This document discusses iQU, a company that uses data on gamers to match them with games. It notes that iQU has over 130 million monthly impressions and profiles over 40 million gamers. The company's products include banner ads, special formats like image scripts, and content widgets. iQU offers various payment models for publishers including CPL, CPC, CPAU and revenue share. The goal is to use their profiling technology to maximize earnings per mille (eCPM) for publishers by matching the right games to audiences.
Presentation hold on Nov 19th in Frankfurt / Offenbach at the browsergames forum 2011.
It gives you a quick intro based on examples on HOW to use game analytics and metrics effectively.
A high-speed run through some of the most important and interesting patterns and advice that we've discovered about our games on Kongregate. This talk was given by Anthony Pecorella at Casual Connect Kyiv.
GDC Talk - Nature vs Nurture: Unpacking Player Spending in F2P GamesTamara (Tammy) Levy
Have players committed to spending money in free-to-play games before they even install the game? Are you wasting time trying to get more people to spend money in your game? What monetization metrics should you be focusing on improving instead? In this talk, Tammy uses several case studies from live Kongregate games to explore how and why some player behaviors are easier and more rewarding to change, while others have a nearly unbreakable ceiling.
GDC Talk: Lifetime Value: The long tail of Mid-Core gamesTamara (Tammy) Levy
Are you maximizing the life in lifetime value? Using genre-specific predictive models developed from the Kongregate portfolio, we demonstrate how and why post-D30 retention can be key to increase your revenue. Through case studies, you'll learn strategies to boost both early and late revenue, as well as game core loop modifications to drive better player investment in the long run.
Presentation hold on Nov 19th in Frankfurt / Offenbach at the browsergames forum 2011.
It gives you a quick intro based on examples on HOW to use game analytics and metrics effectively.
A high-speed run through some of the most important and interesting patterns and advice that we've discovered about our games on Kongregate. This talk was given by Anthony Pecorella at Casual Connect Kyiv.
GDC Talk - Nature vs Nurture: Unpacking Player Spending in F2P GamesTamara (Tammy) Levy
Have players committed to spending money in free-to-play games before they even install the game? Are you wasting time trying to get more people to spend money in your game? What monetization metrics should you be focusing on improving instead? In this talk, Tammy uses several case studies from live Kongregate games to explore how and why some player behaviors are easier and more rewarding to change, while others have a nearly unbreakable ceiling.
GDC Talk: Lifetime Value: The long tail of Mid-Core gamesTamara (Tammy) Levy
Are you maximizing the life in lifetime value? Using genre-specific predictive models developed from the Kongregate portfolio, we demonstrate how and why post-D30 retention can be key to increase your revenue. Through case studies, you'll learn strategies to boost both early and late revenue, as well as game core loop modifications to drive better player investment in the long run.
10 Reasons Why Every UX/Product/Designer Must Play GamesDori Adar
Are you a UX/Product/Tech Designer?
Do you play games?
If not, here are 10 good reasons why you oughta.
If you do, share this with your non-playing friends!
Read more : www.doriadar.com
You've assembled a bunch of super fun gameplay objectives, figured out in-game action, and conjured a bunch of awesome and engaging characters. You're ready to go, right? Well, not quite. Sooner or later, you're going to have to figure out what your business model is, and how you are going to monetize your hit game. Social Point CMO, Pepe Cantos, talks you through the essentials of game monetization, with examples and tips for success.
Mark's HoneyTracks presentation at Casual Connect 2012 in Hamburg on Feb 9th: What metrics / KPIs should you focus on along the different life cylce stages of your game.
Endless Frontier - Mobile Idle Inflation RPG game
*Average global ARPDAU is $0.58, which is 10 times higher than that of average RPG and that of Clash of Clan - the Global #1 Game.
*Global Retention Rate - 1d/7d/15d/30d : 55%/32%/25%/22%
In this talk, I share some insight into how GameSys uses a polyglot stack evolving around .net to build our games and the different kind of scalability and big data challenges we have to face.
The recording of the talk can be found on SkillsMatter website : http://skillsmatter.com/podcast/home/dotnet-in-social-gaming8207/js-1603
In this material, I have tried to summarize and provide an overview about the video game industry. By defining the main concepts as classification norms including genres, platforms and rating, then providing an introduction about Production Nature,
Production Team, Supply Chain, Marketing Overview (not completed in this version), Sample Games and Sample Egyptian Cartoons.
In part two, I am elaborating more about the video game production through defining the different production stages.
In part 3, i have tried to conclude part 1 and 2, then summarizing my suggested strategy to develop an international level video game industry in Egypt.
Blockchain technology has numerous applications in the gaming industry, which include disrupting the traditional business models and creating new ones. Blockchainbased games foster new types of user engagement, introducing concepts that were previously unavailable to the industry. The challenge is to combine transparent trust and security with innovative game mechanics and complexity in gameplay, keeping users engaged over extended periods of time.
Game development solutions thatincorporate blockchain games, 3D games, and metaverse games are gaining in popularity.Blockchain game development solutions provide players with unique gameplay experiences, secure ownership ofin-game assets, and the ability to earn cryptocurrency through gameplay. 3D games offer immersive and realistic experiences, while metaverse games allow players to engage in shared virtual environments. Developers can use these solutions to create innovative and engaging games that meetthe demands oftoday's gaming audiences.
https://www.mobiloitte.com/blockchain/game-development-company/
Puzzle game development is the process of designing and creating puzzle games. Puzzle games are a type of video game that typically involve solving puzzles to progress. They can be adapted from other sources, such as board games, card games, and real-world puzzles. Puzzle game development usually begins with coming up with a concept for the game. Once the concept is finalized, the team works on designing the game mechanics and level design. The game is then created using game engines such as Unity or Unreal Engine.
Survival game development is the process of developing a video game in which the player must survive for as long as possible. This can be done by avoiding enemies, gathering resources, and building shelter. The goal is to keep the player alive for as long as possible. There are many different ways to go about developing a survival game. The most important thing is to make sure the player has enough to do in order to stay alive. This can include gathering resources, building shelter, and avoiding enemies. The goal is to keep the player busy so they don't get bored and die.
Seeking Transcendence: Demystifying Transmedia for Game DevelopersRaphael van Lierop
[PLEASE REFER TO THE SPEAKER'S NOTES IN THE SLIDES or TRANSCRIPT in the SLIDESHARE VIEWER!] How & why to take a Transmedia approach to creating and nurturing entertainment IP, with a specific focus on video games and film. Presentation given by Raphael van Lierop (HELM Studio) and Zak Kadison (Blacklight Transmedia) at the Montreal International Game Summit, November 2012. | For more information about Raphael: www.linkedin.com/in/rvanlierop | For more information about Zak: www.linkedin.com/in/zakkadison
10 Reasons Why Every UX/Product/Designer Must Play GamesDori Adar
Are you a UX/Product/Tech Designer?
Do you play games?
If not, here are 10 good reasons why you oughta.
If you do, share this with your non-playing friends!
Read more : www.doriadar.com
You've assembled a bunch of super fun gameplay objectives, figured out in-game action, and conjured a bunch of awesome and engaging characters. You're ready to go, right? Well, not quite. Sooner or later, you're going to have to figure out what your business model is, and how you are going to monetize your hit game. Social Point CMO, Pepe Cantos, talks you through the essentials of game monetization, with examples and tips for success.
Mark's HoneyTracks presentation at Casual Connect 2012 in Hamburg on Feb 9th: What metrics / KPIs should you focus on along the different life cylce stages of your game.
Endless Frontier - Mobile Idle Inflation RPG game
*Average global ARPDAU is $0.58, which is 10 times higher than that of average RPG and that of Clash of Clan - the Global #1 Game.
*Global Retention Rate - 1d/7d/15d/30d : 55%/32%/25%/22%
In this talk, I share some insight into how GameSys uses a polyglot stack evolving around .net to build our games and the different kind of scalability and big data challenges we have to face.
The recording of the talk can be found on SkillsMatter website : http://skillsmatter.com/podcast/home/dotnet-in-social-gaming8207/js-1603
In this material, I have tried to summarize and provide an overview about the video game industry. By defining the main concepts as classification norms including genres, platforms and rating, then providing an introduction about Production Nature,
Production Team, Supply Chain, Marketing Overview (not completed in this version), Sample Games and Sample Egyptian Cartoons.
In part two, I am elaborating more about the video game production through defining the different production stages.
In part 3, i have tried to conclude part 1 and 2, then summarizing my suggested strategy to develop an international level video game industry in Egypt.
Blockchain technology has numerous applications in the gaming industry, which include disrupting the traditional business models and creating new ones. Blockchainbased games foster new types of user engagement, introducing concepts that were previously unavailable to the industry. The challenge is to combine transparent trust and security with innovative game mechanics and complexity in gameplay, keeping users engaged over extended periods of time.
Game development solutions thatincorporate blockchain games, 3D games, and metaverse games are gaining in popularity.Blockchain game development solutions provide players with unique gameplay experiences, secure ownership ofin-game assets, and the ability to earn cryptocurrency through gameplay. 3D games offer immersive and realistic experiences, while metaverse games allow players to engage in shared virtual environments. Developers can use these solutions to create innovative and engaging games that meetthe demands oftoday's gaming audiences.
https://www.mobiloitte.com/blockchain/game-development-company/
Puzzle game development is the process of designing and creating puzzle games. Puzzle games are a type of video game that typically involve solving puzzles to progress. They can be adapted from other sources, such as board games, card games, and real-world puzzles. Puzzle game development usually begins with coming up with a concept for the game. Once the concept is finalized, the team works on designing the game mechanics and level design. The game is then created using game engines such as Unity or Unreal Engine.
Survival game development is the process of developing a video game in which the player must survive for as long as possible. This can be done by avoiding enemies, gathering resources, and building shelter. The goal is to keep the player alive for as long as possible. There are many different ways to go about developing a survival game. The most important thing is to make sure the player has enough to do in order to stay alive. This can include gathering resources, building shelter, and avoiding enemies. The goal is to keep the player busy so they don't get bored and die.
Seeking Transcendence: Demystifying Transmedia for Game DevelopersRaphael van Lierop
[PLEASE REFER TO THE SPEAKER'S NOTES IN THE SLIDES or TRANSCRIPT in the SLIDESHARE VIEWER!] How & why to take a Transmedia approach to creating and nurturing entertainment IP, with a specific focus on video games and film. Presentation given by Raphael van Lierop (HELM Studio) and Zak Kadison (Blacklight Transmedia) at the Montreal International Game Summit, November 2012. | For more information about Raphael: www.linkedin.com/in/rvanlierop | For more information about Zak: www.linkedin.com/in/zakkadison
Frequent innovations in the game industry are offering enterprises unlimited possibilities to achieve growth and dividends. Besides, it is also superbly refining the gaming experience of players. This has gained traction with the arrival of hybrid-casual gaming. Know more at www.redappletech.com
nTitle provides the new infrastructure for better markets. We have made licensing ‘liquid’ by storing licenses on a decentralised ledger.
• This way we can allow for frictionless and seamless direct and peer-to-peer trade.
• Through liquid licensing you can sell digital assets directly where discovery takes place, completely circumventing centralised marketplaces.
Wouldn’t it be great to get more users to spend more time and money in your a...Game-Consultant.com
Wouldn’t it be great to get more users to spend more time and money in your app and share it with their friends?
We’re here to change your game! A next-gen platform that amplifies viral growth, engagement & monetization for mobile gaming.
Up to 65 percent of gaming is now social. GAMING IS SOCIAL
So why isn’t your game...(yet)?
WHY NOT MAKE ‘EM LAND ON OUR PLATFORM? Where you can grow your user base organically, engage users and increase their value.
SDK: Easy to install, powering any developer to seamlessly blend social layers into their app.
Dashboard: Bring communities to life, track behaviour, and make data driven decisions.
Creel is a social monetization system that merchants add to their website or ...Game-Consultant.com
Creel is a social monetization system that merchants add to their website or mobile app at no cost. With this simple plug- and-play solution their customers can trade any type of virtual currency while also extending their time on the merchant’s platform. The users allocate the amount of virtual currencies they want to use through Creel. These funds can now be redeemed instantly across any platforms in every available currency. For merchants and users alike, this global system gives instant value to unused assets and adds purchasing power for the consumer.
Everyone has digital assets, collected through Loyalty programs such as Miles&More, Tesco Club, Nectar etc.. Creel lets your customers exchange their digital assets for credits in online games. By signing up to Creel, you not only grow your revenues on exchange, but increase engagement, gain and retain customers, which results in higher LTV (=life time value).
Creel Product Overview; Digital Commerce Starts With CreelGame-Consultant.com
Everyone has some forms of digital assets such as airmiles, loyalty points, in-game credits etc, but no single wallet to organise and spend these through. So how can you manage all your digital assets and as a merchant capitalise on this? This is simple with Creel – the only platform, which lets you exchange, manage and spend all your digital assets within one single wallet.
Everyone has some forms of digital assets such as airmiles, loyalty points, in-game credits etc, but no single wallet to organise and spend these through. So how can you manage all your digital assets and as a merchant capitalise on this? This is simple with Creel – the only platform, which lets you exchange, manage and spend all your digital assets within one single wallet.
Let your gamer’s benefit of all their virtual currencies in your game and ea...Game-Consultant.com
Creel is a service, any application can integrate with 5 lines of code with it’s own look and feel. Integration with Creel is as easy as the integration of Facebook in my application. Register as merchant and manage your application, the currency and the technology. Customize the modules the way you want and how it works effectively for your applications. Creel allows the merchant to remotely manage their Creel services around the clock!
GetSocial is the perfect layer to improve all the funnel metrics. You can increase your k-factor as users can invite their friends from any social network. Their features such as chat and community offer the players the chance to interact with each other which increases the stickiness and retention. Other features such as push notifications and in-game virtual purchases complete the whole funnel.
The Leading Platform That Every Mobile App Developer Should IntegrateGame-Consultant.com
UNPRECEDENTED ORGANIC GROWTH.
People trust recommendations from friends 7X more than traditional advertising. A referred customer has 16% higher lifetime value. Consumers around the world trust recommendations from friends and family, above all other forms of advertising. Consumers say friends and family are their top sources of brand awareness.
Fully automated, Customizable and easy to run in-app referral system to boost your app installs and engagement. Encourage users to invite their friends via a large variety of popular invite providers like Whatsapp, Kik, Kakao etc besides Facebook and Twitter.
Our smart links push metadata through the App Stores and right into the app to improve new user engagement. Using our smart links you can bundle any metadata (key-value pairs) inside individual invites which can later be retrieved when the invitee launches the app post install. This enables you to provide a custom experience to every individual. Personalizing the first app experience after install delivers a better user experience and increases your sign-up conversions.
Our dashboard gives you powerful insights into which users are sharing your app and driving the most downloads.Track invite sent, clicked and accepted per invite provider and reward your users for successful invites.
Our webhooks and referral data includes sender and receiver info, so you are in control on who to reward, when and how much (capping).


GetSocial, the platform to increase user engagement and revenuesGame-Consultant.com
GetSocial’s core business is to offer a data-driven technology solution that enables any developer to integrate mobile communication capabilities inside their app. Any developer can utilize GetSocial’s software development kit (SDK) to insert different modules of communication seamlessly into their existing apps to increase user engagement and monetization in a truly mobile-first method.
GetSocial with our Smart Invites, make your users your ambassadorsGame-Consultant.com
Fully automated, customizable and easy to run in-app referral system to boost your app installs and engagement. Increase virality!
Encourage users to invite their friends via a large variety of popular invite providers like Whatsapp, Kik, Kakao etc besides Facebook and Twitter.
Our webhook system allows you to receive all install events generated through our smart- invites so you can reward your users for Word-of-mouth.
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Let's dive deeper into the world of ODC! Ricardo Alves (OutSystems) will join us to tell all about the new Data Fabric. After that, Sezen de Bruijn (OutSystems) will get into the details on how to best design a sturdy architecture within ODC.
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on the notifications, alerts, and approval requests using Slack for Bonterra Impact Management. The solutions covered in this webinar can also be deployed for Microsoft Teams.
Interested in deploying notification automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
2. the 5th dimension of
game intelligence
We’re passionate
about gamers.
Gamers are the heart of everything we do.
We know what they play, how they play, when they play
and why, and that allows us to help them find exactly the
right game to match their individual needs.
2
3. the 5th dimension of
game intelligence
iQU – the facts
• 130+ Million monthly impressions
• 40+ Million gamer profiles
• 3+ Million customer conversions
• 500+ worldwide publishers
• 200+ game offers
3
4. the 5th dimension of
game intelligence
Game advertisers choose iQU to
deliver the right game audience
4
5. the 5th dimension of
game intelligence
Our publishers deliver traffic in
many different verticals
Flash PC Console
MMO
Games Games Games
Girl Entertain
ment
mobile Social
Games
Video/ Media Affiliate
network
Other
Movie Buying
5
6. the 5th dimension of
game intelligence
As a publisher you are in good
company
6
7. the 5th dimension of
game intelligence
The right game for
your audience. Every
time.
With our dynamic products we match 40+ Million gamers
with 200+ games. Every 5.7 seconds: a perfect match.
7
9. the 5th dimension of
game intelligence
Our products: IAB Banners
728 x 90 300 x 250 160 x 600
120 x 600 336 x 280 (coming soon)
9 Supported: gif, jpg, swf coming soon
10. the 5th dimension of
game intelligence
Our products: Special Formats
Image script Content script List script
Siteunder Silver bullet (randomizer) site skin (coming soon)
10
11. the 5th dimension of
game intelligence
Our products: Content widgets
Jumbo carousel (624 x364) Horizontal Scroll (640 x 140) Rectangle Scroll (300 x 250)
Top 5 (300 x 250) Top 3 (300 x 250)
11
12. the 5th dimension of
game intelligence
Our offers match your potential
CPL CPC
CPAU
Rev-
Share
• 24/7 real-time reporting
• Transparent pricing
• Dedicated account managers
• Robust tracking technology
• Profiling technology to maximize eCPM
for your audience
12
13. the 5th dimension of
game intelligence
We have the game.
You have the gamers.
We use our intelligence to match the right game with the
audience you have. If you are successful, so are we.
13