This document discusses inheritance in Java. It defines inheritance and the different types including single, multilevel, and hierarchical inheritance. It provides examples of each type of inheritance using classes like Base, Sub, Circle, and Cylinder. It also discusses using the super keyword to refer to parent classes and overriding methods in subclasses.
This document provides an introduction to object-oriented programming concepts including objects, classes, encapsulation, inheritance, and polymorphism. It defines objects as entities with state and behavior, and classes as templates for objects that define data and methods. Encapsulation binds code and data together within a class and controls access through public and private members. Inheritance allows classes to inherit attributes from parent classes in a hierarchy. Polymorphism allows methods to behave differently based on the object type.
The document provides an introduction to Java programming concepts including data types, variables, literals and primitive data types. It discusses Java identifiers and naming conventions. It describes the primitive data types in Java like int, float, boolean etc and their ranges. It also explains how to declare and initialize primitive variables in Java using literals.
The document discusses generics in Java. It explains that generics provide compile-time type safety and eliminate the risk of ClassCastExceptions. It provides examples to demonstrate how to define generic classes with single and multiple type parameters, bounded type parameters, and wildcards. The key benefits of generics are that they allow for type-safe operations on objects of unknown types.
Java OOP Programming language (Part 3) - Class and ObjectOUM SAOKOSAL
Java OOP Programming language (Part 3) - Class and Object
Oum Saokosal
Where to me find me more:
YouTube: https://www.youtube.com/user/oumsaokosal
FB Page: https://facebook.com/kosalgeek
PPT: https://www.slideshare.net/oumsaokosal
Twitter: https://twitter.com/okosal
Web: http://kosalgeek.com
In this core java training session, you will learn OOP with Java Contd. Topics covered in this session are:
• Review of last class concepts
• Types of Inheritance and a look at Aggregation
• Polymorphism
• Method overloading
• Method overriding
For more information about this course visit on this link: https://www.mindsmapped.com/courses/software-development/learn-java-fundamentals-hands-on-training-on-core-java-concepts/
In this session, you will learn:
1. Review of last class concepts
2. Types of Inheritance and a look at Aggregation
3. Polymorphism
4. Method overloading
5. Method overriding
This document provides an introduction to object-oriented programming concepts including objects, classes, encapsulation, inheritance, and polymorphism. It defines objects as entities with state and behavior, and classes as templates for objects that define data and methods. Encapsulation binds code and data together within a class and controls access through public and private members. Inheritance allows classes to inherit attributes from parent classes in a hierarchy. Polymorphism allows methods to behave differently based on the object type.
The document provides an introduction to Java programming concepts including data types, variables, literals and primitive data types. It discusses Java identifiers and naming conventions. It describes the primitive data types in Java like int, float, boolean etc and their ranges. It also explains how to declare and initialize primitive variables in Java using literals.
The document discusses generics in Java. It explains that generics provide compile-time type safety and eliminate the risk of ClassCastExceptions. It provides examples to demonstrate how to define generic classes with single and multiple type parameters, bounded type parameters, and wildcards. The key benefits of generics are that they allow for type-safe operations on objects of unknown types.
Java OOP Programming language (Part 3) - Class and ObjectOUM SAOKOSAL
Java OOP Programming language (Part 3) - Class and Object
Oum Saokosal
Where to me find me more:
YouTube: https://www.youtube.com/user/oumsaokosal
FB Page: https://facebook.com/kosalgeek
PPT: https://www.slideshare.net/oumsaokosal
Twitter: https://twitter.com/okosal
Web: http://kosalgeek.com
In this core java training session, you will learn OOP with Java Contd. Topics covered in this session are:
• Review of last class concepts
• Types of Inheritance and a look at Aggregation
• Polymorphism
• Method overloading
• Method overriding
For more information about this course visit on this link: https://www.mindsmapped.com/courses/software-development/learn-java-fundamentals-hands-on-training-on-core-java-concepts/
In this session, you will learn:
1. Review of last class concepts
2. Types of Inheritance and a look at Aggregation
3. Polymorphism
4. Method overloading
5. Method overriding
This document discusses Java packages and access control. It defines packages as namespaces that group related classes, and describes how to declare packages and import other packages. It then covers the four access modifiers in Java (public, protected, no modifier, private) and their effects on class, package, subclass and other package access. Code examples are provided to demonstrate how to define packages and use different access modifiers to control visibility and accessibility of classes, variables and methods in Java.
The document discusses object-oriented programming concepts in Java, including:
1) Similarities and differences between Java and C++, such as single inheritance in Java.
2) Core object-oriented terminology like "class" and "object".
3) Examples demonstrating instance variables, methods, and constructors in Java classes. The examples show how to define classes, create objects, access fields and call methods.
In this session, you will learn:
1. Deep dive into coding OOP with Java… with practical examples.
2. How to create a class
3. How to create objects
4. How to create instance variables
5. How to create class variables
6. Constructors
Java is an object-oriented programming language created by James Gosling. It was originally called Oak but was later renamed to Java. The document discusses the different editions of Java including J2SE, J2EE, and J2ME. It also covers key Java technologies like applets, servlets, JSP, and Swing. The document provides an overview of Java features such as being platform independent, portable, multi-threaded, and having a Java Virtual Machine. It also discusses concepts like inheritance, interfaces, packages, exceptions, and input/output in Java.
The document discusses Java wrapper classes, nested classes, local classes and anonymous classes. It provides details on the eight primitive wrapper classes in Java, their methods and how they are used to wrap primitive types. It also explains autoboxing and unboxing features. The document further elaborates on nested, local and anonymous classes in Java - their definitions, usages and examples.
The document discusses exception handling in Java. It defines different types of errors like logical errors, compilation errors, and runtime errors. It explains checked and unchecked exceptions. It describes how to handle exceptions using try, catch, and finally blocks. It provides examples of handling ArithmeticException and other exceptions. It also discusses multi-catch, throw statement, re-throwing exceptions, and throws keyword to declare exceptions in method signatures.
Collection Framework in Java | Generics | Input-Output in Java | Serializatio...Sagar Verma
Collection Framework in Java,Generics,Input-Output in Java,Serialization,Inner Classes
Collection Framework in Java
The Collections Framework - Set Interface- List Interface - Map Interface - Queue Interface -Sorting collections using utility methods
equals () and hash Code contract in Java collections
Overriding equals and hash Code methods in Java
Generics
Generics for Collections, class and methods
Input-Output in Java
What is a stream? ,Bytes vs. Characters, Java IO API ,Reading a file; writing to a file using various APIs
Reading User input from console , PrintWriter Class
Serialization
Object Serialization , Serializable Interface , De-Serializable
Inner Classes
Inner Classes ,Member Classes, Local Classes, Anonymous Classes, Static Nested Classes
C++ classes allow programmers to encapsulate data and functions into user-defined types called classes. A class defines the data attributes and functions that operate on those attributes. Classes support object-oriented programming by allowing objects to be created from a class which store and manipulate data private to the class through public member functions.
Object Oriented Programming (OOP) allows developers to organize complex programs using classes and objects. OOP uses concepts like encapsulation, inheritance and polymorphism to keep data and functionality together in objects. The basic building blocks in OOP are classes, which define the properties and methods of an object, and objects, which are instances of classes. Classes can inherit properties and methods from parent classes, and objects can be identified and compared using operators like instanceof. Magic methods allow objects to override default behavior for operations like property access, method calling and object destruction.
In this core java training session, you will learn OOP with Java Contd. Topics covered in this session are:
• Review of last class concepts
• Types of Inheritance and a look at Aggregation
• Polymorphism
• Method overloading
• Method overriding
For more information about this course visit on this link: https://www.mindsmapped.com/courses/software-development/learn-java-fundamentals-hands-on-training-on-core-java-concepts/
This document discusses several core Java concepts including comments, classes, objects, scopes, static methods and fields, arrays, and constructors. It provides examples of Java code for classes, methods, and constructors. Key points covered include: javadoc comments generate API documentation; classes describe data and operations on objects; scopes are determined by curly braces; static methods and fields belong to the class not instances; arrays are objects that can be dynamically allocated; and constructors create class instances and invoke superclass constructors.
This document provides an agenda and overview of topics related to Java language and object-oriented programming (OOP). The topics covered include string package, date package, math package, exceptions (basic, try-catch, throw), collections, input/output, and files. For each topic, key concepts and examples are briefly explained in 1-3 sentences.
This document provides an agenda for an iOS development training that covers Objective-C knowledge, the MVC pattern, and building a view-based application in Xcode. The topics include an introduction to iOS, the Objective-C language syntax including classes, objects, properties, and memory management, the model-view-controller pattern, and building an app using views, view controllers, navigation controllers, and common controls. The training aims to equip attendees with the skills needed to develop native iOS applications using Apple's SDK frameworks and development tools.
This document provides an overview of classes, objects, constructors, methods, and other fundamental concepts in Java. It discusses:
1) The definition of a class and rules for declaring classes in source code files.
2) How to create and declare a class, as well as an object which is an instance of a class.
3) What a constructor is and how it initializes a new object. Constructors can be overloaded.
4) The basics of methods including passing parameters by value and reference, and overloading methods.
5) Other concepts like return statements, packages, imports, and access modifiers.
This document provides information about various concepts related to classes in C++, including defining a class, creating objects, special member functions like constructors and destructors, implementing class methods, accessing class members, and class abstraction. It defines a Circle class with private data member radius and public member functions to set and get radius and calculate diameter, area, and circumference. It demonstrates defining member functions inside and outside the class and using operators like dot and arrow to access class members.
This document introduces Java programming concepts including object-oriented programming, primitive data types, control structures, predefined classes like Math and String, writing and documenting classes, and summarizing key characteristics of Java like being platform independent. It also covers topics like processing Java code, defining and using classes and objects, arrays, input/output streams, and more.
Object-oriented programming groups related data and functions into packages called classes. Classes define the type of an object, and objects are instantiated from classes. There are three access specifiers in C++ that control access to class members: public, private, and protected. Member functions are usually declared as public to access the privately declared data members. Classes allow data encapsulation which hides implementation details and only exposes interfaces.
The document discusses object-oriented programming (OOP) concepts in C++. It defines key OOP concepts like classes, objects, encapsulation, inheritance and polymorphism. It explains that in OOP, classes encapsulate both data and functions that operate on that data. Classes define public and private sections to control access to members. The document also provides examples to demonstrate class definition, object creation, member functions and destructors.
Polymorphism allows creating versatile software designs that can deal with multiple related objects. An abstract class cannot be instantiated but can be extended by subclasses, which must implement the abstract methods. The document provides examples of an Animal abstract class with a sound() abstract method, and a Card abstract class with a greeting() abstract method. Subclasses like AidulFitriCard and BirthdayCard extend Card and implement the greeting() method.
The document discusses abstract classes and interfaces in Java. It defines abstract classes as classes that cannot be instantiated but can be sub-classed, and may contain abstract methods without implementations. Interfaces are defined to specify what a class must do without defining how, and allow for multiple inheritance in Java by implementing multiple interfaces. The document provides examples of defining abstract classes and interfaces, extending abstract classes, implementing interfaces, and comparing interfaces to abstract classes.
This document discusses Java packages and access control. It defines packages as namespaces that group related classes, and describes how to declare packages and import other packages. It then covers the four access modifiers in Java (public, protected, no modifier, private) and their effects on class, package, subclass and other package access. Code examples are provided to demonstrate how to define packages and use different access modifiers to control visibility and accessibility of classes, variables and methods in Java.
The document discusses object-oriented programming concepts in Java, including:
1) Similarities and differences between Java and C++, such as single inheritance in Java.
2) Core object-oriented terminology like "class" and "object".
3) Examples demonstrating instance variables, methods, and constructors in Java classes. The examples show how to define classes, create objects, access fields and call methods.
In this session, you will learn:
1. Deep dive into coding OOP with Java… with practical examples.
2. How to create a class
3. How to create objects
4. How to create instance variables
5. How to create class variables
6. Constructors
Java is an object-oriented programming language created by James Gosling. It was originally called Oak but was later renamed to Java. The document discusses the different editions of Java including J2SE, J2EE, and J2ME. It also covers key Java technologies like applets, servlets, JSP, and Swing. The document provides an overview of Java features such as being platform independent, portable, multi-threaded, and having a Java Virtual Machine. It also discusses concepts like inheritance, interfaces, packages, exceptions, and input/output in Java.
The document discusses Java wrapper classes, nested classes, local classes and anonymous classes. It provides details on the eight primitive wrapper classes in Java, their methods and how they are used to wrap primitive types. It also explains autoboxing and unboxing features. The document further elaborates on nested, local and anonymous classes in Java - their definitions, usages and examples.
The document discusses exception handling in Java. It defines different types of errors like logical errors, compilation errors, and runtime errors. It explains checked and unchecked exceptions. It describes how to handle exceptions using try, catch, and finally blocks. It provides examples of handling ArithmeticException and other exceptions. It also discusses multi-catch, throw statement, re-throwing exceptions, and throws keyword to declare exceptions in method signatures.
Collection Framework in Java | Generics | Input-Output in Java | Serializatio...Sagar Verma
Collection Framework in Java,Generics,Input-Output in Java,Serialization,Inner Classes
Collection Framework in Java
The Collections Framework - Set Interface- List Interface - Map Interface - Queue Interface -Sorting collections using utility methods
equals () and hash Code contract in Java collections
Overriding equals and hash Code methods in Java
Generics
Generics for Collections, class and methods
Input-Output in Java
What is a stream? ,Bytes vs. Characters, Java IO API ,Reading a file; writing to a file using various APIs
Reading User input from console , PrintWriter Class
Serialization
Object Serialization , Serializable Interface , De-Serializable
Inner Classes
Inner Classes ,Member Classes, Local Classes, Anonymous Classes, Static Nested Classes
C++ classes allow programmers to encapsulate data and functions into user-defined types called classes. A class defines the data attributes and functions that operate on those attributes. Classes support object-oriented programming by allowing objects to be created from a class which store and manipulate data private to the class through public member functions.
Object Oriented Programming (OOP) allows developers to organize complex programs using classes and objects. OOP uses concepts like encapsulation, inheritance and polymorphism to keep data and functionality together in objects. The basic building blocks in OOP are classes, which define the properties and methods of an object, and objects, which are instances of classes. Classes can inherit properties and methods from parent classes, and objects can be identified and compared using operators like instanceof. Magic methods allow objects to override default behavior for operations like property access, method calling and object destruction.
In this core java training session, you will learn OOP with Java Contd. Topics covered in this session are:
• Review of last class concepts
• Types of Inheritance and a look at Aggregation
• Polymorphism
• Method overloading
• Method overriding
For more information about this course visit on this link: https://www.mindsmapped.com/courses/software-development/learn-java-fundamentals-hands-on-training-on-core-java-concepts/
This document discusses several core Java concepts including comments, classes, objects, scopes, static methods and fields, arrays, and constructors. It provides examples of Java code for classes, methods, and constructors. Key points covered include: javadoc comments generate API documentation; classes describe data and operations on objects; scopes are determined by curly braces; static methods and fields belong to the class not instances; arrays are objects that can be dynamically allocated; and constructors create class instances and invoke superclass constructors.
This document provides an agenda and overview of topics related to Java language and object-oriented programming (OOP). The topics covered include string package, date package, math package, exceptions (basic, try-catch, throw), collections, input/output, and files. For each topic, key concepts and examples are briefly explained in 1-3 sentences.
This document provides an agenda for an iOS development training that covers Objective-C knowledge, the MVC pattern, and building a view-based application in Xcode. The topics include an introduction to iOS, the Objective-C language syntax including classes, objects, properties, and memory management, the model-view-controller pattern, and building an app using views, view controllers, navigation controllers, and common controls. The training aims to equip attendees with the skills needed to develop native iOS applications using Apple's SDK frameworks and development tools.
This document provides an overview of classes, objects, constructors, methods, and other fundamental concepts in Java. It discusses:
1) The definition of a class and rules for declaring classes in source code files.
2) How to create and declare a class, as well as an object which is an instance of a class.
3) What a constructor is and how it initializes a new object. Constructors can be overloaded.
4) The basics of methods including passing parameters by value and reference, and overloading methods.
5) Other concepts like return statements, packages, imports, and access modifiers.
This document provides information about various concepts related to classes in C++, including defining a class, creating objects, special member functions like constructors and destructors, implementing class methods, accessing class members, and class abstraction. It defines a Circle class with private data member radius and public member functions to set and get radius and calculate diameter, area, and circumference. It demonstrates defining member functions inside and outside the class and using operators like dot and arrow to access class members.
This document introduces Java programming concepts including object-oriented programming, primitive data types, control structures, predefined classes like Math and String, writing and documenting classes, and summarizing key characteristics of Java like being platform independent. It also covers topics like processing Java code, defining and using classes and objects, arrays, input/output streams, and more.
Object-oriented programming groups related data and functions into packages called classes. Classes define the type of an object, and objects are instantiated from classes. There are three access specifiers in C++ that control access to class members: public, private, and protected. Member functions are usually declared as public to access the privately declared data members. Classes allow data encapsulation which hides implementation details and only exposes interfaces.
The document discusses object-oriented programming (OOP) concepts in C++. It defines key OOP concepts like classes, objects, encapsulation, inheritance and polymorphism. It explains that in OOP, classes encapsulate both data and functions that operate on that data. Classes define public and private sections to control access to members. The document also provides examples to demonstrate class definition, object creation, member functions and destructors.
Polymorphism allows creating versatile software designs that can deal with multiple related objects. An abstract class cannot be instantiated but can be extended by subclasses, which must implement the abstract methods. The document provides examples of an Animal abstract class with a sound() abstract method, and a Card abstract class with a greeting() abstract method. Subclasses like AidulFitriCard and BirthdayCard extend Card and implement the greeting() method.
The document discusses abstract classes and interfaces in Java. It defines abstract classes as classes that cannot be instantiated but can be sub-classed, and may contain abstract methods without implementations. Interfaces are defined to specify what a class must do without defining how, and allow for multiple inheritance in Java by implementing multiple interfaces. The document provides examples of defining abstract classes and interfaces, extending abstract classes, implementing interfaces, and comparing interfaces to abstract classes.
This document discusses JSP technology and JSTL tags. It covers working with JSTL core tags like <out>, <set>, <if>, <choose>, <forEach>, and <url>. It also discusses JSTL formatting tags for formatting numbers, dates, and times. Additionally, it covers JSTL database tags for interacting with databases, including <setDataSource>, <query>, <param>, and <transaction>. The slides provide examples and explanations of how to use various JSTL tags in JSP pages.
How to create a 301 Redirect
* Search Engine Friendly Method
* Change Page URLs with 301 redirects
* Permanently moved to a new location
* Can remove canonical issues(redirects to only www.domain.com) – webmaster can also be used to solve it
* Google understand these (www.abc.com and abc.com) as a different URL.
* Google recommends using a 301 redirect to change the URL of a page as it is shown in search engine results
www.gsesoftsolutions.com
A Tech Blog
Twitter: @GSESoftSolution
My Facebook Page@gsesoftsolutions
The document provides information about the JSP Standard Tag Library (JSTL). It discusses that JSTL is a tag library that offers tags to control flow, format dates/numbers, parse XML, and execute SQL queries. The core JSTL tag library includes commonly used tags for accessing and modifying data, making decisions, looping, and error handling. Specific tags discussed include <c:out> for outputting data, <c:set> for setting variables, <c:if> for simple conditions, and <c:forEach> for looping over collections.
This document discusses abstract classes and interfaces in Java. It explains that abstract classes can contain abstract methods that subclasses must implement. Interfaces also declare methods but do not provide implementations - classes that implement interfaces must define those methods. The document provides examples of abstract classes and interfaces, and how they allow classes to fulfill multiple roles by implementing multiple interfaces. It also discusses adapter classes that implement interfaces but provide empty method bodies that subclasses can override selectively.
This document contains 26 multiple choice questions about Java programming concepts like keywords, variables, data types, operators, control flow etc. Each question is followed by 4-5 answer options and an explanation of the correct answer. The questions test knowledge of basic Java syntax, semantics and language features.
The document provides an introduction to the Java Server Pages Tag Library (JSTL), outlining its advantages of avoiding conflicts between jar versions and easing page development, and describing how to install and use its core, XML, SQL, and functions tags to output, access, and manipulate data in JSP pages through tag libraries and handlers. It also discusses using expression language for data access and implicit objects, and developing custom functions to extend JSTL's capabilities.
The document discusses the JavaServer Pages Standard Tag Library (JSTL), including what it is, the tag libraries it contains, and how to use its tags for common tasks like conditional processing, iteration, and formatting. It provides an overview of many core JSTL tags and their usage, and explains how to include the JSTL library in a Java web project to begin using its tags.
The final keyword in Java is used to define entities that cannot be changed, including variables, methods, and classes. Final variables are read-only and cannot be reassigned, final methods cannot be overridden in subclasses, and final classes cannot be subclassed themselves. Using final improves performance and prevents accidental changes to values or overriding of methods that were not intended to be overridden.
The document discusses creating custom tags in JavaServer Pages (JSP) that support looping functionality. It describes how to create a custom "forEach" tag that can iterate over arrays and assign each element to a scoped variable specified by the "var" attribute. Code examples demonstrate a tag handler class, tag library descriptor (TLD) file, and JSP usage of the new tag.
This document contains slides from a lecture on software technologies and JSP. It discusses the responsibilities of servlets and why JSP is better suited for presentation logic. Key points about JSP include that it allows embedding Java code within HTML tags, gets converted to a servlet, and is easier for web designers to use than plain servlets. The document covers scripting elements like scriptlets, declarations, and expressions in JSP as well as directives, implicit objects, and handling forms and database operations with JSP.
This document discusses abstract classes and interfaces in C# programming. Abstract classes cannot be instantiated and can only be sub-classed, while interfaces contain only abstract members and cannot be instantiated. Both abstract classes and interfaces specify behaviors that subclasses/implementers must define, but abstract classes can also contain partial implementations, while interfaces only specify contracts and provide no implementation. The key differences are that interfaces are for specifying what an object can do, while abstract classes specify what an object is and can provide some implementation.
This document discusses autoboxing and unboxing in Java. It explains that autoboxing allows primitive data types to be automatically wrapped into their corresponding wrapper classes when used where an object is expected. Unboxing is the reverse process where the primitive value is automatically extracted from the wrapper class. This simplifies coding by eliminating the need to manually wrap and unwrap values. Autoboxing and unboxing was introduced in Java 5 to make programming with primitive types and wrapper classes more convenient.
Final keyword are used in java for three purpose;
1. Final keyword is used in java to make variable constant
2. Final keyword restrict method overriding
3. It used to restrict Inheritance
http://www.tutorial4us.com/java/java-final-keyword
This document provides a summary of key Java concepts and answers to common Java interview questions. It begins with an introduction explaining what the presentation covers. The bulk of the document consists of questions and detailed answers on topics like exceptions, abstract classes, strings, arrays, collections, inheritance and polymorphism.
The document discusses inheritance in Java. It covers defining a subclass that extends a superclass, invoking superclass constructors and methods using the super keyword, overriding methods in the subclass, and useful methods from the Object class like toString() and finalize(). It also discusses casting, hiding data and methods, protected visibility, and using final to declare constants and nonextendable classes. Constructor chaining is demonstrated through an example where invoking the subclass constructor results in invoking constructors along the inheritance chain from superclass to superclass.
This document discusses programming concepts in Java including arrays, inheritance, polymorphism, abstract classes, and interfaces. It provides examples and explanations of key concepts. The examples demonstrate declaring and using arrays, inheritance with the extends keyword, differentiating superclass and subclass members with the super keyword, abstract classes and methods, and implementing interfaces in classes. The document is intended to teach core object-oriented programming concepts in Java.
This document discusses inheritance and polymorphism in Java. It begins by introducing the motivations for inheritance, which is to avoid redundancy when designing classes that share common features, like circles, rectangles, and triangles. It then lists the chapter objectives, which include defining subclasses, invoking superclass constructors and methods, overriding methods, polymorphism, and other inheritance-related concepts. The document provides an example of superclass GeometricObject and subclasses Circle and Rectangle. It also discusses that superclass constructors are not inherited by subclasses but must be invoked explicitly or implicitly using the super keyword.
Inheritance allows classes to inherit properties and methods from existing classes. This allows code reuse and avoids rewriting common functionality. The existing class is called the superclass, while the class inheriting is the subclass. The subclass inherits all non-private fields and methods from the superclass. Inheritance is implemented in Java using the "extends" keyword. The subclass can override methods from the superclass to modify their behavior. All classes in Java implicitly extend the Object class, which defines common methods like equals(), hashCode(), and toString().
JCConf 2020 - New Java Features Released in 2020Joseph Kuo
The document discusses new features in Java releases from JDK 13 to JDK 15, including syntax changes like switch expressions and text blocks, API changes like helpful NullPointerExceptions and reimplementing sockets, and improvements to garbage collectors like ZGC and NUMA-aware memory allocation for G1. It provides code examples to demonstrate the new features and explains their motivations and impacts.
This document provides an overview of various Java language concepts including enums, final, static, variable arguments, encapsulation, inheritance, polymorphism, interfaces, and abstract classes. It defines each concept and provides examples to illustrate how they work in Java code. The document is presented as part of a multi-part series on the Java language and object-oriented programming.
The document discusses inheritance and polymorphism in Java. It covers defining subclasses that inherit properties and methods from superclasses, invoking superclass constructors using the super keyword, overriding methods in subclasses, and polymorphism which allows calling the same method on objects of different types. It provides examples of defining subclasses for shapes like Circle and Rectangle that extend a GeometricObject superclass.
Operator overloading allows operators like +, -, *, etc. to be used with user-defined types by defining specific method implementations. It enables operations on user-defined classes to behave similarly to built-in types. The document provides examples of overloading unary and binary operators in C# classes to change the sign of a number and add two calculator objects respectively. It also discusses the different operators that can and cannot be overloaded and how to define the operator overloading methods with the correct return types and parameters.
The document discusses classes, objects, constructors, and other object-oriented programming concepts in C#:
1) A class defines the data and behavior of a type using variables, methods, and events. Objects are instances of classes that have identity, data, and behaviors defined by the class.
2) Constructors initialize objects and are called using the new keyword. Constructors can be overloaded, parameterized, static, or chained to call another constructor.
3) Classes support concepts like inheritance, hiding, overriding, and polymorphism to extend and customize behavior in derived classes. References and values can be passed into methods.
This document provides an overview of key object-oriented programming concepts including classes and objects, inheritance, encapsulation, polymorphism, interfaces, abstract classes, and design patterns. It discusses class construction and object instantiation. Inheritance is described as both exposing implementation details and potentially breaking encapsulation. Composition is presented as an alternative to inheritance. The document also covers method overriding, overloading, and duck typing as forms of polymorphism. Finally, it briefly introduces common design principles like SOLID and patterns like delegation.
pyjamas22_ generic composite in python.pdfAsher Sterkin
This document discusses a generic composite design pattern in Python. It begins with an introduction to design patterns and the composite pattern. It then describes the limitations of a traditional object-oriented implementation of the composite pattern. The document proposes an alternative implementation using decorators, iterators, and other patterns. Code examples are provided to demonstrate how this generic composite pattern can be applied to build templates for cloud infrastructure and Kubernetes manifests.
Java ppt Gandhi Ravi (gandhiri@gmail.com)Gandhi Ravi
This document provides an introduction to the Java programming language. It discusses that Java is an object-oriented, platform-independent language that uses a runtime environment and API. It explains how Java code is compiled and executed. It also covers Java applications, data types, operators, keywords, variables, constructors, inheritance, polymorphism, arrays and other core Java concepts. The document provides examples to illustrate different Java programming concepts.
The document discusses various static code analysis features available in IntelliJ IDEA, including code inspections, JSR annotations, duplicate detection, stack trace analysis, dataflow analysis, dependency analysis, and more. It provides examples of how to use annotations like @Nullable, @Pattern, and @Language. It also covers dependency structure matrix, UML generation, and how different features can be used at different stages of the software development lifecycle.
Java EE 6 CDI Integrates with Spring & JSFJiayun Zhou
This document discusses integrating Java Contexts and Dependency Injection (CDI) with other Java technologies like Spring and JavaServer Faces (JSF). It covers CDI concepts like the Inversion of Control pattern and dependency injection. It also provides examples of using CDI with Spring, integrating CDI and JSF, and using CDI interceptors. The document recommends some libraries for CDI integration and provides sample code links.
Lego For Engineers - Dependency Injection for LIDNUG (2011-06-03)Theo Jungeblut
The document discusses how to build reusable and maintainable applications in C# using Lego principles. It promotes principles like separation of concerns, single responsibility, and dependency injection to create loosely coupled and modular code. It provides examples of how to implement these principles using techniques like interfaces, dependency injection containers, and the strategy of "keeping it simple stupid".
This document provides an introduction to classes in C++, including constructors, destructors, class members, inheritance, and errors. It defines a class called MyCoordinate with members like x, y, and an array. It discusses using constructors to initialize members and destructors to clean up memory. The document also covers defining classes with public and private members and inheriting from parent classes.
GraalVM allows building native applications from Java and other JVM languages. It includes a new just-in-time compiler called Graal and the Truffle framework for building language interpreters. GraalVM also includes Sulong, which allows running LLVM-based languages on the JVM. The presenter discussed using GraalVM to build a native executable for a Zookeeper CLI tool called zkstat from Java code using techniques like ahead-of-time compilation with SubstrateVM, configuring reflection, and building a Docker image for distribution.
The document discusses Haxe, an open source programming language that can target multiple platforms like desktop, web, mobile and server side applications. It summarizes Haxe's current version and roadmap, differences from ActionScript 3, package and class structures, basic types, constructors and main functions, generics, typedefs, iterators, function pointers, casting, and how to install and compile Haxe projects. It also lists popular IDEs and online references for Haxe.
This document appears to be a presentation on MongoDB. It discusses several key features of MongoDB including high performance, high availability, automatic scaling, rich documentation support, full index support, support for aggregation, and support for objects. It also notes that MongoDB is cross-platform, has easy language interfaces, and supports rich document modeling. It provides an example of a MongoDB document and explains that data is stored in JSON-like BSON format in documents that can have different field-value pairs even within the same collection. The presentation also covers MongoDB's support for high availability through replication and automatic scaling through sharding.
This document discusses different types of NoSQL databases, including key-value stores, document stores, column-based stores, and graph databases. It provides examples of databases for each type and describes their common features. The document focuses on MongoDB, introducing it as a popular open source, distributed, schema-free document database that is easy to interface with different programming languages.
This document appears to be a series of slides from a presentation on MongoDB and NoSQL databases. It includes definitions of units of storage like bytes, kilobytes and gigabytes. It also discusses some problems with relational databases that led to the development of NoSQL databases, like rigid schemas and difficulties scaling. Key aspects of NoSQL databases are introduced, including concepts like CAP theorem, consistency, availability and partitioning tolerance. ACID properties of transactions are compared to BASE properties that are more common in NoSQL databases.
This document provides an overview of the Android computing platform and its architecture. It discusses that Android is an open-source, Linux-based operating system for mobile devices. The Android architecture includes layers for the Linux kernel, native libraries, an application framework, and applications. It also describes key Android app components like activities, services, content providers and broadcast receivers. The document outlines how to set up the Android development environment and covers various Android user interface elements, resources, and layout managers.
This document discusses different data storage options in Android apps, including preferences, files, SQLite databases, and network storage. It provides details on how to use shared preferences to store key-value pairs and how to read and write preference values. SQLite databases can be used to store structured app data and require using SQLite classes like SQLiteHelper. Content providers allow an app's data to be shared with other apps and involve defining a content provider URI and database.
The document provides an overview of web services and their components. It discusses Service Oriented Architecture (SOA) and how web services implement SOA. The key components of web services identified are XML-RPC, SOAP, WSDL, and UDDI. SOAP is an XML-based protocol for exchanging messages between computers. WSDL provides a standard way to describe web services. UDDI allows services to be published and discovered.
The document discusses Spring Framework and annotations-based configuration in Spring. It covers:
- Enabling annotation-based configuration by adding <context:annotation-config/> to the XML file.
- Common annotations like @Autowired, @Component, @Value that can be used for dependency injection and configuration.
- How to implement autowiring by type, name and constructor.
- Other annotations like @PostConstruct, @PreDestroy for lifecycle callbacks.
- Stereotype annotations @Controller, @Service, @Repository that can be used instead of defining beans explicitly.
- Spring validation support using Validator interface, validation annotations and implementing custom validators.
- Spring
Here are the steps to create the UI for the banking portal application using Spring MVC:
1. Create a Spring MVC project in your IDE.
2. Create a Controller class called HomeController and annotate it with @Controller. Map it to the home page URL using @RequestMapping.
3. Create another Controller class called LoginController and annotate it with @Controller. Map it to the login page URL.
4. Create a JSP page called home.jsp to display the home page content.
5. Create another JSP page called login.jsp to display the login form.
6. Configure the view resolvers in the Spring configuration file to resolve JSP views.
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The document introduces the Spring framework. It discusses that Spring is a popular open-source framework that aims to simplify Java application development. It enables using simple Java objects and loose coupling. The document then explores the Spring architecture including its core modules like beans, AOP, ORM etc. It also discusses Spring containers like bean factory and application context that manage application objects and dependencies.
The document provides an overview of mapping value type objects, collections, and database relationships in Hibernate. It discusses how to map shared properties as components using the <component> element, and how to map collections like sets, lists, and bags using the <set>, <list>, and <bag> elements respectively. It also demonstrates how to define one-to-one, one-to-many, and many-to-many relationships between entity classes to represent relationships between database tables.
This document provides an overview of Hibernate Query Language (HQL) and criteria queries in Hibernate. It discusses how HQL allows developers to write queries using an object-oriented style rather than SQL. The key clauses of HQL like FROM, WHERE, ORDER BY etc. are explained along with examples. It also covers how to bind parameters in HQL queries and iterate through result sets. The document then introduces criteria queries which provide a Java-based alternative to writing HQL queries and allow queries to be validated at compile time.
This document provides an overview of Hibernate and how to configure it. It discusses the basics of Hibernate including its architecture, advantages over JDBC, differences from EJB, and how to download, configure, and map classes in Hibernate. Specific topics covered include the SessionFactory interface, mapping classes to tables using XML files, common properties in hibernate.cfg.xml like the database driver and dialect, and how Hibernate handles object-relational impedance mismatch.
Here are the steps to implement a filter to redirect requests to a maintenance page:
1. Create a class that implements the Filter interface.
2. Add init(), doFilter() and destroy() methods.
3. In doFilter(), get the request URI and check if it is the home page URL.
4. If it is the home page, get the response and send a redirect to the maintenance page.
5. Else, pass the request and response to the filter chain.
6. Map the filter in web.xml, specifying the URL pattern as /* to apply to all requests.
7. Create the maintenance page that displays the message.
8. Deploy and test
This document provides an overview of Maven, Subversion (SVN), and GIT. It discusses how to install and set up Maven, create Maven projects, and manage dependencies. It also explores version control systems, specifically SVN and GIT. With SVN, it demonstrates how to create repositories and check out projects. It discusses merging code and avoiding conflicts. The document is a presentation intended to teach these topics.
The document discusses software development life cycles (SDLC) and agile development methods. It begins by defining SDLC and describing its typical stages. It then discusses various SDLC models like waterfall, iterative, V-model, and RAD. Next, it introduces agile development, describing its principles, comparing it to waterfall, and listing advantages and limitations. Finally, it discusses design patterns, their usage, and categories like creational patterns.
This document discusses design patterns and Java EE application architecture. It begins by describing structural, behavioral, and J2EE design patterns like adapter, strategy, facade, DAO, and MVC. It then covers topics like identifying the layers in a web application architecture (presentation, business logic, data access) and common architectures like single-tier, two-tier, and three-tier. Finally, it explores Java EE application architecture including web-centric, EJB component-centric, B2B, and web service architectures.
This document discusses working with servlets and session tracking in Java. It explores the ServletConfig and ServletContext interfaces, and how to implement session tracking using HttpSession, cookies, and URL rewriting. The objectives are to learn how to access configuration information from servlets, set and get attributes in the servlet context, and maintain state across HTTP requests using different session tracking mechanisms.
This document provides an overview of JEE technologies and servlet APIs:
- It describes websites and web applications, and identifies enterprise applications.
- It explores the servlet API and identifies key concepts like HTTP requests and responses, servlet containers, and the execution process of servlets.
- The document discusses key servlet terminology and the advantages and limitations of using servlets.
The document discusses Java Server Pages (JSP) technology. It explains that JSP allows embedding of Java code within HTML pages to create dynamic web content. The key components of a JSP page are discussed including JSP comments, directives, declarations, scripting elements, actions and implicit objects. The document also covers JSP processing lifecycle and how JSP pages are compiled into Java servlets.
This document provides an overview of XML schemas, including:
- The objectives of learning about XML schemas, which include explaining schemas, advantages over DTDs, defining elements, creating simple and complex types, applying restrictions, and creating reusable schemas.
- An introduction to XML schemas, including how schemas address issues with large DTDs and an example of creating a simple schema.
- The advantages of XML schemas over DTDs, such as supporting data types, defining element order, and extending schemas.
- How to define elements and attributes in a schema, including using built-in data types.
- The differences between simple and complex element types and examples of each.
HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-and-domino-license-cost-reduction-in-the-world-of-dlau/
The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
We’ll show you how to fix common misconfigurations that cause higher-than-expected user counts, and how to identify accounts which you can deactivate to save money. There are also frequent patterns that can cause unnecessary cost, like using a person document instead of a mail-in for shared mailboxes. We’ll provide examples and solutions for those as well. And naturally we’ll explain the new licensing model.
Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
These topics will be covered
- Reducing license cost by finding and fixing misconfigurations and superfluous accounts
- How do CCB and CCX licenses really work?
- Understanding the DLAU tool and how to best utilize it
- Tips for common problem areas, like team mailboxes, functional/test users, etc
- Practical examples and best practices to implement right away
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
Lambda, Elastic Beanstalk, Lightsail, Amplify, S3 (and more!) can each host websites + APIs. But which one should we choose?
Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
Join me in this session as we dive into each AWS hosting service to determine which one is best for your scenario and explain why!
leewayhertz.com-AI in predictive maintenance Use cases technologies benefits ...alexjohnson7307
Predictive maintenance is a proactive approach that anticipates equipment failures before they happen. At the forefront of this innovative strategy is Artificial Intelligence (AI), which brings unprecedented precision and efficiency. AI in predictive maintenance is transforming industries by reducing downtime, minimizing costs, and enhancing productivity.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
Your One-Stop Shop for Python Success: Top 10 US Python Development Providersakankshawande
Simplify your search for a reliable Python development partner! This list presents the top 10 trusted US providers offering comprehensive Python development services, ensuring your project's success from conception to completion.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
FREE A4 Cyber Security Awareness Posters-Social Engineering part 3Data Hops
Free A4 downloadable and printable Cyber Security, Social Engineering Safety and security Training Posters . Promote security awareness in the home or workplace. Lock them Out From training providers datahops.com
Digital Banking in the Cloud: How Citizens Bank Unlocked Their MainframePrecisely
Inconsistent user experience and siloed data, high costs, and changing customer expectations – Citizens Bank was experiencing these challenges while it was attempting to deliver a superior digital banking experience for its clients. Its core banking applications run on the mainframe and Citizens was using legacy utilities to get the critical mainframe data to feed customer-facing channels, like call centers, web, and mobile. Ultimately, this led to higher operating costs (MIPS), delayed response times, and longer time to market.
Ever-changing customer expectations demand more modern digital experiences, and the bank needed to find a solution that could provide real-time data to its customer channels with low latency and operating costs. Join this session to learn how Citizens is leveraging Precisely to replicate mainframe data to its customer channels and deliver on their “modern digital bank” experiences.
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program