THE FOLLOWING IS
MY OPINION
Dan Rockwell
dan@bigkittylabs.com
STEWARD OF POSSIBLE
BIG KITTY LABS
W E . .
M A K E A P P S , S O F T WA R E
S T R AT E G I Z E O P P O R T U N I T Y
E N A B L E C R A Z Y P E O P L E
F I N D M O N E Y
B U I L D
F U N
MY ORIGIN STORY
Origin story: youngest of six, raised by professor,
does automotive research at age 13, learns to love
data, makes $$$ selling video games, works in
anime, goes to film school, learns how to make
software, builds research tools…
- 2008 wins first Startup Weekend in CBUS, $50k
- 2009 startup bs, jump ship, start Big Kitty Labs (BKL)
- 2010 make up own lean methodology to
making things, get cited in
StartupWeekend book, made stuff, land on
TechCrunch (ChumpDump, Hashparty,
ParsePlz, research apps)
- 2011 recruited to work at Ohio State, recreate BKL inside
-
- 2011 to 2015 continue BKL on side make for hire
- 2011 to 2015 crank out 15 startups for Ohio State
- 2016 jump to BKL full time
- work with a lot (40+ startups)
- help create events (WakeupStartup, hackathon’s, etc)
- 2017 realize i’m a steward of possible
Dan Rockwell (not my pic)
dan@bigkittylabs.com
@floozyspeak on twitter/instagram
GIMME SOME TALKING POINTS
- augumented reality, yes
- virtual reality, yes
- games, yes
- apps for ios iphone, yes
- apps for android phone, yes
- apps for tablets, yes
- internet of things or devices, yes
- diy wearable, yes
- health care tech, yes
- work with hospitals, yes
- work with education, yes
- work with gov, yes
- work with startups, yes
- corporate solutions, yes
- design, yes
- user experience, yes
- qualitative and quantitative research tools, yes
- ethnography, yes
- customer journey and persona development, yes
- websites, yes
- enterprise applications, yes
- apps for amazon echo, yes
- apps for apple tv, roku, amazon prime, yes
- video production, kinda
- brand identity, yes
- seo, yes
- new product development, yes
- commericalization, yes
- economic development, yes

- venture capital, yes

- social media research tools, yes
- tech is easy, lets talk...
LET’S TALK
VR & AR
HUMAN FACTORS
A W H O L E N E W U X
N E W E M E R G I N G F I E L D O F I N T E R FA C E D E S I G N
V R F O R T R A I N I N G W I L L B E H U G E
A R F O R A U G M E N T E D I N F O R M E D A N Y T H I N G W I L L B E
H U G E
M A S S I V E M A R K E T F O R Y O U , A S S U M I N G Y O U T E S T,
E X P E R I M E N T, B U I L D T H E N E W K N O W L E D G E
E V E RY T H I N G I S N E W I N A R A N D V R , E V E RY T H I N G
A L L R U L E S C A N B E B R O K E N A N D R E B U I LT
O L D T R U T H I S G O O D B U T F U T U R E E X P E R I E N C E W I L L B E
B A S E D O N C A P T U R E D , T E S T E D , R E P E ATA B L E , I M M E R S I V E ,
I N T E R A C T I V E , O L D T R U T H
H O W I S H U M A N FA C T O R S I N T E R S E C T I N G W I T H V R & A R
IMMERSION
Easy, Cheap, Low Fidelity
Solo or Group
Little Facilitation required tho informed flow likely helpful
On premises, Home, Classroom, Solo
Opportunity mixed, easy to do, may be hard to build a biz around
Prototype thru cheap capture + your spin
VR
1 0 M I L L I O N V R V I D E O S
Y O U T U B E
Y O U N A M E T H E E X P E R I E N C E A N D O D D S A R E Y O U C A N P L A Y I T B A C K
L O W F I D E L I T Y A T N E A R Z E R O C O S T
E A S E I N T O
T H I S ?
• YOUR CONTEXT
• VR CAMERA $200-400
• PLAN
• PRACTICE
• PLAY YOUTUBE, 360FLY,
CARDBOARD VR,
OCCULUS GO
EXPERIENCE INTERACTION
Intermediate, Medium Cost, High Fidelity
Solo, Some Group
Little to Mid Facilitation Required
On premises, Home, Classroom, Solo
Big opportunities in workforce training, safety, usability, emotion capture
This is a money space given right context and applied use
Prototype thru Unity3D, requires more objective/outcome
VR
VR
AR
AR
E A S E I N T O
T H I S ?
• NOT REALLY
• GEAR + PROGRAMMING
• TRACKING FRAMEWORK
ARKIT (APPLE), UNITY3D
• EXPENSIVE
• POSSIBLE TO PROTOTYPE? 

KINDA, BUT HARD TO
EXECUTE WELL
H O W T O P R O T O T Y P E
F O R A R ?
• THINK ABOUT WHAT YOU WANT
TO DO
• STORYBOARD
• CAMERA
• EXPERIENCE CAPTURE
• MOCKUP EXPERIENCE IN ADOBE
PREMIERE, APPLE MOTION
• REFINE
• GIVE TO DEVELOPER
• BUILD, TEST, BUILD, TEST, BUILD
ODDS ARE YOU DON’T REALIZE
YOU’RE IN THE HOTTEST FIELD
AT THE MOMENT
RIGHT NOW 100,000 AR
& VR CONCEPTS ARE
BEING INVENTED
LESS THAN 1%
IS USING ANY OF THE
INTEL YOU HAVE
USABILITY WAS OBSCURE
FIELD OF INTEREST UNTIL THE
INTERNET ARRIVED
IT THEN BECAME THE SINGLE
BIGGEST FACTOR STANDING
IN THE WAY OF TRILLION
DOLLAR MARKET
AR & VR IS THAT
WHOLE PROCESS
AGAIN
AND ITS A WHOLE
NEW FIELD OF STUDY
• F R A M E D , E N V I S I O N E D O P P O R T U N I T Y
• R E P E T I T I V E C A P T U R E M E T H O D S
• M A C H I N E L E A R N I N G
• E M O T I O N R E C O G N I T I O N
• FA S T P R O T O T Y P I N G A N D T E S T I N G
• N E W F R A M E W O R K S F O R U N D E R S TA N D I N G
• I M P L E M E N TAT I O N E X P E R I M E N TAT I O N
• H A P T I C F E E D B A C K S Y S T E M S
• N E W T R U T H P R I N C I PA L S
• L O W C O S T H U M A N FA C T O R R E C O G N I T I O N
• L O W B A R R I E R A D O P T I O N
• D ATA
I F O L D T R U T H I S T H E P R I N C I PA L S … N E W T R U T H I S ?
HOW DO I GET
STARTED?
DO STUFF
B E L I K E
K E I I C H I M AT S U D A
QUESTIONS?

Human Factors meets Augmented and Virtual Reality Talk

  • 1.
    THE FOLLOWING IS MYOPINION Dan Rockwell dan@bigkittylabs.com
  • 2.
  • 3.
    BIG KITTY LABS WE . . M A K E A P P S , S O F T WA R E S T R AT E G I Z E O P P O R T U N I T Y E N A B L E C R A Z Y P E O P L E F I N D M O N E Y B U I L D F U N
  • 4.
    MY ORIGIN STORY Originstory: youngest of six, raised by professor, does automotive research at age 13, learns to love data, makes $$$ selling video games, works in anime, goes to film school, learns how to make software, builds research tools… - 2008 wins first Startup Weekend in CBUS, $50k - 2009 startup bs, jump ship, start Big Kitty Labs (BKL) - 2010 make up own lean methodology to making things, get cited in StartupWeekend book, made stuff, land on TechCrunch (ChumpDump, Hashparty, ParsePlz, research apps) - 2011 recruited to work at Ohio State, recreate BKL inside - - 2011 to 2015 continue BKL on side make for hire - 2011 to 2015 crank out 15 startups for Ohio State - 2016 jump to BKL full time - work with a lot (40+ startups) - help create events (WakeupStartup, hackathon’s, etc) - 2017 realize i’m a steward of possible Dan Rockwell (not my pic) dan@bigkittylabs.com @floozyspeak on twitter/instagram
  • 6.
    GIMME SOME TALKINGPOINTS - augumented reality, yes - virtual reality, yes - games, yes - apps for ios iphone, yes - apps for android phone, yes - apps for tablets, yes - internet of things or devices, yes - diy wearable, yes - health care tech, yes - work with hospitals, yes - work with education, yes - work with gov, yes - work with startups, yes - corporate solutions, yes - design, yes - user experience, yes - qualitative and quantitative research tools, yes - ethnography, yes - customer journey and persona development, yes - websites, yes - enterprise applications, yes - apps for amazon echo, yes - apps for apple tv, roku, amazon prime, yes - video production, kinda - brand identity, yes - seo, yes - new product development, yes - commericalization, yes - economic development, yes
 - venture capital, yes
 - social media research tools, yes - tech is easy, lets talk...
  • 7.
    LET’S TALK VR &AR HUMAN FACTORS
  • 8.
    A W HO L E N E W U X N E W E M E R G I N G F I E L D O F I N T E R FA C E D E S I G N V R F O R T R A I N I N G W I L L B E H U G E A R F O R A U G M E N T E D I N F O R M E D A N Y T H I N G W I L L B E H U G E M A S S I V E M A R K E T F O R Y O U , A S S U M I N G Y O U T E S T, E X P E R I M E N T, B U I L D T H E N E W K N O W L E D G E E V E RY T H I N G I S N E W I N A R A N D V R , E V E RY T H I N G A L L R U L E S C A N B E B R O K E N A N D R E B U I LT O L D T R U T H I S G O O D B U T F U T U R E E X P E R I E N C E W I L L B E B A S E D O N C A P T U R E D , T E S T E D , R E P E ATA B L E , I M M E R S I V E , I N T E R A C T I V E , O L D T R U T H H O W I S H U M A N FA C T O R S I N T E R S E C T I N G W I T H V R & A R
  • 9.
    IMMERSION Easy, Cheap, LowFidelity Solo or Group Little Facilitation required tho informed flow likely helpful On premises, Home, Classroom, Solo Opportunity mixed, easy to do, may be hard to build a biz around Prototype thru cheap capture + your spin VR
  • 10.
    1 0 MI L L I O N V R V I D E O S Y O U T U B E Y O U N A M E T H E E X P E R I E N C E A N D O D D S A R E Y O U C A N P L A Y I T B A C K
  • 11.
    L O WF I D E L I T Y A T N E A R Z E R O C O S T
  • 12.
    E A SE I N T O T H I S ? • YOUR CONTEXT • VR CAMERA $200-400 • PLAN • PRACTICE • PLAY YOUTUBE, 360FLY, CARDBOARD VR, OCCULUS GO
  • 13.
    EXPERIENCE INTERACTION Intermediate, MediumCost, High Fidelity Solo, Some Group Little to Mid Facilitation Required On premises, Home, Classroom, Solo Big opportunities in workforce training, safety, usability, emotion capture This is a money space given right context and applied use Prototype thru Unity3D, requires more objective/outcome VR
  • 14.
  • 15.
  • 16.
  • 17.
    E A SE I N T O T H I S ? • NOT REALLY • GEAR + PROGRAMMING • TRACKING FRAMEWORK ARKIT (APPLE), UNITY3D • EXPENSIVE • POSSIBLE TO PROTOTYPE? 
 KINDA, BUT HARD TO EXECUTE WELL
  • 18.
    H O WT O P R O T O T Y P E F O R A R ? • THINK ABOUT WHAT YOU WANT TO DO • STORYBOARD • CAMERA • EXPERIENCE CAPTURE • MOCKUP EXPERIENCE IN ADOBE PREMIERE, APPLE MOTION • REFINE • GIVE TO DEVELOPER • BUILD, TEST, BUILD, TEST, BUILD
  • 19.
    ODDS ARE YOUDON’T REALIZE YOU’RE IN THE HOTTEST FIELD AT THE MOMENT
  • 20.
    RIGHT NOW 100,000AR & VR CONCEPTS ARE BEING INVENTED
  • 21.
    LESS THAN 1% ISUSING ANY OF THE INTEL YOU HAVE
  • 22.
    USABILITY WAS OBSCURE FIELDOF INTEREST UNTIL THE INTERNET ARRIVED IT THEN BECAME THE SINGLE BIGGEST FACTOR STANDING IN THE WAY OF TRILLION DOLLAR MARKET
  • 23.
    AR & VRIS THAT WHOLE PROCESS AGAIN AND ITS A WHOLE NEW FIELD OF STUDY
  • 24.
    • F RA M E D , E N V I S I O N E D O P P O R T U N I T Y • R E P E T I T I V E C A P T U R E M E T H O D S • M A C H I N E L E A R N I N G • E M O T I O N R E C O G N I T I O N • FA S T P R O T O T Y P I N G A N D T E S T I N G • N E W F R A M E W O R K S F O R U N D E R S TA N D I N G • I M P L E M E N TAT I O N E X P E R I M E N TAT I O N • H A P T I C F E E D B A C K S Y S T E M S • N E W T R U T H P R I N C I PA L S • L O W C O S T H U M A N FA C T O R R E C O G N I T I O N • L O W B A R R I E R A D O P T I O N • D ATA I F O L D T R U T H I S T H E P R I N C I PA L S … N E W T R U T H I S ?
  • 25.
    HOW DO IGET STARTED? DO STUFF
  • 26.
    B E LI K E K E I I C H I M AT S U D A
  • 27.