2. So, What Is An Object Oriented Programming!
It’s not a programming language but set of Pre-defined rule’s / protocol.
So, what kind of rule’s / protocol!
8. Introduction
1) History of programming Language
2) Binary Object / Computer Language
3) Importance of programing
4) Programming language hierarchy
5) Tools Required For java
6) 1st platform starting
7) Some bunch line of code for introduction
8) About Translator
9) Little talk about Processers Processing Power!
10) FAQ
9. Study object
1) About Java SE 6 ( SL-275-SE6 )
2) Complier Knowledge / IDE - - - ( Platforms )
3) Memory + Variable Knowledge
4) Keyword’s / Token / Identifiers
5) Data types & how to proper use those by Naming Convention
6) Member Variables type – Fig
7) Local variable, Global / Instance variable, Parameter variable
8) Add 2 variable & keep that result to another variable & print
9) FAQ
10. Statement start with full syntax
1) Full structure for a complete syntax with input & output statement
2) Condition statement / Control Flow Statement
3) If / (if else) / else
4) Switch condition
5) Try – catch block
6) Let’s create some real life problem & solve those
7) FAQ
11. Statement start with full syntax
1) What is Array?
2) Array definition
3) Using of array & it’s kind of
4) 1 & 2 dimensional array
5) Some little rules for Matrix using or multiplication
6) Little homework depend up on understanding prospective
7) FAQ
12. Statement start with full syntax
1) What is Loop?
2) Kind of loop’s
3) Loop kind details lecture
4) Loop Operation ( condition )
5) Brake, continue, Iteration!!!
6) Let’s play a logical game with Loop’s
7) FAQ
13. Statement start with full syntax
1) Method Definition
2) Method Using in a program
3) Type of Method’s
4) Method calling & return with argument’s
5) Method overloading
6) Ambiguous Method overloading
7) Some Library function’s
8) Input – output full operation with new problem
9) FAQ
14. Thread
1) Describe & Define a thread
2) Create separate threads in Java program & manipulate it
3) Use wait & notify to communicate between threads
4) Little Project
5) FAQ
15. Statement start with full syntax
1) What is OOP & why it is!
2) Understand Class & Object concept
3) Declaring Object in a Class & access it
4) Little Project
5) FAQ
16. Real Life Simple Project
1) Problem identification
2) System Analyses
3) Input & output
4) Algorithm
5) Flow chart
6) FAQ
18. Variable Scope & Static Variable
1) Details about instance, local & parameters variable
2) Details about Static variable
3) Concept of ( this ) & why it’s so important
4) This Keyword
5) Little project by – this
6) FAQ
19. Static Methods
1) Details about static method
2) Why main() is static
3) public static void main( String [ ] java ) <=== Full Explanation
4) FAQ
20. Inheritance
1) Concept behind Inheritance
2) What is Super / Base & Sub / Drive class
3) Concept of Super class Method
4) Concept of Super class Constructer
5) Concept of Super class Reference variable
6) Concept of Super class Typecasting
7) Using of – instance-of operator
8) FAQ
22. Abstract
1) Concept of Abstract Classes
2) Abstract class example & working process with Project
3) FAQ
23. Interfaces
1) Concept of Interface
2) Using of Interface
3) Concept of Interface Polymorphism
4) Importance of this.
5) Little project
6) FAQ
24. Final Keyword & etc so on……
1) Concept of final keywords
2) Importance of this.
3) What is package & how to use it
4) FAQ
25. Java GUI using swing API
1) Describe the JFC swing technology
2) Identify swing packages
3) Examine component, layout manager
4) Building a GUI using swing components
5) FAQ
26. GUI Base application
1) Describe how to construct a menu, menu bar & item in GUI
2) Understand how to change the color & font of a component
3) FAQ
27. Networking
1) Develop code to set up the network connection
2) Understand TCP / IP
3) Use Server Socket & Socket classes to implement TCP / IP clients & servers
4) FAQ