Beat	
  Chart	
  
First	
  Impact	
  
Level:	
  Area	
  51	
  
	
  
Time	
  of	
  Day	
  &	
  Story	
  
The	
  level	
  is	
  set	
  during	
  the	
  day.	
  The	
  story	
  follows	
  Jeremy,	
  an	
  alien	
  
who	
  has	
  crash-­‐landed	
  on	
  earth	
  and	
  is	
  trying	
  to	
  escape	
  whilst	
  being	
  
chased	
  by	
  the	
  FBI	
  agents.	
  	
  
	
  
Progression	
  &	
  Enemy	
  
The	
  main	
  objective	
  is	
  to	
  climb	
  the	
  
ladders	
  and	
  get	
  to	
  the	
  top	
  whilst	
  
avoiding	
  the	
  FBI	
  agents,	
  who	
  are	
  the	
  ain	
  
enemy.	
  Documents	
  can	
  also	
  be	
  collected	
  
on	
  the	
  way	
  for	
  bonus	
  points;	
  in	
  the	
  
game’s	
  story	
  these	
  contain	
  information	
  
about	
  aliens.	
  	
  
	
  
Estimated	
  time	
  
The	
  level	
  will	
  take	
  roughly	
  1-­‐3	
  minutes	
  to	
  complete,	
  within	
  this	
  time	
  
the	
  player	
  should	
  be	
  able	
  to	
  work	
  out	
  a	
  method/strategy	
  to	
  avoid	
  the	
  
guards	
  whilst	
  also	
  getting	
  up	
  the	
  ladders	
  and,	
  if	
  they	
  wish	
  to,	
  collect	
  
the	
  documents.	
  
	
  
Colour	
  Scheme	
  
We	
  are	
  planning	
  for	
  the	
  first	
  level	
  to	
  have	
  a	
  silver	
  colour	
  scheme,	
  the	
  
second	
  level	
  to	
  have	
  a	
  green	
  and	
  blue	
  colour	
  scheme	
  and	
  the	
  third	
  to	
  
have	
  a	
  black	
  and	
  brown	
  colour	
  scheme.	
  
	
  
Hazards	
  
Laser	
  beams	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Power	
  Ups	
  &	
  New	
  Abilities	
  
There	
  are	
  no	
  power	
  ups	
  or	
  new	
  abilities 	
  
Mechanics introduced
The game mechanics that are used are ‘A’button to move left, the ‘D’
button to go right, the ‘W’ button to climb up ladders, and the ‘S’ button
to go down.	
  
New abilities, weapons, or gear introduced/unlocked
Nothing will be added as we feel adding anything extra at this point that
would be considered an advantage would make the game too easy.
Treasure amount and type the player can find
On the first level the player can find documents misplaced by the
government about the character’s species. This will gain points. On level
two the player can find food to gain more points. One the last level the
player can collect spaceship parts in order to improve the spaceship that
he will use to fly home.
Music track(s) to be used in this level/environment
The music that will be featured in the game will be completely created by
us.
	
  
	
  
	
  

Beat chart

  • 1.
    Beat  Chart   First  Impact   Level:  Area  51     Time  of  Day  &  Story   The  level  is  set  during  the  day.  The  story  follows  Jeremy,  an  alien   who  has  crash-­‐landed  on  earth  and  is  trying  to  escape  whilst  being   chased  by  the  FBI  agents.       Progression  &  Enemy   The  main  objective  is  to  climb  the   ladders  and  get  to  the  top  whilst   avoiding  the  FBI  agents,  who  are  the  ain   enemy.  Documents  can  also  be  collected   on  the  way  for  bonus  points;  in  the   game’s  story  these  contain  information   about  aliens.       Estimated  time   The  level  will  take  roughly  1-­‐3  minutes  to  complete,  within  this  time   the  player  should  be  able  to  work  out  a  method/strategy  to  avoid  the   guards  whilst  also  getting  up  the  ladders  and,  if  they  wish  to,  collect   the  documents.     Colour  Scheme   We  are  planning  for  the  first  level  to  have  a  silver  colour  scheme,  the   second  level  to  have  a  green  and  blue  colour  scheme  and  the  third  to   have  a  black  and  brown  colour  scheme.     Hazards   Laser  beams                  
  • 2.
    Power  Ups  &  New  Abilities   There  are  no  power  ups  or  new  abilities   Mechanics introduced The game mechanics that are used are ‘A’button to move left, the ‘D’ button to go right, the ‘W’ button to climb up ladders, and the ‘S’ button to go down.   New abilities, weapons, or gear introduced/unlocked Nothing will be added as we feel adding anything extra at this point that would be considered an advantage would make the game too easy. Treasure amount and type the player can find On the first level the player can find documents misplaced by the government about the character’s species. This will gain points. On level two the player can find food to gain more points. One the last level the player can collect spaceship parts in order to improve the spaceship that he will use to fly home. Music track(s) to be used in this level/environment The music that will be featured in the game will be completely created by us.