YOUR STORE & 50 BILLION THINGS
© Dr. Theodor Seuss Geisel
1/3 of digital
media spend
allocated to
cross-device
campaigns
75% see
increased ROI
24%
increase
WEARABLES
WEARABLES
THE AUDIO JACK …
BEYOND THE AUDIO JACK …
We have over 10 billion connected
objects in the world
. . . by 2020, this is set to rise to 50
billion.
BODIES, BOXES, BEDS …
• Intelligent fibres
• 'Tattoo' skin patches
• Toilet analyse urine.
Epidermal tattoos . . .
OWNING THE HOME BOX …
BEYOND THE PHONE …
PHYSICAL APP STORE
WHO OWNS THE STORE BOX ?
No barriers. No additional costs
ConsumerRetail Store
Social WiFiWireless Router
2. ADVERTISING
Provides an advertising
destination for brands.
5. OFFER NETWORK
Work with partners to
deliver offers, incentives
to drive conversion.
SOCIAL WIFI
Provide login page for
shoppers to connect to
the internet
1. MEASUREMENT
Measures anonymous
shopper traffic around
and in your store.
3. AFFINITY OPT-IN
Turns the anonymous
shopper into a known
profile
4. NETWORK
Communicate directly to
proximal shopper based
on profile.
What’s the next revolution?
DIGITAL
VELCRO
“The reasonable man adapts himself to
the world; the unreasonable one persists
in trying to adapt the world to himself.
Therefore all progress depends on the
unreasonable man.”
George Bernard Shaw
Man and Superman (1903)
"Maxims for Revolutionists"
gary@impactmobile.com
Twitter: @impulseeconomy
www.TheImpulseEconomy.com

Гарри Шварц, Impact Mobile: Магазин нового поколения