The document provides an overview and instructions for creating Kinect hacks. It introduces the author and their background with Kinect projects. Chapter 1 discusses the necessary hardware, software, and programming techniques used to create hacks like transforming the player into a superhero and shooting lasers with poses. Chapter 2 notes that while the author did not intend commercial success, factors like differentiating hacks, quick completion, and making the experience entertaining led to unexpectedly large public response.