This document provides an overview and design details for a 2D platformer game called "First Impact" where the player controls an alien named Jeremy who is escaping from the FBI. The game has three levels - Area 51, Earth, and Space. It describes Jeremy's backstory, gameplay mechanics, controls, enemy/boss designs, cutscenes, and more. The goal is for players to guide Jeremy through each level collecting items while avoiding enemies to ultimately escape back to his home planet.