The document provides details about the marketing and promotional campaign for the 2010 video game Heavy Rain, including:
- Dates and types of promotions used from January to October 2010, including social media, websites, trailers, and special editions.
- An analysis of 10 shots that could be used for a video game trailer, describing the shots, duration, dialogue, music and sound effects.
- Guidance that an effective video game trailer should include a beginning to set up what the game is about, a middle with rising action to suggest exciting bits, and an end with a conclusion about what needs to be done to complete the game.