want to work with
16. Variables
• There are four basic kinds of variables
• local_variables
• @instance_variables
• @@class_variables
• $global_variables
17. Variables
• There are also Constants, variables that
don’t change
• ClassNames
• CONSTANT_NAME
18. Variables
def say_goodnight(name)
result = “Good night, “ + name
return result
end
puts say_goodnight(“John-Boy”)
puts say_goodnight(“Mary-Ellen”)
19. Strings
def say_goodnight(name)
result = “Good night, “ + name
return result
end
puts say_goodnight(“John-Boy”)
puts say_goodnight(“Mary-Ellen”)
20. Strings
• Strings in Ruby come in two basic kinds
• “Double-Quoted”
• ‘Single-Quoted’
• They differ in how much processing Ruby
does with their contents
22. “Double-Quoted” Strings
• Ruby performs additional processing of
these strings
• Ruby looks for escape sequences
n t u2603
• Ruby also performs interpolation
#{expression}
23. Strings
def say_goodnight(name)
result = “Good night, #{name}“
return result
end
puts say_goodnight(“John-Boy”)
puts say_goodnight(“Mary-Ellen”)
24. Methods
def say_goodnight(name)
result = “Good night, #{name}“
return result
end
puts say_goodnight(“John-Boy”)
puts say_goodnight(“Mary-Ellen”)
25. Methods
• Methods are reusable bits of code
• They also go by the name Functions.
• They accept parameters, do something and
return a value
26. Methods
• Parameters are passed to methods and
given convenient local variable names by
the method definition
27. Methods
def say_goodnight(name)
result = “Good night, #{name}“
return result
end
puts say_goodnight(“John-Boy”)
puts say_goodnight(“Mary-Ellen”)
28. Methods
• When calling methods the parentheses that
surround parameters are optional.
• Only leave them out when unambiguous
29. Methods
def say_goodnight name
result = “Good night, #{name}“
return result
end
puts say_goodnight “John-Boy”
puts(say_goodnight “Mary-Ellen”)
30. Methods
• Methods return values can be either
explicit or implicit
• Use the return keyword to make explicit
what your methods return
• Or, the last expression in the method will
be the methods return value
31. Methods
def say_goodnight name
result = “Good night, #{name}“
end
puts say_goodnight “John-Boy”
puts(say_goodnight “Mary-Ellen”)
34. For Next Week
For the New to Programming
• Read Chapters 2, 3 & 4 in LtP
• Complete exercises for each chapter
For Everyone
• Read Chapter 2 in PR1.9
• Keep playing in IRB
35. Next Week
• Arrays & Hashes
• Symbols
• Control Structures
• Regular Expressions
• Blocks & Iterators