This document evaluates the educational software game Capitalism II. The author chose this game because they thought business students could learn a lot from playing it. The game allows the player to start their own business from scratch or take over an existing business. Players must achieve financial goals within a set time period to win. The game teaches business concepts in a fun way by allowing players to build up their company and learn from mistakes without real-world consequences. The author recommends the game for business students and suggests it could help players learn about viable business locations in the Philippines if population data was included.