This document provides an overview and initial concepts for a mobile casual massive multiplayer role-playing game (MMORPG) that utilizes global positioning. It describes plans for character creation including 5 races and 5 initial classes. Combat would be turn-based with automatically controlled player characters. The user interface, maps, strategic battlegrounds, monetization through an item shop, and initial world design are also outlined. The creator expresses some concerns about balancing the game and realizing the full scope of the project.