Developing escape rooms for entrepreneurship education Sultan Goksen
Entrepreneurship education (EE) aims to prepare students for the future labor market. In terms of teaching form, it has shifted from conventional towards experiential pedagogy. A form of experiential EE that has been commonly used is game-based learning (GBL). Research shows that GBL is positively related to (cognitive) learning. However, GBL is shown to be weakly related to student motivation. Therefore, a new development within GBL that shows promise to positively influence the student’s motivation is the use of non-digital gamification such as educational escape rooms (EER). Educational escape rooms are increasingly used for experiential education. Despite the applicability of EER to experiential EE, there is a paucity in applying EER to this discipline mainly due to a lack of instructions on how to develop EER as an innovative pedagogy for experiential EE. This research studies the design criteria of EER by using a research-through-design approach. We combine literatures of experiential learning, entrepreneurship competence, and gamification to explicate design criteria. We validated the EER in two test cycles with two diverse groups of students. We contribute to the literature of EE by showing that EER offers a new teaching approach that is both attractive and effective for students.
CIT 2011 - Three Faculty reflect on YouTube for lessonsEileen O'Connor
Three faculty members (math, social studies, science) reflect on how they used YouTubes to evaluate pre-service teachers lesson acumen and how they created models with YouTube. Considerations of the modeling, the lessons students created, and the assessments within each class are reviewed, then final conclusions and next steps are considered.
Developing escape rooms for entrepreneurship education Sultan Goksen
Entrepreneurship education (EE) aims to prepare students for the future labor market. In terms of teaching form, it has shifted from conventional towards experiential pedagogy. A form of experiential EE that has been commonly used is game-based learning (GBL). Research shows that GBL is positively related to (cognitive) learning. However, GBL is shown to be weakly related to student motivation. Therefore, a new development within GBL that shows promise to positively influence the student’s motivation is the use of non-digital gamification such as educational escape rooms (EER). Educational escape rooms are increasingly used for experiential education. Despite the applicability of EER to experiential EE, there is a paucity in applying EER to this discipline mainly due to a lack of instructions on how to develop EER as an innovative pedagogy for experiential EE. This research studies the design criteria of EER by using a research-through-design approach. We combine literatures of experiential learning, entrepreneurship competence, and gamification to explicate design criteria. We validated the EER in two test cycles with two diverse groups of students. We contribute to the literature of EE by showing that EER offers a new teaching approach that is both attractive and effective for students.
CIT 2011 - Three Faculty reflect on YouTube for lessonsEileen O'Connor
Three faculty members (math, social studies, science) reflect on how they used YouTubes to evaluate pre-service teachers lesson acumen and how they created models with YouTube. Considerations of the modeling, the lessons students created, and the assessments within each class are reviewed, then final conclusions and next steps are considered.
Science, Technology & Society (STS) is an interdisciplinary field of study that seeks to explore and understand the many ways that modern science and technology shape modern culture, values, and institutions, and how modern values shape science and technology.
Science, Technology & Society (STS) is an interdisciplinary field of study that seeks to explore and understand the many ways that modern science and technology shape modern culture, values, and institutions, and how modern values shape science and technology.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
Chapter 3 - Islamic Banking Products and Services.pptx
Ict lesson plan for sec 3 e (geometrical properties of circle)
1. XMSS LESSON PLAN TEMPLATE: Using ICT in Teaching and Learning 2010
SUBJECT AREA: Mathematics GRADE LEVEL: Sec 3E
Name of Teachers: Lee Kin Meng
LESSON TITLE: Geometrical Properties of Circle TIME ALLOTTED: 1 hour
LESSON DESCRIPTION: (Write a concise description of what occurs in this lesson.)
1. The students will explore the angle properties of circle.
2. They will be looking at these properties in this lesson:
- angle at centre = 2 angle at circumference.
- angle in a semicircle.
- angles in the same segment.
3. They will learn how these 3 properties apply when the angles are drawn in different orientations.
4. They will learn to isolate angles that comply with these properties in more complex problems.
CLASSROOM LAYOUT AND GROUPING OF STUDENTS:
(Where will the learning take place? How will the room be organized with the computers? How will the students be
grouped (class group, individuals, pairs, small groups, etc…)
The lesson will take place in the computer lab. Students may work individually or in pairs.
INSTRUCTIONAL OBJECTIVES:
(Identification of the specific learning outcomes expected to happen based on Competency Standards.)
a b c d
Creativity & Innovation ■ □ □ □
Communication &
Collaboration □ □ □ □
Research and Fluency
□ □ □ □
Critical Thinking,
Problem Solving and
Decision Making
■ □ □ □
Digital Citizenship
□ ■ □ □
Technology Operations
and Concepts ■ □ □ □
2. XMSS LESSON PLAN TEMPLATE: Using ICT in Teaching and Learning 2010
Creativity and Innovation :
a) apply existing knowledge to generate new ideas, products or processes
Critical Thinking, Problem Solving and Decision Making :
b) plan and manage activities to develop a solution or complete a project
Digital Citizenship :
b) exhibit a positive attitude toward using technology that supports collaboration, learning and productivity
Technology Operations and Concepts :
a) understand and use technology systems
MATERIALS, RESOURCES AND TECHNOLOGY:
1. Materials and Resources for this Lesson (special devices)
Technology Components for this Lesson
Computers with internet access, and a main host computer that is able to control/manage the screen access
of the other computers used by the students through Junglebyte.
2. Web Site for this Lesson
Ace-learning website (www.ace-learning.com.sg)
3. Computer Software for this Lesson
Ace-learning system
STUDENT’S PRESENT LEVEL OF PERFORMANCE AND KNOWLEDGE:
( Do the students have the adequate knowledge to complete the lesson successfully? What pre-requisite skills must
the students have to complete the lesson content? Include technology skills.)
Students should already know
• what is a chord
• what is a segment/sector
• basic geometry involving parallel and perpendicular lines
• angle properties of polygons
• symmetrical properties of circle (properties of chords)
• how to navigate through the ace-learning system
3. XMSS LESSON PLAN TEMPLATE: Using ICT in Teaching and Learning 2010
INSTRUCTIONAL PROCEDURES:
1. Motivation:
Explain the importance of the lesson to motivate the student. Relate lesson to previous lesson or real-life
situation.
• Geometrical properties of circle are important and relevant to real-life situations as many
architectural designs are created based on understanding of circle and polygons.
• Angles are always governed by fixed rules and hence easy to understand and apply.
2. Activities: (The sequential activities to happen in this lesson. It describes the teaching method to employ in
learning the lesson.)
• Students first access the ace-learning system.
• Students to go into the topic on Geometrical Properties of Circle, then the subtopic Angle Properties of
Circle. After that, select Property 1, followed by 2 and 3 under Video Lessons.
• Students are to run through these video lessons and understand the concepts delivered.
• Students then explore these properties by using the Angle Properties of Circle under Interactive Lab.
• They will then attempt the 31 questions in the Practice Drill. It is ok if they could not complete on time.
3. Closure:
Summary of the lesson and future lesson.
• After all the above activities are done, teacher will ask the students for answers to arrive at the
following conclusions:
a. Angle at centre is always twice the angle at circumference.
b. When the angle at centre becomes 180 degrees, then the angle at circumference becomes 90 degrees.
This is a special case and is known as angle in a semicircle.
c. If there are two angles at the circumference, they can be related to the angle at centre in the same
way. Hence, these two angles at the circumference are equal, hence, they are known as angles in the
same segment.
4. XMSS LESSON PLAN TEMPLATE: Using ICT in Teaching and Learning 2010
SUPPLEMENTAL ACTIVITIES:
1. Additional activities to expand the lesson
2. Remediation activities for the student needing more instruction and practices
3. Assignments
Nil
ASSESSMENT AND EVALUATION:
How will you measure the student’s success? Formally or informally? Formal evaluation of student work requires that
a grade is taken while informal might be monitoring of work, or class discussion. This section should contain a
description of the assessment process, the criteria for achievement, and performance levels. The criteria should
directly align to objectives and instruction. Describe your plan for providing feedback to your students.
During the discussion at the last part of the lesson, the teacher can gauge if the students have learnt what they are
supposed to learn. Also, questions from the textbook will be given to them as class or homework to further check
their understanding.
5. XMSS LESSON PLAN TEMPLATE: Using ICT in Teaching and Learning 2010
STUDENT PRODUCTS:
What artifact(s) or products will result from the lesson? (such as a report, newsletter, diagram, slideshow, drawing,
etc.)
Homework done on graph/foolscap papers.