This document discusses using Second Life to support inquiry based learning. It defines inquiry based learning as an approach where student inquiry drives the learning experience. It presents a framework for inquiry based learning that involves students investigating open-ended questions, applying research skills, and building new knowledge. The document describes how activities in Second Life can support different aspects of the inquiry process, such as exploring existing information, pursuing original lines of inquiry, and producing knowledge. However, it notes that Second Life has limitations for locating disciplinary information and may be challenging for novices.
Sustainable inquiry-based science learning, François LombardBrussels, Belgium
This document discusses optimizing student learning through inquiry-based science education while managing teacher workload. It examines designing inquiry-based learning to shift authority from teachers to scientific evidence and authentic resources. Key elements include separating scientific authority from pedagogical authority, increasing student responsibility for developing shared knowledge, and guiding students' conceptual understanding through question refinement rather than direct teaching. The goal is for both students and teachers to work towards continuous knowledge improvement.
Feedback
Marking
Standards
Pedagogy
Assessment
literacy
Change
management
Technical skills
Evaluation
Dissemination
Sustainability
Community of
practice
Train the trainer
Cascading
training
Continuous
professional
development
Peer support
Resources and
materials
Blended
approaches
Just in time
training
Recognition
Teaching and Learning in Second Life as Part of a Blended Approach:Reflectio...Ridvan Ata
This document summarizes a presentation on teaching and learning in Second Life as part of a blended learning approach. It discusses the context of an Information Literacy module taught at the University of Sheffield involving face-to-face and Second Life components. Reflections are provided on teaching the class, including Second Life activities such as familiarization, mini-islands, interviews and presentations. Lessons learned include the value of practice in Second Life skills and having empathetic interview subjects, while some students struggled to make connections between the virtual and real worlds.
The document outlines guidance for master's thesis students on developing their research plans. It discusses defining the research context, justifying the importance of the research, reviewing earlier studies on the topic, identifying central concepts and theoretical frameworks, establishing research aims and questions, selecting appropriate methods and types of data, and roles and responsibilities of the researcher. Students worked in groups to define parts of their "research puzzles" and presented their preliminary plans to receive feedback from peers.
How to design (develop & evaluate) sociotechnical-educational learning
successfully? What is "successful" for whom? What elements can be designed? What R&D methods are appropriate?
The document discusses learning design methodology, which is a pedagogically informed approach to making the instructional design process more explicit and shareable through tools and visualizations, with the goal of helping educators make more informed decisions about course design and encouraging reflective practice and collaboration through communities. It outlines the foundations of learning design in activity theory and mediating artifacts and how tools have co-evolved with practices.
Darci Harland, author of the STEM Student Research Handbook, and Allison Hennings, high school teacher who teaches a year-long research course, gave this presentation at NSTA 2012. Tips for organization and assessment are included. Darci talked about how to provide meaningful feedback, how to support students working in groups, and tips for using technology. Allison discussed benefits and challenges to facilitating student research, tips on teaching the literacy aspects of science research, ideas on how to how to organize students, and then how to teach the process and final communication.
Students will research significant events from the past 5 years that have impacted their lives. They will analyze how the events caused changes and will connect their findings to their own experiences. Students will work in groups to research, interview, analyze data, and create a presentation on their topic. Their presentation can be a breaking news report, panel discussion, speech, or public service announcement to share with their class and school community.
Sustainable inquiry-based science learning, François LombardBrussels, Belgium
This document discusses optimizing student learning through inquiry-based science education while managing teacher workload. It examines designing inquiry-based learning to shift authority from teachers to scientific evidence and authentic resources. Key elements include separating scientific authority from pedagogical authority, increasing student responsibility for developing shared knowledge, and guiding students' conceptual understanding through question refinement rather than direct teaching. The goal is for both students and teachers to work towards continuous knowledge improvement.
Feedback
Marking
Standards
Pedagogy
Assessment
literacy
Change
management
Technical skills
Evaluation
Dissemination
Sustainability
Community of
practice
Train the trainer
Cascading
training
Continuous
professional
development
Peer support
Resources and
materials
Blended
approaches
Just in time
training
Recognition
Teaching and Learning in Second Life as Part of a Blended Approach:Reflectio...Ridvan Ata
This document summarizes a presentation on teaching and learning in Second Life as part of a blended learning approach. It discusses the context of an Information Literacy module taught at the University of Sheffield involving face-to-face and Second Life components. Reflections are provided on teaching the class, including Second Life activities such as familiarization, mini-islands, interviews and presentations. Lessons learned include the value of practice in Second Life skills and having empathetic interview subjects, while some students struggled to make connections between the virtual and real worlds.
The document outlines guidance for master's thesis students on developing their research plans. It discusses defining the research context, justifying the importance of the research, reviewing earlier studies on the topic, identifying central concepts and theoretical frameworks, establishing research aims and questions, selecting appropriate methods and types of data, and roles and responsibilities of the researcher. Students worked in groups to define parts of their "research puzzles" and presented their preliminary plans to receive feedback from peers.
How to design (develop & evaluate) sociotechnical-educational learning
successfully? What is "successful" for whom? What elements can be designed? What R&D methods are appropriate?
The document discusses learning design methodology, which is a pedagogically informed approach to making the instructional design process more explicit and shareable through tools and visualizations, with the goal of helping educators make more informed decisions about course design and encouraging reflective practice and collaboration through communities. It outlines the foundations of learning design in activity theory and mediating artifacts and how tools have co-evolved with practices.
Darci Harland, author of the STEM Student Research Handbook, and Allison Hennings, high school teacher who teaches a year-long research course, gave this presentation at NSTA 2012. Tips for organization and assessment are included. Darci talked about how to provide meaningful feedback, how to support students working in groups, and tips for using technology. Allison discussed benefits and challenges to facilitating student research, tips on teaching the literacy aspects of science research, ideas on how to how to organize students, and then how to teach the process and final communication.
Students will research significant events from the past 5 years that have impacted their lives. They will analyze how the events caused changes and will connect their findings to their own experiences. Students will work in groups to research, interview, analyze data, and create a presentation on their topic. Their presentation can be a breaking news report, panel discussion, speech, or public service announcement to share with their class and school community.
This study examines the effects of case-based learning on the web using questioning techniques and reflective thinking to develop critical thinking skills in undergraduate students. The study compares two questioning techniques (Socratic vs 5W1H) and two reflective thinking methods (digital storytelling vs essays). Participants were 120 undergraduate students randomly assigned to one of four treatment groups that varied the questioning technique and reflective thinking method used. The study aims to determine which combination of questioning technique and reflective thinking method best improves students' critical thinking. The results could help ensure technology-based instructional strategies effectively develop learners' advanced knowledge and skills.
This is a PDF printable booklet of the Learner Engagement cards, for use in Viewpoints curriculum design workshops where staff are considering the theme of learner engagement in their modules/courses.
When printing these, print two to a page and double-sided and then cut out cards to size.
The document outlines a lesson plan on contemporary media regulation, including suggested teaching activities, resources, and key points for various topics such as the press being self-regulated in the UK, the role and effectiveness of the Press Complaints Commission (PCC), arguments for and against increased regulation of the press, the role of advertising standards agencies, and using case studies like Benetton advertising to examine the need for regulation of advertising.
Effective strategies for motivating Arabic students- TESOL 2013spacke
The document summarizes key points from a workshop presentation on effective strategies for motivating Arabic students to learn English. The presentation explored how Arabic culture influences learning and discussed findings from surveys and interviews with Arabic students and instructors. It was found that motivating factors for students included future goals, flexibility in studies, and scholarships. Instructors were advised to develop personal connections, cultural awareness, clear rules, and use varied formats to present information. School administrators should provide advancement opportunities and educate teachers on supporting Arabic students.
The document discusses the flipped classroom model from the perspectives of four professors - Lin Muilenburg (Education), Erin De Pree (Physics), Scott Mirabile (Psychology), and Dave Kung (Mathematics). It defines the flipped classroom as reversing the traditional lecture and homework elements of a course. It describes the flipped classroom as an ideology rather than a prescribed model, noting that implementations can vary. The benefits discussed include actively engaging students and transferring ownership of learning to students. Challenges addressed include preparing students and facilitating discussions. Research presented shows improved conceptual learning in interactive courses compared to traditional ones.
The document discusses inverting the traditional classroom model by moving more active learning activities, like problem-solving, into the classroom and assigning lectures and initial content acquisition as pre-class work. It argues this approach better supports deep learning and conceptual understanding. Specific strategies discussed include using clicker questions during lectures to promote engagement, peer instruction, and the student-generated question platform PeerWise to facilitate self-study. Research evidence is presented suggesting inverted models can improve learning outcomes in physics education.
This document provides an overview of an early childhood development subject, outlining its aims, assessments, lectures, and debates around nature versus nurture. Key theories of development are introduced, including psychoanalytic, behavioral, cognitive, and ecological approaches. Students will explore typical and atypical child development and apply this knowledge to primary education contexts.
This document describes a presentation about designing meaningful pedagogical practice in the virtual world Second Life. It discusses relevant learning theories and the presenter's PhD research studying how a community of practice responds to being remediated through Second Life. Key findings include that 3D remediation influences participants' sense of presence, identity, community, and practice. The design strategy must balance respectful and radical remediation to change people, places, and practices.
Language Technologies for Lifelong Learningtelss09
The document discusses using language technologies to support lifelong learning. It describes three themes: (1) positioning learners in a domain, (2) providing learner support and feedback services, and (3) supporting social and informal learning. For positioning, it proposes automatically determining a learner's prior knowledge based on their portfolio and domain of study in order to recommend learning materials. It also discusses providing formative feedback by comparing a learner's knowledge to expert models. The goal is to enhance competency building and knowledge creation through personalized recommendations.
Inquiry Based Learning with first year undergraduatesSheila Webber
The document discusses using Inquiry Based Learning (IBL) with first-year undergraduate students. IBL involves students investigating open-ended questions and problems through research and scholarship in their field. The author describes using IBL with a class of 40 students by having them work in teams to research information problems. Students practiced interviewing skills in Second Life and conducted interviews to research their assigned information problem. The goal was for students to actively explore knowledge and participate in building new understanding through inquiry.
Starting as we mean to go on: Technology-rich Inquiry Based Learning in the f...Sheila Webber
Presented by Phiippa Levy and Sheila Webber (Information School, University of Sheffield) on 24th November 2010 at the Web 2.0 Untangled conference: http://www.cilip.org.uk/get-involved/special-interest-groups/ucr/divisions/bbo/pages/events.aspx
2008 - University of Sheffield Learning & Teaching Conference - CILASS ILN Pr...cilass.slideshare
Presentation for a workshop given by the CILASS Information Literacy Network at the University of Sheffield Learning and Teaching Conference in Jan 2008.
This document outlines the 5 E instructional model, a framework for inquiry-based science instruction. It describes the 5 phases - Engage, Explore, Explain, Elaborate, Evaluate - and provides examples of activities for each phase, such as demonstrations, investigations, and assessments. It also lists science process skills like observing, measuring, and predicting. The document aims to provide guidance for designing lessons according to the 5 E model in order to engage students in active science learning.
The document discusses using action research and inquiry processes to embed literacy and numeracy skills. It provides examples of individual teacher projects from 2010-2011 that addressed issues like numeracy, writing skills, and reading comprehension. The projects involved observing issues, planning and testing interventions, and reflecting on results. Interviews found the processes helped teachers think more strategically and engage in "research on training wheels." Students reported the interventions as helpful. The discussion concludes the approaches helped teachers reflect and focus on practice while growing research capability.
This document outlines the 5 E instructional model for inquiry-based science instruction. It describes the 5 phases (Engage, Explore, Explain, Elaborate, Evaluate) and provides examples of activities for each phase. It also lists science process skills and types of questions teachers can use at different phases of instruction. The 5 E model provides a framework to incorporate science concepts, process skills, and questioning into inquiry-based lessons.
A practice perspective on the challenges of Inquiry Based LearningFleur Prinsen
1) The document discusses challenges in designing, implementing, and researching inquiry-based learning (IBL), and argues that IBL should be viewed as a practice rather than just a pedagogical approach.
2) Key challenges for IBL include student motivation, accessibility of investigation techniques, background knowledge and skills, and practical constraints, but the document suggests reframing these as issues of developing an IBL culture of learning.
3) True IBL involves engaging students in continuous, meaningful inquiry activities organized around shared goals and applying skills/attitudes for participation in a community of inquiry.
Information Literacy for Masters studentsSheila Webber
This was presented at the Konstanz Workshop on Information Literacy, Konstanz (Germany) 9th November 2007. In it I a) describe a "search/teach" activity undertaken with taught Masters students at the University of Sheffield and b) introduce Second Life (which I am using with undergraduate students).
Action research is a systematic process that allows teachers to try different teaching methods in their classroom until they find what works best for their students. It involves examining current practices, developing solutions informed by research, implementing changes, and evaluating the results in an ongoing cycle of reflection and improvement. Some key aspects of action research include: individual or collaborative projects aimed at solving practical classroom problems; improving instructional practices; and generating new knowledge. Effective action research is small-scale, addresses concrete issues, and feeds findings directly back into practice through continuous cycles.
This study examines the effects of case-based learning on the web using questioning techniques and reflective thinking to develop critical thinking skills in undergraduate students. The study compares two questioning techniques (Socratic vs 5W1H) and two reflective thinking methods (digital storytelling vs essays). Participants were 120 undergraduate students randomly assigned to one of four treatment groups that varied the questioning technique and reflective thinking method used. The study aims to determine which combination of questioning technique and reflective thinking method best improves students' critical thinking. The results could help ensure technology-based instructional strategies effectively develop learners' advanced knowledge and skills.
This is a PDF printable booklet of the Learner Engagement cards, for use in Viewpoints curriculum design workshops where staff are considering the theme of learner engagement in their modules/courses.
When printing these, print two to a page and double-sided and then cut out cards to size.
The document outlines a lesson plan on contemporary media regulation, including suggested teaching activities, resources, and key points for various topics such as the press being self-regulated in the UK, the role and effectiveness of the Press Complaints Commission (PCC), arguments for and against increased regulation of the press, the role of advertising standards agencies, and using case studies like Benetton advertising to examine the need for regulation of advertising.
Effective strategies for motivating Arabic students- TESOL 2013spacke
The document summarizes key points from a workshop presentation on effective strategies for motivating Arabic students to learn English. The presentation explored how Arabic culture influences learning and discussed findings from surveys and interviews with Arabic students and instructors. It was found that motivating factors for students included future goals, flexibility in studies, and scholarships. Instructors were advised to develop personal connections, cultural awareness, clear rules, and use varied formats to present information. School administrators should provide advancement opportunities and educate teachers on supporting Arabic students.
The document discusses the flipped classroom model from the perspectives of four professors - Lin Muilenburg (Education), Erin De Pree (Physics), Scott Mirabile (Psychology), and Dave Kung (Mathematics). It defines the flipped classroom as reversing the traditional lecture and homework elements of a course. It describes the flipped classroom as an ideology rather than a prescribed model, noting that implementations can vary. The benefits discussed include actively engaging students and transferring ownership of learning to students. Challenges addressed include preparing students and facilitating discussions. Research presented shows improved conceptual learning in interactive courses compared to traditional ones.
The document discusses inverting the traditional classroom model by moving more active learning activities, like problem-solving, into the classroom and assigning lectures and initial content acquisition as pre-class work. It argues this approach better supports deep learning and conceptual understanding. Specific strategies discussed include using clicker questions during lectures to promote engagement, peer instruction, and the student-generated question platform PeerWise to facilitate self-study. Research evidence is presented suggesting inverted models can improve learning outcomes in physics education.
This document provides an overview of an early childhood development subject, outlining its aims, assessments, lectures, and debates around nature versus nurture. Key theories of development are introduced, including psychoanalytic, behavioral, cognitive, and ecological approaches. Students will explore typical and atypical child development and apply this knowledge to primary education contexts.
This document describes a presentation about designing meaningful pedagogical practice in the virtual world Second Life. It discusses relevant learning theories and the presenter's PhD research studying how a community of practice responds to being remediated through Second Life. Key findings include that 3D remediation influences participants' sense of presence, identity, community, and practice. The design strategy must balance respectful and radical remediation to change people, places, and practices.
Language Technologies for Lifelong Learningtelss09
The document discusses using language technologies to support lifelong learning. It describes three themes: (1) positioning learners in a domain, (2) providing learner support and feedback services, and (3) supporting social and informal learning. For positioning, it proposes automatically determining a learner's prior knowledge based on their portfolio and domain of study in order to recommend learning materials. It also discusses providing formative feedback by comparing a learner's knowledge to expert models. The goal is to enhance competency building and knowledge creation through personalized recommendations.
Inquiry Based Learning with first year undergraduatesSheila Webber
The document discusses using Inquiry Based Learning (IBL) with first-year undergraduate students. IBL involves students investigating open-ended questions and problems through research and scholarship in their field. The author describes using IBL with a class of 40 students by having them work in teams to research information problems. Students practiced interviewing skills in Second Life and conducted interviews to research their assigned information problem. The goal was for students to actively explore knowledge and participate in building new understanding through inquiry.
Starting as we mean to go on: Technology-rich Inquiry Based Learning in the f...Sheila Webber
Presented by Phiippa Levy and Sheila Webber (Information School, University of Sheffield) on 24th November 2010 at the Web 2.0 Untangled conference: http://www.cilip.org.uk/get-involved/special-interest-groups/ucr/divisions/bbo/pages/events.aspx
2008 - University of Sheffield Learning & Teaching Conference - CILASS ILN Pr...cilass.slideshare
Presentation for a workshop given by the CILASS Information Literacy Network at the University of Sheffield Learning and Teaching Conference in Jan 2008.
This document outlines the 5 E instructional model, a framework for inquiry-based science instruction. It describes the 5 phases - Engage, Explore, Explain, Elaborate, Evaluate - and provides examples of activities for each phase, such as demonstrations, investigations, and assessments. It also lists science process skills like observing, measuring, and predicting. The document aims to provide guidance for designing lessons according to the 5 E model in order to engage students in active science learning.
The document discusses using action research and inquiry processes to embed literacy and numeracy skills. It provides examples of individual teacher projects from 2010-2011 that addressed issues like numeracy, writing skills, and reading comprehension. The projects involved observing issues, planning and testing interventions, and reflecting on results. Interviews found the processes helped teachers think more strategically and engage in "research on training wheels." Students reported the interventions as helpful. The discussion concludes the approaches helped teachers reflect and focus on practice while growing research capability.
This document outlines the 5 E instructional model for inquiry-based science instruction. It describes the 5 phases (Engage, Explore, Explain, Elaborate, Evaluate) and provides examples of activities for each phase. It also lists science process skills and types of questions teachers can use at different phases of instruction. The 5 E model provides a framework to incorporate science concepts, process skills, and questioning into inquiry-based lessons.
A practice perspective on the challenges of Inquiry Based LearningFleur Prinsen
1) The document discusses challenges in designing, implementing, and researching inquiry-based learning (IBL), and argues that IBL should be viewed as a practice rather than just a pedagogical approach.
2) Key challenges for IBL include student motivation, accessibility of investigation techniques, background knowledge and skills, and practical constraints, but the document suggests reframing these as issues of developing an IBL culture of learning.
3) True IBL involves engaging students in continuous, meaningful inquiry activities organized around shared goals and applying skills/attitudes for participation in a community of inquiry.
Information Literacy for Masters studentsSheila Webber
This was presented at the Konstanz Workshop on Information Literacy, Konstanz (Germany) 9th November 2007. In it I a) describe a "search/teach" activity undertaken with taught Masters students at the University of Sheffield and b) introduce Second Life (which I am using with undergraduate students).
Action research is a systematic process that allows teachers to try different teaching methods in their classroom until they find what works best for their students. It involves examining current practices, developing solutions informed by research, implementing changes, and evaluating the results in an ongoing cycle of reflection and improvement. Some key aspects of action research include: individual or collaborative projects aimed at solving practical classroom problems; improving instructional practices; and generating new knowledge. Effective action research is small-scale, addresses concrete issues, and feeds findings directly back into practice through continuous cycles.
This was presented at the University of Strathclyde, Glasgow, Sotland, on 29th November 2007. The main focus is Inquiry Based Learning (IBL) but at the end I introduce Second Life and talk about my work with students in SL. Firstly I talked about what IBL is and then moved on to describe the work of the Centre for Inquiry Based Learning in the Arts and Social Sciences (CILASS) which is based at Sheffield University. I mentioned the level 1 module "Inquiry in Infrmation Management" (new last year), where I am part of the teaching team, and in particular I talked about the activity in Second Life with my first year "Information Literacy" class.
From Classroom to Journal: Action Research and the Road to Publication (Asian...Robert Dickey
1) Teachers face challenges in conducting research due to heavy workloads and lack of time, funds, and support. However, action research (AR) provides an accessible way for teachers to research problems in their own classrooms and improve teaching in a collaborative manner.
2) The typical steps in AR involve identifying a problem, making a plan to address it, taking action such as collecting data, evaluating the effects of changes made, and communicating results to others. AR emphasizes reflection and iterative cycles to refine solutions.
3) There are increasing opportunities for teachers to publish and share the results of their AR, such as in TESOL journals or conferences. Resources are available to help teachers conduct exploratory AR and take their
Tapping into your personal curiosity: Personal Learning Environments and Inq...Alexander Mikroyannidis
The document outlines an inquiry-based learning model called weSPOT. It consists of 6 phases that mirror the scientific research process: (1) defining a problem or topic of interest, (2) operationalizing unclear concepts, (3) collecting data, (4) analyzing data, (5) interpreting results, and (6) communicating findings. The weSPOT toolkit allows teachers and students to conduct personalized inquiries by selecting widgets that support each IBL phase, such as tools for data collection, analysis, and reflection. The agenda includes a demonstration of the weSPOT toolkit and time for questions.
Delivering Scenario-based Learning using RAPIDS2016
With the increase importance of online learning nowadays but with the lack of instructional design applications available have limit and de-motivate most of the instructors to continue using learning management system. In this paper, we propose an interactive, scenario-based e-learning platform namely RAPIDS where users can create the scenarios easily and learners can solve realistic problems by understanding the concepts and not just memorizing facts and steps thus allowing learners to apply the knowledge gained to problems encountered in the real world for better instructional and learning experience and processes. Usability tests with the first prototype of RAPIDS are also summarized in this paper.
This template describes an inquiry-based teaching educational scenario. The objectives are for students to know and understand concepts, explore research procedures, perform investigations, and formulate and revise scientific explanations. It aims to address issues with traditional textbook instruction and develop students' inquiry skills. The approach is based on constructivism where students make meaning through experiences. Key parameters include hands-on activities, discussion, and the teacher facilitating the learning process.
Presentation of a Higher Education Academy (HEA) funded teacher education project by Phil Taylor and Dario Faniglione at an HEA teacher education dissemination event in July 2014. For further details of this event and links to related materials see http://bit.ly/1mqhzHS.
Keynote Presentation delivered by Dr Philippa Levy at the 2008 BBSLG Conference, hosted by Leeds University and Leeds Metropolitan University, 9-11 July
Keynote Presentation delivered by Dr Philippa Levy at the 2008 BBSLG Conference, hosted by Leeds University and Leeds Metropolitan University, 9-11 July
Similar to Inquiry Based Learning and Second Life (20)
Curriculum, community, context, sustainability: A reflectionSheila Webber
The document discusses curriculum, community, context, and sustainability in education. It reflects on how curriculum needs to account for varying student contexts and communities. A curriculum should consider both what is taught (knowledge and skills) and how it is taught (pedagogy). True transformation requires reflective participation from those being transformed to avoid treating them as objects. Any approach to sustainability or decolonization needs to start from the goals and learning outcomes of the program and be developed through collaborative dialogue.
Libraries and Literacies in the MetaverseSheila Webber
Poster presented at the World Library and Information Conference July 2022, in Dublin, Ireland. Created by Sheila Webber (presenter in Dublin) University of Sheffield Sheffield, United Kingdom. s.webber@sheffield.ac.uk
Dr Valerie Hill, Peninsula College, Port Angeles, USA. vhilledu@gmail.com
Rossanna Barrios-Llorens, University of Puerto Rico’s Medical Sciences Campus, San Juan, Puerto Rico. rossana.barrios@upr.edu
References and further links at https://docs.google.com/document/d/1VqBgEJabPMkfoYYNR-oG-RKusvHV59eqwDNf9lykPQ8/edit?usp=sharing
Abstract "In uncertain times, virtual libraries connect patrons to vital information that they may not be able to access in the physical world. They can also be sanctuaries from pandemic and war. Librarians (including the co-authors) have worked in virtual worlds for 15 years (e.g. Webber & Nahl, 2011) and the Community Virtual Library in the 3D virtual world Second Life https://communityvirtuallibrary.org/ exemplifies global connectivity, with volunteers collaborating internationally to enact diversity for information access. A current exhibit, "Social Determinants for Access to Information: Virtual World Library Exhibition" includes 3D rooms filled with resources on racial diversity, gender diversity, issues of changing literacies, digital legacy, confirmation bias, digital citizenship, and the digital divide. Visitors interact with content and share a sense of place and presence through embodiment in the metaverse, providing advantages beyond web platforms such as Zoom.
Our poster shares examples of using 3D virtual worlds for librarianship through international collaboration across learning communities. The 3D virtual library is a real space where librarians can offer services such as reference work, exhibits, workshops, conferences and discussions, and embed themselves into virtual spaces without the boundaries of physical space (e.g. Hill, 2016; Hill, 2021). "
Creating connections for enhancing collaborative and professional development...Sheila Webber
A panel presented in the Association for Information Science & Technology (ASIS&T) 24 hour Global Conference, 27 April 2022. The presenters were: Sheila Webber: Information School, University of Sheffield, United Kingdom; Professor Imane Hilal: School of information Sciences, Rabat, Morocco; Dr Grace Msoffe: University of Dodoma, Tanzania; Dr Sophie Rutter: Information School, University of Sheffield, United Kingdom
The importance of creating relevant material to develop information literacy Sheila Webber
The document discusses issues around misinformation and the need for trustworthy information. It outlines four key issues - the problems of misinformation, the need for relevant and trustworthy information, language barriers, and the need for solutions. Some potential solutions discussed include education initiatives, fact-checking, and empowering users to identify credible information. The creation of multilingual resources that provide information in clear language is important to effectively address misinformation issues.
Using theory of change to evaluate information literacy initiativesSheila Webber
Workshop by Dr Pam McKinney and Sheila Webber, Information School, University of Sheffield, 11 April 2022, at the LILAC conference in Manchester, UK. Abstract: "Theory of Change (ToC) is a participative approach to evaluating the impact of projects, programmes and initiatives. Librarians and information professionals engaged in change processes, development projects and research studies can use ToC to generate evaluation data and articulate the impact of their activities, working closely with stakeholders such as students, academic staff, teachers and other professionals. The ToC process generates new understandings of how and why project successes have been achieved, and can form the basis of justifications for current and future funding. ToC has been widely used to evaluate the success and impact of projects in a variety of sectors (often community and public sector initiatives), and in educational development (Hart, Dierks-O’Brien & Powell, 2009) including Information Literacy initiatives (McKinney, 2014; McKinney, Jones & Turkington, 2011). In the version of the ToC process used in CILASS projects, stakeholders are asked to identify the drivers for change in the current situation; the longer term impact they envisage the project will have; the intermediate outcomes that the project is expected to achieve; activities that would need to be undertaken to achieve outcomes and enabling factors and resources required to support the project (Hart, Dierks-O’Brien & Powell, 2009). Stakeholders collaboratively design a Theory of Change poster that defines key project indicators and develops a causal narrative between project activities and outcomes. A plan and evaluation framework is then developed from these indicators, and stakeholders design data collection instruments. Connell & Kubisch (1998) have identified that a good ToC should be plausible, doable and testable."
Older People in the “Post-Truth” Era: Countering Ageism by Developing Age Fri...Sheila Webber
Presentation by Sheila Webber (University of Sheffield) &
Bill Johnston (Strathclyde University)
ECIL, September 2021
References are at http://tinyurl.com/bu422pjw
Fake news: has it changed UK academic librarians’ ideas about teaching Inform...Sheila Webber
Presentation by Chris Thorpe (City, University of London, UK, chris.thorpe.1@city.ac.uk) and Sheila Webber (Information School, University of Sheffield, UK (s.webber@sheffield.ac.uk), presented at the European Conference on Information Literacy, September 2021
Using theories of change to evaluate information literacy initiatives Sheila Webber
Presented at the European Conference on Information Literacy, September 2021 by Dr Pamela McKinney and Sheila Webber
A video of this presentation is available at https://digitalmedia.sheffield.ac.uk/media/Using+Theories+of+Change+to+evaluate+Information+Literacy+initiatives/1_v1g05eav
3D Virtual Worlds for Professional Development and Lifelong LearningSheila Webber
Presentation given for MINDSETS by Sheila Webber, s.webber@sheffield.ac.uk , on 15 June 2021. References are at References https://docs.google.com/document/d/1jszFFUIPralN3B5T4z5pUpRbxdW9vL3NN7rs8Iz6RVo/edit?usp=sharing
The information worlds of non resident informal carers: stakeholder perceptionsSheila Webber
Presented by Sheila Webber and Dr Pamela McKinney at the conference Information Science Trends: Health Information Behavior, organised by the European Chapter of ASIS&T, on June 10 2020. The references are at https://docs.google.com/document/d/1ilCIpu7IWsRUhtWinPNuVetlrvkDxBN_lKTaV26yWAU/edit?usp=sharing
This document summarizes a presentation on ageism and libraries. It discusses several key points:
1) Ageism can affect people of any age but often targets older individuals, manifesting as stereotypes, prejudice and discrimination.
2) During the coronavirus pandemic, some expressed ageist attitudes suggesting older people are expendable or a burden.
3) Ageism in the workplace can involve biases in hiring, promotion, and assumptions about competency and ambitions based on age rather than individual skills or desires.
4) Libraries often frame programs for older adults around decline, disability, and stereotypical interests rather than recognizing older individuals' diversity. Events could involve intergenerational learning and skills-sharing.
Transformational Media and Information Literacy learning for adult citizens: ...Sheila Webber
Presentation given by Sheila Webber, Information School, University of Sheffield, coauthored with Bill Johnston, Honorary Research Fellow, Strathclyde University. Presented on 29th October 2019 as part of the University of Sheffield Information School's celebration of Global Media and Information Literacy Week. A recording of the webinar (31 minutes) is here: https://eu-lti.bbcollab.com/recording/0284c699a3784b1a9da5a632291dc8d8
Media and Information Literacy: creative and critical engagement across the c...Sheila Webber
Workshop presented by Sheila Webber and Bill Johnston at the "Transforming futures: International perspectives on Research-Based Education conference, University of Adelaide, Australia, 16 July 2019.
What's my approach? Deciding on the approach to use for your researchSheila Webber
Workshop delivered by Sheila Webber and Dr Pamela McKinney, Information School, University of Sheffield, at the LILAC Conference, held in Nottingham, UK, on 25 April 2019. The references are at https://docs.google.com/document/d/10S_6ZPKLpsAIn1YaMDhZPS8HIOwFGXlz4sUDyBzxYNM/edit
Media and Information Literacy for Informed Citizens in the Digital AgeSheila Webber
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Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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Inquiry Based Learning and Second Life
1. Inquiry Based Learning and
Second Life
Sheila Webber
Information School
University of Sheffield
December 2010
2. Introduction
• This draws on a presentation given last month by
Professor Philippa Levy and me. I have acknowledged
her on slides she authored
• Phil was Academic Director of the Centre for Inquiry
Based Learning in the Arts and Social Sciences (a
Centre for Teaching & Learning) and I was a CILASS
Academic Fellow (small % buyout of my time)
• CILASS funded the purchase & year 1
rent (2007/8) on our SL island
3. Structure
• Identify how we view IBL
• Present a framework of IBL for learners derived
from longitudinal research study
• Also have created version of this in 3D in SL
• Identify how activities with first year students fit this
framework
• Discussion about what aspects of IBL can be
supported/ pursued in SL
4. What is IBL?
• A cluster of related pedagogies in which student
inquiry or research drives the experience of learning
and building knowledge
‘inquiry n: the action of seeking, especially (now always) for
truth, knowledge or information concerning something;
search, research, investigation, examination’ (COD)
Philippa Levy
5. Designed around students engaging in
a process of inquiry: they …
• investigate questions & problems that often are
open-ended
• apply the principles and practices of scholarship or
research in their academic or professional area
• explore a knowledge-base actively, critically and
creatively
• participate in building new meaning and knowledge
7. students
communicate students/tutors
and share establish question,
results of problem, theme
their inquiry
students reflect, discuss, students draw on their
critique, analyse, existing knowledge and,
conceptualise, with support, decide on
synthesise, create, the direction and methods
receive feedback of their inquiry
students explore
evidence, interrogate
texts, conduct
experiments etc,
interacting with
information via a
range of sources
Philippa Levy
9. Planning IBL
Students
Learning outcomes
Inquiry theme
Inquiry process
Tasks
Assessments
Information
Spaces
Technologies
Tutoring
Peer-to-peer
Dissemination
From: The Sheffield Companion to IBL
10. Transition and inquiry
“Approaches to supporting transition are linked to improving
preparedness for HE, easing integration into the university
environment - both academically and socially - and
encouraging the development of the independent learner.”
(Whittaker, 2008: 3)
“Curriculum design should have a greater focus on the
interactive dimensions of learning and the social experience
of students, for example working in small groups and more
enquiry-based and project work. It should also provide a
more challenging learning experience to encourage greater
engagement and the development of independent learning
and high-level critical skills.” (Whittaker, 2008: 8).
11. Selected IBL elements: Level 1
BSc Information Management
Learning about interviewing, data
Semester 1
analysis & research ethics
Problem: Is the “Google Data collection and
Webber
gen” really info illiterate? analysis: interview on
(2010)
(Group work/Presentation) critical incident
E-portfolio on IL
W W
e Bibliography on IM topic Report on IM
e
e Semester 2
e
k k
1 Steps in Identify research question, Poster
Support / Cox et al
research carry out mini research session &
supervision/ (2008) 1
process project, group work report
guests 2
exercise
E-portfolio
NB does not cover all elements in teaching, learning & assessment!
Sheila Webber, 2010
12. Use of key technologies
• WebCT: repository for knowledge base,
interim store for knowledge creation,
crude research tool (discussion board),
crude tool for research project
management
• Second Life: site for pursuing new
questions, stimulus to question their own
conceptions, object of research, starting
to be repository for knowledge base
• Web: site(s) of existing knowledge; tools
for collecting data (e.g. surveymonkey)
13. • Facebook: (likely) informal tool for project
management, host for survey instruments, object of
research
• Mobile phones & IM
“Initially we simply handed out phone
numbers and communicated via text
messaging, with some use of instant
messaging conversations…”
(student blog 2008, talking about working on their
assessed mini-research project)
14. Assignment Short lecture and
briefing handout about
Practice interviews
interviewing
in triads (interviewer,
interviewee, observer)
Lecture, exercises,
readings on
information behaviour, Handouts
data collection, ethics Discussions WebCT
Presentations module
Practice interviews
in triads in SL
Student‟s Revised
Assignment interview
schedule FAQs etc
Individual feedback
Research /communication: email,
interviews F2F, SL .
in SL
Email, IM etc used to
communicate with interviewees
Sheila Webber, 2010
16. „Identifying‟: Students explore a knowledge-base (KB)
actively in response to questions, problems, scenarios
or lines of inquiry framed by teachers (“what is the
existing answer/response to this question?”) Muinjij native American island
– Exploring: extent of KB in SL depends on
discipline (& chance)
– Information Literacy for SL needed Mansourian‟s
(as for other modes) information
visibility model
– Presenting findings
(whether found in SL or not)
FSU Holocaust
Sheila Webber, 2010
17. „Pursuing‟: Students explore a knowledge-base
actively by pursuing their own questions, problems,
scenarios or lines of inquiry (“what is the existing
answer/response to my question?”)
– Locating existing disciplinary information within SL is
problematic
– May be particularly challenging (even harder for novice
to identify a feasible question)
– Can still be environment for parts of the process
Sheila Webber, 2010
18. „Producing‟: Students explore open questions, problems,
scenarios or lines of inquiry, framed by teachers or others such
as an external „client‟, in interaction with a knowledge-base
(“how can I answer this open question?”)
– Providing problems and questions for inquiry
– Potential for joining research community (but mostly
research students)
– Environment for data collection
– Tools to manipulate data (crude)
– Analysing data through representation
in SL?
– Dissemination
Sheila Webber, 2010
19. Structuring
inquiry
Students observing
“model” structure, to
reflect on/ discuss
in relation to their own inquiry
– 3D model of research steps in Second Life
Students carrying out their own inquiry, but guided
by a structure (i.e. they interact with and populate the
structure)
Sheila Webber, 2010
20. „Authoring‟: Students explore their own open questions, problems,
scenarios or lines of inquiry, in interaction with a knowledge-base
(“how can I answer my open question?”)
– Again, discipline/specialism-specific in terms of whether could
support students in identifying valid research questions/
problems
– If students forming their own questions with significant use of
SL, implies existing SL competence/ knowledge
– Could be particularly useful at certain stages e.g.
• Question formulation (engaging with SL research
community)
• Data collection (just as use Web 2.0 channels like
Facebook)
• Testing emerging results with international
audience
• Dissemination
Sheila Webber, 2010
21. Concluding points
• Framework as means of
– thinking when and why SL can be valuable in IBL e.g. as part
of blended learning
– identifying areas for development
– clarifying course design & approach to T, L & A
• Thinking of students as researchers from level 1
– most research communities in SL focused around postgrad
researchers (not unique to SL!)
– however constructivist/ PBL/ IBL tendencies of SL educators
world seem fertile ground for developing community
Sheila Webber, 2010
23. References etc.
• Centre for Inquiry Based Learning in the Arts and Social Sciences. (2008)
Inquiry-based Learning: a conceptual framework. Sheffield: CILASS.
http://www.shef.ac.uk/cilass/resources
• Cox, A. et al. (2008) “Inquiry-based learning in the first-year Information
Management curriculum.” Italics, 7 (1), 3-21
• Healey, M. & Jenkins, A. (2009). Developing Undergraduate research and
Enquiry. York: Higher Education Academy.
• Khan, P. and O´Rourke, K. (2005). “Understanding Enquiry-based Learning”,
In: Barrett, T., Mac Labhrainn, I., Fallon, H. (eds), Handbook of Enquiry and
Problem Based Learning. Galway: CELT.
• Levy, P. & Petrulis, R. (2012). How do first-year students experience inquiry
and research, and what are the implications for the practice of inquiry-based
learning? Studies in Higher Education, 37(1).
• Webber, S. (2010) “Investigating modes of student inquiry in Second Life as
part of a blended approach.” International Journal of Virtual and Personal
Learning Environments, 1 (3), 55-70.
• Whittaker, R. (2008) Quality Enhancement Themes: The First Year
Experience: Transition to and during the first year. Glasgow: QAA Scotland
Sheila Webber, 2010