This document discusses methods for establishing personal identity, both for living and deceased individuals. It covers parameters like physical characteristics, medical records, fingerprints, DNA, and other objective and subjective means of identification. For deceased individuals, it outlines how identity may be determined based on factors like the body's condition, belongings, and examination of remains. Methods like stature estimation from bone length and firearm wound analysis are also summarized. The document stresses the importance of personal identity determination in legal cases and investigations.
2. Identity may be required in:
The living
The dead
Recently dead
Putrefied / decomposed bodies
Mutilated bodies
Remains – soft tissues / skeletal remains
3. LIVING
Computerized national identity card
Photographs – Front & profile
Permanent identification marks – moles /
scars / tatoos / birth marks
Signature / thumb impression
Identification by examination of Ires
4. IDENTITY MAY HAVE TO BE DETERMINED IN:
1. Mass disasters
2. Where C.N.I.C. Not available
3. Traffic accidents
4. Absconding soldiers
5. Mixed up babies in maternity ward
6. Lost memory patient
7. Wanted criminals
8. Impersonation
5. DETERMINATION OF PERSONAL IDENTITY
3rd party identification
Subjective methods
Objective identification
6. Parameters of Identification
Age, sex, stature , weight
Physical characters
Facial features
Eyes, nose, lips, chin, cheek, teeth, Iris – color and pattern
Secondary – sexual characters
Acquired characters e.g. scars, tatoos, fibroids etc.
Congenital characters e.g. moles
Gait, voice
Professional stigmas – water carriers, cleaners, photographers etc.
Belongings – watch, glasses, wallet
7. Personal Identity
Methods of Identification
1.
CNIC – Particulars / Photograph / Finger Prints/ Iris examination
2.
Finger Printing – Including Poroscopy
3.
Serology – DNA / Blood Grouping
4.
Cytology
5.
Osteology
6.
Radiology
7.
Examination of hair
8.
Autopsy / Post Mortem examination
8.
3rd Party Verification Of Identity By Relatives /
Friends
Subjective :
Physical characters
Facial features
Height and weight
Belongings
9. Subjective identification:
Body as a whole:
Facial features:
Age, sex, stature , weight
Eyes, nose, lips, chin, cheek, teeth, Iris – color and pattern
Anatomical features
Primary shape of body
Secondary – sexual characters
Changes associated with degeneration – arcus-senalis, cataract,
osteoarthritic changes – Teeth – eruption / morphology / wear
and tear
10.
stature = 12.67 + 2.09 x (femur length
+ sum of lumbar vertebrae)
• stature = 48.63 + 2.32 x (tibia length
+ sum of lumbar vertebrae
Adjustments to Stature
• Stature lost with increasing age
• Bone shrinkage
• Reported vs. Measured stature
• Age of individual
11. Estimation of stature (length /height)
Entire skeleton length +1½for soft tissues
Tip middle finger to tip middle finger
Length of arm x 2 + 13½ (Clavicle + Sternum)
12. Stature from long bone
Length of bone x Multiplication Factor
Bone
Humerus
Radius
Ulna
Femur
Tibia
Fibula
M.F
5.0
6.3
6.0
3.6
4.2
4.4
14. ANTHROPOMETRY
Anthropometry – Bertillon – after age 21 the
individual ceases to grow in size – measurement of
various parts of body remain unchanged – 14
measurements are to be taken:
Length and Breadth of Head, Length of Fingers, Size of
Feet and Toes Etc – Similarity Chances 1:286 – Tedious
Process – Replaced By:
15. Dactylography – Finger printing – Galton System
Ridges on finger tips make patterns peculiar to each
individual – Purkinje, Henry Faulds, Frances Galton,
Edward Henry – Chances of similarity 1:64000 million
Contd.
16.
What comes out of the muzzle?
Flame – burning / singeing of hair – few inches (the gases heated
up to 5200oF)
Projectile – entry wound (bullets are never “red hot” – 69oC – 110oC)
Cone of compressed gases – tearing of skin & tissues
Soot – blackening in & around the wound
Powder grains – deposition in & around the wound – tattooing
Wad – In case of shot gun
17. Firearm Wound Complex
Wounding elements
Non wounding elements
Soot, powder grains and grease
TANDEM BULLETS
When the first bullet fails to leave the barrel, and is ejected
by the subsequently fired
bullets; the bullets are ejected one before the other and are
known as tandem bullets.
Flame, projectile, hot gases, wad
18. Firearm Wound Complex has four parts
1. Entry wound
2. Track of the wound –also grazing & gutter wounds
3. Place of resting of projectile
4. Exit wound
19. Entry Wound Complex – Depends upon:
Type of bullet – low / high velocity
Angle of fire – direction of fire – circular / oval
Tail wag effects – distance
Explosive effects – Distance of the muzzle from the
target
20. Entry Wound (Rifled Weapons) may be:
Firm contact wound
Loose contact wound
Short range
Medium range
Long range
22. Firm Contact
In bony areas:
Muzzle imprint
Explosive appearance of wound – stellate (Arranged in a
radiating pattern like that of a star.)appearance – due to
discharge of compressed gases
Searing of wound margins
Soot, gases (red cherry appearance), powder grains inside
the wound – may be deposited on the underlying bone
23.
24.
25.
26.
Firm contact on the non bony areas:
Muzzle imprint – may not be obvious
Entry wound circular / oval equal to diameter of
the muzzle
Searing of edges of wound
Soot and powder grains inside the wound
27.
28.
Loose Contact
Entry wound with searing
Soot deposited around the wound – light zone near
the wound and dense deposition at the periphery of
the light zone (corona)
Hair burned (singeing) – blown away by gases
29.
30.
31.
32.
33.
Short Range – 3 to 6 inches
Wound – round / oval
Soot deposition and powder grains around
the wound – Removed by wiping
Singeing / clubbing of hair
34.
35.
36.
Medium Range – 12 to 18 inches
Wound
Tattooing (powder tattooing) – driving in of powder
grains into the skin – reddish brown – orange red
punctate lesions surrounding the entry wound
Cannot be cleaned with wiping
37.
38.
39.
40.
Long Range
Wound – round / oval, inverted margins
Collar of abrasion round / oval – due to
spinning of the bullet
41.
42.
43. Track of the wound – Direction
From entry wound to place of resting of bullet or
exit
Grazing wound
Gutter wounds
44.
45.
46. Exit Wound
Great variations in appearance
Larger diameter than entry wound with averted margins
Shored exit – skin supported-abrasion collar may be seen
Pellets / shots rarely make exit
47. Age of Bruise
Color changes – due to changes in released
Haemoglobin
1. Red-fresh
2. Bluish – bluish purple / bluish black –
deoxygenated (few hrs to 48 hrs)
Brownish Haemosiderin 4 – 5 days
Greenish Haemotidin 5 – 7 days
Yellowish Bilirubin 7 – 10 days
Normal color 10 – 15 days
48.
Shotgun use cartridges having cylindrical body and
metallic base – having anvil
The cartridge holds primer – paper wad – propellant
mass – piston wad / mono wad – shots – terminal wad
Shots may be contained in a plastic cup / mono wad
Obturation achieved by wad
Dispersion of shots depends on the type of wad, size of
pellets & choking
49.
50. Types of Wads:
Plastic hard disc
Hard board
Paper wad
Piston wad – felt or mono wad cup of plastic
holding shots – petals of wad crumpled down
to hold shots – petals open & leaves strike the
skin producing patterned abrasions
51.
52.
53.
54.
Wounding elements of shotgun are:
Shots – defect – cutting effect
Flame – searing / burning
Wad – abrasion / laceration
Non wounding elements include:
Smoke / soot
Powder grains
55. Firm Contact
On bony areas
Large explosive wound of entry – wad inside
Searing of wound edges
Soot inside the wound
Bursting fractures of skull as exit wound
On soft tissues
Entry wound of the size of muzzle – wad inside
Searing of wound edges
Soot inside the wound
56.
Loose contact
Entry wound – wad inside
Soot deposition around the wound
Short Range
Single wound
Wad inside / abrasion – laceration near the wound
Powder grains
57.
Medium Range – Up to 3 feet
Single wound
Piston wad inside the wound
Tattooing
58.
Long Range – Dispersion – pallets number / mono wad
3 feet
Single wound-wad inside
Tattooing
6 feet
Large wound with one or two satellite pallet wounds
Wad injury may be present
9 feet
Spread of pallets with a central hole
12 feet
Pallets making separate injuries
Beyond 12 feet
Spread of pallets
Range – spread of pallets in inches = distance in meters
(depending on chocking)
60. Exit Wound
Pallets rarely exit – may be lying under the skin
Billiard ball effect
The pallets arranged in groups come out in the same
group pattern
The 1st group of pallets hitting the target – retarded by
loss of velocity – hit on the back by the 2nd group of
pallets & consequently hit by the 3rd group
61.
The 1st pallets round on one side and flattened on the
opposite side
The 2nd round of pallets flattened on both sides
The 3rd row flattened on front side and round on the
back
62.
63.
64.
65.
66.
67.
68.
69.
70.
71.
72.
73.
74.
75.
76. Medicolegal Importance of Firearm Injuries
Weapon – rifled / smooth bore – low velocity /
high velocity – recovery of projectile / wad
Range / distance – wound complex – never
commit on accurate range
77. Angle of fire / Direction
Shape of wound
Track – dissection / X-Rays
Join entry & exit (mind ricocheting)
78. Nature of injuries
Suicidal
Scene (locus) / selective sites / contact / direction
/ number / soot soiling – hand / weapon available
Homicidal
Vulnerable / any site / any range / direction /
varying number / weapon absent (present ?)
79. Accidental
Front of body / usually medium range / directed
from below upwards / weapon available
Self inflicted / Fabricated
Selective / easily accessible – non vulnerable site /
range contact – short / direction right to left above
downwards / cloth defect not corresponding
80. Cause of Death
W H O certification of cause of death
Cause directly leading to death
Antecedent causes
Contributing causes
81. Number of Wounds
Exact number of wounds with characteristics
Shape / margins / searing
Odd and even rule
One bullet producing multiple entries / exits
82. Recovery of Projectile
From lodging site – soft / rubber clad forceps
X-Ray may be used for detection of bullet
Recovery of wad in shotgun injuries &
Representative samples of pallets / shots